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You are here: Home --> Forum Home --> General Forum --> Q&A Threads --> Bring Me That Horizon Q&A
Parent thread: Bring Me That Horizon - Recruiting - Closed
Related thread: Bring Me That Horizon
    Messages in Bring Me That Horizon Q&A
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Altaira
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Hmmm

I think I understand some of what you're saying, but wouldn't we have to be on the Roll20 website at the same time in order to do what you're telling me?


Posted on 2017-08-28 at 19:58:26.

Eol Fefalas
Lord of the Possums
RDI Staff
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I don't think so...

...but I'm not 100% sure. From what I've read, I'd say no but I've never used it before, either.


Posted on 2017-08-29 at 16:57:46.

Bromern Sal
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4402 Posts


Thanks for the responses, Eol.

Roll20's chat records everything. That's what I was referring to. Ideally, this is the way I see it working:

  • Any situation that requires a map (combat, travel, etc.) will have a reference to refer back to roll20.net for specifics.
  • In combat, players will roll initiative. This will set up the Turn Tracker which will dictate who's move it is.
  • Players make their character decisions, move their tokens on the map, roll their skill checks, etc. in roll20.net. This will all be tracked on the roll20.net chat for my reference.

  • Now, right off the bat I see some challenges which—while I think the idea is cool and love the concept of the additional player involvement and map presentation—could slow down combat situations dramatically.

    First, you only get to resolve your character's action for that turn. This means that you'll need to return to roll20.net frequently to make sure you aren't holding up the game, or have open communication between the person before you and the player after you to keep the process moving.

    Right now, I make all of your character decisions during combat. I receive a simple explanation from you as to what you want to do offensively, defensively, and then if you see another character in trouble. Then, I roll through the combat and write up the whole thing. You have very little involvement, but it is quick (relatively) and I put up a story post detailing the results. This would reeeeeaaaaallly slow that process down unless everyone was on top of things. And then, this will only reeeaaaly slow things down.

    Second, the roll20.net system is not natively built for the REALITYbites system. That means that it may not function as I need it to, but from the looks of things, it can through some modifications and setup of macros on my part.

    Either way, we haven't fully transitioned to using the roll20.net stuff, nor do we have the need for it, and the only post I have is from Eol (thank you).


    Posted on 2017-08-29 at 18:28:32.
    Edited on 2017-08-29 at 18:29:48 by Bromern Sal

    Altaira
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    Posts

    Well, I haven't posted because I didn't know where we were going to post, here or Roll20? I'm still confused about all this stuff. I don't know tabletop gaming and personally, I'm all for just keeping it all here and I'm fine with you deciding the outcome in any fights. I'm just all for the role playing and not the technical stuff.


    Posted on 2017-08-30 at 05:45:29.

    Eol Fefalas
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    Posts stay here...

    ...combat stuff (and perhaps maps and the like) will be on Roll20.


    Posted on 2017-08-30 at 09:30:12.

    Bromern Sal
    A Shadow
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    Altaira

    If you'd rather just focus on the role-play and nor deal with the game technicalities, I'm flexible.


    Posted on 2017-08-30 at 11:25:07.

    Elious
    Regular Visitor
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    57 Posts


    Ah sooo

    So we can basically go on there anytime to see the results of things then the story unfolds here. I checked out the site a bit but it doesn't work on my work computer so its from my phone lol! Good times.


    Posted on 2017-08-30 at 13:24:33.

    Eol Fefalas
    Lord of the Possums
    RDI Staff
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    8758 Posts


    There's an app for that!

    Roll20 has an app for both Android and iOS. Don't know that it's as "robust" as the website itself but I downloaded to my tablet anyway. Check your device's app store.


    Posted on 2017-08-30 at 13:54:49.

    Elious
    Regular Visitor
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    57 Posts


    APP !

    An App sounds amazing! Doing that now!


    Posted on 2017-08-30 at 16:40:11.

    Altaira
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    Post coming

    Sorry, I've been real busy leading up to the holiday; I should have a post up today.


    Posted on 2017-09-02 at 12:35:31.

    Nomad D2
    RDI Fixture
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    3140 Posts


    Coming!

    Post coming later today for Cracker


    Posted on 2017-09-02 at 15:02:32.

    Altaira
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    Questions first

    I was working on a post and came up with some questions I need answered first:

    Anna told Maggie , "Gather what men ya need t' do it." Now, a lot of the crew are shore, except for the watch left behind to guard the ship. I assume some of them were used to ferry the goods to Mr. Grover, so would she use some more of the watch to accompany her? I would think this is something she wouldn't want to do as that might leave the ship vulnerable. So could she just go alone? I think she would prefer that, unless Anna wants someone else with her to 'temper' her responses.

    My first thought is that she would go to the warehouse, which Grover mentioned were now controlled by Davenport, and maybe scope it out and who knows, maybe ask a few questions. She is a more direct person after all.


    Posted on 2017-09-02 at 16:19:34.

    Bromern Sal
    A Shadow
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    When Anna says...

    You'll probably want to go ashore and find some sailors (preferably other PCs) to join you.


    Posted on 2017-09-02 at 16:47:10.

    Altaira
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    ahhh

    Other PCs eh? Hmmm, who can I Shanghai for this job?

    Ok, I might not have the post up today, as I have to see who I might be able to grab, considering the timeline differences, it might be difficult. hmmm.

    I hope to have a post up by the time the Holiday is over.


    Posted on 2017-09-02 at 17:22:41.

    Nomad D2
    RDI Fixture
    Karma: 55/6
    3140 Posts


    Not that I'm volunterring for the gig, but . . .

    Cracker and Sharky did just return to the ship.


    Posted on 2017-09-02 at 20:38:11.

       


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