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You are here: Home --> Forum Home --> Recent posts by Innat 999
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Topic: Assassin Campaign
Subject: Short and ... well ...


Nod stood where he was and waited in silence. The person who had given them their "rules" had long gone, and still Nod waited until the other two had finished their conversation and had gone quiet. Only then did he move toward the remaining loft. He hung his backpack on a post of the loft, near the ladder, and his weapon belt along with it. He then proceeded to doff the darkened leather armor he wore, with it's blackened studs, leaving the under-padding on in case the human had the prudish over-sensitivity to nudity that his kind usually displayed. Once the armor was folded into a neat packet, he tossed it up to the loft and followed it up the ladder. There he sat, still in silence, crossing his legs and looking over the equipment in the room.

Nod also had plans for the evening. He intended to strike for the stable to check on his horse, so that he would know where to find it if the need arose, and also to be sure that it was being cared for in a satisfactory manner.

It wasn't until all that was settled in his mind, especially the location and inventory of everything in the room, that he spoke, nearly an hour later.

"I am called Nod."

Posted on 2008-10-31 at 10:05:59.

Topic: Totally Random Thoughts
Subject: But


Unless you use buttons and feathers, the spudwheel turns counter-clockwise to grind smoke.

Which has little or nothing to do with the price of peanuts in Brooklyn ...

Posted on 2008-10-23 at 17:18:19.

Topic: Generic Game Give-and-Take
Subject: Wow! Perfect! Yer good, ya are!


And I mean that sincerely!

Never thought of it that way, and your description/guidelines have been copy/pasted for posterity on my machine as well worth having!

It also eliminates the need for this thread, which doesn't really bother me. Your "list of guidelines" covers pretty much everything necessary, up front, for any game.

Would any of the following options be viable, in your (anyone's?) opinion?

4a. Ask players to provide a brief list of the allowed reference volumes for this game that they possess (if any, or even if none).

10. Is there any specificand/or additional information you would like ...

??. Will there be "home-grown" rules, races, places, etc.? Provide as much information as possible, early on, and inform players when and if additions/changes are made.

??. Will the game be created/advanced "on the fly"?

??. Is there a frequency requirement (minimum or maximum) on posts?

??. Is there a requirement (minimum or maximum) for post length?


Posted on 2008-09-20 at 05:17:51.

Topic: Generic Game Give-and-Take
Subject: Hooray!


Someone understands (part of) my idea!

There's hope for me yet ...

[ edit ]
Yes! I was not aware that WoC had something like this, old or new, and was not attempting to emulate it (whatever it was). Nor was my attempt to duplicate the purpose of any existing thread, much less any game-specific Q&A threads.

Using my previous example of "silly questions", I'll try another tack ...

Although I am not a DM (not here anyway), let's pretend that I am -- briefly. My point, as a DM, when speaking of "silly questions" was to attempt to get players to help their GMs out by doing some of the research to answer their questions for themselves, before asking (hence the suggested preface: "I can't find ...").

At the same time, I was attempting to suggest to the DMs (who, I feel, should know which players have the references) that they could, in turn, suggest that the player look it up (IF, in fact, the DM is using a published rule that the player has access to).

The above example is applicable in any game forum, setting, or melieu, but is only valid if:
1 ... The player has the necessary references, and is not relying on the GM or other players for game information.

2 ... The GM knows which, if any, of hisher players has the necessary references to find the requested data.

3 ... The requested data is not "altered", "home-grown", "custom", etc.

Now, as a player, I could be attempting the same thing, but as an effort to find out if others feel the same way I do, or if my particular outlook is not viable or "the way things are done" in the forum or game. Then the exchange of information from players/GMs informing me of this would ensue, but probably in a different form or format ...

(( ? ))

[ Deep breath, cross fingers, and hope -- again ... ]

Posted on 2008-09-20 at 02:51:11.
Edited on 2008-09-20 at 03:19:02 by Innat 999

Topic: Generic Game Give-and-Take
Subject: Well I THOUGHT it was a good idea (a the time), but ...


Far be it from me to duplicate effort.

Oh well.

Posted on 2008-09-19 at 22:19:43.

Topic: Generic Game Give-and-Take
Subject: Well, ...


I tried to exlain my intent for this thread the best way I could at the time. I fear that further elaboration would only "muddy the waters" even more. At least until I can find the words that everyone will understand.

A few of your questions, though, were answered in the intro post. I don't know how to make the wording or structure more understandable -- yet.

So, for now, I'll have to trust that someone will understand what it is I am trying to do.

If not, then this thread won't go very far, will it?

Posted on 2008-09-19 at 19:20:27.

Topic: Generic Game Give-and-Take
Subject: Generic Game Give-and-Take


Survey? Kinda ... (see below)

Okay, as a long-time lurker and peruser of many and sundry games here at the Inn, I have decided to touch on a subject that I feel is necessary, but lacking, from what I have seen:

A place where Players and DMs can pass information to each other -- HELPFUL information -- that can make the gaming experience easier for some and more enjoyable for all involved. This information would be passed/posted in a general sense, not "pointing fingers" at a specific game or person (even vaguely).

Information posted here would (and should) be applicable to most, if not all, games here at the inn, whether meant for DMs/GMs or players.

Of course, for the suggestions or information to be effective, people must periodically read this thread, and I can't even guarantee a single post (after mine), or that what is presented here would be of interest. I say this because of the subject I am about to mention below (one of many I have noticed and noted).

MY DISCLAIMER: My own comments here are my opinions, nothing more. They are based on my observations and compared between the various games I have followed (and am following), and also compared to my own experience. They are not judgements, nor are they meant to be degrading, belittling, or "inflammatory" (I've seen that one a lot here).

My first example is that of the "silly question(s)": In many games here, I have seen players ask questions if the GM that they can answer themselves by reading the game books/references/manuals to find the information. It seems to me that a vast majority of players feel that any effort beyond creating the character is the realm or territory of the GM. I have seen players ask questions like:

What languages can my elf speak?
Why can't I use the bastard sword one-handed?
What material components do I need for my wizard spells?

And many more similar questions. All the questions above, and most of the similar ones could be answered by the player, if that player simply read the book(s). Effort that some players will put on the GM unnecessarily.

Now, in all fairness, there are those who do not have the reference books for some of the games they are in, and must rely on the other players and, in a few cases, on the GM(s) alone for their information. For some of those games, the references are online and the links to those references can, and have been, provided by more than one person at the Inn to others. Using these links would decrease the load on the GM(s) considerably, based on the number of instances of "silly questions" I have witnessed.

The above diatribe leads to this, my suggestion(s):

if the player has the necessary books/manuals, they should expend the effort necessary to look up the information they need before asking the DM/GM.

If a player has a question for the DM/GM, a few extra characters typed at the beginning of the request would explain the why of the question, i.e. :
I can't find where it says (describes, states, shows, illustrates, etc.). Could you (provide, explain, describe, etc) ... ...?

I don't have the reference (book, books, manual, etc.) necessary for (?), could you provide it?

IMOHO, I think both players and GMs alike need this thread. Some of us really do want to learn how to find, and some of us who already know how to find don't want to expend the effort to do it anymore ...

Posted on 2008-09-19 at 17:33:26.

Topic: Good D&D Novels of the Last Decade?
Subject: I have a question


Disclaimer: In only my 5th post to this forum, I was accused of insulting someone because I asked about a spelling error clarification. What I write here IS NEVER intended, in any way, to deride, berate, or insult anyone for any reason.

That being said:

Is your focus to stay within that limited realm of reading? You mention specifically the D&D, FR, DL, and other series of books of the same ilk. Maybe "limited" is not the word to use, but it is the one that comes to my mind.

I ask because I can recommend a few series of fantasy series books that have nothing to do with any gaming settings:

Lankhmar Tales series by Fritz Lieber
Magic of Shannara series by Terry Brooks
Magic in Ithkar series (short stories) by Various Authors
Xanth series by Piers Anthony
The Chronicles of Thomas Covenant the Unbeliever by Stephen R. Donaldson

There are many more ...

Again, no offense is meant. I was just curious and wondering ...


Posted on 2008-09-02 at 22:35:08.

Topic: Weird Coincidence
Subject: Interesting ...


Are you going to collage:
As in creating a piece of art using a collection of selected images containing a theme?

Or are you going to college:
As in attending an institution for tertiary and advanced learning?


Posted on 2008-09-01 at 22:45:40.

Topic: Star Trek: Charon Staff Fulfillment
Subject: Re: Adam Hamilton


After reading, re-reading, cogitating, re-reading, and imagining parameters, I hope you won't mind if I create a new replacement for him. The Hamilton character is a bit too complex for me to fall into quickly.

My thought is a joined Trill, Kandran Mok. Young, he is the third host for the relatively young Mok symbiont, known to his own kind as sometimes rash and unthinking. Kandran Mok's current degrees are in exobiology, xenobiology, exosociology, and exoarchaeology.

If interested, I am working up the rest of his data. If not, I'll have to decline the position, reluctantly.


Posted on 2008-06-09 at 07:34:23.

Topic: Star Trek: Charon Staff Fulfillment
Subject: Kule, alzo!


I can try ot assume the character in place, but need to know what persona I am "filling".

Can you PM me the character's info?

or

Where can I find the character's info?

Then I can make a more informed and definitive answer ...

Still interested ...


Posted on 2008-06-08 at 16:47:44.

Topic: Star Trek: Charon Staff Fulfillment
Subject: Okay, you now officially have my interest ...


I've been lurking and skulking about, looking for a spot to jump in. So much to see! So much to do! But I digress ...

I am a Trekker/Trekkie (To some/To others), but not to the point of geeky-ness.

I am new to the play-by-post forum and want to learn.

I have never played a free-form game, and I want to learn.

I have, however played a doctor-character at times (although not a doctor, self), and would like to try for medical officer (?) on board the Charon.

What do I need or need to do?


Posted on 2008-06-07 at 05:53:13.
Edited on 2008-06-07 at 05:55:17 by Innat 999

Topic: 1000's member
Subject: Pshaw!


You only got the honor 'cause I gave it to ya.


Posted on 2008-05-28 at 19:09:23.

 
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