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You are here: Home --> Forum Home --> General Forum --> Recruitment Threads --> Firefly Serenity reboot
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    Messages in Firefly Serenity reboot
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The Tired
RDI Staff
Karma: 291/33
6347 Posts

and we are a go

Destiny is in flight again. Characters and such will follow soon. Let me know if there is info on your character you do not want shared.

Posted on 2019-07-11 at 11:32:21.
Edited on 2019-07-11 at 11:32:49 by Alacrity

The Tired
RDI Staff
Karma: 291/33
6347 Posts

posting schedule

I will look to post every 2nd Thursday, with Friday being my backup if running behind. Feel free to post anytime within the timeframe.

Posted on 2019-07-11 at 11:35:09.

Nomad D2
RDI Fixture
Karma: 48/5
2461 Posts


Ok, so I need some help getting Alexander Castlebrandt up to speed.  I have a good background story and assets and complications.  


But the 48 points  mentioned - is that just for attributes?  Or attributes and skills?  

Posted on 2019-07-15 at 13:00:47.

The Tired
RDI Staff
Karma: 291/33
6347 Posts


48 is for attributes 

76 is for skills 

Posted on 2019-07-15 at 13:05:19.

Nomad D2
RDI Fixture
Karma: 48/5
2461 Posts


Got your message back about the time I posted this.  I just didn't want to keep delaying things!

Posted on 2019-07-15 at 13:06:25.

Nomad D2
RDI Fixture
Karma: 48/5
2461 Posts

So, below are my first thoughts for skills.  At the moment I think it adds up to 68 points out of the allowed 76.  If I'm doing it right.  The way it is listed (templating made more sense in WORD) is the number after the skill is the dice (d6, etc...) and the last number is what I think it is costing me in points.  Am I doing it right?  

A few thoughts: 

1.  He isn't a fighter at all.  You also said don't worry about guns.  I figured as a smuggler he has held a gun, but not much more.  So it is low. 

2.  I'm sort of lost on the pilot skills.  This should be his chief "smuggler skill" - along with knowledge of old objects, I guess.  But which sub-categories fit best?  

3.  As I mentioned in the previus message, can you have points in a generic category but not any subcategory?  Like medical or perception generically?  


Suggestions are very welcome.


Skills (76 total points) Points Cost
*Athletics – Dodge, d6 6
*Guns - d2 2
*Knowledge – d6 6
     Philosophy d12 6
     Earth that was Antiquity d12 6
*Linguist – d6 6
*Influence – d4 4
*Linguist – d6 6
Old Earth langauges d10 4
*Pilot d6 (d2 Free) 4
      Navigation d10 4
      Transports d10 4
*Planetary vehicles d2 (Free)
*Medical d4 4
*Perception d6 6


Also, do we worry about posessions?   I didn't see anything in your generic "firefly" post on that.   If we do it I'm sure I can get Tann to help with that.  

Posted on 2019-07-15 at 14:46:39.

Trilogy Master
RDI Staff
Karma: 180/119
6555 Posts


Not sure this will help but here is my characters finished skill list. My Melee Weapon Combat skill is my only skill without a sub-catagory so yes you don't have to have sub-catagory.

Athletics d6
*Dodge d8
Mechanical Engineering d6
*Create Replacement Parts d12
*Repair d12
*Rewire and Reroute Electrical d10
Planetary Vehicles d6
*Ground Vehicle Repair d8
Guns d6
*Repair d8
*Pistol d12
Melee Weapon Combat d6
Unarmed Combat d6
*Brawling d12+d2
Pilot d2

Posted on 2019-07-15 at 16:09:06.

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