Three, thick hoops in ears.
pale skin of essentially the entirety of his
fore and upper arms covered in intricate, Norse knot-work and rune-work.
knotwork murals over his shoulders, on back and chest.
inverted pent on left calf
camo pants (worn)
combat boots (worn)
black Band Shirt (worn)
Long sleeve shirt (worn)
silver chain/Mjolnier pendant (Thor’s Hammer and the sign of Norse Heathenism).
deck of playing cards
4 guitar picks
Dark and brooding, intimidating. Very athletic looking, muscular. Heavily tattooed.
Posted on 2008-05-11 at 06:14:42.
Edited on 2008-05-13 at 15:21:10 by Glory of Gallifrey
Black leather combat steel toed boots (worn)
Leather belt with belt pouch (worn)
black and red tribal design hoodie (worn)
Black Cargo Airwalk Jeans (multi pocketed) (worn)
black SWAT vest (worn)
Black sweater (worn)
Two dual pronged stiletto's strapped to back of belt
Ipod Nano 8gig (teal)
no wallet. you won't need it where you're going.
2 quarters, 4 pennies and 1 nickel
custom dice bag w/dice
small can of fish food (havn't taken it out yet)
1 granola bar
glasses repair kit
Standing at 6'4 and weighing in at 207lbs, Chris is atheltically built (Not bulging muscles but definately some tone) with eyes that change frm hues of blue and green to a slate colourless gray. His hair is that of beach sand, shortly after the tide has come in, with a mixture of brown and blonde throughout.
He wear's glasses, and though they are mainly for reading or the many long hours staring at a laptop screen while he's on RDI, he can go without them (so says his driver's license) and he keeps a spare set of contacts around in case o' emergency normally.
***Chris does not currently have his driver's lisence on his person***
Posted on 2008-05-11 at 06:15:22.
Edited on 2008-05-13 at 12:00:23 by Glory of Gallifrey
Each of you will start off in a seperate location, having no memory of who you are or how you came to this forsaken place. You have only the clothes on your back, and a pack, such as a purse or briefcase or backpack, with several innocent looking, but potentially life-saving items. And, of course, whatever goodies you can scrouge up from your surroundings.
For each player, I will provide a painfully detailed intro giving you the layout of your starting location. You take it from there. I may, as GM, throw something unpleasant at you, such as a puzzle, riddle, or shambling hordes of flesh eating mutant freaks from the Otherworld.
What is this Otherworld, you ask? Oh, you'll find out for yourselves. Quite often I will shift you all into the Otherworld without warning. Sometimes one of your actions will cause it. Sometimes it will be just because I said so. In the event that it is caused by triggering a puzzle, solving it will return you all to the real world. Of course, both places are just as evil.
I encourage you to explore your surroundings. You may find valuble items inside cabinets, drawers, under the bed, etc. However, post here, in the Q&A where you will be searching, and I will update hat day as GM with your search findings.
Posted on 2008-05-11 at 17:57:48.
Edited on 2008-05-11 at 18:04:43 by Glory of Gallifrey
Hello ladies and gentlemen. This is your captain speaking.
There's a general into posted.
Each player will be provided an individual intro.
I can not stress enough the importance of exploration, both of your immediate surroundings, and your general vicinity. Also, I have chosen you outfit you all with at least one weapon. By the way, you're welcome.
The Q&A Board is now open. Please discontinue using the recruitment boards ASAP!
Posted on 2008-05-13 at 20:52:22.
Edited on 2008-05-14 at 01:25:03 by Glory of Gallifrey