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You are here: Home --> Forum Home --> General Forum --> Q&A Threads --> Generations of the Requiem Q&A
Parent thread: Generations of the Requiem
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Skari-dono
Icelanders! Roll Out
Karma: 102/11
1514 Posts


Generations of the Requiem Q&A

Alrighty, in this thread you can find everything you need to know for the game Generations of the Requiem, and if you can't find it feel free to ask about it. This thread is also for OOC chat and for you to say how great I am in as much detail as needed. If you are not already a player in this game, feel free to join in at any time

First, consider this information:
World of Darkness core book = WoD
Vampire the Requiem core = VtR
Requiem for Rome source book = RfR

Secondly, houserules. There won't be many, but keep these in mind:
Resources - This Merit is limited to max 2 for starting characters unless you also have the Noble Heritage Merit found in RfR on page 111.
Haven - Normally a single Merit, is now divided into three seperate Merits: Haven [Location], Haven [Security] and Haven [Size], all of which can be maxed at rating of 5.
Status - You start the game with a free point in Status (Camarilla) and another free point in Status (Wing of your choice). You are, however, not allowed to increase these Merits at Character Creation (but you can do so later with XP or role-play).
Merits - You can earn Merits in two ways: with role-play (RP Merits) and by spending XP (XP Merits). RP Merits are easy to get but just as easily lost. You might get an Ally in the Legio Mortum with clever use of role-playing, but the next day he might be found dead in an alley without explaination. XP Merits are harder to get and just as hard to get rid of. Only dramatic moments in the game will make you loose XP Merits and they are never coincidental. RP Merits can be made into XP Merits by simply spending XP.
Blood Potency - Starting characters start with Blood Potency 1. There is nothing you can do to start with higher Blood Potency in this game.
Specialties - These are now universal. That is to say, no Specialty applies to only a single Skill but to all of them if appropriate. Your "Pistols" Specialty would thus apply to your Firearms roll with pistols, and your Academics roll if you were researching pistols, and your Investigation roll if pistols had been used at the crime-scene.

Thirdly, Characters. I'd like you to write up your characters and PM/e-mail them to me. I think it would be cool if you keep your stats secret from the other players, but if you prefer making them public you can post them here. What I'd like from you are a few things:
Stats - Write them up however you like, but don't forget anything. Please make them clear so that I can read them. If anything is missing or generally wrong I'll ask you about it. Make note that Roman Period Skills are not the same as present day Skills. You can find the Requiem for Rome character sheet on the White Wolf webpage.
Description - A short description of your character's looks and personality.
History - Who was your character before the Embrace? Was he a gladiator? A slave? A senetor? A soldier? A barbarian? Who Embraced him? Why? Where is your sire now? Anything you'd like us to know could be added here.
Make note that you have only been a vampire for a year at most.

Fourthly, antagonists. This is a short list and description of what you might come accross in Rome or Necropolis (or later in the game):
Vampires - It's true, other Kindred are out to get you. Or at least, that's what some of them tend to think. Truth is, there are some Kindred who will try to kill you if it makes them somehow profit.
Werewolves - Werewolves exist in packs among the barbaric nations. Some of them might join the Roman legions, but only rare few are ever seen in Rome itself.
Mages - You might find one in Rome, if you search for a week or two and are extremely lucky. Unless they openly use their power, Mages are easily overlooked.
Prometheans - They are naturally hated and rarely if ever stop for long in the same place. If you ever see one in Rome, you'll probably never see him there again.
Changelings - If they exist in Rome, no Kindred knows how to find one. As food they are sought after as they are rumored to taste like any color of the rainbow.
Hunters - These are the ones to look after. Although only mortal, anyone could be a hunter and they could be anywhere.
Others - There are other things that can be found in the darkest corners of Necropolis. Some speak of mindless undead, or moving shadows, but this is mostly just rumours. Mostly.
I'll update this list as we move through the game

Fifthly, I will try to make this game fairly open. According to the official setting of World of Darkness, the Camarilla will fall with the Roman Empire. On the other hand, that does not need to be the case. You could actually stop the Camarilla's fall or revive it later. This game will not require much knowledge of history since your characters can greatly influence the history of the world. You are also free to do pretty much what you want, although I will have a certain main plot and some (hopefully) interesting minor plots.

Sixthly (and now I'm just sounding silly), the game is set in later half of the Roman Empire, in the year 336 AD. That means your characters were embraced no earlier than 335 AD. Just some numbers I'd like to throw at you
The periods which I intend to include in this game are:
-the Roman Period and fall
-Dark Ages and/or Crusades
-Victorian Age
-Early 1900's
-Present time
Seriously, if there is any moment or period in history you would like me to add to this list, feel free to let me know

I think this is all you need to know for this game, and probably alot you really don't need to know. If there are any questions, historical or system-wise, feel free to ask away.


Posted on 2008-11-15 at 14:57:22.
Edited on 2008-11-15 at 15:02:57 by Skari-dono

PrincessAli
Ody Fan
Karma: 54/39
1117 Posts


Sounds interesting

This sounds pretty cool, though I don't think my brain prosses it right.


Posted on 2008-11-15 at 17:44:44.

Skari-dono
Icelanders! Roll Out
Karma: 102/11
1514 Posts


cool

If you are interested in joining, here's the recruiting thread


Posted on 2008-11-15 at 17:50:05.

Vorrioch
Chaotic Hungry
Karma: 38/6
406 Posts


Links

Don’t know if anyone’s interested, but here are a couple of neat links I’ve found to all things Roman:

http://www.roman-empire.net/index.html
http://www.roman-empire.net/society/society.html
http://www.roman-empire.net/religion/religion.html

http://www.roman-empire.net/religion/religion.html

Working on a character concept at the moment. Given the nature of the game, I quite like the idea of a vampire shepherding a family (his mortal descendants) through one age to another.


Posted on 2008-11-16 at 00:05:54.

Skari-dono
Icelanders! Roll Out
Karma: 102/11
1514 Posts


Cool

It's a cool idea for a character. You might even have them act as your Herd Merit if you decide to take it. Even if you don't, it's still a cool idea

The links are cool too, but like I've said more than once already you don't need to know these things for this game. I might make use of it though


Posted on 2008-11-16 at 01:15:47.

Skari-dono
Icelanders! Roll Out
Karma: 102/11
1514 Posts


Whee

Just finished my plans for the first segment of this game, so as soon as I've got at least 2 PCs we are ready to begin

I will probably make you begin separated and not in a group. That is because the Wings sometimes opose each other. Despite that, I want all your characters to at the very least know of each other from your time before the game starts. You may not be best of friends, you may have only met once, you may even hate one another. I simply want you to know each other's names
If you don't like the idea, just let me know. This isn't a must.


Posted on 2008-11-16 at 16:45:15.

Skari-dono
Icelanders! Roll Out
Karma: 102/11
1514 Posts


hmm

This just came up with one of the characters. I'd really prefer if you'd stick to the Clan Disciplines. Each Clan has three Clan Disciplines, one of which is sort of a Clan only Discipline (in the book they are written in italics). These "Clan only Disciplines" are completely off limits to a starting character of a different Clan. So a starting Nosferatu can begin the game with dots in the Nightmare Discipline but not in the Dominate, Majesty, Auspex, or Protean Disciplines.

Since some of you don't have the books where this information can be found, I'll be happy to help you figuring this out.

The Clan's disciplines are the Clan's secret and they won't give it away lightly. If you want to learn them, you'll need someone to teach you.


Posted on 2008-11-16 at 18:50:19.

Skari-dono
Icelanders! Roll Out
Karma: 102/11
1514 Posts


Game started

I've created the game thread. If you have a character ready and accepted, you can start posting. The game is for enjoyment and fun, although it may be dark and gritty at times, so try not to take it too seriously.

You may start anywhere you want to start. If you can't think of a place, make one up or contact me. Vorrioch did include a good link where you could find maps and perhaps interesting locations in above-ground Rome. If Necropolis is your choice of origin, the Kindred (vampires) often have dark and bloody reflection of what Romans had above ground. But if you're still not sure, feel free to ask.

Enjoy


Posted on 2008-11-19 at 01:29:56.

Vorrioch
Chaotic Hungry
Karma: 38/6
406 Posts


Glad you found them useful

Am I correct in thinking that you’d like us to just write our own characters in?

Also, Im just working out the last details of Deodatus' background now, I'll aim to message it to you at some point tomorrow. How much detail (if any) would you like on his mortal family and spirit contacts?


Posted on 2008-11-19 at 22:59:58.

Skari-dono
Icelanders! Roll Out
Karma: 102/11
1514 Posts


Well...

Yes, I am expecting you to just write your characters in however you see fitting. I don't want you to start in a situation that is not fitting for your character or that you don't want to be in.

I won't need any more information about your family than what you think I should know. I might add a thing or two myself, but I'll ask you about it later if I do.
As for your Spirit Contacts, they are mine to command and create, so you'll have no idea who/what your contacts exactly are. It's mine to know and yours to not


Posted on 2008-11-19 at 23:12:35.

Skari-dono
Icelanders! Roll Out
Karma: 102/11
1514 Posts


Bump...

Because nothing happened around this game today, and I'm really bored (no classes today and nothing to do except monitoring RDInn) so I decided to point out a little something.

Like I already said, but you may not remember, quality posts are not mandatory, so one-liners are alright if that is all you've got. But, this game will include Drama Bonus which is a modified version of Exalted's Stunt Bonus. Basically, better quality posts will grant you +1 bonus to all rolls involved in your posts.

So, what do you think?


And if there are any questions you'd like to ask before the game really gets going, time is getting short.


Posted on 2008-11-21 at 01:19:49.

Duncan74
Dunkelzahn
Karma: 61/1
931 Posts


Works for me

That sounds good, Skari. I'm sorry it's taking so long, just having to deal with some unexpected rl stuff; my char sheet is about half done; I'll try to finish it asap and do a decent opening post.


Posted on 2008-11-21 at 16:51:01.

Skari-dono
Icelanders! Roll Out
Karma: 102/11
1514 Posts


No problem

Take the time you need. If all goes well, you'll be using that character for some time

I'll be leaving town for this weekend to spend some time with my family and my girlfriend's family. I'll probably be able to come every now and then and post if there are any questions, but if I can't this is the reason why. Just letting you know.


Posted on 2008-11-21 at 18:12:39.

Duncan74
Dunkelzahn
Karma: 61/1
931 Posts


Done and done!

Finally got off mah butt and finished my sheet, Skari. E-mailed it to you just a few minutes ago in .doc format. Upon your approval and/or edit suggestions, I will do up an opening post.

Later!

--Dunk


Posted on 2008-11-25 at 14:20:32.

Skari-dono
Icelanders! Roll Out
Karma: 102/11
1514 Posts


Nice

Nicely done. I PMed you some points I'd like you to look at, but it was mostly very well done


Posted on 2008-11-25 at 17:00:44.

   
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