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You are here: Home --> Forum Home --> Recent posts by CyrDraconis
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Topic: What game do you own the most books for...
Subject: What game do you own the most books for...


...that you never actually play? Whether it's a 'just collecting', 'haven't played in ages', 'can't find a group', whatever.


Me, it's Modiphius' Star Trek Adventures. After I posted the last thread about Trek games, I was able to get a good deal on most of the books; I think the only things I'm missing are the Player's/GM's Guides, the Klingon core book, and the Disco sourcebook; and I'm not too broken up about missing those. Even scored the tricorder collector's set!


Got to thinking about it because Modiphius announced STA 2E recently, supposedly back-compatible with all the 1E books, but they've already previewed a couple pretty significant mechanical changes and I'm wondering how the conversion is meant to work. Surely they'll get to that in later previews.



Posted on 2024-04-21 at 18:37:11.

Topic: Miniature Painting
Subject: ^


So many tabletop games. Such a big pile of unpainted shame.


Right now I'm working on some Warhammer 40K models. I've built a few crews for the Kill Team skirmish game over the years, and the new edition's drop with PDF rules and stat cards convinced me to take the plunge and actually turn a couple of them into full-game armies. Decided to do my Necrons in blue and gold, homaging the old WHFantasy Tomb Kings. Since, y'know, Necrons are just Tomb Kings In Space.


Going to take a break after the current squad of 40K dudes and shift gears to I'm not sure what. Maybe a lance out of the...uh...two companies of Battletech mechs I have still in the boxes.



Posted on 2023-12-24 at 12:23:03.

Topic: Star Trek, and thoughts on narrative games...
Subject: ^


Fair points all, TCatt. And I've read a lot of the Trek games here over the years.


Another thing I think is interesting, since you mentioned it in your third paragraph; I was reading a discussion on...I want to say the ST:Adventures Reddit, on the pros and cons of NPC versus PC captain. My original kneejerk reaction was NPC captain all the way, but I've been ruminating on it - the thought of course being so that one player doesn't hare off and start expecting everyone else to follow orders. I realized that's an awfully quick assumption that someone's going to go off the rails, and really, if an NPC is the captain the players might also start expecting to be railroaded and/or being hand-held through the GM's special-snowflake story.


It's a weird balance that I'm having to think a surprising amount about. There's another game, the Sunless Skies tie-in, that explicitly sets up that the ship's captain is - R.A.W. - both not one of the PCs and actually out of commission in the narrative to avoid both 'player power trip' and 'relying on GM handholding', and the more I think about about it the weirder that particular solution is. Not necessarily wrong, just weird.


That ramble aside, guess I just have to knock their 'winning' mindset down a peg, I suppose; that's pretty much all going to be off-table discussion. Frankly I was a little surprised that there was as much interest in this from a relatively munchkin-y group, haha. And heck, if there's any life left in this place might try some episodes for playtest.



Posted on 2023-11-15 at 15:31:32.

Topic: Star Trek, and thoughts on narrative games...
Subject: Star Trek, and thoughts on narrative games...


Hi folks, long time no post. I guess this counts as a survey!

I've been off and on noodling about with the idea of a Star Trek game with some friends offline, and I'm trying to figure out how to handle a few things before polling the group and even picking things like system and era. By its nature, a Trek game will be way more narratively-driven, whether I use a rules-lite system like Far Trek or take the dive into the Modiphius 2d20 Trek.

I've played in a couple narrative-style games, but I've never GM'ed one. The friends I'm looking at playing with are 100% used to D&D style loot- and reward-based systems, with a distinct tendancy to turn into min-maxing murderhoboes with a taste for Shenanigans. At the same time, the interest is there, I'm just not sure how long a game will hold together with the group.


That said, any general advice for running narrative-type games, broadly speaking? For Trek games in general? Anything specific to online versus face-to-face play? Obviously there will be OOC discussion and setting of expectations, but I guess I'm also looking for ways to nudge them in-game. Conditioning them away from the loot-goblin mindset, if you will.

I have a couple general episode concepts in mind already, even though I'm not even in the chicken-scratch stage, and I know I want to limit the scope of things for a while. Small ship, mid-tier crew so players are neither top of the heap nor face in the crowd, and I could lean on narrative control without being too railroady.

Thoughts?



Posted on 2023-11-08 at 18:22:42.

Topic: D&D Honor Among Thieves, the Movie
Subject: ^


Did go see it, it was...not awful. A perfectly mediocre fantasy adventure flick with just enough veneer on it to make it sit under the D&D banner. At least they actually put it in one of the published settings this time, yet also avoided doing a massive LOTR-style lore dump at the start of it; the veneer was thin enough that the name drops and monster appearances were sufficient. The characters and plot were nothing special and the pacing was all over the place, but at least it kept moving. Rating...I have come out of longer movies far less entertained, so it's acceptably average as is.


I did catch the easter egg with the kids from the 80s cartoon in the arena cell, that was a snort.


Will say I read something after the fact that makes it a lot funnier though. The plot is paper-thin, the characters are cardboard cutouts, the dialogue is witty quip after witty quip, there wasn't a plot twist I couldn't call, and a lot of the humor was very sort of meta. So...is this movie what's going on in the imaginations of whoever is at their game table? 'cause that explains a lot.


Watch this one with die rolls in mind, it gets way more amusing.



Posted on 2023-04-20 at 16:21:28.

Topic: Site dead?
Subject: ^


Boy, I had no idea there was so much drama around the OGL stuff. Heard about it from one of the geek/toy reviewer YT channels I watch. Cripes.

Posted on 2023-01-18 at 18:16:18.

Topic: Free RPG Day 2022!
Subject: Free RPG Day 2022!


...I didn't even realize today was Free RPG Day, I just stopped in my FLGS to pick up an order!


It's actually been years since I sat down at an actual tabletop game, between store closings and pandemic stuff, but I will always take reading material. It was pretty late when I stopped by my local, so the table was pretty thin, but I still snagged a decent handful: 5E Three-Wizard Conundrum and DCC Danger In The Air modules, always good to pick apart; the one-page A Familiar Problem 'cause it's one page and looked cute; and speaking of animals, Root is one of my favourite board games and I didn't even know they had an RPG - looks similar mechanically to a couple other rules-lite things I have files for.


Anyone else grab anything good?



Posted on 2022-06-25 at 23:55:15.
Edited on 2022-06-26 at 00:01:19 by CyrDraconis

Topic: Site dead?
Subject:


-----
* glares at Olan in brainwashed half-elf *
-----
Hey, I occasionally resemble that remark!

Posted on 2022-06-12 at 10:33:04.

Topic: A new board game of our namesake tavern!
Subject: Re:


Huh, might have to check that out. I enjoyed RDI (though when I last played there were quite fewer expansions), but I wasn't so big a fan of Battle For Greyport or whichever the co-op game was.

Posted on 2021-12-07 at 18:15:08.

Topic: [Video Games] Wildermyth
Subject: [Video Games] Wildermyth


Been watching a few different playthroughs of a game called "Wildermyth" on the ol' youtubes - although the mechanics are obviously different, it gives me a very vintage D&D vibe. Stumpt's playthrough is one of the playthroughs with a little more of a lighthearted vibe in the multiplayer, which was what really kicked me in the 'old D&D' feels. Definitely a game I'm keeping an eye on for eventual purchase.


 


Ed. finally got the link working



Posted on 2021-10-01 at 23:20:14.
Edited on 2021-10-01 at 23:27:00 by CyrDraconis

Topic: Wow, such tumbleweeds
Subject: *kicks tumbleweed*


Not worth putting a thread up, but I'm still alive. Been slowly reading through the back catalog of Star Trek games! Unfortunately, the whole "is the site dead" tends to be a self-fulfilling prophecy sometimes - people see little activity, shrug, and move on. I for one still remember the heydays of the chat and mayhem freeform threads, and am glad the whole place hasn't moved to Discord/Reddit/Facebook/etc. like so many others.

Posted on 2021-04-22 at 22:38:14.

Topic: Bug Reports!
Subject: Certificate?


From an infrequent visitor: was cleaning up bookmarks and noticed this site isn't https. I tried switching it in the URL; Firefox threw a certificate-expired error that said it expired in 2017; continuing through redirected me to a 404 page on Olan's Homebrew Dad blog.

ETAdd: I may have missed this by years, but when did the site go from rdinn.net to rdinn.net?

Posted on 2020-04-07 at 21:05:56.
Edited on 2020-04-07 at 21:07:06 by CyrDraconis

Topic: Here and there...
Subject: Then, 2019


Okay, so this is an every-other-year thing, apparently. Still not dead. Still remember my password.



Posted on 2019-07-20 at 17:57:55.

Topic: Here and there...
Subject: Aaaand 2017.


...yearly not-dead post, right. Still around, still reading even if my last post was...okay, technically, it's almost eleven months ago and not a year. At least I remembered my password this time.

Might go dredge up my Mazes & Minotaurs thread, see if anyone's interested again. Summer schedule was way too nuts for any kind of regular game, and haven't been able to get into anything in meatspace either.

Posted on 2017-09-30 at 20:04:21.

Topic: Mazes & Minotaurs - Interest Check
Subject: Mazes & Minotaurs - Interest Check


And now for something completely different.

Seven months or so ago, I posted my occasional 'not dead, still reading' note. I still haven't had any luck with a face-to-face tabletop group at any of my FLGS options because of scheduling and other weirdness, so maybe it's time for me to try my hand on the boards again.

What I have in mind is something a little different, kind of easing back into the RPG scene myself, and at the same time throwing out something that a lot of people may not have heard of.

Mazes & Minotaurs is a freebie retro ruleset that the author wrote to essentially ask and answer "what would The First RPG be like if the authors liked the Odyssey and Jason & the Argonauts more than Lord of the Rings and Conan". I think it's a pretty spiffy system, with some oldschool charm and (even built-in) oldschool flaws. The authors have actually put out two 'editions', equivalent to OD&D and AD&D, multiple supplements, and have done a lot of meta-worldbuilding as well - the rules are full of reference to this alternate universe's versions of magazines, controversies, conventions, the works. It's fairly rules-light, at least the 'original' edition, which I think is an asset for a PBP/chat game; and of course free to download.

The sketch plan is (hopefully) a few short, episodic, sort of drop-in-drop-out adventures, initially based around the random generators in the rules. I have some frameworks already rolled up, just need to flesh them out.

Mechanically, I'd want to focus on the Original Edition rules found here, plus its associated Errata first, for an adventure or two before delving into any of the supplements.

Given board traffic, maybe PbP is better than chat for a -game-, but I wouldn't mind doing chat sessions if people are available, or for briefings and character generation and that kind of thing. On the boards, I'd shoot for the 'slow' one post per week required/more if everyone's on the ball standard.

So. With things like this in mind:
https://www.youtube.com/watch?v=tPUImyNf64w&list=PLUlxGSeIx8osPzR4J_j8jSueqbGRsQh9M

https://www.youtube.com/watch?v=p5uzwh4pLmQ

https://www.youtube.com/watch?v=IopYAEDa6uU

Bronze swords, sandals, capricious gods, mythic feats and deeds...anyone game?

Posted on 2016-11-16 at 18:49:12.
Edited on 2016-11-16 at 18:49:35 by CyrDraconis

Topic: Here and there...
Subject: Here and there...


I was going to make a joke about my yearly 'not dead' thread...but my last post in here was over two years ago.

Ah well, still not dead. Though perhaps it says something that my bookmark for this site is still labelled 'Dragonforum v0.7'...

So yeah, still around, though my tabletop time's been nonexistant of late; was involved with a 5E game last year, and I quite enjoy the system depite initial misgivings, but that folded when the FLGS in question closed. Scheduling has been problematic for other RPG night in the area, alas, so maybe I'll take another stab at online PBP. As seems to be my usual, I have ideas but little plan on how to implement.

At any rate, see y'all around.

Posted on 2016-04-17 at 10:39:19.

Topic: Tumbleweeds, again
Subject: Posts


Fence-, gate-, or lamp-?

Posted on 2015-02-20 at 18:50:22.

Topic: Ads on the Inn?
Subject: At least it's relevant...


Certainly beats some of the other ones I've seen. On another site, I always wonder what catheters, spa giftcards, and dubious pharmaceuticals have to do with Star Trek...

Posted on 2014-09-06 at 00:17:40.

Topic: Has anyone looked into D&D 5?
Subject: Ish?


Eh, I'll at least check out the freebie. I do find the staggered releases on the core books are a little odd.

I dunno, I've just been on a rules-light bent for years. 3.x started okay but bogged down really quickly for me; 4E made a fine miniatures game but a lousy RPG...just my opinion, of course.

Posted on 2014-06-14 at 01:16:36.

Topic: The Hobbit
Subject: 2013 - Desolation of Smaug


Nudging this thread, since I saw Desolation of Smaug today.

In summary, quite enjoyed it - I think it flowed well from the first movie, and is doing pretty good at keeping its internal continuity straight. I'll hang onto my spoilery thoughts for a bit, but I will say that Benedict Cumberbach as Smaug is glorious.

Posted on 2013-12-15 at 22:27:48.

Topic: There and about again
Subject: There and about again


To paraphrase a certain hobbit's book titles, anyway.

Greetings, all. Been in and out for a while, mostly lurking again. Timing's going to allow me to be a little more active again, so maybe I'll try to whip up a game.

Posted on 2013-06-30 at 04:00:29.

Topic: Pacific Rim
Subject: Pacific Rim


...hits theaters on the 12th, anyone else looking forward to? Personally, I'm really jazzed. Trailers and clips are all over Youtube for the searching.

I posted this on another message board's discussion of the movie, and it still is absolutely true:

'Part of why I'm so excited for this movie finally came to me - at least, in coherent words.

It's not an adaptation.
It's not a remake.
It's not a prequel, sequel, or interlude.

It's an original canon, in a genre that hasn't been big in Hollywood in many years.

I hope it hits the box office like a Jaeger's cargo ship.'

Posted on 2013-06-30 at 03:52:20.
Edited on 2013-06-30 at 03:52:56 by CyrDraconis

Topic: Bored!
Subject: ...board?


*gives a 2x4*

Posted on 2012-11-09 at 17:34:44.

Topic: Totally Random Thoughts
Subject: .


Any man that needs a reminder not to take themselves too seriously need only look to the mirror...

...while brushing and flossing.

Posted on 2012-05-28 at 03:14:39.

Topic: Tumbleweeds, again
Subject: ...and change


3.1415926354...&c.?

Posted on 2012-05-22 at 01:39:03.

 
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