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Teller of Aryn
RDI Fixture
Karma: 21/1
509 Posts


Great plan!

Way better than my idea. I say go for it Ody!


Posted on 2013-07-10 at 12:04:01.

Nimu
RDI Fixture
Karma: 64/11
1427 Posts


I'm game!

Let's go for it. Looks like we just might have a plan.


Posted on 2013-07-10 at 16:49:06.

TannTalas
Trilogy Master
RDI Staff
Karma: 181/119
6817 Posts


Ok Clarifaction

Seems everyone for the most part wants to do the Peri & Teleport idea correct?


Posted on 2013-07-10 at 20:19:27.

SilentOne
RDI Poet - 1.5 Innma
Karma: 39/5
854 Posts


ye[p

seems like


Posted on 2013-07-10 at 20:50:27.

SirSadaar
RDI Fixture
Karma: 11/0
656 Posts


Sounds good.

Sounds like a good plan to me.


Posted on 2013-07-11 at 00:00:29.

TannTalas
Trilogy Master
RDI Staff
Karma: 181/119
6817 Posts


Ok a semi-post is up

Thought I'd help get this show started, I been waiting on you people long enough.


Posted on 2013-07-11 at 01:45:37.

Odyson
PUN-dit
Karma: 158/25
6326 Posts


Whew.................

Well it may be a an easy way past the gargoyals...but wow that's not a friendly place. Anyone see a good place to appear?


Posted on 2013-07-11 at 02:15:10.

Astrid
RDI Fixture
Karma: 31/3
600 Posts


patrols or sentry?

are the orc/goblins stationary "watch" or they doing formation patrols of the court yard?

as for best area i would think some where sheltered closest to the stairs?


Posted on 2013-07-11 at 04:38:06.

TannTalas
Trilogy Master
RDI Staff
Karma: 181/119
6817 Posts


To answer your question Astrid

No the only Orcs & Goblins in any semblance of organization are the 6 huge Orcish looking creatures by the entrance door, and the Ballista crews near the saddled Red Dragon.

They look to be a cross between Bugbear and Orogs. If you want some idea of how they look just remember how the Orc’s of Saruman looked in the Two Towers movie then imagine them about 8 feet tall and full of muscle with dog noises. These are not your normal Orcs or Orogs.


Posted on 2013-07-11 at 05:35:23.
Edited on 2013-07-11 at 05:37:29 by TannTalas

Astrid
RDI Fixture
Karma: 31/3
600 Posts


O_O!!

jenkies! sounds like fun!


Posted on 2013-07-11 at 07:40:52.

Odyson
PUN-dit
Karma: 158/25
6326 Posts


Fight In... Fight Out....

I'm thinking that corner by the stairs too. Once we all assemble it may be time for a spell to make us look like Orcs. Maybe one of us could a Change self to look like a Black Robe Mage to lead the party past the big Orcs. Bluff first fight second. Who has high Ch to convince the Orcs we are sent to check on the Dragon Queen and to get out of the way?


Posted on 2013-07-11 at 16:47:29.

SirSadaar
RDI Fixture
Karma: 11/0
656 Posts


Attack!

Is it possible to disguise ourselves before we enter the portal? Otherwise, we will still have to fight our way in.

If we do have to fight after we teleport, I believe we should take the basic orcs and goblins. I personally think it would be the easiest combat to at least gain a foothold.


Posted on 2013-07-11 at 23:14:32.

Teller of Aryn
RDI Fixture
Karma: 21/1
509 Posts


plan

Yeah, if we could use the veil and then teleport up there together, that would work well. Say as some of those big orcs with a Black Robe leading them.

Just a thought!

~Aryn


Posted on 2013-07-12 at 00:41:43.

Odyson
PUN-dit
Karma: 158/25
6326 Posts


Need To Get Inside The Enterance.....

If we attack the regular Orc's that will alert the Big one and make it even tougher to get inside to find the Queen.

Veil the group first, Teleport next and appear as if we are supposed to be there. That would be an expected way for the Black Robe to appear.

Weaver has 16 Cha and Polymorph Self so he could be the black robe. Ulthok can cast confusion on the Big Orcs to help us get by as Weaver Commands them out of the way. The rest perpare attackes. If we start to battle we have to get through the doors a quickly as possible and try to block it behind us.



Posted on 2013-07-12 at 02:00:23.

Nimu
RDI Fixture
Karma: 64/11
1427 Posts


Veil again...

Sounds good to me, but let's make sure the spell will function after we teleport. I'm wondering if teleporting would disrupt the spells area of effect. If not sounds like a good enough plan to me. Siréne has quite a few spells to make chaos ensue with those orcs.


Posted on 2013-07-13 at 03:08:25.

   
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