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You are here: Home --> Forum Home --> Recent posts by Dwibius
Topic: Forgotten Realms: the Unsung Heroes Q/A
Subject: Note to self:


Find a god-like avatar!

Posted on 2008-08-31 at 17:45:21.

Topic: Forgotten Realms: The Unsung Heroes
Subject: Intella


Intella knew that she could not pre-empt an attack and betray those who did not know she was here, so she waited until something, anything, signaled for her to move. Expectant as she was, she still hesitated a fraction of a second at the ferocity of what she witnessed as her "signal". And the near-immediate screams of terror from the goblins held both both humour and warning for her. That fraction of a second may have saved her furhter injury, or even death, as she saw the volley of arrow fly into the camp from all angles.

Then she moved, sharply drawing breath to let loose the Harpies Warble. This was intended to confuse the goblins and also to let others know someone else, a non-goblin, was near. Her first strike, the Cobra's Bite at the back of the nearest golin, was satisfyingly quick, silent and effective, and she silenced her warble at the goblins fall. The honor of battle-etiquette, meeting these moving bits of offal face-to-face, would be wasted on them. No, she knew their tactics and would do battle their way, but without the cowardice.

Then she turned to see the trio approaching her. A wolf was in the lead, with a goblin next who was throwing a javelin. And, of course, the orc commander in the rear, "protected" by the delaying tactics of his two lackeys. Her size, agility, and training allowed her to bend-step to avoid the javelin as a Reed in the Wind. The slashing paw of the wolf's attempt to sweep out her own legs was avoided also by leaping over it in the Mongoose Style, bent at the waist with hands and weapons held down and forward at knee level. Her error in style, though, was made evident when the orc's axe gashed the back of her unprotected and exposed right shoulder, opening satin, skin, and PAIN!  Intella was barely able to contain a scream, instead grimacing and hissing through clenched teeth at the Orc, as if inviting him to try that again ...

The slow, rhythmic booms of the drum hit her. Like low, straining heartbeats, they would be easily heard in the relatively quiet night for some distance. She knew it had to be stopped, and soon! But she was not the one to do it -- not yet. A quick, silent, and fervent wish for Yondalla's protection, wisdom, and strength before ...

Rolling away from the axe blade's return path, she inadvertently moved into stiking range of the goblin, who had moved in to flank her from the left. She silently praised Yondalla the Protector for both the guidance and the shocked look on the goblin's face as he realized his plan had not worked -- at all. She was only able to puncture him shallowly with both siangham tips, but when he turned to run, she was able to take that decisive step toward him to end his flight with two more wounds to the creatue's back.

The pain in her shoulder was a lesson well learned. She dropped and spun low, avoiding another contact with the surprisingly sharp blade of the weapon. But that avoidance left her vulnerable from another quandrant. The wolf, also had flanked her from the other side and sank its powerful teeth into Intella's shin and calf. If the animal could pull her prone, she would be in grave danger from the orcish axe!

The pain of the new wound, and the animals persistent attempt to pull her down left her no real choice. She had to free her leg to fight at optimum efficiency. She knew that this would weaken her defense to attacks from the orc, but she had to do it, if only briefly. Knowing that what she would attempt would increase the pain in her leg immensely, she steeled herself for it, for it would also mean freedom to move if successful.

Attempting the Badger's Roll, she dropped her body toward her own back. At the same time, she pulled her captured leg, and the wolf's slavering maw, up toward her chest, pulling herself under the wolf's chin and placing that large head between her and the orc's axe. Reaching up from below, she attempts to drive both siangham into the wolf's eyes and into the brain.

[[ Two-Weapon attack (as usual) and ALSO Two-Weapon Defense for the wolf's paws, for an additional +1 shield bonus to AC. Gotta make the best of things for this round. While she would like to use Decisive Strike here, her strategy precludes the full- round requirement that would invite AOO in her current situation ... ]]


Posted on 2008-08-31 at 00:53:19.
Edited on 2008-08-31 at 01:13:39 by Dwibius

Topic: Forgotten Realms: The Unsung Heroes
Subject: Stealth of the serpent


As she approached from the east, Intella noticed that two torches in the northeastern quadrant of the camp each had goblins 'hugging" their respective circles of torchlight. They both were also near a larger tent she felt would house the leader or leaders. Picking her concealment carefully, and moving quietly still, she altered her destination slightly, approaching as close as she dared and keeping the two goblins at the outermost limit of her own vision. If they stayed within the areas of light, they would not be able to see her as well as she could see them. This would give her an advantage when she rushed in. If she could take oiut the two goblins and then gain the entrance to the larger tent soon enough, she might delay the occupants from entering the fray until too late.

Briefly, Intella marveled about her sudden, unthinking commitment to such an action. But it was what it was, and she mentally shook her head, continuing to focus on her slow, inching movements in the low foliage, like the Hunting Cobra using smooth, slow, and patient stealth. to approach her intended prey. At least here the cooking meat on the spit wasn't such a distraction to her empty belly. But the lack of a recent meal was also to her advantage. Light hunger sharpened the senses and lent the necessary primal energy to her limbs for the "hunt", as it did for any animal that used stealth, senses, and speed to gain it's next meal.


Posted on 2008-08-29 at 02:43:08.

Topic: Forgotten Realms: the Unsung Heroes Q/A
Subject: Thanks from me, too, Ginafae !


I had written to Kaelyn to reserve a spot in case someone dropped out or couldn't play.

He got generous, or I got lucky.

Or both.

Either way, I'll take it. And also just in time for the fun. And also with another "chica con machisma" ...



Posted on 2008-08-29 at 01:31:09.

Topic: Forgotten Realms: The Unsung Heroes
Subject: A test of Yondalla?


Intella Gentrix, a Strongheart halfling of Luiren province, has recently left the city of Mosstone on the Coastal Trade Way, going south. She has traveled the Way through the Starspires and into Zazesspur. From there, she traveled west along the northern bank of the River Sulduskoon, with brief forays into the areas a bit farther north, but still keeping to the river for water.

Intella was certain that she should have come upon a bridge across the river before now. The information given her at the inn she last visited for a meal mentioned a bridge across the River Sulduskoon going south, and a keep to the north and east of the bridge where she could most likely find hospitality. She hadn't really planned on riding so far into the night, but she wanted to find the bridge, her landmark, so she could be sure that the directions given to her were correct, and therefore worthy of trust.

Mossan, her black-and-tan pony seemed to disappear and re-appear under her when she rode through the small forests and copses of trees on this late, quiet part of her journey. In the bright lunar glow her loose, bell-sleeved blouse and pantaloons, steel-gray satin with narrow white slashes, took on the appearance of quicksilver or liquid moonlight. The narrow black sashes binding the joints and the wide one at her waist were in contrast, but seemed to be merely chamoflaging shadows against the fabric.

Topping a low rise, she viewed the bridge. When she reached it, she turned north to follow the trail, riding in contemplative silence as she enjoyed the scenery surrounding her. Until she saw the goblin corpses. Quickly and cautiously, she glanced about searching for others who might still be present. Discerning no one, she dismounted and approached to determine whatever she could. One had an arrow protruding from it, an impressively precise shot. Another had been cloven nearly in twain, so great was the force of the blow that took it. And both wounds were fresh; the ichor that served the creatures for blood had hardly dried as she looked at them. Someone was ahead of her and killing quietly, for she had heard no scream of terror or deathly pain from anyone or anything. Such a cry would have been noticeable in the extreme on a night this quiet. Her innate hatred of goblins flared, also fanning her curiosity to find what others would kill the misshapen creatures as quietly and quickly as she herself would, And with seemingly as much remorse or hesitation as she herself would show -- meaning none.

Taking Mossan back to the bridge and tying him to a low bush nearby, she removed four sunrods from her saddlebags. She tucked a pair of nunchakus into the waist sash at her back, then she pulled the two siangham from their sheaths on the outside of her lower legs and placed two sunrods in each sheath to replace them. She checked her belt pouch for the sling and bullets she kept as a back up, then headed north on the trail from the bridge, moving fast, but not running. Not wise to approach a battle fatigued from that kind of effort. She kept a siangham in each hand as she moved, light, quick, and silent.

Intella had been following her whims, her feet, and the fates, and whether she was guided to the area by a coincidence of the three or by the foresight of Yondalla the Blessed One, who knows? After passing the two goblin corpses and continuing north, she encountered two more pairs of dead goblins, spaced at distances along the trail that indicated they might be sentries or communication relays. Whoever was killing them was doing it for a purpose, and Intella's innate caution flared. She did not want that killing power turned on her. The goblin presence here was proof that what she had heard in Zazesspur about the "goblin threat" in the area was truth. But if those ahead were betrayed and may need help, then help Intella would bring. After noting the last pair of silenced sentries and seeing the torches of a camp in the distance, she struck out to the northeast, curving her path to approach the camp from the east under the cover of a patch of trees she could also see.

[[ Spd 30 (base 20, light load, no armor, +10 Monk Fast Movement) ]]
[[ Hide @ +6, and Listen @ +5 ]]

[[ Regardless of whether or not she can catch up to a point where she can see the others ahead of her, she will turn northeast as soon as she notices the last deceased sentries. Moving quickly, she will then curve in to approach the party's obvious destination from the trees on the eastern side. She will try to time her arrival as close to that of the other characters as she can. Failing that, she will simply get there as soon as she can, still from the east, and through goblins, if she must. ]]

[[ She will initally use her two siangham, one in each hand. (Two-Weapon Fighting and/or Two-Weapon Defense) If either one is lost (or both are), she will immediately replace it (or them) with nunchaku tucked into the sash at her back. In keeping with her adaptation of the Way of the Hin Fist, when she first engages in combat, she will use the Harpie's Warble to strike fear into her opponents until her first kill or foe-fall, then she falls into calling her strikes by names in her native tongue, the Luiren Strongheart dialect ("Feel the Serpent's Thrusting Fangs!", or "Wyvernsting!", or "Slashing Claws of the Tiger!") ]]



Posted on 2008-08-27 at 06:00:09.

Topic: Forgotten Realms: the Unsung Heroes Q/A
Subject: Ahd what


... would make goblins submissively soil themselves, like puppies rolling onto their backs and peeing in fear, than quick and merciless power quickly taking out all their head honcho(s) at once, camp by camp ...

Posted on 2008-08-27 at 03:32:45.

Topic: RDINN Feature Updates/ Suggestions/ Bugs
Subject: "Dead" memberships?


Some time ago I posted a request for a dataset or dataset(s) for CMP's D&D e-Tools. I got a response from one Voronaxe and we commuunicated exactly twice before he seemed to drop off the face of the earth.

It seems he may have abandoned his membership here as he abandoned his Yahoo! e-mail address he provided. Yahoo! says he has not accessed his account in over a month ...

It kinda makes me wonder how many create free e-mail addresses to get a membership here and then abandon both on a whim or because they don't like the site. It would leave a bunch of inactive "limbo" memberships, because there is no option to cancel or remove a memnbership once created ...

Posted on 2008-02-05 at 06:37:13.
Edited on 2008-02-05 at 07:24:52 by Dwibius

Topic: Might anyone know ...
Subject: Might anyone know ... 2nd try ...


Might anyone know ...

--------------------------------------------------------------------------------
... where or from whom I would be able to obtain any of the 3.5e dataset for CMP's e-tools? I would be willing to pay, if necessary. I know it can't be sold, I have no problem with compensating for time, trouble, and material(s).

I was able to find the 3e dataset, but cannot find even a reference to the dataset for 3.5e. And Code Monkey and Wizards of the Coast are simply not talking about e-tools anymore, except to point fingers at each other. Its not on Amazon.com or e-Bay, and no gaming site I am familiar with has it or even knows where I can find it.

Thank you in advance for any help or information anyone can provide ...



Posted on 2008-02-02 at 23:44:20.

Topic: Age of Worms Main thread
Subject: Brahm


Brahm pulls a small empty sack out of his own backpack and wraps the little brittle book in it, then places the tightly-wrapped bundle in his backpack for later perusal or restoration by an expert, if he can find one ...

His own statement of the new "member" is, "If she is guided by the will of another, and she serves that other well, I have no qualm about her assisting us.", placing a slight emphasis on the word "assisting". He then moves on with the party, seemingly unconcerned with her position as they move. He is evidently not worried about her being either in front of him or behind him -- for now. Lar'd's comment to Aurea is noted and Brahm looks at him, nodding agreement at his assessment of fate.

At the wierd thing on the marble platform, he accepts Aldaris' evaluation with a quiet nod, and follows his lead toward the rubble, weaving slightly left and right looking intently at the walls, floors, and ceiling, while cradling the heavy mace at the ready.
[using Stonecunning to detect unusual stonework within 10 feet of himself -- always active]

Posted on 2008-02-02 at 16:15:14.
Edited on 2008-02-02 at 16:16:58 by Dwibius

Topic: Age of Worms Main thread
Subject: got the piles


[Knowledge (local) check: 15/20 + 0(ranks) + 0(Int) = 15 ]

Having cast Light on the head of his mace, Brahm examined the contents of the pile of clothing. He placed the lit mace on the floor close to where he is working so that he coould use both hands, and picked it up whenever he needed the light from a different angle. Locating a backpack, he set it aside, but within reach, to be gone through later. He looked at, and in, the cloth remnants to see of there is any glaringly visible clues as to why they are here. Were the items left in a hurry? Were they covering, or carried by, a now-decayed-and-long-gone body? As he searched, he tried to remember something -- anything at all -- that he may have heard about this "whispering cairn" the storyteller mentioned.

He was just picking up the back pack to search in it when he heard "Alms for the poor, Alms for the poor ..." echoing in the corridor behind him in what seemed to be a female voice. He paused, picking up his mace quietly, to listen for some indication of danger. When he heard a different female voice say "Over here, we have company ...", he stood, shifting his mace to one hand. He then picked up the backpack with the other and moved out of the area he was in to see where all the voices were coming from. Seeing Lar'd with drawn weapon looking into another area similar to the one Brahm just vacated, and Grakk also headed in that direction, he also moved toward Lar'd and the source of the female voices ... He made a mental note to ask about the wolf tracks the next time the group got into a "huddle" or rested. He also wondered if the soft sound the breeze was making when they entered here could be the "whispering" referred to in the name "whispering cairn" ...



Posted on 2008-01-31 at 23:42:22.
Edited on 2008-01-31 at 23:47:16 by Dwibius

Topic: Age of Worms Main thread
Subject: checking it all out


Brahm heard the words of caution from Aldaris' position near the entrance, and nodded silent agreement. In the dim eerie glow, he saw Lar'd Ner a distance ahead of him, moving further into the corridor's depths. He didn't know if Aldaris' words were meant for Lar'd or for the entire group, but he personally felt that they applied to all.

[if the wolves threaten the party in any way, and unless called off ....]
Brahm moves toward the nearest wolf and prepares to brain him

[if the wolves pass without attacking or investigating us]
Seeing the animals pass as if they could ignore the two-legged group, Brahm sighed and shook his head. Odd, that. Even in his limited experience outside the cloister. He turns to face the entrance and listens* carefully in the brief silence to see if the light wind flowing past them carries any distinct or recognizeable sounds. He glances about to note the position of the others, and to see if any are moving, and their direction of movement, if any. Then he notices the pile of cloth near one of the openings, and moves in that direction to investigate it. [if not enuff light to see detail, color, and contents of the cloth pile, he will cast Light on the head of his mace -- 20 min duration]

*[Listen check 15/20 +3(Wis) = 18]


Posted on 2008-01-30 at 07:26:29.
Edited on 2008-01-30 at 07:33:15 by Dwibius

Topic: Age of Worms Main thread
Subject: barely heard, but valid


Brahm begins to think about the number of voices he hears howling -- unknown, but more than a few. While his looks suffered from the forge-blast, his hearing did not. Regardless of his willingness to defend, the whispered suggestion, barely heard, was a prudent one. Picking up his backpack and backing up, he approaches, then passes through, the entrance and into the dim glow.


Posted on 2008-01-28 at 21:09:44.

Topic: Age of Worms Main thread
Subject: ... a leetle late ...


Coming from the relative quiet of a opulent home to the cacophony of howls in this dark and wooded area immediately put a feeling of unknown danger into Brahm, and he reacted accordingly. Hefting his heavy ball-mace, he puposefully approached the cave entrance with the rest, but before entering he turned and moved to the left side of the entrance. He wanted to be out of the way of any thrown weapons, and saw a bow or two being readied in the entrance by some of the others. Yet he still wanted to be in a position to swing the mace easily into the path leading to the entrance. Once in position, he turned to face away from the cave, giving a fleeting thought of curiosity about the green glow from its interior. Then he focused his thoughts for a moment, bowed his head to press the head of the mace against his own forehead, and spoke the Litany of Guidance:

"Bright Son Pelor, hear this messenger of your will, this vessel of your divine gifts. Guide these hands and the weapon they hold to smite those who would attempt to keep my worthy companions or myself from performing that task which we have agreed to undertake. Ever in the Light of Thy Sight -- mennahn! " )
[0-level spell: Guidance]

Once finished, he stood at the ready, glancing occasionally at the group at the entrance of the cave, listening carefully to the chorus of howls serenading their entrance to this blackly forboding place. The sounds seemed to be getting closer, but with the proximity of the trees, determining the direction to the source was almost -- no, it simply was -- impossible for him to determine. He narrowed his eyes to sharpen what vision he had ...

Posted on 2008-01-28 at 03:30:29.

Topic: Age of Worms Main thread
Subject: ... a wave of his hand ...


Brahm accepted the potions from his host with a silent nod of thanks. His thoughts were wandering even then, though, trying to imagine what he was getting himself into. He absently put the potions into his belt pouch, intending to relocate them or pack them better and more securely later. For now, he needed to bring himself back to the here-and-now ...

"Enjoy the ride. Just look deeply into that portrait and the magic will do the rest ..."

Ah! Magical transport. That meant that Horse would be without him for a time. He hoped the stable would not think Horse had been abandoned, and would give him at least a modicum of care. But Pelor the Bright had watched over them so far, and Brahm knew of no reason for either Horse or himself to worry about being forsaken now. The Priest of Pelor simply got out of his chair, turned it to face the morror-picture, then got back into it. Then he leaned slightly forward and stilled his mind to a state of "Acceptance", a state wherein he usually became the willing and appreciative vessel of the divinely-granted abilities his God deigned to gift him with. As he reached this state he began to perceive the picture as an opening to pass through to be in another area, or room, or place, a passing as simply done as stepping through the doorway into this room ...
[ the missing ortion of the post ]
... and once he was calmed and "evened-out", he rose and walked toward the gate, noticing others either approach it or pass through it.

Posted on 2008-01-24 at 21:16:29.
Edited on 2008-01-25 at 01:05:57 by Dwibius

Topic: Age of Worms Main thread
Subject: Brahm is in


As Brahm joined the others following their host Allustan to, and then into, the meeting chamber, he wondered what he had gotten himself into in the name of Pelor. The words of one of his brother-priests came to him:

"There can be no meaningful gain without some amount of risk."

He already felt a sense of being better than some dwarves he knew that would simply not have volunteered just because of the sheer number of elven personages in this group. Brahm did not feel threatened. In fact, he felt well-associated with most of this group. To be honest, there were some whose professions were a mystery to him, if he had to guess by mode of dress or equipment, but the assurance that each seemed to have in themselves and their worth, was reassuring to him, also.

As he listened to Allustan tell of the knowledge he had gained recently, he knew with even greater certainty that he had been guided here by the will of Pelor, in His Wisdom.

"Your task .. if you accept it .. will be to go to the Cairn, beat these other adventurers to the prize and return it safely. This is no easy task but I think you are the right ones for the job. What do you say?

After pausing only briefly, Brahm stood. "Some of you may be here because of fate, and some because they were summoned. I believe that I was sent by Pelor, and that his reason for guiding me here is that of which our host, Allustan, speaks. That blowhard of a storyteller seemed to fear competition and the sharing of glory, and yet he has unwittingly brought forward just that.in this company!"

He turns to Allustan, and speaks slowly and clearly: "Here stands one person who says yes, include me."


Posted on 2008-01-23 at 17:51:50.

Topic: Age of Worms Main thread
Subject: a faux pas ...


When Grakk finished his "history", Brahm surprised himself, and others, he supposed, by suddenly laughing. He cut himself off abruptly and stood, remorse plain to see on his face.

"My sincerest aplogies, Grakk! I am not laughing at you, but at the current circumstances, and at the similarities between your early life and my own. I must admit to being as interested in your history as I was that of the earlier story-teller's "Artifact of the Ages". I dearly hope you will forgive, for I meant no disrespect by my outburst. It simply got away from me. But, to continue, I will offer a histoy of my own, although slightly more brief."

Brahm looked thoughtful for a few seconds, then: "My name is Brahmhaden, or Brahm. Like you Grakk, my childhood would not have been safe for me had I stayed with my own kind."

Here Brahm indicates the damage to his head, face, and neck by bending his arms up at the elbow, palms up and all fingers pointing at his chin. The burn-scar tissue is well healed, but natural. It has obviously not been lessened by magic or supernatural cures, and is rough-textured in some places, and over all varied in shades and colors from dark brown to near-pink. The vermillion part of his lips seems to be the only part of his face that does not have scar tissue. There is not a single hair on the dwarven visage, not one.

"Because of my burns, which are from a forge explosion, adults would have pitied me and the other children would have been cruel enough to kill me, although not meaning to do so. And so I came, or was brought, to the Temple of the Bright Son. which may have saved my life, but left me with no heritage -- Unhomed. They accepted me, then instructed me, and I became a priest of Pelor to honor their effort and please Pelor himself. But I still remained in the Temple until recently. When I realized I was hiding something out of shame I did not need to feel, I asked to be released for a time to explore the world and make my way, for the glory of the Bright Faced One. And he guided me here, to all of you. I do not question -- at all. I am here because Pelor wants me to be here."

He shuts up abruptly, sits quickly and grins in slight embarrassment.

Posted on 2008-01-22 at 06:08:15.
Edited on 2008-01-22 at 18:09:38 by Dwibius

Topic: Age of Worms Main thread
Subject: and follow, follow, follow ...


Brahm's new acquaintance, Aldaris, opened his mouth as if to speak, but a glazed, unfocused look came over his face, as if his attention was suddenly elsewhere. Brahm waited patiently. The look was much the same as one who was Communing with the Bright One, so Brahm assumed that it would end in good time.

He struck another glance in the direction of Grakk and was amused to see the mobile play of facial expressions on his face. It was as if he was going from chastising himself for some reason, to open curiosity in the conversation so far, and then to serious concentration to obtain whatever detail he could from what he heard.

Aldaris did come out of his "disfocus" and informed all at the table that a client of his had contacted him and required his presence. It seemed that Brahm himself, as well as Grakk, were also invited. Aldaris asked, then motioned, for Brahm and Grakk to follow. Brahm nodded assent and Grakk stood as soon as the cloaked figures did, but waited while Brahm, pausing only briefly, moved to precede him. Thus they followed the cloaked ones out the door and into the night.

As they exited the tavern, Brahm issued a silent prayer: ( Pelor the Bright, hear my request for a reward for one newly met. He has displayed uncharacteristic patience and courtesy for the likes of him. He is as unlike any of his kind as night is unlike Your Bright Day. Even this simple difference had to be hard won, and so I feel deserves your notice, as it has earned mine as well as my respect. Ever in Your Shining Visage ... )


Posted on 2008-01-21 at 22:36:03.
Edited on 2008-01-21 at 22:43:15 by Dwibius

Topic: Age of Worms Main thread
Subject: The gathering


When the shadowy figure lowered his hood to reveal his face, Brahms eyes widened and his mouth made a small "o" of surprise. Brahm had seen many elves in the past, and he hadn't even been outside the Temple until recently. But while this one's face was showing elven traits, it was different from any he had ever seen before. Even the tattoo was not as unusual as his overall appearance. Maybe Brahm's own unique-ness was not so unique after all, considering this, ummm... elf, and the orcish one across the table from him. And since Aldaris' friend did not speak, Grahm offered him only a nod of acknowledgement and a smile.

"Tis a shame to be unhomed in any case no matter the reason I would imagine."

"Possibly -- for them. For they do not know what they have lost. For me, it is a sadness, for I have memories from my dwarven childhood that show me what I have lost. But I am now what I am, without my dwarven heritage but embracing it, and while I am no beauty, I have proven my worth to myself and to others."

"Knowledge is power they say, but so too are things of simple courtesy ..."

At this, Brahm grimaced with a sheepish look. "A simple courtesy should have been the first thing I offered, as you did. I am remiss -- and will atone for that later. My name is Brahmhaden Nonlanderholm, priest of Pelor the Bright. My given name is from my former heritage, and my clan-name I gave myself to indicate my Unhomed-ness for I feel no shame in it."

"... Is there something in particular you are interested in?"

Brahm noted the shifting of attention between himself and the orcitype, but as long as he was continuing to speak with Brahm, it could be ignored, mostly. Then the pale orc raised his hand and spoke a word. His name, Brahm guessed. Then -- umm Grakk -- mentioned that he would wait for Brahm to finish. Brahm nodded thanks to the -- to Grakk, and continued: "Actually, yes, Aldaris. I am new to the town and the area, and have been enamored by the tale we just heard. I am interested not so much the way it was told, but the content of it. If this group is so set on going after this so-called artifact, but don't want help, do you think that others might be interested in attempting it? I know that I am, for the sake of a share of it for my Temple. And the story-teller seemed to fear competition, but simply assured it with the tale he told, in my opinion. But even I know that I couldn't do it on my own. If you know, or learn, of anyone showing interest, other than myself, I would appreciate the knowing also."

Throughout this exchange, Aldaris' friend didnt' move or speak. There didn't even seem to be the sound of breathing coming from that direction. "Dont mind Jeeves ..." -- yet he drew attention to him by placing his hand on the companion's shoulder, to which Jeeves drank and placed an empty glass back on the table.

"I noted a temple dedicated to St Cuthbert in the square as I approached this place. I will try to go there tomorrow and ask for aid -- er, information -- there, as well. I might, hopefully and with the Grace of Pelor, find something worth sharing with you, your companion, and Grakk, here."

Posted on 2008-01-21 at 06:15:14.
Edited on 2008-01-21 at 06:25:10 by Dwibius

Topic: D&D Annoyances
Subject: MW items ...


T_C? I read the first post and thought it interesting because I (and many other GMs, prolly) went through the same frustrating abuse of the items. I kinda agree with the your assessment of the availability of masterwork items, but I found a way to exert (simply) a certain amount of control over their purchase and/or use:

1. Make characters think about purchasing a MW item
at the lowest levels (1-3), just because the have
the money.

2. If they do buy one, I find out whether or not
they intend to use it, with or without the bonus.

If they want to purchase a masterwork item, I tell them that while well-made, they are not used to the precision balance or craftsmanship of the item and cannot initially gain any bonus. I do not tell them when they will gain the bonus, but I usually give it to them at third or fourth level. Those that are used to this will buy a masterwork item solely for the future benefit, those that are not happy with having to wait simply don't buy them ...

Posted on 2008-01-21 at 00:15:35.
Edited on 2008-01-21 at 00:17:08 by Dwibius

Topic: Age of Worms Main thread
Subject: Come on down ...


As he approached, he saw one of the dark figures raise his head and speak to him in Dwarven, well-spoken for a human (just a slight accent). He was offered the Standard Forge Greeting, which made Brahm stop and drop his head, putting his chin on his chest. Then he heard the man speak a language he was unfamiliar with, and looked at him again. The man was no longer looking at Brahm but at someone or something behind him. Brahm turned quickly and was face-to-belly with a large being that, when he looked up, turned out to be one of orcish blood -- or at least partly so. Dressed strangely, even for an orc, in black clothing with purple -- somethings -- on the fabric. And the skin! A grey orc? With blue eyes? Brahm blinked and shook his head. He himself was just as strange-looking, according to some, so why judge this one?

In common: "Please do not do that to me again. I don't deserve it and it isn't necessary. If you want to follow, do so, but not with stealth." Grimacing to take any sting out of the words, he turns back to the dark man and approaches the table. Now the extreme scarring of his face, head and neck are completely and clearly visible, making clear the reason he does not have the typical dwarven beard or even eyebrows. Seating himself, he pauses to bow his massively-scarred head again and take a deep breath, then raises his head and said, also in Dwarven, "May the fire die in any forge I gaze upon, for I am Dwarven-Unhomed for my very appearance. The why is unimportant at the moment, and I may or may not tell you of it later."

"As I came near, you or your comanion invited me to sit, indicating that I feel a need for your company. This is not quite true. What I have need of is information that I hope you may deign to give me for the simple asking. And providing information, if not answers, is how you may assist me."

First, do you have knowledge of this area?

Posted on 2008-01-20 at 23:49:10.
Edited on 2008-01-20 at 23:53:44 by Dwibius

Topic: Age of Worms Main thread
Subject: What in the ...?


    Over the noise inside, somewhat subdued from where he was standing outside, he could hear a shrill whistle.  It was unusual, he believed, for someone to attract attention that way in such a rowdy crowd.  He patted his mount's nose again and headed through the door.
    As he entered, he immediately saw in front of him the story-teller and two others -- companions, maybe? -- enveloped in a faint aura.  Even as he watched, they suddenly disappeared.  Brahm blinked, paused a second or three, then continued in, glancing around. He noted the elf who had spoken to the story-teller was nursing an injury to his face, after wiping off some blood with a towel, the elf headed out the door, passing Brahm as he went.
    It was then that Brahm noticed the air of officiousness on the elf, and the frustration on his face.
    He thought, (okay, I know who to look for, but where?  I'll figure that out later ...)
    To Brahm, the tavern was now uncharacteristically silent, even with his own social inexperience.  Some patrons seemed to be looking in the direction of a pair of dark, cloaked figures in one area of the room, and others were looking at the door.  There were a few that were focused on the area of the floor where the vanished three once stood.  After a brief inward struggle, Brahm approached the dark figures with a quizzical, questioning, almost confused look on his face. He intended to ask a few questions and as he crossed the room, he fervently prayed they would answer at least one ...


Posted on 2008-01-19 at 23:15:03.
Edited on 2008-01-19 at 23:18:27 by Dwibius

Topic: You want to play a WHAT?!? (strange character ideas)
Subject: Well, it's wierd for me ...


In one of my TT games, a player's female wizard wanted to capture a wounded yuan-ti to breed with her "pet" ogre (which she had already captured in a previous adventure). When I asked her for the purpose of this union, she told me, "To create a new character to play, you dope!" (I swear!)

Needless to say, her desire was not fulfilled, and the wizard was captured instead. She was force-fed a love potion and then bred to her own pet ogre. The player quit there and then and eventually sold all of her books to me ...

Posted on 2008-01-19 at 22:11:37.
Edited on 2008-01-19 at 22:15:19 by Dwibius

Topic: Add On Story. Fill in 3 words!
Subject: Gotcha, UtO!


Utan screamed loudly

Posted on 2008-01-18 at 23:15:12.

Topic: The One Word Game
Subject: Even I got that one. Jeez!


median

Posted on 2008-01-18 at 23:12:52.

Topic: Age of Worms Main thread
Subject: While outside ...


He pushed himself off the post, nodding as if having come to a serious decision. He would watch those who exited the establishment to see if he could speak with the story-teller and learn more of local lore. He seemed a friendly sort, if not a bit too forceful. The prestige of his Temple adding such an artifact to their coffers and history would be immense ...

But Brahm knew that he was simply not capable of such an undertaking alone. Would the story-teller allow him to accompany them? He could but ask. And if not, Brahm was sure the tale that had just been told would have interested others, likely for various reasons, some not so altruistic as his own. The Warmth of Pelor flowed through his body, a sudden calmness, as if being lowered into a warm bath after a strenuous workout. Yes, he would be ready for opportunity, if it presented itself. Valor and value sometimes come to one who actively seeks neither ...

Posted on 2008-01-17 at 17:08:33.
Edited on 2008-01-18 at 04:56:20 by Dwibius

 


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