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TannTalas
Trilogy Master
RDI Staff
Karma: 181/119
6817 Posts


Ok Then

I'll hold off on any update post till we see if Skye posts an answer to your question YeOlde. If not, then next Sunday I'll NPC her and we will get rolling once more.

Good start post YeOlde knew I could count on ya


Posted on 2011-07-10 at 04:13:25.

TannTalas
Trilogy Master
RDI Staff
Karma: 181/119
6817 Posts


Spells Needed by me from you....

Ok Still waiting on new spells as follows below, of course if anyone wants to change any of your spells waiting on that too.

Cor: 1, 6th LvL Spell.

Haila: 1, 1st Lvl Spell / 1, 4th LvL Spell

Sirene: MAGE SPELLS: 2, 1st LvL Spells / 4, 5th LvL Spells / 1, 6th LvL Spell DRUID SPELLS: 1, 4th LvL Spell.

Ulthok: 1, 1st LvL Spell / 2, 5th LvL Spells.


Posted on 2011-07-10 at 21:23:24.

Odyson
PUN-dit
Karma: 158/25
6326 Posts


They went thata way.

Okay gang, are we going to travel down and the try the tunnel or are we going try to get across the chasm? My choice of spells would be different depending on which way we travel.

So????????????????????????????????????????


Posted on 2011-07-10 at 23:42:09.

YeOlde
Forever ♥
Karma: 86/11
1538 Posts


Votes...

my vote would be the tunnel... better control over handling things coming at us... and we still dont have a good plan for getting through all the nasties between us and our destination.



Posted on 2011-07-11 at 00:19:43.

Odyson
PUN-dit
Karma: 158/25
6326 Posts


Choices.....

Although well intentioned my choices are usually wrong.
With being said, I'd choose the tunnel too.


Posted on 2011-07-11 at 02:02:02.

Keeper of Dragons
Devil's Advocate
Karma: 59/18
2581 Posts


spell

I will take wind walk just in case we deceide to cross the chasm


Posted on 2011-07-11 at 02:36:05.

Celeste
Hippy-snapper!
Karma: 138/3
1049 Posts


Watch out! She's now an actual Druid!

Soo.... new spells. I gotta let you know, Tann, that I'll probably be switching this up from time to time. You know, because 'Call Lightening' probably wouldn't work very well underground.
1st Level (8 ): Create Water (2x), Cure Light Wounds, Entangle (3x), Faerie Fire (2x)
2nd Level (8 ): Fire Trap, Barkskin (2x), Obscurement, Charm Person or Mammel(2x), Produce Flame (2x)
3rd Level (7): Plant Growth (2x), Summon Insects (4x), Pyrotechnics
4th Level (5): Animal Summoning I, Neutralize Poison (2x), Hold Plant, Speak With Plants,
5th Level (2): Animal Growth, Wall of Fire
6th Level (2): Fire Seeds, Conjure Fire Elemental


ADDED SPELLS... A little lite on healing hmmmm


Posted on 2011-07-11 at 15:01:50.
Edited on 2011-07-12 at 04:03:00 by TannTalas

Celeste
Hippy-snapper!
Karma: 138/3
1049 Posts


Heal Light

I am not a band-aid! I am a druid! The theory is, if you kill them before they hurt you, then you don't need to be healed! ^_^

Remind me to stop in at the next town a pick up some healing potions.

But on that note, I did fix it a little so there is a 'couple' of more healing spells. I wish there was one for 3rd level ~ I had a heck of a time deciding what to put there, and I wouldn't mind switching some of my list out for some healing magic.

1st Level (8 ): Create Water, Cure Light Wounds(2x), Entangle (3x), Faerie Fire (2x)
2nd Level (8 ): Fire Trap, Barkskin (2x), Obscurement, Charm Person or Mammel(2x), Produce Flame (2x)
3rd Level (7): Plant Growth (2x), Summon Insects (4x), Pyrotechnics
4th Level (5): Animal Summoning I, Neutralize Poison (2x), Hold Plant, Speak With Plants,
5th Level (2): Animal Growth, Wall of Fire
6th Level (2): Heal, Conjure Fire Elemental



Posted on 2011-07-12 at 14:11:25.

Keeper of Dragons
Devil's Advocate
Karma: 59/18
2581 Posts


healing

Just have enough healing to keep Cor alive and we should be good. He is heavy on healing.


Posted on 2011-07-12 at 14:28:00.

Celeste
Hippy-snapper!
Karma: 138/3
1049 Posts


its all good

you'll be alright, Keeper. That's why Cynil has a 6th level Heal spell!

And why she isn't the only one with healing magic! Hooray!


Posted on 2011-07-12 at 14:50:33.
Edited on 2011-07-12 at 14:51:04 by Celeste

Odyson
PUN-dit
Karma: 158/25
6326 Posts


Spell choices..... Tunnel.

Here's my spell choice, pending the group taking the tunnel. If we decide to try and bridge the gap and travel above groung I'll want to make some changes.

SPELLS MEMORIZED
Level 1: Burning Hands / Chill Touch x2 / Magic Missile x2 / Detect Magic x2 / Shocking Grasp.
Level 2: Spectral Hand / Melf's Acid Arrow x4 / Mirror Image / Rope Trick / Fireball.
Level 3: Dispel Magic x2 / Hold Person / Lighting Bolt x4 / Vampiric Touch.
Level 4: Monster Summoning 2 / Polymorph Self x2
Level 5: Cone of Cold x2 / Summon Shadow


Posted on 2011-07-12 at 17:06:52.

TannTalas
Trilogy Master
RDI Staff
Karma: 181/119
6817 Posts


Starting to worry

Two posts in almost two weeks i'm starting to wonder if anybody still wants to play. Sooo where are all those posts I'm told are coming its Thursday, Sunday's coming soon.


Posted on 2011-07-15 at 00:49:27.

Odyson
PUN-dit
Karma: 158/25
6326 Posts


I'll get something rolling.

Well, I've been waiting on Skye to take human form and tell us about the tunnel so we can decide to try that way.

But I guess I should do a grateful post to those that heal Ulthok. Time for "Filler".


Posted on 2011-07-15 at 01:02:00.

Celeste
Hippy-snapper!
Karma: 138/3
1049 Posts


well

*looks up towards at the last dozen or so Q&A posts* I had been under the impression that you were going to post a second DM post before everyone else got there posts in. So.... I've kinda been waiting on you, Tann. But, I guess I misunderstood, so I'll get an update in for you before Sunday.


Posted on 2011-07-15 at 14:08:02.
Edited on 2011-07-15 at 15:49:23 by Celeste

TannTalas
Trilogy Master
RDI Staff
Karma: 181/119
6817 Posts


Ok My Bad

I was going to but then I heard from Skye telling me she was still in and would post on that so I decided not to update as stated above. If she has not posted such by Sunday night I will do so and move the party forward to a place easy for all to post..... Hopefully .


Posted on 2011-07-15 at 22:57:13.

   
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