The Red Dragon Inn - home of the Audalis campaign setting.  Online D&D gaming, art, poerty, stories, advice, chat, and more

We currently have 4063 registered users. Our newest member is Hammeyaneggs.
Online members:
Username Password Remember me
Not a member? Join today! | Forgot your password?
Latest Updated Forum Topics  [more...]
Gaming surveys - What game do you own the most books for... (posted by CyrDraconis)What game do you own the
Q&A Threads - Return to Charadun - Q&A (posted by Chessicfayth)Return to Charadun - Q&A
Posting Games - The Morphing Game (posted by Chessicfayth)The Morphing Game
Posting Games - The One Word Game (posted by TannTalas)The One Word Game
Recruitment Threads - Return to Charadun - Recruitment (posted by Eol Fefalas)Return to Charadun - Recr
Latest Blog Entries
Revenge of the Drunken Dice
Latest Webcomics
Loaded Dice #80: Priorities
RPG MB #15: Master of the Blade
Floyd Hobart #19: High School Reunion IV
There are currently 4 users logged into DragonChat.
Is the site menu broken for you? Click here for the fix!

You are here: Home --> Forum Home --> Recent posts by cdnflirt
Topic: Chat?
Subject: of course


because I said so!

Posted on 2008-04-14 at 23:48:41.

Topic: Q&A: The Return Of The Prodigal Son
Subject: my thoughts...


I think anything left over should be thrown in the bank, keep a little on you, in the wilderness you won't need money, and every town will have a bank. So that nobody carries money on them...then whatever money they gain can pool together and at the end of the missions can be divided. I've got a lot going through my mind, soon it'll be fried!! lmao..jk

Posted on 2008-04-14 at 20:51:16.

Topic: Q&A: The Return Of The Prodigal Son
Subject: alright people...


I still need character sheets from the following people.

Eol, Dark Autumn, Dragon Mistress and Brianna.

The sooner I have them, the better. I am still missing Nomad's gold amount that he's used, so I can figure out what he has left.

Now did everyone want to keep their own money, or did you want to pool it together in case of emergencies?

Posted on 2008-04-14 at 19:32:43.

Topic: Return of Prodigal Son CHARACTERS
Subject: Khalessin Silvermoon


PLAYER: NOMAD D2
Half-Elf Fighter
Character Name: Khalessin Silvermoon

Gold:????
Platinum:2,597

HIT POINTS: 80

CHARACTER EXPERIENCE: 600 000

Classes: Fighter
Level: 10
Race: Half-Elf
God: Avril
Alignment: neutral good
Place of Origin: Yarrin


Age:25 Sex: Male
Weight: 130LBS Height: 5'5"
Hair color:Chesnut Brown Eye color: blue brown
Skin Color: light tan Weapon In Hand: longsword
Move: 12 Armor Worn: full plate +2
Mount: Pintabien Shield: shield +1
Move on Mount:25 Helm: Great Helm


STR 18
Stamina: 18 Wght allw: 185
Muscle: 18 Max press: 330 open drs/bnd brs: 30%

Int 14
Reason: 14 Spell lvl:N/A max# spells:N/A
Knowledge: 14 Bonus prf:N/A learn spells:N/A

WIS 11
Intuition: 11 bonus spl:N/A Spell failure:n/a
Will power: 11 Magic def: n/a immunity:n/a

DEX 17
Aim: 17 Missile: +2
Balance: 17 Reaction:+2 AC: -3

CON 16
Health:16 System:95% Poison save:n/a
Fitness:16 HP adj:+2 resurrection: 96%

CHR 10
Leadership:10 Loyality:n/a # henchman:4
Appearance:10 reaction:n/a



WEAPONS
Longsword
Dmg:1d10 / 1d10 +2 Thaco: 8 Speed: +2 DMG: 3-8

Longbow
dmg:2d8+2/2d8+2 Thaco:8/6 Speed:+2/+4 DMG:4-20

Dagger +1
dmg: 1d4+1/1d4+1 Thaco:9 Speed:+1 DMG:2-5

Spear
dmg: 1d4+2/1d4+1 Thaco:9 Speed:+1 DMG:2-6


Saving Throws: d20
Paralaysation/Poison (/Death Magic:8 Bonus: +1
Rod/Staff/Wand: 10 Bonus:+1
Petrification/Polymorph:9 Bonus:n/a
Breath Weapon:9 Bonus:n/a
Spells:11 bonus+1
Magic Resistance:
Racial (Kit) Resistance:90%

Equipment:
Longsword +2 Potion Extra Healing
Shield +1 Potion Extra Healing
Full Plate +2 – with continual light cast on them Belt pouch
Great Helm Decanter of endless water
Spear
Pouch of holding
Dagger +1
25 CP – with continual light cast on them
Ring of Fire Resistance
Longbow – strength bow
Helm of Underwater
Action
12 Flight Arrows
12 Sheaf Arrows Quiver
Boots Full tack – bridle, etc.
Cloak Full Plate Barding
Gloves
Backpack Trained Falcon
Rations
Flint and steel
50’ rope
Fish hooks
Signal whistle
Whetstone

ANIMAL COMPANIONS:
War Horse
Pack Horse
Falcon

Posted on 2008-04-14 at 19:13:06.
Edited on 2008-04-15 at 16:17:12 by cdnflirt

Topic: Q&A: The Return Of The Prodigal Son
Subject: okay...


What do you need? I'm sure I can find you your answers.

Posted on 2008-04-14 at 15:28:57.

Topic: Chat?
Subject: come on people....


A friendly request to have some company in the chat room!!!!!

GET IN MY CHATROOM!!! lmao

Posted on 2008-04-14 at 15:28:10.

Topic: GASP! Is that Eol?
Subject: yayness


*gives Eol bear hug* glad to have you back. Have been wondering if you abandoned me without saying goodbye, never to return again!! *cries*

Posted on 2008-04-14 at 13:56:12.

Topic: Q&A: The Return Of The Prodigal Son
Subject: lol....


I don't know, you'll have to wait and see on your adventures!!!

Posted on 2008-04-14 at 13:38:08.

Topic: The Chakran Portal - Q/A
Subject: that's why I asked :P


because I know they are in the "danger zone" but wasn't sure if I could cast from where they are...cause I wanted to post tonight, but yeah, don't think it would be a good idea to post yet then, I'll wait to see what happens....

Posted on 2008-04-14 at 00:49:59.

Topic: Q&A: The Return Of The Prodigal Son
Subject: pictures...


I've found some pictures that more less show you the path you will have to take to find what you seek *evil grin* Also I advise you to not spend all the money I have allowed of you, because you will need it along the journey believe me.

I don't exactly know how to post the pictures, so I'm hoping my friends at the Inn can fix it for me if it doesn't turn up.



That is the view you see from the outskirts of town, the way you are to be directed once everyone is together.

Posted on 2008-04-13 at 22:11:55.
Edited on 2008-04-13 at 22:39:32 by cdnflirt

Topic: The Chakran Portal - Q/A
Subject: question...


Can I use Cure Critical on Geim, or should we just move them out of the way of harm? With Cure Critical do I have to touch the person? I need to know before I can post.

Posted on 2008-04-13 at 20:31:42.

Topic: Q&A: The Return Of The Prodigal Son
Subject: my bad


sorry have a lot on my mind hard to keep things straight, I'm going to browse that intro to see what it contains because obviously I'm forgetting things.

Posted on 2008-04-13 at 17:27:25.

Topic: Q&A: The Return Of The Prodigal Son
Subject: great post Hammer!!!


That was a great read, the only problem is the last part, she is not being escorted by a cleric, she is half paladin half cleric, she's multi-class...otherwise that inspired me to want to post again!!!

Posted on 2008-04-13 at 16:48:06.

Topic: Return of Prodigal Son CHARACTERS
Subject: Half-Elf Cleric


PLAYER: HAMMER
Half-Elf Cleric
Character Name: Panon Panaw

Gold:5,755

HIT POINTS: 54

CHARACTER EXPERIENCE: 450 000

Classes: Cleric
Level: 9
Race: Half Elf
God: Khoronus
Alignment: Chaotic Good
Place of Origin: Thyatis City

Age: 32 Sex: Male Thaco: 11
Weight: 140LBS Height: 5'6"
Hair color:dark black pulled into ponytail
Eye color: Emerald Green
Skin Color: light tanned
Weapon In Hand: Mace
Move: 12 Armor Worn: +1 Full Plate/helm/+1 Shield
Mount: Palimino 15 hands
Move on Mount:30 feet Helm: yes


STR 12
Stamina:12 Wght allw:45
Muscle:12 Max press:140 open drs/bnd brs:7/(4%)

Int 10
Reason:10 Spell lvl:9 max# spells: 7/level
Knowledge: 10 Bonus prf:2 learn spells: 40%

WIS 18
Intuition:18 bonus spell:1,1,2,2,3,4 Spell failure: 0%
Will power: 18 Magic def: +4 immunity:n/a

DEX 14
Aim:14 Missile:n/a
Balance:14 Reaction:n/a Defence:n/a

CON 10
Health:10 System:70% Poison save:n/a
Fitness:10 HP adj: N/A ressurect: 75%

CHR 14
Leadership:14 Loyality: +1 # henchman: 6
Appearance:14 reaction: +2



WEAPONS
Mace +2
Dmg:1d6+3 / 1d6+2 Thaco: 12 Speed: +7 DMG: 3-8

Sling +1
Thaco:13 Speed:6

Sling Bullets (50)
dmg: 1d4+2/1d6+2 DMG: 3-6/3-8


Spell LvL:
LEVEL ONE: (4 choices + 2 bonus)
1)Animal Friendship
2)Cure Light Wounds
3) Purify food and drink
4) Pass without trace.
BONUS LEVEL ONE:
1) Remove Fear
2) Protection from evil

LEVEL TWO: (4 choices + 2 bonus)
1) Resist Fire/Cold
2) Slow poison
3) Talk to Animals
4) Find Traps
BONUS LEVEL TWO:
1) Flame Blade
2) Produce Flame

LEVEL THREE: (3 choices + 1 bonus)
1) Create food and water
2) Dispel Magic
3) Remove Paralysis
BONUS LEVEL THREE:
1) Call Lightning

LEVEL FOUR: (2 choices + 1 bonus)
1) Cure Serious wounds
2) Neutralize Poison
BONUS LEVEL FOUR:
1) Spell Immunity

LEVEL FIVE: (1 choice)
1) Cure Critical Wounds.


Saving Throws: +4 against spells that attack the mind
Paralysis/Poison/Death Magic: 6
Rod/Staff/Wand: 10
Petrification/Polymorph: 9
Breath Weapon: 12
Spells: 11
Magic Resistance:
Racial (Kit) Resistance:90%


Miscellaneous Items:
Holy Symbol Hour Glass 25 gp / 4 lbs
Tack & Harness / Barding / Leather or Padded 150 gp / 60 lbs
Bit & Bridle 15 sp
Horseshoes & Shoeing 1 gp / 10 lbs
Riding Saddle 10 gp / 35 lbs
Large Saddle Bags 4 gp / 8 lbs
Saddle Blanket 3 sp / 4 lbs
Backpack 2 gp / 2 lbs
Flint and Steel 5 sp
Hourglass 25 gp / 1 lbs
Map or Scroll Case 8 sp / .5 lbs
Silk Rope (50 feet) 10 gp / 8 lbs
5 Torches 5 cp / 5 lbs
2 Wineskins 16 sp / 2 lbs
Winter Blanket 5 sp / 3 lbs

War Dog 20 gp
Hunting Cat (Jaguar) 5000 gp
Medium War Horse 225 gp
Riding Horse 75 gp [for use as a pack horse to carry stuff]

Studded Leather Armor 20 gp / 25 lbs
Small Shield 3 gp / 5 lbs
Horseman’s Mace 5 gp / 6 lbs
Footman’s Mace 8 gp / 10 lbs
Sling 5 cp
50 Sling Bullets 50 cp / 25 lbs
Riding Boots 3 gp
Shoes 1 gp
Breeches 2 gp
Tunic 8 sp
Embroidered Robe 20 gp [embroidered with an Hourglass design]
Dry Rations for 3 weeks 30 gp
3 lbs Nuts 3 gp
2 lbs Raisins 4 sp
Fishing Net 4 gp / 5 lbs
Magnifying Glass 100 gp

ANIMAL COMPANION(S):
War Dog: WagTang
War Horse: Surok
Pack Horse: Abaga
Hunting cat (Jaguar): Talbog

Posted on 2008-04-13 at 04:01:23.
Edited on 2008-04-14 at 19:24:10 by cdnflirt

Topic: In Case You Were Wondering
Subject: *Sighs*


Not cool, I miss my Returner!!!!

Posted on 2008-04-12 at 20:45:59.

Topic: Q&A: The Return Of The Prodigal Son
Subject: well,


I'm definitely looking forward to the game starting. I hope that character sheets can be in tonight or tomorrow, so they can be posted.

PLEASE REMEMBER TO SUBTRACT EVERYONE YOU BUY FROM YOU TOTAL CASH!!!

Posted on 2008-04-12 at 20:32:22.

Topic: Q&A: The Return Of The Prodigal Son
Subject: alrighty crew


Intro post is up, now I just need my character sheets. So I can post them appropriately. I hope that everyone remembered to change their money after they bought rations, or horse, or whatever they needed to purchase to go on this mission.

I have to work tonight, but am hoping to find some inspiration people, I wanna have something to read when I'm done work at 10 pm (gmt -5 hrs) Eastern Time.

Posted on 2008-04-12 at 19:40:08.

Topic: The Return of the Prodigal Son
Subject: The Return of the Prodigal Son


A scruffy looking man in his thirties walks down a familiar alley on Thames Avenue, in a part of the city known as Axetown. Walking 5' 6" tall but crouched down some as if lame, wearing worn clothes that sported holes, Scruffy chestnut hair tangled atop his head, with a shaggy beard growing lengthy. It wasn't difficult to know this man to be a beggar with one quick glance. He carried an old hat in his hand as he walked down the alley towards his home. Doggle Grangier, arrived at his home and crawled into his small box to go to sleep. As soon as he curled up to sleep, he felt hands grasp him tightly and covering his mouth. Blindfolded and bound, Doggle struggled to create a commotion, he had barely allowed a scream to leave his lips before the swift hand covered his face.

The Thieves Guild

In the Summer of 1005, whispers flew through the streets in Thyatis City. Another beggar had disappeared during the night. All the abductions had happened at night, and all in an area known as Axetown. The Thief's Guild master had decided to send one of his finest thieves on a mission to investigate the abductions. Darlthenia, Thief Extra-Ordinaire, was the Guild Master's most accomplished Thief, and was also a fighter. She would be the perfect one to go on the mission he had in store for her. The Dark Hand had summoned her to his quarters, but nobody except the Thief Lord's own guards and himself knew the way to his quarters. Darlthenia was blindfolded and lead to meet with The Dark Hand. Once in the room, the blindfold is removed and she is asked to sit before him.

A quick sweep of the room with her eyes and she took notice of a bookshelf which she was certain contained a trap door somewhere. A large desk with a comfortable chair, but not much to clutter the desk. A pair of double oak doors which she was sure she had passed through before having the blindfold removed. Pictures and paper clippings hung surrounded by frames of all shapes and sizes. A safe covered the door to her right yet Darlthenia didn't show she noticed such things. Silently the thief waited to be spoken to before she dare speak to The Dark Hand.

Something has been worrying us for the last few months. Nothing definite but there is an air of unease amongst the Guild. Our brethren the Beggars of the Undercity have reported a number of disappearances. Not deaths, not murders, not mutilations but disappearances. We have had children being taken and exchanged before, that is normal. After all, rich parents want healthy children, so the Beggars swap any that aren't perfect for one of their own and the nobles give them gold to feed them for a year or so until they can beg on their own. You must have heard of Changelings, well that's what they are. Anyway, it isn't children that are vanishing its adults, the blind, the lame, the deaf as well as those who are just poor and don't have a home. As far as I know none of the bodies has turned up anywhere, the sewers, the harbor nowhere. Someone somewhere has a place large enough to hide these bodies, so far at least 20 have gone missing in the last 3 months alone. I believe it is the work of a high ranking senator who wants to clear Axetown of beggars, Senator Appius Gavius Longius made a speech last year about ridding the streets of vermin, perhaps he is the one. He has an estate on the western edge of The Estate District, not far from Axetown. Would you be prepared to investigate for us, if we provide rations for the entire trip, and a powerful mount?

The Temple Of Khoronus

At the other end of town, while Darlthenia was being spoken to by The Dark Hand, Panon Panaw was visiting the Temple Of Khoronus. Walking in, the half elf smiled as he had always found this temple to be clean. There were only two clerics mending and caring for the Temple, yet it seemed as if a fleet of Clerics were caring for it. Panon walked up to the pair of Clerics and bowed his head humbly. The pair approach him and after a long silence, each place a hand on his shoulders. They had a vision, and they spoke it to their fellow Cleric in a steady voice.

I don't know if you have heard about the disappearances around Axetown, but it has come to the head of the temple's attention, that one of us must embark on a mission. In the span of three months a large number of beggars have disappeared. We are asking you that your faith in Khoronus guides you to make the decision to assist those in need. I will provide means of transportation and rations enough for your entire trip.

As the pair go silent, Panon Panaw listens in faith to make a rightful decision upon whether or not to embark upon the task laid before him. The pair of clerics walked away from him and returned to removing an old banner from the Temple, only to replace it with a new one. They left Panon in train of thought with a heavy burden resting upon his shoulders.

In that moment, a Cleric/Paladin of Coellon enters the Temple silently approaching the pair of Clerics who had known of her coming. Asheera Loremar, had been summoned forth to join the mission as a companion to Panon on his mission. The pair would set out together on the following morning if they decided to accept the mission. They would have the rest of the day to get acquainted for this mission.

The Sisterhood Of The Sword

Amiri Morellen, A.K.A Duskblade, was part of the Sisterhood Of The Sword since she was old enough to wield a sword. Her mother had been a member, and birthrights had enabled Duskblade to join the Sisterhood Of The Sword. Luckily for her, she had remembered to pay her tithe of 10 000gp before the date it was due. The Sisterhood greeted her warmly and readily they blessed her. The blessing would enable Amiri Morellen to call upon the might of Madura in battle. This allows Duskblade to summon 1+1d4 of female fighters wearing chain mail and fighting with a two-handed sword.

We believe that the perpetrators responsible for the disappearances of these beggar women are Hattians, militant woman haters, probably members of the Storm Soldiers. All the disappearances have been beggar women. It has come to our attention that you are the strongest member of the Sisterhood Of The Sword. You follow your mother's footsteps well Child, for that we have decided to put you to the ultimate test. In order to be ordained as a recognizable member of the Sisterhood, we have decided your test would be to solve the riddle of the disappearances.

Amiri must decide if she will embark upon the mission to find the beggars, or if she will give up her allegiance to The Sisterhood Of The Sword. The only dream she has ever had as a child. It would be a simple decision for this elf to decide if she wished to become a known member, and walk alongside her mother with pride.

Thyatis City Streets

The steady ringing of hooves upon the well traveled path, reached the ears of any who where in the streets of Thyatis City. A ranger surely by the means for which she traveled, yet she seemed to enjoy the beautiful City that lay before her. Flyers nailed upon business doors, and anything that they could be attached to for the public to see. The mounted Ranger noticed the papers upon the door of the Tavern that she intended to enter. Dismounting from her Palomino, she read the sign on the door:

REWARD
A large reward for information regarding the beggars who disappeared. Ask inside for more information.

Velkyn Moonshine entered the tavern and approached the bartender. She ordered herself a drink of Elven wine and sat at the counter, waiting for the tender to have a moment. Velkyn had decided to ask the bartender about the poster when he had a moment. In that moment the bartender returned and the ranger called his attention and asked him about the mission. Listening carefully as the man explained the adventure, but noticed out of the corner of her eye that a man got up from a table and made his way towards them to hear what was being said. The man would later introduce himself as Khalessin Silvermoon, Warrior of the Woods. The Ranger and Warrior sat in silence while listening to the tale about the disappearances, and the dire need to find the solution to their problems.

The bartender revealed the tale of how 3 moons had gone by since the disappearances had begun. It had caught the attention of everyone, though while the beggars were here it seemed nobody took notice of them. It didn't take long for them to notice that the streets bore less beggars each fortnight. Randomly beggars would just disappear as if in thin air, but we all know that is not possible for them. If that were the case, they would have finer clothes, and not be lacking nutrition.

Once Velkyn and Khalessin looked around their surroundings they would notice the bar to be rather dead, as if the city folk were afraid to suddenly disappear themselves. The bar smelled of stale whiskey and wines, as if the wood itself had soaked up all the alcohol in the Tavern. A flight of stairs led up to the left of the counter when one walked in. A handful of chairs surrounding each table, and a dozen or so tables scattered the wooden floor of the tavern.

Crowds had gathered to watch the trickster perform. Everyone was muttering about his skills. The mage had acquired the nickname FireDancer for his skills with fire. He was able to make fire dance in his hands, and it wouldn't bite him. He would often ask a bystander to hover their hand over the flame as close as they could to the flame to prove it was a real flame. Rarely a bystander would get burnt for trying to copy the FireDancer.

Ulfgar Machin was his real name, though a known performer of magic tricks, nobody thought of his as a mage. All his tricks included fire and the fact that they wouldn't burn him. He had tricks up his sleeves indeed. He would have a flame dance in his hands and it wouldn't bite him at all, but would put on a beautiful show for bystanders of all shapes, sizes and ages.

It was chance that he decided to stop at the Tavern to grab some rations before packing for his mission. Listening to the bartender speak to Velkyn and Khalessin he ordered his rations and allowed the pair to speak to each other, once his order was complete he paid the bartender and spoke to Velkyn and Khalessin.

"You ask about the Beggars, are you asking for small talk, or are you serious about searching for them and solving their disappearances?"

Posted on 2008-04-12 at 19:12:13.
Edited on 2008-04-28 at 17:42:00 by cdnflirt

Topic: Q&A: The Return Of The Prodigal Son
Subject: hi....


alrighty, when it's done I'll try to put it into the format that the other was.

Posted on 2008-04-12 at 18:14:28.

Topic: The 1000 Posters Club
Subject: congrats


to making it to the 1000 posters club, I dunno if I'll ever reach it!!! lmao.

Posted on 2008-04-12 at 17:07:51.

Topic: Q&A: The Return Of The Prodigal Son
Subject: alrighty


Sounds good to me can't wait to post the character sheet Hammer.

Posted on 2008-04-12 at 16:00:09.

Topic: Q&A: The Return Of The Prodigal Son
Subject: lmao


yeah that is hilarious!!!!

Posted on 2008-04-11 at 19:37:18.

Topic: Q&A: The Return Of The Prodigal Son
Subject: lmao....


nah, that wouldn't work well!! But thanks for the laugh brightened up my day! I'm actually nearly done the intro already.

Posted on 2008-04-11 at 17:20:41.

Topic: Q&A: The Return Of The Prodigal Son
Subject: well


we are glad to have you aboard, especially me cause without you I doubt this game would be ready by sunday or monday like I'm hoping.

Posted on 2008-04-11 at 14:48:41.

Topic: Q&A: The Return Of The Prodigal Son
Subject: yay...


thankies Vor

Posted on 2008-04-11 at 13:19:10.

 


  Partners:       Dungeons and Dragons resources, from 2nd to 4th Edition gamegrene.com | for the gamer who's sick of the typical Dungeons and Dragons Adventures, #1 resource for D&D Dungeons and Dragons 4th Edition  
View/Edit Your Profile | Staff List | Contact Us
Use of the RDINN forums or chatrooms constitutes agreement with our Terms of Service.
You must enable cookies and javascript to use all features of this site.