Good thing you remembered the Staff, was wondering how long it was going to take for you to do so HeHeHe.
But Keeper I hate to ruin the rest of your posts but you do not have your double axes in hand as they never returned to you and are still laying beyond the wall. Below is the actual description of how they work.
Remember they were blocked by the Ice wall on thier return path and did not reach you to catch.
Also before you ask Sneaky yes your shield is still frozen within the wall for at least 2 more rounds.
Brianna the rooms height is roughly 65 feet and the globe is floating at about 50-55 feet off the ground.
Hammer +3, (Axes +2) Dwarven Thrower: This appears to be a standard hammer +2/axes +2. In the hands of a dwarven fighter who knows the appropriate command word, its full potential is realized. In addition to the +3/+2 bonus, the hammer/axes has the following characteristics:
The hammer/axes have a 180-foot range and will return to its wielder's hand like a boomerang. It has a +3(+2 for the Axes) bonus to attack and damage rolls. When hurled, the hammer inflicts double damage against all opponents except giants (including ogres, ogre magi, trolls, and ettins). Against giants it causes triple damage (plus the bonus of +3).
You cannot heal everyone with the Staff as listed in its description below.
Staff of Curing: This device can cure disease, cure blindness, cure wounds ( 3d6+3 hit points), or cure insanity. Each function drains one charge. The device can bi used once per day on any person (dwarf,elf,gnome,half-elf, halfling included), and no function may be employed more than twice per day(i.e., the staff can function only eight times during a 24-hour period). It can be recharged.
So you can only use its cure function 2 times and only 1 per person.
So look at who needs the two spells the most and let me know.
I will remove 2 of its remaining 18 charges once you let me know.
Copyright 1999 TSR Inc.
Posted on 2008-10-28 at 02:44:38.
Edited on 2008-10-28 at 02:46:13 by TannTalas
Editted a bunch of posts to add healing and change from axes to dwarven throwers.
Posted on 2008-10-28 at 03:23:15.
Edited on 2008-10-28 at 03:44:29 by Keeper of Dragons
Brianna Not Dragon Mistress Karma: 105/32 2282 Posts
What did I miss how did we all get healed? Also Haila does not show up as completely healed.
Posted on 2008-10-28 at 04:17:22.
Edited on 2008-10-28 at 04:17:39 by Brianna
Reralae Dreamer of Bladesong Karma: 142/12 2506 Posts
I expressed my feelings regarding the whole 'reflection' plan, but I need to know if there was a situation that occurred before in this campaign with similar circumstances, where a magic ray was attempted to be reflected with a mirror or similar shiny surface. If that event was successful, I'll edit my post accordingly...
Posted on 2008-10-28 at 19:40:24.
Edited on 2008-10-28 at 19:41:01 by Reralae
Ok due to personal reasons relating to the Game Reralae has dropped the role of Haila and wishes everyone the best. Sorry to see you go young one you will be missed.
But her timing, truth be told with no offense intended towards Reralae, could not be better as we can now welcome back as Haila....Cdnflirt!!
I’m sure you all remember her first run as Haila so lets welcome her back home w/open arms.
Flirt I have replaced Reralae’s name with yours on the player list, character sheet, and allowed you access to the game to post. So once you feel caught up please feel free to jump right in and start posting once again.
Welcome home kiddo.
Also I have posted a recruitment thread asking for a new Divot as Sneaky1 is leaving us soon keep fingers crossed we get a good RPer.
Posted on 2008-11-05 at 20:30:30.
Edited on 2008-11-05 at 20:31:50 by TannTalas
Thanks for filling my spot for me while I was gone.
As for YeOlde, thanks for the welcome back I can't wait to start rp'ing again. It's all falling into place perfectly. I just wish money was too! I'll take a look at the character sheet, and then read up on the last 10 pages or so of posts, see what I can find. It's so exciting to be back in the game