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You are here: Home --> Forum Home --> Recent posts by AmaraD
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Topic: Buried Evil Q&A
Subject: And finally online, catching up!


Sorry gang. We've been pushing toward a software release at work the last two days. Software alphas, blurgh.

Posting now!

Posted on 2016-03-18 at 23:01:56.

Topic: Buried Evil Q&A
Subject: All the words.


Actual stats stuff still to come! I haven't had time to finish spells, equipage and THAC0, but making progress.

Posted on 2016-03-16 at 22:17:07.

Topic: Buried Evil Q&A
Subject: Yeah, I'm kind of a wordy bastard too...


Name: Irel Mithenye
Race: Silvari
Class: ....Fighter?
Actual Class: Wizard, Militant Wizard Kit

What the party would know by now:

Irel looks and acts first like a guard.
No, really. She gives off a vibe of "Any moment now, she's going to ask me to check my bow, blades at the front gate and warn me not to cause trouble..."
She's a half-way decent fighter, though nothing extraordinary.
Very country by birth and long years. Some references, politics, manners, etiquette, go right over her head.
Vastly smarter then she first appears, judging by her nose stuck in books.
May or may not have some shown some minor magical ability at this point
She makes no serious effort to hide that she's Silvari.
She's in Ertain looking for someone.

Full Monty Background:
Irel got her start as a common but loyal child in a small house of farmers and servants in Megilindar Nos, Maelamin. Raised up in the shadow of the greatest warriors the Silvari had to offer, the Bladesingers, she honed her fighting skills everyday to dream of taking her place amongst them. To serve the empire faithfully against any and all foes. Her brother was more lackadaisical, quickly earning a reputation as a troublemaker - chasing the local skirts all around town.

Over the years, each time the opportunity came to apply to serve among the Bladesingers, her skills fell short of their standards. She eventually became part of the local guard. While she served well in those circles and earned a fair rank, it did nothing to sate her deep disappointment. She watched over her kinsman patiently and trained while her brother's wandering ways took him into the caravans far abroad.

Time passed. Her brother dragged himself home at last and was accepted back into the family. The siblings forgave each other their long absence and found a quiet night of drink. In their drunken haze, her brother revealed the true reason for his sudden return. The fool had managed to knock up a human woman in his travels through Ertain, and fled back when the woman and her family had come looking for his caravan to get him married.

An angry bar fight broke out that left a tavern trashed, and the siblings once more no longer speaking. Her brother, because she broke his jaw. Irel took to the road not long after, determined to fix her idiot brother's misdeed. Find the woman, the child, and see them safely back to the family home. With no more information then the name of the country, a vague idea of how old the child might be, and the name of a town she might find help.

The city of magic, Felarin, didn't hold the answers she hoped for. Those mages willing to take pity on her didn't have ability to find a child with no information whatsoever. But where they couldn't help her directly, her long-dormant magical talent might. Savings from a decade upon decade of guard service was enough to pay for basic training at the school. More time passed during her magical learning, even as she became dreadfully impatient to seek out her forsaken kin once more - the promise of the vast, unknown world also lay temptingly before her.

Where a Silvari alone on the road seeking a human woman and her half-breed silvari child might draw a lot of attention and fewer answers. One traveling with a group of adventures with a good reputation and more coin in her pocket might loosen more lips.

Personality: She is harshly self-critical, quick to hold herself responsible for failures, even when she was not responsible. Her weapon skill was earned through hard labor, not natural talent, and laziness irks her. But despite her harshness, she has a kind heart for those in need and a strong personal sense of honor to those she feels responsible for. A new book will devour her time not spent in martial training, sharing a good tale or cracking a terrible joke. She's a bit "country" and ignorant for a Silvari at times, but she tries.

Goals: She's still looking for the lost family somewhere in Ertain, but she needs money and allies to do so. Patience is the name of the game. The world outside of Maelamin has been fascinatingly alien, despite the hostility she sometimes encounters. Her adventures have been scratching an itch she never satisfied when the Bladesingers denied her. At this point, she's not sure she'll stay in Maelamin once she sees to her brothers lady and child.

Appearance: Irel has a short crop of platinum-blonde hair and bright violet eyes, usually under a light helm. Broad in the shoulder for a Silvari, well muscled from decades as a guard, calloused hands from sword, bow and scribe work. Her typical attire very much resembles that of a common guard, fighter or mercenary. Simple unadorned armor and weaponry in plain brown and black colors.

Age: 150ish

Wizard, kit: Militant Wizard.
She is locked out of the conjuration/summoning, necromancy, or greater divination magics.

Strength: I will hurt you if I hit you.
Dexterity: I'm a fair hand at dodging people, yes.
Constitution: She can survive the sniffles, but she won't walk away from a rockslide
Intelligence: Vastly smarter then she looks. Luckily.
Wisdom: Are you really a bard, Pepper?
Charisma: Not all Sylvari are naturally pretty, eh?

Concept: Lost family, justice, purpose.
Honors Lysora, Kith-Jora, and Merca.

Posted on 2016-03-16 at 21:58:43.
Edited on 2016-03-16 at 22:04:57 by AmaraD

Topic: D&D with a Horror Theme...
Subject: Hi Hammer!


Thanks for the welcome! Very much looking forward to this.

Posted on 2016-03-15 at 23:48:19.

Topic: D&D with a Horror Theme...
Subject: Yanamari lured me over here....


Lurker of many years, and played in many, many tabletops in the fleshy world with Yanamari. I have tossed my hat into the ring via email for a possible deadman....

I mean first to die...

...target practice...

Stupid typos. I mean magic user.

I've killed/seen killed many characters over the years, so I'm fully prepared for a lifespan hamsters if the party gets crazy.

Posted on 2016-03-15 at 21:56:34.

 
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