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You are here: Home --> Forum Home --> General Forum --> Q&A Threads --> CWWLLO QnA
Parent thread: Continuing Where We Last Left Off Again
Related thread: Characters in CWWLLO2
    Messages in CWWLLO QnA
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Keeper of Dragons
Devil's Advocate
Karma: 59/18
2581 Posts


Still room?

I'd love to do higher level. Thinking maybe a straight half-orc fighter unless there is something else that is needed to round out the party.


Posted on 2014-10-03 at 01:39:57.

Ayrn
RDI Fixture
Karma: 122/12
2025 Posts


I'm also interested...

I know it said 5 players on the front page, so you're definitely over that.

But if you're taking on more than 5, I'm interested. I have a concept for a religious warrior (Straight Fighter, Paladin, or Fighter/Cleric), but I could whip up a mage or Mage/Thief if you like.

Let me know if you want another character.
Ayrn


Posted on 2014-10-03 at 12:14:29.

Odyson
PUN-dit
Karma: 158/25
6326 Posts


Ody.......

I sent the character sheet of my table top Ody last night, but it is 5th level and I need to level him up. Just want you to see it and let me know if this is an acceptable character. To go from 5th to 15th will take some research to be sure I do it well.


Posted on 2014-10-03 at 12:32:53.

Alacrity
The Tired
RDI Staff
Karma: 291/33
6348 Posts


answers

Nimu - I will have to look them up but unless they are terribly unbalanced I would allow them.

Keeper and Ayrn - I will go over as I assume some people will die along the way.

******VERY IMPORTANT*******
I expect weekly posting but likely I will get bi weekly. If RL catches up with you, let me know, I will NPC your characters for awhile. However ....**WARNING**

If you disappear and do not contact me I will NPC your character for one week. The second week if you do not contact me and do not post, your character will stop moving and stand in the middle of wherever you are. If you go three weeks without contact or posting, your character will be possessed by a wandering bodiless demon and attack the party ruthlessly and without remorse.

So please, let me know if RL gets you. I understand. Lack of communication in the modern world, I do not get.


Posted on 2014-10-03 at 12:49:45.
Edited on 2014-10-03 at 12:50:09 by Alacrity

Alacrity
The Tired
RDI Staff
Karma: 291/33
6348 Posts


we have confirmed

Olan - Knight Warrior
Tann - Fighter/Thief
Eol -Mage
Ody - Werebear Cleric
Nimu - Witch or Prophet cleric

could use more muscle and another mage. And how about a bard?????


Posted on 2014-10-03 at 13:03:55.

Almerin
Typing Furiously
RDI Staff
Karma: 177/19
3012 Posts


if only

If only I had more time...

This is going to rock. Have fun guys!


Posted on 2014-10-03 at 13:30:15.

Alacrity
The Tired
RDI Staff
Karma: 291/33
6348 Posts


magic items

When equipping a character of high level, it is difficult to sometimes balance magic items, especially because everyone has a different idea of what is acceptable and isn't in a high level campaign.

As an example, I have copied the magic list from a character that played to 16th level with me year and year ago. Galirian is a Cavalier, and Head of the Diamond Core, a academy of warriors and knights.

His Magic at 16th level:

Rod of healing (40) Charges -will heal 75% of original hit points upon touch and command.
Long sword +3, Vorpal Blade, Coinspinner
Besides the obvious benefit of a vorpal blade, coinspinner was forged by a god along with a series of other weapons. The blade is soul-bonded to Gallirian, allowing him to summon it to his hand up to one light-year away. Furthermore, the sword generates "luck" for it wielder, sometimes in bizarre ways. If the sword senses a undetected missile weapon heading for its owner it may trip him, or cause his pants to fall or detach itself from the belt. Gallirian has been saved many times by this blade, despite the embarrassment it creates. This sword has been in Gallirian's possession for a long time, which is contrary to the legend of the sword that suggests the sword has turned on all its masters after a short period of time.
Silver Lance; This lance can shrink from 14' long to 4' long. Thus it can be worn on a chain and then put into use. If expanded when attacking the lance does double damage.
Plate Armour +1, self repairing. This suit of armour molds itself around its wearer and will duplicate any heraldry symbol upon command.
Dragon Shield (Lesser) This shield also duplicates heraldry, but its main power is against breath weapons. If the wielder saves vs. breath weapons he only takes 25% damage and 50% if he fails the throw. The shields effects only work if the holder is aware of the dragon and is facing said dragon.
Long Bow +3
arrow of slaying undead, arrow of slaying giants
Diamond Core Ring. These rings were made to allow communication among diamond core members. The wearer can send three messages per day to anyone else wearing one of these rings. Messages can be as long as one word per level of wearer, and the wearer can send messages without verbal speaking. Range is still untested at this point.
Boots of Striding and Springing
Potions of Extra healing (2)


Vanadia was a 16th level Rogue with this magic:

Amulet of Life Protection, MindBar
Ring of Infravison
Leather Armour +3, Free Action and Adaption
Cloak of Disguise. Wearer can take on an image of any humanoid form. It is an illusion and can be detect and dispelled as such. Once a week the cloak allows wearer to take on wraithform.
Farslayer. Short sword +3. Weapon is soul-bonded and can be summoned to hand from up to one light year away. Farslayer's main power is to kill any one target from any distance away. By reciting the phrase "for the heart of thou who wronged me" and thinking of a target the sword and wielder will spin around once and the sword vanishes, then reappears in the scabbard. The sword will have struck the target for normal damage plus the wielder's hit points. However, the owner is physical exhausted, and reduced to one hit point. This power can only be called upon once per year. Rumour suggests that the sword sometimes doesn't return to the user, deciding to move on by itself.
Atenthal's Daggers. These daggers belonged to the great thief and guildmaster, Atenthal. Rumour has it that Atenthal's ghost walks the earth searching for them. All daggers are +2 to hit and damage.
Seekers (2): when one dagger is thrown the other follows.
Venom: hollow hilt to contain three "shots" of poison.
Stealth: returns when thrown, shrinks into an earring on command.
Grapple: turns into a grappling hook on command
Darkseid's Black Dagger +3: Taken from Darkseid's dead body, this dagger flames when thrown, igniting anything flammable on contact. It returns when thrown and extinguishes itself.
Daggers (2) +2 double damage when thrown
Hands and Feet of Forcefulness: Made by martial arts experts for the experts. These boots and gloves add +3 to hit and damage to martial arts attacks.
Belt of Dexterity. Gives wearer three points of dexterity and a movement rate of 240'.
Diamond Core Ring. These rings were made by the great wizard Rune to allow communication among diamond core members. The wearer can send three messages per day to anyone else wearing one of these rings. Messages can be as long as one word per level of wearer. Range is still untested at this point.
Potions: Extra healing, Invisibility
Keoman's Ointment (8 doses) -heals 9-12 and cures disease
Portable Hole
Bag of Holding (small) holds 250 lb. weighs only 15 lb. 30 cubic feet
Bag of Holding (Large) holds 1000 lbs weighs only 30lbs. 50 cubic feet



Posted on 2014-10-03 at 15:15:08.
Edited on 2014-10-03 at 15:22:24 by Alacrity

t_catt11
Fun is Mandatory
RDI Staff
Karma: 371/54
7067 Posts


super useful

Thanks for the sample characters. This is extremely useful.


Posted on 2014-10-03 at 15:28:02.

Hammer
Extreme Exclaimator!
Karma: 93/24
4361 Posts


So I was Lurking

Then a 'Song' rose up in my heart when you mentioned the possible need of a Bard for your Glorious Adventure!

Bard is all the 'Recruitment Hook' that I need to rearrange my gaming plans and throw my hat into the ring!

I have No Clue as to the Creation Process for characters, but am able to set aside the Time and Energy and the Communication with the GM to join!

If someone would be so Kind as to Help Me with the Creation Process, then I would be able to fit in playing a Bard character somewhere in my weekly schedule!

Thank You




Posted on 2014-10-03 at 15:41:49.

Alacrity
The Tired
RDI Staff
Karma: 291/33
6348 Posts


anyone needed the 2e rules

http://www.purpleworm.org/rules/

Purple Worms Rule


Posted on 2014-10-03 at 15:42:11.

Alacrity
The Tired
RDI Staff
Karma: 291/33
6348 Posts


ummm

I was joking about the Bard......


Posted on 2014-10-03 at 15:54:43.

Hammer
Extreme Exclaimator!
Karma: 93/24
4361 Posts


Ah Well

If the Bard was a 'Joke' then I will be content to continue being a 'Lurker'


Posted on 2014-10-03 at 16:04:36.

Odyson
PUN-dit
Karma: 158/25
6326 Posts


How Soon....

How soon did you plan to start, I really have some work cut out level up Ody. There maybe a few things I want to send to you for review. I've been going over old notes and info that are not part of the level 5 character sheet I sent. I figure he has learned a lot and collected interesting stuff. I need to know your thought on the stats when changed.

It's looking like he will be the main healer so I need to grow him more that way.


Posted on 2014-10-03 at 17:21:58.

Alacrity
The Tired
RDI Staff
Karma: 291/33
6348 Posts


not soon

I was trolling for interest only. I would need time to work on module. I was not expecting this level of interest.

Probably a couple of weeks still of character development to go.


Posted on 2014-10-03 at 17:28:32.

Alacrity
The Tired
RDI Staff
Karma: 291/33
6348 Posts


For Nimu

I looked at the Witch and Prophet Cleric and neither strike me as a good character for this type of module.


Posted on 2014-10-03 at 17:34:42.

   


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