Topic: CWWLLO QnA Subject: Can't protect yourself from everything
I could be screwing with your mind. There might be no undead in the game
By the way, can I get a volunteer to secretly betray the party? PM me
Posted on 2014-10-20 at 21:56:04.
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Topic: CWWLLO QnA Subject: Rules
A few in-house rules
Healing
A cure Light Wounds heals 25% for your Original Hit points. A cure serious heals 50%, a Cure Critical Wounds heals 75% and a Heal 100%. No dice rolling needed.
This also goes foe the reverse Cause ### Wounds. So watch yourself around evil clerics.
Damage in the game
I will never tell you how much damage you do or is done to you by numbers. I use the following system
Slightly wounded – less than 10% damage taken
Lightly Wounded – 10-25% damage taken
Seriously Wounded – 26-50&
Critically Wounded – 51-75%
Death Door – 76%+
Death and the DM
You can go to -10 plus your constitution bonus.
From 0 to -5 you can move enough to crawl, drink a potion if it is in your hand
Once you go below 0, you lose one hp per round unless otherwise inflicted by wounding or blood loss.
If you are in the negatives, the first draft of potion will only bring you to 0, so drink wisely
Posting and RL
I expect weekly posting but likely I will get bi weekly. If RL catches up with you, let me know, I will NPC your characters for awhile. However ....**WARNING**
If you disappear and do not contact me I will NPC your character for one week. The second week if you do not contact me and do not post, your character will stop moving and stand in the middle of wherever you are. If you go three weeks without contact or posting, your character will be possessed by a wandering bodiless demon and attack the party ruthlessly and without remorse.
So please, let me know if RL gets you. I understand. Lack of communication in the modern world, I do not get.
Spellcasting and Initiative
The 7/3 rule is that a spellcaster can begin preparing his spell before the end of a combat round, thus getting the jump on an enemy. A spellcaster completes a spell (the first spell must be rolled for with initiative) and wishes to cast another spell immediately. The mage may take his last initiative roll then add 3 segments if the spell has no material components or 7 if it does require materials. That total (-10) becomes their initiative roll for the next roll. If the total is less than ten, the spell goes off first in the next round (unless you don't play with the rule of one). For Example: Mitch the Mage decides to cast a magic missile, rolls initiative, and gets a 2. With casting time his initiative becomes 3. After the spell Mitch casts a Hypnotic pattern using the 7/3 rule he would take his initiative of 3 add 3 for no components and add 2 for casting time. This would give him 8, but since he cannot cast two spells in a round, his spell goes off in the first segment of the next round. Had Mitch choose a fireball, then he would have added 7 then 3 giving him an initiative of 3 the next round. Important note: A spellcaster using the 7/3 rule does not get his dexterity bonus if he is attacked during the round. However, if he is hit on a segment when he is not casting a spell, including the period of time when he is preparing the materials and his thoughts, he does not lose the spell. For Example In the 9th segment of the round, a troll attacks Mitch. He is hit because he cannot dodge effectively and maintain his spell, but he doesn't lose the spell. Had the troll attacked in the 7th segment Mitch would have lost the spell he was in the middle of casting. This is why wizards like to surround themselves with fighters. A spellcaster can choose not to use the 7/3 rule and roll initiative every round. This method allows them to keep their dexterity bonus and still cast spells, although not as fast.
Energy Drain
Never been a fan of draining levels, it does not make sense to me. So here is how I do energy drain. You get hit with energy drain you gain an accumulative penalty to ALL your rolls (to hit, damage, saves, etc etc). So if they drain for 1 you get a -1, if they drain for -2 you get -2 to everything and if ten get you at -1 you are at -10. If you reach negative your level or higher, you sample the cookies on the dark side – except the cookies are your former teammates and you are undead.
Now if you slay the undead that sucked your life, or someone else does – you get lose the penalty. However if you do not do before the day ends (Sunrise/sunset) then you need a restoration to get the penalty lifted.
In the case of “Boss” undead (Like Vampires) you have to kill the boss to get the penalty lifted.
Once you go undead, you can never be brought back to life unless you have a magic like an amulet of life protection.
This is not to say there is undead energy drain in this game. Just want to get it out there.
Posted on 2014-10-20 at 19:51:50.
Edited on 2014-10-20 at 19:58:32 by Alacrity
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Topic: CWWLLO QnA Subject: holding
You are not holding me up Olan as I am waiting on three people.
Thanks for the correction Tann
Posted on 2014-10-20 at 18:11:37.
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Topic: CWWLLO QnA Subject: Halloween
I would like the start date to be Halloween or a day or two before. Sorta fits the spirit of the game.
I will be posting a few silver screen teasers over the week and some house rules everyone needs to know.
Deadline for characters is Wed Oct 22 or at least a full character write up. If you need an extension, let me know.
The bodies hanging from the ceiling? Oh yeah. That was the first rescue party.
Posted on 2014-10-20 at 14:38:21.
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Topic: CWWLLO QnA Subject: so far in character development
Olan - Human Male 15th Lvl Fighter (Knight) - Nothing received
Keeper of Dragon - Half Elven Female 15th Lvl Ranger - done
Tann - Human Male 7th Fighter/8th Thief - done
Eol – Elven Male 15th lvl Mage - nothing received
Ayrn – Dwarven Male 15th lvl Fighter - done
Hammer- Elven Female 15th lvl Bard - done
Nimu – Elven Female 15th Level Cleric- nothing received
Ody- Human (shapeshifter) Male 15th lvl Cleric- done
Posted on 2014-10-20 at 12:46:43.
Edited on 2014-10-20 at 18:09:05 by Alacrity
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Topic: CWWLLO QnA Subject: No
i really don't see the value of letting someone with int get bonus points they are going to throw into blind fighting and ambidextrous.
Posted on 2014-10-19 at 02:16:54.
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Topic: CWWLLO QnA Subject: getting there
I have two characters in now. Minor tweaks only.
If you asked me something and I have not gotten back to you, let me know. I have been getting a lot of PM's lately so yours might have been lost in the shuffle.
Posted on 2014-10-18 at 18:22:54.
Edited on 2014-10-18 at 18:24:26 by Alacrity
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Topic: CWWLLO QnA Subject: End
they return at the end of round. Otherwise it isn't combat it is a circus act.
Posted on 2014-10-18 at 00:01:40.
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Topic: The Gobber King- QnA Subject: Lookie loo
the paoers in the other room were torn pagers from a spell book. You did go through them but they were all ruined. Lizard men have no book culture
Posted on 2014-10-18 at 00:00:26.
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Topic: Destiny Flight - QnA Subject: nothing?
Everyone just wants to eat?
Posted on 2014-10-17 at 17:22:56.
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Topic: The Gobber King- QnA Subject: and the rest, here on Putnam's Isle!!!!!!!!!
I believe I got this one right but let me know.
Posted on 2014-10-17 at 16:51:03.
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Topic: The Gobber King- QnA Subject: okay then
I fixed.
Posted on 2014-10-17 at 16:32:41.
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Topic: The Gobber King- QnA Subject: ack
because I screwed up.
Sorry rushing
Posted on 2014-10-17 at 16:24:01.
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Topic: The Gobber King- QnA Subject: The maps
You have found more than these but these are the first level maps you find in the room. Don't worry where I erase things, I changed a lot of the rooms in the module.
If it on a grey background the scale is 1=5
If it is on the white background then it is 1=10
I had to rotate the throne room to fit. There are another 9 maps to go but I have not converted them yet.
Posted on 2014-10-17 at 15:11:34.
Edited on 2014-10-17 at 16:32:15 by Alacrity
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Topic: CWWLLO QnA Subject: a teaser to the adventure
Posted on 2014-10-17 at 14:09:45.
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Topic: CWWLLO QnA Subject: Had to share this one
For those of you designing clerics, apparently breasts can be your holy symbol.
Posted on 2014-10-17 at 14:01:17.
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Topic: Voyages of the Rocinante - Firefly RPG QnA Subject: Excellent
Great first post from Mmv
Posted on 2014-10-17 at 12:37:37.
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Topic: CWWLLO QnA Subject: maybe
possibly. It is a lot of work for me.
Posted on 2014-10-16 at 19:48:31.
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Topic: CWWLLO QnA Subject: yep
rbriant at gmail.com
Posted on 2014-10-16 at 15:26:27.
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Topic: CWWLLO QnA Subject: no npc to kill
Too many voices in my head already
Posted on 2014-10-16 at 15:05:01.
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Topic: CWWLLO QnA Subject: Stay with the tour Olan
Got to keep up here.
Posted on 2014-10-15 at 20:09:50.
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Topic: CWWLLO QnA Subject: Arrows
I am assuming everyone is going for sheaf arrows not flight. (Shorter range, more damage)
Posted on 2014-10-15 at 19:29:12.
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Topic: CWWLLO QnA Subject: Too Pretty to Die
Everyone in the game will be allowed to declared "TP2D" once in the game. That is to say, if your character dies your may PM me or post to the QnA with "TP2D" and I will change the story so that you did not die.
Once only per person
See? I am not out to get you.
Posted on 2014-10-15 at 19:23:03.
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Topic: CWWLLO QnA Subject: for the Dead Pool betting
Some more detail on the party.
Olan - Human Male 15th Lvl Fighter (Knight)
Keeper of Dragon - Half Elven Female 15th Lvl Ranger
Tann - Human Male 8th Fighter/7th Thief
Eol – Elven Male 15th lvl Mage
Ayrn – Dwarven Male 15th lvl Fighter
Hammer- Elven Female 15th lvl Bard
Nimu – Elven Female 15th Level Cleric
Ody- Human (shapeshifter) Male 15th lvl Cleric
Posted on 2014-10-15 at 19:18:23.
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Topic: Tann's 2014 NFL U Pick'em Game Subject: rolling rolling rolling
New England
Baltimore
Washington
Seattle
Jacksonville
Cincinnati
Buffalo
Chicago
Detroit
Green Bay
San Diego
Arizona
Dallas
Denver
Pittsburgh
Posted on 2014-10-15 at 12:30:54.
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