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You are here: Home --> Forum Home --> Recent posts by blackwood13
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Topic: Looking for ideas
Subject: Working with the mechanics of the gate


Well, when the apes that created the gate open gates in general, HOW do they do it? What is the rough magical mechanics of it? My idea: they bend the local ley lines into a nexus point to power the gate. Maybe they normally 'snap back' to their regular positions eventually, but this time the EVil Ape Men did something to keep the ley lines where they now are, to keep the gate open.

I would have the Evil Ape Men use certain items to deflect/change the ley line flow. The PCs would have top trace the ley lines back and find the items and SAFELY remove them. (How easy or difficult this is would be up to you; a simple application of spells to a quest to find the right tool to remove the item.)

Have this happen to, say...4 ley lines (one for each magical element of Earth, Air, Fire and Water), or however many you like; each ley line would have at least 1 item placed to move them.

I would suggest enchanted spikes of some rare, valuable metal that are at LEAST 3' long, and a hammer of another type of rare material to strike them with, that would send vibrations to affect the ley line; when the spikes are removed, the vibration interference is stopped, and the ley line returns to normal in a few days.

After the quest ends, they can keep the spikes and hammer (which can be de-magiced when not in use with a ley line) as booty.

I hope I was clear...this is all just off the cuff!

Posted on 2016-05-31 at 23:11:52.

Topic: Would you like to write for the Inn?
Subject: Well, I know this is a VERY old thread, but...


I'd like to add to the site. I love writing for game, and as I probably mentioned, am attempting to create a game world of my own. I get caught in the details, though, and am always getting hit with ideas for NPCs/PCs, magical items, secret societies/groups/etc., business write-ups, et. al.

Is this still something that is wanted? I sent an email last week when I joined about contributing to the articles for DMing, but so far haven't gotten a response.

Posted on 2016-05-31 at 22:57:24.

Topic: Hi! Newbie here!
Subject: Thanks for the welcomes!


Thanks, everyone! I hope to see someone in chat soon; the few times I have been on here in the past few days, no one has been in chat. :-(

My balancing ideas, very quickly, for the shapeshifter is: 1) no spells; 2) if a class, a fighter subclass, and thus gaining forms like fighters get weapon profiencies; 3) if a race, VERY limited time spans for being in shifted forms (measured in rounds).

And actually, I don't see the 'showing-up' of druids at all. Druids have spells, and shapeshifting isn't the be-all and end-all of their class -- they're clerics! And don't forget that mages can polymorph and shapeshift with spells, and they're not upsetting the balance. But I'm also looking at this from a 1st edition homebrew PoV (with a little 2nd edition thrown in the mix), so it might be different from what you're working with. :-)


Posted on 2016-05-25 at 00:54:52.

Topic: Hi! Newbie here!
Subject: Hi! Newbie here!


Hi! Just dropping a line to say hi & introduce m'self. I'm an AD&D 1st & 2nd (mostly 1st) edition player & DM, mostly. Just starting to learn to play Pathfinder (ugh), and am longing to play a Storyteller system game. (Old WoD) Yep, you guessed it, I'm an old fart, stuck in my ways, liking my old school games.

Been playing RPGs since I was 17, which means...*gasp*, 35 years!

I'm currently trying to write an original campaign setting for a homebrew version of a merging of 1st & 2nd editions of AD&D. Low magic (not THAT low, but certainly not high!), low fantasy (again, not TOO low) world that has some history to it. I'd like to make it so that almost any edition could use it, so that if I ever decide to run, say, a 5th edition game, I won't have to change much at all, if anything.

Currently working on my first pantheon (human); there will be at least 3 in the world, not including the non-human ones. Trying to concentrate on 2 neighboring kingdoms right now, so as not to be too scattered.

Also trying to write up a new class, which I only have the vaguest of ideas for: a shapeshifter class. Or maybe I'll make it a race?

So...that's all I can think of right now.

Blessings,
Kim/blackwood13

Posted on 2016-05-23 at 16:01:53.

 
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