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You are here: Home --> Forum Home --> General Forum --> Q&A Threads --> Filthy Thief Q/A
Related thread: You Filthy Little Thief!!!
    Messages in Filthy Thief Q/A
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Ayrn
RDI Fixture
Karma: 122/12
2025 Posts


What to do next?

I posted... but it didn't really offer much in the way of moving the story forward. Really just checking to see who's still playing. Are we all still here?

As for where to go from here, here's my thoughts:

1) Followup on the lead from Ormander about Velch's herald that stopped by the orphanage. Ask if he knows if there is/was any investigation into the matter of the stolen statue, and who lead(s) that investigation.

2) If need be, at some time offer to give Velch a deposit in goods and gold for additional time (i.e. offer some of my more precious equipment to him [armor, sword, etc])

3) Questioning the older (and younger children) around the orphanage to see if they have "heard" anything.

4) Visit that orphan who left to become a baker,see how things are going for him.

Other ideas?


Posted on 2008-01-11 at 16:53:28.

Almerin
Typing Furiously
RDI Staff
Karma: 177/19
3012 Posts


other ideas

Not really moving the plot forward, but I think it's good to make a short heads count. We need posts if we want to make this a short game, which it was intended to be. Otherwise we'll last forever or die out too soon. And there is some good RPing to do (there HAS been some good RPing already!)

anyways... as to more ideas, the 4 you offered are good ones, and could ALL be done. Just wanted to add that you probably shouldn't visit just the baker, but also the other people on the list. But it's a start.


Posted on 2008-01-12 at 22:23:51.

Drakar
Resident
Karma: 13/10
230 Posts


Well I had a post I had written but

Well I had a post I was writing and it was a good one but I lost when program had a error. So working on it again and trying to remember as much as I can.


Posted on 2008-01-12 at 22:32:34.

Ayrn
RDI Fixture
Karma: 122/12
2025 Posts


Time and Day.

Is it possible to get the current in game time and day? That would be helpful! Thanks!

Also... where is everyone? We need some ideas on the table! Almerin has left the doorswide open for us... where do we want to go?

Stryker, even if Kastor is the impatient, "I don't think -- just hit stuff" kind of khord, please feel free to share your (player's) ideas here in the q/a forum for what you think the group should do. Would love to hear your ideas too!

Thanks!


Posted on 2008-01-14 at 18:01:25.

Almerin
Typing Furiously
RDI Staff
Karma: 177/19
3012 Posts


exactly

I was hoping you guys would appreciate the freedom. If you want to I could drop in an unmissable clue, like a little note that says:

"I was the one who framed you guys!"
-Vecna
Kidding....


Posted on 2008-01-14 at 18:30:50.

Almerin
Typing Furiously
RDI Staff
Karma: 177/19
3012 Posts


edited

Ayrn, I edited your post to include the name of the tavern you suggested:

The Broken Grommel Tavern
Named after the extremely low price for Ale. The innkeeper was known to serve his drinks for just a small piece of the Drannon Copper Piece, the Grommel.
The ale stinks, and is too strong and disgusting to be healthy, but there is no better atmosphere to be found in a common room anywhere near.


Posted on 2008-01-14 at 18:59:13.

Ayrn
RDI Fixture
Karma: 122/12
2025 Posts


Thanks!

Thanks, Almerin! Looks great!

Now we just need to rally the troops! If I were a bard, this is where I would get on the fiddle and do a little "inspire creativity" ditty.

Best I can do is bathe y'all in my Vigor aura. And that just sounds dirty.

So... post!

Ayrn


Posted on 2008-01-14 at 19:05:03.

suicidolt
RDI Fixture
Karma: 44/13
612 Posts


Sorry for the Delay

I apologize. I was working on a character for another game. I will have something posted before monday!


Posted on 2008-01-19 at 05:01:41.

Ayrn
RDI Fixture
Karma: 122/12
2025 Posts


Well... that be one

Where be the rest of our here posse?


Posted on 2008-01-19 at 05:12:29.

Almerin
Typing Furiously
RDI Staff
Karma: 177/19
3012 Posts


just

I only heard from Vorrioch that he has a term period, so he'll be a while in posting.

I haven't heard from Drakar, Sui just stated that he will post on Monday, and Stryke already posted.

Perhaps I should post a little request for an extra player? Just to keep things roling?


Posted on 2008-01-19 at 08:34:54.

Almerin
Typing Furiously
RDI Staff
Karma: 177/19
3012 Posts


Philosopher

Hey Guys,

Philosopher has come forth as an extra addition, now Grugg has left us. He seems more than eager and capable, so let's welcome him heartily!
first post in Q/A and new character sheet are altered.

I'll write up a short introduction in the game thread now


Posted on 2008-01-21 at 18:40:54.

Almerin
Typing Furiously
RDI Staff
Karma: 177/19
3012 Posts


one down

We've also lost Vorrioch to real life issues. I don't want to, but perhaps I need to find another replacement?

What do you guys think?

In ANY case, I would like to act like Vorrioch's character was never in the game. We've only just started, so that shouldn't be such a problem. I can't think of a possible reason, besides death, why Alexandro would leave this quest.


Posted on 2008-01-22 at 19:07:04.

Ayrn
RDI Fixture
Karma: 122/12
2025 Posts


We could find another player...

but I don't think we absolutely NEED another.

If anything we could use a mage type. Possibilities could include Beguiler 4, Wizard (or Specialist 4), or some combo of Warrior 1 (Fighter or Swashbuckler) and Wizard 3 (Wizard or Specialist). A focus on problem-solving spells (like hold portal and invisibility) and battlefield control spells (like grease and color spray). Personally, I love the beguiler. (lots of skills, d6 hit points, great spell list and flavorful class abilities)

A straight cleric with buff and summoning spells would be nice too.

I agree with the "let's just pretend the fighter was never there."

Let's get this game moving. I say a one (or two) more rounds of posts with regards to "our plan". And then let's "get the truck out of Dodge".


Posted on 2008-01-22 at 19:50:49.

Almerin
Typing Furiously
RDI Staff
Karma: 177/19
3012 Posts


My thought

yes, I didn't think we need an extra player per se. Let's do it with what we got, and let's get this thing going!!!

I would like some replies to Llammoth's arrival, and then I'll update, ok?


Posted on 2008-01-22 at 20:38:42.

Ayrn
RDI Fixture
Karma: 122/12
2025 Posts


Don't let me hold you up...

I have sadness. I am leaving today for a work trip. I'll be gone until Sunday late. I had hoped to have a post up before I left, but it's not going to happen. If I can find a place to type out a post while I'm away, I'll try... otherwise, here's synopsis of what I'd post, perhaps you canmake something out of it, Almerin:

Pio would get up and welcome the half-orc (by name) to the circle. (Sorry, I forget the half-orc's name).

Going back to the discussion at hand, Pio really liked the idea of trailing the councilor, but the half-orc's logic makes better sense -- the man is probably well defended. The half-orc's suggestion to come up with a quick list of Ormander's enemies is a good idea too. Pio would follow up with a question on how the half-orc (and the group) thought we'd go about drawing up this list.

The half-orc's opening post seems to suggest she is working in Drefast. If this is true, then two more points:

1) Pio and the half-orc have likely met up from time to time in their regular drop-ins at the orphanage.

2) Does the half-orc have contacts with-in Drefast? Pio will ask the half-orc this question.


Posted on 2008-01-23 at 19:10:45.

   


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