The Bleeding Lute Q&A : Where everybody knows your name
No time restraints, no expectations.
If you want to have a little heavier role play action with one of the main NPCs (e.g. Maria the bartender, Henry the owner), either drop me a line here or PM me. Otherwise, if you feel comfortable with it, go ahead and role play them.
The NPC’s that I set up for ‘daily’ interactions are free for you to write their interactions as you see fit, but I’d be more than happy to role play them if you wish! I may also pop in and give the reactions depending on what’s going on.
That’s it. I might update that as needed, and keep in mind this is a medieval-esque type setting.
Posted on 2011-02-15 at 17:29:02.
Edited on 2012-08-24 at 14:44:07 by Celeste
The Bleeding Lute is a square three story wooden building with a hanging wooden sign outside the front double doors. The sign depicts a lute that has been cracked open and red rose petals fall out of the middle. Stables are located around the backside of the Inn.
A check-in desk sits to the right immediately after you walk in. A wiry older gentleman with a floppy red hat sits behind it with his feet up on the counter reading. A sign that sits next to him reads “Rooms Available”. To the left stands a long oak bar with a serving window directly behind it that shows a glimpse of the kitchen. A curvy black haired woman stands behind it tending bar. At the back center is a stage; to the right and half way up the building is a stone fireplace. The room has 11 rounds tables and one long community table. A fair young woman and a dark haired young man float around the room tending to the patrons. A fairly tall, armed, redheaded male half elf watches the room.
There are stairs to the second floor just past the front desk. A door on the left past the bar proves to be the entrance to the bath house. Fresh towels and hot water are available upon request, along with unscented or lavender scented soap.
A small library is located on this floor where the fireplace runs up the length of the building. This room is comfortably furnished with a few plush arm chairs, and love seat, and a thick blue rug. Three small tables are positioned around the room; one contains a half finished chess game. Two walls are taken up with book shelves; the others have maps hanging on them. A small cupboard reveals a few more board games.
Single and double rooms are available, in addition to sleeping on a pallet in the common room. There is also one suite available on the third floor. Single and Double rooms all have small wardrobes, bed stands, and chamber pots. The suite comes complete with copper bath tub, fresh flower arrangements, canopy bed, and full length mirror.
What’s always on tap:
Mahogany (House Beer - Stout)
Main NPCs Henry – The owner. Tall, wiry, mouse brown hair with an ever present red floppy hat. Henry is a straight forward kind of guy, who is very proud of his business. “This is my establishment, I will have no fighting, no stealing, and no destruction of property!” although what happens in game doesn’t necessarily mean that it’ll adhere to his rules Though gruff on the surface, he really is a pleasant and accommodating man.
Maria – The Bartender. A Curvy, dark haired woman with a really easy demeanor to go along with her bartending sass. She has a tendency to call everyone “Hon”.
Cookie – The Cook. Tall and muscular with a 5 o’clock shadow and short brown hair, Cookie is built like a wall. He has tattoos up his arms, and rarely speaks. On the inside, he’s gooey, showing a particular soft spot for kids.
Sarah – Barmaid . She is a fair haired, light skinned wisp of a woman who is extremely efficient at her job, but very nervous.
Hugh – Wait staff. Well, part time wait staff. This mildly handsome young man with an expanding girth enjoys drinking and dancing with the patrons. He is often seen in ratty shirts with expensive looking vests.
Murph – Security. Murph is a heavily armed, lean redheaded half elf, who speaks to no one. Need I say more?
The Bar FliesPlayed by Celeste
These two men can been seen occupying the same two seats at the end of the bar at nearly any time during the day.
Jedidiah Statler, rail thin and tall, with salt and pepper (more salt than pepper) short hair, and a constant five 'o clock shadow. He wears an old blue button up shirt with delicate pinstripes, and sturdy dark pants. Conrad Waldorf is shorter and stouter, with white hair that rings his head due to the large amount missing from the top, and handsome white mustache. Waldorf dons earth toned garb that wouldn’t be out of place at a learning institution.
Both of these men can be seen harassing the bartender, wait staff, and anyone who comes within talking distance. Often they can be heard guffawing at each other’s quick wit and sharp tongues, and both are filled with the latest gossip, political affairs, and terrible puns.
Posted on 2011-02-15 at 20:32:02.
Edited on 2013-11-20 at 04:23:03 by Celeste
Eol Fefalas Keeper of the Kazari RDI Staff Karma: 462/28 8482 Posts
I just realized that this setting might just be perfect to...er... "resurrect," shall we say, one of my favorite rules-based characters from my time here at the Inn and give him a whirl in a freeform setting.
One quick question for our "guide" before I get started, though... Can I get a little input as to season, time of day, and perhaps weather conditions, please?
I did do some NPC interaction for everyone should you choose to interact. I brought out some of my favorite characters back into the Lute, so if anyone would like to talk to anyone, they come with a full range of... flavors. *winks*