Well, I half expected all paths to lead to that tomb room, guess not. SO what do we do now?
*Detect magic so that everything glows?
*Obviously start by looking for secret doors and such
*Should we toss in a coin?
*Should we just try to stir the pot?
*Should we try to remove a coin? I would think not until one of the other things is tried. Is there a way to remove a coin without stinking your arm in the well? Is there a mage-hand kind of cantrip?
I'd say we need to start by tossing a coin into the fountain. We should have each person ready to cast one of the coin we found into the fountain. Those two statues in the hall are most likely guards, maybe stone gollums. Cor is our leader so he should toss the first one. Sirene and Cor have high Wisdom so they should figure by the high count of coins in the fountain that it a one way thing, coins go in but they don't come out.
Ulthok on the other hand has the lowest wisdom so he may want to grab some.
Posted on 2016-06-30 at 20:57:26.
Edited on 2016-07-02 at 09:55:32 by Odyson
I didn't get my thoughts posted to Q&A this week about trying the third door too. If we see all three halls then we can figure if they are individual or linked. Like we found the coins that can be used in the fountain we may find something to use in the box room from room three.
Tann like puzzles and there may be more to this than what first appears.
Made me have to go back and modify my post a bit lol. Ok as I said in the OOC if after Aliya's failure at levitation the party decides to investigate further feel free to backpost as such and we will go from there. Good posting everyone a Happy 4th
1. Did your post cross paths with the one about the levitate spell? Was it taken into account? What happened to it?
2. When you say "gazing upwards" - does that refer to us or to the statues? Do the statues gaze up? Also, (Question #3, I never said I could count) do the statues each have three weapons, or are they armed with different weapons of the various types?
Well 10 statues and 10 boxes. We need to search this room but be careful. We haven't activated anything yet. Try to see if all the statues appear to be males. Remember there are 10 of them and seven of us, so if we start a battle we are out numbered to start.
Check the bones to see if we can tell what try of creatures they were.
Again the time distortions in the halls is telling us something but what is it?
Remember in Drow Mountain time was also distorted. Could be similar magic.