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Parent thread: Mixed WoD game
Related thread: What Dreams Become
    Messages in What Dreams Become - Q/A
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Skari-dono
Icelanders! Roll Out
Karma: 102/11
1514 Posts


One day reminder!

And here it is again. Although I don't believe that I need to keep doing this, I am now giving you the one day reminder like I always do. It makes me feel better to know that I did remind you to post before I update.

I am going to update tomorrow. I will probably do it after school which means you have to around 3 pm GMT to post. Of course, I could wake up early and update before noon, but I highly doubt it. So go on ahead, do your posting and let's hope something meaningful happens in the game tomorrow.


Posted on 2008-01-22 at 12:25:54.

Skari-dono
Icelanders! Roll Out
Karma: 102/11
1514 Posts


Update's in

So the 13th update is up. Joined some of you. Hope you like things


Posted on 2008-01-23 at 21:08:41.

Drakar
Resident
Karma: 13/10
230 Posts


I think we have a reckless ghost

So my dream got crossed with the ghosts huh this will be interesting I have more control this time then last time right.


Posted on 2008-01-23 at 21:40:25.

Skari-dono
Icelanders! Roll Out
Karma: 102/11
1514 Posts


Yep

Yes, you get to roleplay within the dream this time. Just remember that this is a dream


Posted on 2008-01-23 at 21:59:12.

Vorrioch
Chaotic Hungry
Karma: 38/6
406 Posts


How does Piers know Hiram's a ghost?

All you're going to see is a man in a white labcoat.

Like what you did with the dream, btw. I think I can see where this one's heading.


Posted on 2008-01-23 at 22:14:48.

Skari-dono
Icelanders! Roll Out
Karma: 102/11
1514 Posts


Actually...

Piers is going to see Hiram however he intends to appear in the dream. If he intends to look like a younger version of himself, no problem really.

Doubt he would think much of it though so he won't look much different than usually.

Oh, and next update on Saturday


Posted on 2008-01-23 at 22:27:14.
Edited on 2008-01-23 at 23:16:53 by Skari-dono

Skari-dono
Icelanders! Roll Out
Karma: 102/11
1514 Posts


The one day reminder bit

So this is your one day reminder. The plot is thickening and some are joining up.

Vampires and Mind Flayers,
evil schemes are plotting.
GM orders the Players,
"Get on with your posting."


Posted on 2008-01-25 at 10:39:04.

Vorrioch
Chaotic Hungry
Karma: 38/6
406 Posts


...

Okay, so I’ve just noticed the new XP system and have a couple more questions:

1. To clarify: are you ruling that ghosts can gain Morality? According to the book they can’t but if you are allowing this then I might buy an upgrade or two for him depending on the way things pan out.

2. Why do Attribute increases for ghosts cost more than for anyone else? Unlike every other character (who can buy Skills, Attributes or Special Powers to increase their dice pools) this is the only way Hiram’s abilities are ever going to increase and I imagine he’ll get left behind fairly quickly as the game progrsses.

To use a quick example:

A vampire uses Nightmare. They can increase their dice pools by buying dots of Presence (5 xp per dot), Intimidation (3 xp per dot) or Nightmare (5 or 7 xp per dot).

They’re probably not going to need to go beyond 3 in any of these to build up a fairly impressive dice pool.

A ghost uses Terrify. They can only increase their dice pools by buying Power or Finesse (6 xp per dot).

They’re going to need to buy four or five dots in each (at about double the cost) for the same result.


Posted on 2008-01-25 at 23:39:19.

Skari-dono
Icelanders! Roll Out
Karma: 102/11
1514 Posts


As I thought of it...

You only have three Attributes while the others have nine. And yes, although a Vampire with Nightmare can increase his dice pool by the examples you mentioned (let's say he increases his Presence).

But increasing his Presence is only helpful when using Presence, which is pretty much only one out of nine Attributes to use.

If you increase your Attribute which is used under the same situation, Power, you get to use it in any situation that requires Presence, Strength, or Intelligence, so increasing your Attribute is three times more helpful in your situation.

You can also get a Numen much faster than a Vampire gets a new power. A vampire who buys his first dot in a Discipline costs him at least 6 XP, but all Numina cost you only 5 XP.

I have to admit, the XP cost for your Attribute might be a bit steep, but seeing how your Attributes are more useful outside of power-activating I believe it is justifiable.

And yes, although the book says a Ghost can't increase his Morality, I just don't think it is fair if everyone except you can, since reaching Morality 0 effectively renders your character unplayable.

EDIT: Just remember another reason why paying extra for your Attributes is justifiable. You have much less to advance. You don't have Skills. That really gives you the chance to spend the XP on your Attributes which you would otherwise spend on the Skills. Also, while they have to advance nine Attributes, you only need to advance three to get the same effect. Personally, I think you got the better end of the deal.


Posted on 2008-01-25 at 23:54:09.
Edited on 2008-01-26 at 00:19:29 by Skari-dono

Skari-dono
Icelanders! Roll Out
Karma: 102/11
1514 Posts


Alrighty

Update's in. There is some action in the dreamworld and stuff. I admit, I was very tired when I wrote this so it may not be as exciting or descriptive for everyone (namely the Vampire & Werewolf part) but I hope I can make it up for you guys later on.

Next update should be on Wednesday. Hope I get all of you to post by then.


Posted on 2008-01-27 at 01:39:39.

Skari-dono
Icelanders! Roll Out
Karma: 102/11
1514 Posts


One day reminder!

You have one day to finish up your posts and send them in. Tomorrow is update-day! Yay.

Just a reminder, if you are going to do your posts tonight or tomorrow morning, chances are that you won't have time to fix things if your post gets screwed up by internet or computer problems.

Post early if you can. That way, I might even be able to update sooner.

Update tomorrow.


Posted on 2008-01-29 at 12:56:19.

Skari-dono
Icelanders! Roll Out
Karma: 102/11
1514 Posts


Update's in

So I've updated. Didn't have much brainpower though, have a headache which is kinda brainkilling. Anyway, next update's on Saturday and I really hope you all post before then.


Posted on 2008-01-30 at 16:39:10.

Skari-dono
Icelanders! Roll Out
Karma: 102/11
1514 Posts


The reminder

Updating tomorrow, which means that you have one day to post. If nobody is going to post, I guess I won't update tomorrow, so please post so that I can update and we can all move along in the story.


Posted on 2008-02-01 at 10:54:05.

Skari-dono
Icelanders! Roll Out
Karma: 102/11
1514 Posts


Update

I'm posting a lot here, reminding you of the posting deadline and letting you know about the updates. The 16th update is in.

Sorry about how late it came in, I just had no idea what to write down today. At least it is in now, so enjoy.

EDIT: For future references, Gerald scored 4 successes when activating his Dominate power and Shounin only scored 1 in defense.


Posted on 2008-02-03 at 00:00:43.
Edited on 2008-02-03 at 12:26:14 by Skari-dono

Skari-dono
Icelanders! Roll Out
Karma: 102/11
1514 Posts


The Reminder bit

For those of you who are the beloved players in What Dreams Become, you may already know what day it is. Today is the day that I remind you that tomorrow is the day that I intend to update. So if you haven't posted yet, or want to edit your post, today is the day that you should do that.


Posted on 2008-02-05 at 16:47:59.

   


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