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You are here: Home --> Forum Home --> Recent posts by speeddemon
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Topic: Footprints: Digging Too Deep Recruitment CLOSED
Subject: Swordsages rule


I can't wait for others to join so I can get started on making my character. Just curious is there any limitation on the races we can choose?

Posted on 2011-04-15 at 04:57:07.

Topic: Footprints: Digging Too Deep Recruitment CLOSED
Subject: Tomb of battle here I come


I've always wanted to play a swordsage, maybe with a mix of occult slayer, but some people on the forums don't like ToB. This should be awesome. What level and how much gold am I allowed? Any particular cities that my character might hail from for my background?

Posted on 2011-04-13 at 06:57:14.

Topic: Footprints: Digging Too Deep Recruitment CLOSED
Subject: This seems intersting


I'm sorta coming back to these forums after being distracted with real life stuff and this seems like a good game to get into. I want to join, I am curious though, what books are we allowed to use (Core, the Complete series, Tomb of Battle, Magic of Incarnum?).

Posted on 2011-04-11 at 06:49:57.

Topic: Assassin Campaign (redux)
Subject: Time to get this show rolling


Looking at the guards, Altiar realizes that even getting into the city is going to present a problem. By no means insurmountable, but he hadn't thought that their entry to the city would be even slightly restricted. This slightly drops his confidence for a moment, but Altiar just shakes his head a little and reminds himself to focus.

Turning to the group Altiar says "I've thought about what we should do and I've come up with a few ideas. My first thought is that we need a place to stay, from what I know I can think of three places to lay low in. The first, The Prithan Estate is a place for sale, however its 4000 gold pieces, and we might not have enough gold to buy it. The second choice is The Green Dragon Inn, but that is even worse as one of our targets, Ricardo Damaris owns it, though looking for rooms there would provide a good reason to get close to him without him realizing were assassins. The last choice is the Dark Moon Monastery, not actually an inn, but the monks there are willing to rent the rooms out. I think it's the best place to have a base of operations."

Pausing for a moment to catch his breath Altiar then continues "For the actual assassinations I believe we should split into two groups of two, changing groups depending on our unique strengths. If need be we can all work together to take down a very strong target, but it'll be faster if we don't have to, at least until the king. We can talk more about the groups and the order of assassinations when we meet up in the monastery. For now let’s split up and find our way around the guards."

With that Altiar casts a spell, and then disappears from his companion’s sight. He then begins to sneakily move past the guards, watching out for anyone who looks like a magic user.

OOC (I cast Invisibility and will make a move silently (+14) check to avoid the guards notice, though technically I have to make a hide check (+11) too, I think it would be impossible for them to notice anything with my invisibility. If I do spot (+7) a mage then I'll try to hide from there view by being in between them and a normal person, If that’s impossible then I'll try to partially climb the wall to avoid being seen that way. Probably no ordinary guard area has such defences against invisibility, but hey it doesn't hurt to be careful, also I'll take ten on all skill checks here)


Posted on 2010-10-29 at 07:17:17.

Topic: Assassin Campaign (redux) Q&A
Subject: I'm still here


I'm still intereasted in playing, I was waiting for Raven to post, but to speed things up I can make a quick post that helps move things along by tommorow or Friday

Posted on 2010-10-28 at 04:39:02.

Topic: Assassin Campaign (redux) Q&A
Subject: I have an idea...


We could instead of all going in our seperate ways, work in pairs on each assassination, using our own special abilities in tandem to help, and switch up the pairs when we meet every so often. The different pairs will be the ones best siuted to use their skills to kill certain marks, and it will give us an in-game reason not to split up on our own for each kill, so it doesn't feel like four seperate games, will give us a chance to play with everyone else in the group, and give us better odds on killing our targets then we would have individually.

Thats just an idea, but I think it's a good one to help us work together, and we can just talk a bit in character to determine, who our first marks will be and who we're going to be working with. Oh, and I thought that for order of kills we should kill the king last, and all work together on that one, becuase it'll probably be the toughest, and should thusly be done last.

Any thoughts our ideas on that suggestion?

Posted on 2010-10-14 at 07:00:14.

Topic: Assassin Campaign (redux) Q&A
Subject: Sorry about not posting in a bit


Sorry I havn't posted lately, I'll get something in soonishly, I'll probably just cast invisiblity and walk past the guards to get inside the city, and then meet up in an inn as mentioned.

(Just curious the info they're writing about us, is it like a intercity passport we need that we'll be given, or just something they keep to themselves?)

Posted on 2010-10-10 at 00:53:55.
Edited on 2010-10-10 at 00:59:33 by speeddemon

Topic: Assassin Campaign (redux) Q&A
Subject: Just so you know


I'm probably going to be unable to post until next Friday, because of a trip I'm going on, so you can expect any reply from me be late this week.



Posted on 2010-09-26 at 06:55:09.

Topic: Assassin Campaign (redux) Q&A
Subject: I have to agree there


It will be hard to know how they act and opperate AND find time to assassinate them in under a month, however we've got to rangers in the group so tracking them down should be easy enough (hopefully). The big problems on the list seem to be the king, first and foremost, though a few others on the list stand out as rather dangerous. Still it's doable, the only hitch is doing it without causing the others we havn't killed yet to go on high alert.

Posted on 2010-09-23 at 05:24:51.

Topic: Assassin Campaign (redux)
Subject: Let the fun begin


Altiar listened intently as Volke spoke on the details of there mission, with his thoughts on the list of targets. A king!! Altiar thought to himself while keeping his face calm. Plus 8 other high up individuals. Alone, this mission would be impossible, together, maybe… At least there are no limits on how we’re supposed to kill them, but we can’t be sloppy about hiding it or the targets will figure out the connection and raise their defenses to much.

At the question of pay from Jinny, Volke chuckles. "You are a true assassin... Always about the payment. Your payment will begin now, with these." Volke reaches in to his pocket and tosses out four bags. "In each one is a clear spindle ioun stone. They will support you without food or drink. This will save you from too much interaction with the locals. Also in there is a special ring designed by myself, created by my mages. It will allow you to communicate with each other through form of an avatar. I also have one." Volke holds his left hand up, showing an elaborate golden ring, with a tiger's eye set in it.

At this Altiar looks at the ioun stone and the ring, now in his hand. The ioun stone will save us some time that would be wasted otherwise with eating and drinking, but not enough to make the time limit considerably different. The ring though, instant communication across the city could come in quite handy.

Altiars thoughts turn away from the items when the talk turns toward payment. "And of course, upon completion of the invasion, should you wish to receive the other portion of your payment, I advise you come back to the city and see me as king, at which point you will each receive gold, slaves, property, and two major magical items of your choosing. As well as anything you find during your mission. Satisfactory?" Volke finishes.

Altiar thinks on the rewards, versus the risks. While the slaves and property are of little concern to him the magic items and the gold are greatly desirable. After a few moments of deliberation Altiar says “I’m in.”


Posted on 2010-09-20 at 00:24:19.

Topic: Assassin Campaign (redux) Q&A
Subject: Oh yeah your right


hmm, I don't know how I thought that, I guess I just mixed it up, cause I was to tired. Yeah it looks correct now

Posted on 2010-09-09 at 14:58:28.

Topic: Assassin Campaign (redux)
Subject: Greeting the new crew


Altair let his gaze wander around the tent that Volke, had summoned them to after he left. It seemed disorganised, Altiar mused as he gave a quick glance at the tables, but then again, prehaps that was best way to keep what was important hidden.

Altair shook that thought from his mind as he turned to look at what would be of far greater import for the coming missions: His ally's. Two half elfs, and a third unknown companion soon to be here. The women might have a comely apperance, but if she was good enough to get here, she was obviously skilled and not to be underestimated. Ditto for the other's no doubt. Greyhawk should be an intreasting new challenge, but I've never seen any big city I didn't like, Altair thought, still I can't get distracted sight seeing here, or trust my new companions to quickly, either would break key guild lessons, and end with him dead.

"People call me Miriel" the women said after Volke left, telling them to get to know each other, "Information gathering and infiltration are what I do best."

The half-elf with violet eyes that searched over her said "I am known as Whisper" he said in a soft voice, "I am an archer... and a hunter."

Gazing at both Whisper and Miriel, I say "I am a hunter too, and a swordsman as well."

Posted on 2010-09-09 at 05:46:28.

Topic: Assassin Campaign (redux) Q&A
Subject: Sorry, I'm a little late in posting


I've been a little busy with the start of school again, but I'm getting my post in right now.

I have one question though, it looks like you didn't add the bonus from my con score on to my hit points on my character sheet, please tell me if thats just my mistake, or a miscalculation.

Also I just realized I havn't sent in stats for my animal companion Thunder, my hawk. I'll send it in before Saturday.

Posted on 2010-09-09 at 05:04:35.
Edited on 2010-09-09 at 05:13:31 by speeddemon

Topic: Assassin Campaign (redux) Q&A
Subject: Hello, is anyone there?


Just curious, but I havn't seen a lot of activity in this game and I'm wondering if it's still going on.

Posted on 2010-08-22 at 08:38:44.

Topic: RedWyrm School of Online Adventuring
Subject: Were going to need more than just a little help


The cute little girl, whose face made Darkon a little queasy, that asked if Kiirnon was his mommy, starts to breaking into sobs that fill the entire room.

Darkon says to the little girl in an attempt to get the girl to calm down "calm down, calm down, maybe mommy's playing hide-and-go-seek? Let's just calm down and we'll help you look for her"

Posted on 2010-06-04 at 23:32:52.

Topic: Neighborhood Watch Q&A
Subject: Hey guys, whats the current situation


I've been a little distant for the past few days from this game with life and stuff. I just want to know whats currently going on.

Also Mr.Conquest if you think there's a way to make are characters work better together (from something like connecting our backstories to changing my merits so they work better with yours our vica versa) tell me so we can make our characters more compatible in the game.

Posted on 2010-05-28 at 06:31:07.

Topic: RedWyrm School of Online Adventuring - Q&A
Subject: Noooooo! not the Inn


Fire to the Inn. Darn just when you think your safe...

But really I can't wait to see what you have to through at us Meri, so bring it on, whats the worst that can happen?

Oh wait... on second thought, don't answer that.

Posted on 2010-05-27 at 06:01:44.

Topic: RedWyrm School of Online Adventuring
Subject: Looks like the gang's all here


Darkon
Red Wyrm Inn Dining Area
Day 3-Week 1

Darkon listens to the Szordrin talk about the Illurian academy and his past. After he finishes Darkon says "Thank you for humoring me and saiting my curiosity" in a jovial and apreciative tone to the new combat instructor. "I look forward to the day that we're goood enought share a glass with you" Darkon says, then turns as he sees Kiirnon walking towards them and stop by Miss O'Leary's table to raise his glass in toast towards her.

(OOC: My italics does not seem to be working whenever I try to post anything so for now just know that all the words in between the asteriks are my characters thoughts)
*Wow* Darkon thinks as he watches Kiirnon get closer *he's braver than I thought to even go NEAR the proffesser when she's like that* Darkon takes a moment topush his thoughts to the side as Kiirnon nears the table.

Kiirnon says to the group "Sorry I'm a bit late, may I still join you?" Darkon immedeatly says to him "it's no problem, I nearly lost track of time myself. Join us and be merry for a while." Darkon then points to the seat thinking to himself *coming to the Inn was a great idea, it's got a great atmosphere. I should make a note to come here in the future*.


Posted on 2010-05-27 at 05:53:49.

Topic: RedWyrm School of Online Adventuring
Subject: To the Inn


Darkon
Red Dragon Inn Dining Area
Day 3-Week 1

Darkon heads back to the school to clean up and ponder on what was said in the clearing. After trancing for a bit he remembers about Ion’s invitation to the Inn. He heads out there quickly.

As soon as he opens the doors to the Inn, he sees a myriad of sights form what appears to be a crazy drinking game, to adventurers talking about past tales, to a weird dice game played on the floor. The sight that catches his eye the most though is that of Miss O’Leary all alone at a table. Yikes Darkon thinks to himself I didn’t know that Miss O’Leary would be at the Inn. Guess even she can’t enjoy gruel every day. Better try to avoid her while she’s like that.

After he turns away from the sight of Miss O’Leary, he sees Ion and Zeph already at a table. He walks toward them and when he gets there he hears Zeph say to him "I would like to commend my fellow students for jumping to my defence when it was pointed out that I was unharmed while Sin was so badly hurt. You have my thanks." Darkon says to him “It’s not that big a deal, we just did what anyone would do to help a teammate.”

Darkon clears his throat as he turns to face Ion and takes his seat at the table. Darkon says to him “I’d like to apologize for snapping a bit when you criticized us. I don’t exactly take criticism the best, and I felt you were being too harsh with us after our first victory. I understand what you told us and I did hear what you said and will try hard to learn from it.”

After saying that to Ion he turns around to see the combat instructor Szordrin Trith’Tarl enter the Inn wearing fine clothes. Everyone at the Inn seems to be staring at him, until he makes a joke and they return to their food and drinks after a few guffaws. He then gracefully strides over to our table and says "This may be a bit unorthodox, my being your instructor and all, but I am even newer to the area than yourselves, and I know so few people here as of yet. Would you mind if I joined you for a few moments’ young ones?"

Darkon lifts his glass and says “I don’t mind” (Darkon then waits a second or two for the others to respond and assuming they all say yes as well) Darkon says “grab a seat.” After seeing the combat instructor order the most expensive wine, Darkon’s curiosity overcomes him and he asks Szordrin “If you don’t mind me asking, how and why did you become the combat instructor. It’s a little unorthodox, but tonight does seem to be the night for it, and I must admit I’m a little curious about the fine clothes and money your showing and how it relates to you being a teacher so I want to get a better picture of who you are, if you don’t mind that is.” Darkon says waiting for Szordrin’s reply.

(For when Darkata posts what Kiirnon does I’ll edit this post accordingly)


Posted on 2010-05-25 at 05:52:04.

Topic: RedWyrm School of Online Adventuring
Subject: Thanks for raining on our victory parade Ion


Darkon listens as Ion comes out of the forest and talks to them about the challenge and what happened.

Some of what he's saying is an accurate assessment of what happened. Other things he's saying don't make sense, and some are just rude and mean. Looks like the leader ship issue is still coming up and boy is it ever starting to grind on my nerves Darkon thinks to himself. Could we just pick one idea about the issue, decide, and be over with it. Seems like it's never going to happen though.

As Ion finishes Darkon yells to him "stop right there. I think you may have gotten quite a few things mixed up while watching us, and a lot of what you said just doesn't make any sense. You say that the group loses my tracking and woodland knowledge if I’m not the leader and that isn’t true. If I’m not the leader I will still offer my tracking and woodland knowledge. The only time Kiirnon needs to worry about giving away his position is in an environment like this one with thick foliage to hide in. In any other situation Kiirnon can lead because anyone will know Kiirnon's position just by which way the arrows are flying from, so giving orders doesn't affect anything really. And what you accused Zeph of is ridiculous. He protected Sintan as best he could with spells, and by charging into the fight when things got hairy, and then healed her immediately after the battle. The kobolds ganged up on Sintan which is why she got injured so much. It was not Zeph's fault, so you should take back what you said right now."

Darkon pauses for a moment to catch a breath and begins again. "You say leadership is a mantle, not a job, that it's a responsibility not a privilege, but you don't stop to ever consider that any of us would know this. I DO know what being a leader entails, and I would hazard a guess that Zeph and Kiirnon, and Sintan as well, know what being a leader is about. I know that their is no all-stars on this team, that we need to work together, but seriously, dude, give us a little time. We've already made great leaps and bounds with our teamwork after just one session. But it seems like you expect us to be the number 1 super team that practically knows each other's thoughts. We might not be their yet, however in time we will get their so you should probably put your expectations down to a more reasonable level for our first mission. And we didn't need to remain hidden for a minute or two more, our surprise attack combined with our attacks after that would have had them dead in a few more seconds.
By the time they would have been able to find all of us and try to attack us we would either equal or outnumber them."

Darkon ends his counter points and says to Ion "look I know you think your helping us, but you really aren’t could you please leave us for now so we can go to the school in peace?"


Posted on 2010-05-23 at 18:16:33.

Topic: RedWyrm School of Online Adventuring - Q&A
Subject: I'll try to post more often as of now


I got a new post in and i'll try to post more to increase the speed of this game hopefully.

Also Do we get XP for that encounter? And do we get XP for beating all the kobolds or just the ones we killed?


Posted on 2010-05-20 at 06:40:31.

Topic: RedWyrm School of Online Adventuring
Subject: Well that was...Interesting to say the least


Darkon listens to their new combat instructor, thinking to himself as Szordrin Trith'Tarl talks. So it was a test, just like I thought it might be. And apparently there's going to be a competition between schools that should prove to be good sport. I only wonder what events we'll be going through. We're probably going to have mock battles, obstacle courses and maybe even mini-dungeons to explore, but I'm new here and don't really know that much about what will be going on. Perhaps Zeph will know, I’ll ask him about it.

In any case we're probably going to want to practice a lot to reach the level the other teams are on especially since our teamwork was a little fragmented since that incident with the imps. On the bright side though we have a strong team here, if a little on the small side and beating this test is making us just a bit stronger and placing us a bit closer towards our goal of being a more cohesive team. I'll suggest that we set up practice matches in the field of death to work on our teamwork and plans against different enemies.

After seeing the teacher just fades away Darkon sheathes his blades and begins walking up the hill. As he walks up the hill he thinks about what Szordrin Trith'Tarl said about him and his skill with blades. Darkons blades had always gotten him out of jams before why shouldn't they now? In any case I have plenty of Ranger training and other skills to help me if my blades do fail me he thinks to himself. After reaching the place where Zeph and Sintan are resting he calls out to Kiirnon "Hey Kiirnon could you come over here I thought about what the combat instructor said and there’s a couple of ideas I want to talk about". Once Kiirnon comes over darkon begins to talk to the group "The first thing I want to talk about is this competition between schools. Kiirnon and I are new here so I was hoping that you could tell us about the competition and what challenges are going to be involved. I think I have a general idea, but I want to get more specific knowledge from you so we can get a better idea of what to train for" I say talking to Zeph.

"But before we start talking about that there is two other things I'd like to address first" Darkon says now speaking to Zeph, Kiirnon, and Sintan. "Congratulations are in order. We did a good job and really pulled together to defeat the large group of kobolds there. And we showed them how we cleanup Academy style. Great job striking from the shadows Kiirnon, you really struck fear into the hearts of those kobolds with your unerringly accurate arrows". Darkon says to Kiirnon directly, before turning to Sintan "You did great holding off the kobolds, even when they ganged up to try to finish you off, and held them off to the very end". (I'll then hold out my hand for Sintan and if she accepts I'll scratch her head. I assume she will because of my Rangerness, but if not I'll retract my hand). After talking to Sintan I turn my attention toward Zeph "Well I know you said that you aren’t a great caster, but after seeing how you preformed today then only (insert name of well known Archmage here) is an alright caster ( insert laughter here )". After stopping from laughing "But in all seriousness that was some inspired casting you did there. Just remember that using magic is like any weapon, the weapon isn’t what matters in a fight, but how you use it is. And you showed here that you know how to use your magic pretty well". After finishing talking to Zeph, Dakon turn to face the whole group again. "Normally here is where I might say went wrong, or what could be improved, but I think that Szordrin Trith'Tarl ,man that name is a mouthful, basically told us everything we need to know and I don't need to rehash it."

"This brings us on to our last piece of business. I think we should try to arrange time to practice in the Field of Death to prepare for what we might face in the exam. Also we should try finding out what it can and can't create, because we might need to do some tricky thinking to prepare for some of the things we'll face in the competition. Two other practices I was thinking on were co-ordinated maneuvers and practice simulation tests. The co-ordinated maneuvers practices might take place in and out of the field, in which we create ideas and tactics to help us against tricky opponents and obstacles. It would help us create good practice for the tournament, our lessons, and most of all improve our teamwork even more. The practice simulation tests would be us giving each other made up scenarios where we have to mentally come up with ways out and around on the fly. This would help our quick thinking and help us with a lot of what we might face in the tournament". Pausing to take in a breath after all that, Darkon stops for a moment.

"Those are just some ideas I came up with, please give your input on them guys, they're not fixed plans or anything. That’s all I have to say on this topic for now, so let's head back to the school and talk about it on the way. Zeph you can tell us more on anything you know of the competition, and if you have anything to add, Kiirnon, we'd be glad to hear it." Looking towards the school now, Darkon starts walking towards it. "If we're in time hopefully we'll get some yummy gruel" Darkon says sarcastically making a sour face. Then begins heading toward the school at a normal walking pace (assuming the others are following, If not I hang back and hear what they have to say).

Posted on 2010-05-20 at 06:38:06.
Edited on 2010-05-20 at 06:46:42 by speeddemon

Topic: Neighborhood Watch Q&A
Subject: My character is in


I got my character sheet done. Might still need to be changed if I forgot anything, but thats fine.

Posted on 2010-05-20 at 00:04:14.

Topic: RedWyrm School of Online Adventuring
Subject: Anybody got healing skills...Anybody?


Darkon seeing the kobolds fleeing decides to go to the wounded merchant (placing saving the merchants life as more important than killing the kobolds). He is still somewhat wary of this whole setup as it seems very fishy to him that a merchant would just happen to be attacked by kobolds, in the same area as we were told to go to our combat instructor for a training session, and is beside a school for adventurers (no monster is THAT stupid after all, and kobolds are actually pretty smart monsters, which I know because of my experience defending my old village from them).

Cautiously going down the hill to the merchant with my swords down, but not in their sheaths, Darkon looks at the merchant and how badly he's bleeding.

OOCIf it looks like he'll be fine without help Darkon will leave him alone for fear of messing him up by trying to treat his wounds, if not then he makes a heal check +0)


Posted on 2010-05-14 at 21:59:17.

Topic: Neighborhood Watch Q&A
Subject: umm, not trying to be pushy...


Just curious, when are we going to make our characters. I'm anxious to start on mine.

Posted on 2010-05-14 at 05:36:25.

 
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