Topic: Peradyse Lost Subject: A question
After taking his seat, he does not rise as the other does at female arrives at the table. He has given up that life in exchange for the one he now leads. He does provided the female with a respectful nod.
Xuor starts in a soft voice barely audible to the others with “I am Xuot … just a simple hunter…. a woodsman…. a taur'ohtar in the words of my people.” This is true although he leaves out that he sometimes hunts marauding giants or rampaging orcs and the word he uses also means ranger. “Draug here is my companion and partner and not a familiar.” He simile at the mention of the name since draug was his word for wolf. The naming was part of a private joke. Looking around he adds, “What is it that you believe will occur?”
A freshly healed cut is still visible on Xuor’s face. It has started fade but was clearly made by a blade. Those observant would notice that there are no loose items or uncovered pieces of metal. Every item on him was of superior quality. The outline of a signet ring beneath the gloves can be seen. The two quivers filled with arrows stood out. His habit of constantly taking in everything around also stood out.
He takes a sip of his drink before lowering so that the wolf could take a sip if it had a desire for a drink.
Posted on 2006-11-06 at 03:38:19.
Edited on 2006-11-06 at 03:42:14 by greenleaf
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Topic: Cerebral Paradox - Cyberpunk 2020 Subject: Fine
At least I won't die alone. Let Spif lead the way!
Posted on 2006-11-06 at 02:30:41.
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Topic: RDINN Feature Updates/ Suggestions/ Bugs Subject: logouts
Noticed that the last time I click on logout, the page still show me as being online.
Posted on 2006-11-05 at 05:16:48.
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Topic: Add On Story. Fill in 3 words! Subject: ,,
Allergy to small
Posted on 2006-11-05 at 05:12:28.
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Topic: Cerebral Paradox - Mature Content Subject: Yes, a good day to die!
Croaker had said "Now Firewind your role in this is very important for as a Medic I'm hoping you may know how to whip up something to knock Mery Deth out cold to make her easier to transport. Once Spiff has hopefully used his skills at persuasion to have gotten a lot of the Wild Things out hunting for us somewhere other then where we really are. BullsEye, and myself use the Silenced SMG’s from the cops and Coyote using Preacher’s Silenced SMG move into the building and extract you guys and Mery Deth. While we are doing this Spiff and Peacekeeper take out any guards around her and Firewind drugs her so that once we get there we throw her over a shoulder and head out of the building. With Preacher just around the corner in the van with the engine running waiting for us to make it out, once we are all hopefully safe in the van with Mery Deth off we go."
He wanted Firewind and Peacekeeper to act as Spif's bodyguards to deliver a message. Not a great plan, but at least it was a plan. Firewind would definitely remember to personally thank DigitalScribe for getting him involved with this. He did not like it, but his drive to always succeed forced him on. "Croaker, as I have told you I am a doctor not a gunslinger. I have reservations about administering drugs in the manner you describe. I have nothing better to offer."
>Frirewind then took the time to adjust his sidearm in the manner suggested to him by his firearm mentor, a rather infamous solo called the Sandman. Looking at Spif, he smiled and said "The name is Firewind."
Posted on 2006-11-05 at 04:47:58.
Edited on 2006-11-05 at 05:01:51 by greenleaf
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Topic: Peradyse Lost Subject: A signal
The wolf and Xuor are part of a trained team. In one sense, it could be said that Xuor had trained the wolf because it could respond to simple verbal commands and their equivalent hand signals. In another sense, it could be said that the wolf had trained Xuor to appreciate its reactions and instincts and responded to certain instances of its behavior. Something seemed to pass between the wolf and the person who now beckoned That there was no hostile reaction from the wolf was a good sign.
Taking note of everything in the room before moving, he walked as directly as possible to the table that held that person. Xuor wore no armor but he knew that the greatsword and composite longbow he carried probably gave away his line of work. With the wold at his side, he approached with quick sure strides as if he knew what he was expected.
Posted on 2006-11-04 at 06:20:33.
Edited on 2006-11-04 at 06:49:57 by greenleaf
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Topic: Add On Story. Fill in 3 words! Subject: ..
a witch on ...
Posted on 2006-11-03 at 22:32:53.
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Topic: Peradyse Lost Subject: Xuor
Something had drawn him here out of the forest. Xuor is normally a loner traveling with a large grey wolf as his only companion. He is an elf with silver shoulder length hair and amber eyes wearing a hooded cloak of neutral gray cloth, a grey wide brimmed hat, a light grey shirt , and a dark grey jacket. He decides that the inn is a likely place to wait
Entering the inn with the wolf at his side, he looks around for an empty table.
Posted on 2006-11-03 at 22:26:04.
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Topic: Cerebral Paradox - Cyberpunk 2020 Subject: Hey GM
What is the difference with
Sedative (BOD 25 Save vs. Unconscious) 15
Is there something in the bag of tricks that can be used?
Posted on 2006-11-03 at 21:41:23.
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Topic: Cerebral Paradox - Cyberpunk 2020 Subject: Just read it
Will post in a day or so. Under the weather right now
Posted on 2006-11-03 at 06:28:18.
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Topic: Cerebral Paradox - Cyberpunk 2020 Subject: Yes
It is a good day to die!!!!
Posted on 2006-11-01 at 02:17:55.
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Topic: The Chakran Portal - Q/A Subject: Thought the sheet would be adjusted to reflect
HP is now 53
Blacksmithing as the exra skill
+2 on any crafting skill
Skill check for heal we be 14
Do you need a list of spells?
Posted on 2006-10-28 at 00:14:50.
Edited on 2006-10-28 at 00:15:58 by greenleaf
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Topic: The Chakran Portal - an Adventure in Audalis Subject: Grand Library
Geimiedefher started his day as usual in prayer to the Master Mason, Gamultindar. The Ageless Craftsman provided him with the strengths and skills to continue. His mission as a member of the Runemasters was to be the line defense against demons and elemental creatures that slumber within the earth's core. This group of clerics did this by keeping the Khordaldrum lore and knowledge alive. Today he would spend much time researching siege warfare, one of his many interests. The building of war machines fascinated him and he spent an inordinate amount of time in the library.
Today something unusual had happened. He had a visitor in the Grand Library who dropped a letter in front of him. The seal belonged to his friend Guland. He paused and read the messag. It said:
My dear Friend,
I have some urgent business that I want you to help me with. I need your knowledge and expertise to aid me in a certain matter. Can't write more now. Visit me tomorrow morning.
Best Regards,
Guland
Considering the request, Geimiedefher decided that he was obligated to assist. At any rate it gave him a reason to go see a friend. This was probably why Guland has asked for his help. There were many others with his skills. Besides, too much time spent in research was bad for a person. A request from a friend was as good a reason for taking time off from the Grand Library as the search for lost artifacts. He would see his friend in the morning.
Posted on 2006-10-28 at 00:09:07.
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Topic: Cerebral Paradox - Mature Content Subject: Something worng.
Firewind with a smile explained “Spiff, The origin of the handshake comes from medieval Europe, when knights would extend their hands to each other as a demonstration that each did not possess weapons in their hands. It is obvious that this is not the case here. I am sure you understand!” Ensuring that the safety was off his weapon, Firewind continued with “At any rate you have a bit of guts. There seems to be a bit too much information floating around. What do the Wild Things know and what do we know about them? Has DigitalScribe got his fingers in this still?”
He watched as Coyote drew and readied a weapon. Lots of guts there too. The problem with this so far seemed to be plenty of guts and not much brains. DigitalScribe had gotten him into this. If he survived, Firewind might need to show his gratitude personally.
Posted on 2006-10-22 at 05:07:36.
Edited on 2006-10-22 at 05:08:51 by greenleaf
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Topic: Cerebral Paradox - Mature Content Subject: Plan C or is it D, maybe E?
As usual, it seemed that plans were falling apart as soon as they were pieced together. Croaker no sooner escorted these two into the van when he drew weapons on them. The reception Firewind had gotten at his initial meeting with the group had seemed relatively cool at the time. Now, after watching how the group treated others, it seemed more like a group hug. This group had a definite tendency toward violence.
One of the new guys claimed that he had copies of the blueprints for the building which contained Merry Deth. Firewind wasn’t sure that he could trust this one and he would definitely avoid having one of these two behind him. It seemed that in the process of obtaining information the element of surprise may have been compromised. Turning to Croaker, Firewind said “This guy said something about ‘his girl’ bringing Merry Deth to him. What did he mean by that?”
Posted on 2006-10-20 at 19:59:55.
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Topic: Cerebral Paradox - Cyberpunk 2020 Subject: Yeah
We are such softies....
There might have even been a prayer post Now we'll never know!
Posted on 2006-10-20 at 04:42:30.
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Topic: Cerebral Paradox - Cyberpunk 2020 Subject: Hah
Passing notes to the DM, Sui -- bad boy
DA - Let's not forget that Bullseye also had a weapon out. What I was pointing out that was that Firewind and/or Preacher *might* have felt bad about it. The two of you would have probably fired the first shoots, but the two of us might have shed a tear (maybe).
Posted on 2006-10-19 at 05:00:48.
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Topic: The Chakran Portal - an Audalis Adventure Subject: OK
HP is now 53
How about Blacksmithing as the exra skill
+2 on any crafting skill
Skill check for heal we be 14
Will need to join party somehow
Will edit a bit later. Thanks!
Posted on 2006-10-19 at 04:47:05.
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Topic: Cerebral Paradox - Cyberpunk 2020 Subject: No problem
DA,I have been slacking lately,
Sui, the back posts are not there but everyone inside the van already had weapons out and ready. I am sure both Firewind and Preacher would have felt remorse for blowing the two of you away.
Posted on 2006-10-18 at 01:03:49.
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Topic: The Chakran Portal - an Audalis Adventure Subject: Adjustments
Roll this up with Redblade, which is why I asked you to check.
As per the extra 2 ranks in Healing, I think that the program added them in. I guess the following should be added under abilities,
"SELF-SUFFICIENT - Benefit: You get a +2 bonus on all Heal checks and Survival checks."
The program seems to have some bugs. It had not added in the large shield.
I will edit to reflect your comments
What is your stance on the Granted powers for Clerics of Kharox: "One free crafting proficiency, +2 when attempting any crafting activity, +1 HP per die?" I did not frigure any of this in.
====================
How is this for a basic background?
Geimiedehfer a member of the sect of the worshipers of Gamultindar (Ageless Craftsman) known as the Runemasters. Trained in the art of siege war, he would rather stay home and forge arms and armor than explore the world. There has persisted a rumor that a city of the Chakranna exists and perhaps even the Chakrandrum race. Perhaps even a little of their knowledge might be recovered. They were kin to the Khordaldrum and every effort must be made to reunite the two races and their knowledge united to fight the demons!
Posted on 2006-10-17 at 17:57:05.
Edited on 2006-10-17 at 21:55:19 by greenleaf
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Topic: The Chakran Portal - an Audalis Adventure Subject: Another KhOrd?
You may need to make some adjustments. I will flesh out if acceptable
CHARACTER NAME: Geimiedehfer
PLAYER: Greebleaf
CLASS AND LEVEL: 5 Cleric
RACE: Dwarf (Khord)
ALIGNMENT: Neutral Good
Diety: Kharox
Age: 82
Gender: Male
Height: 4'5"
Weight: 200lbs
Eyes: Brown
Hair: Brown
HP: 48
AC: 24 = 10 + 9 (Full Plate + 1) + 0 (Large Shield + 1) + 1 (Dex Max)
STR: 16 : +3
DEX 13 : +1
CON 18 : +4
INT 16 : +3
WIS 18 : +4
CHA 10 : +0
SAVES:
FORT 8 = 4 (BASE) + 4 (ABILITY MOD)
REFLEX 2 = 1 (BASE) + 1 (ABILITY MOD) WILL 8 = 4 (BASE) + 4 (ABILITY MOD)
HP: 48
AC: 23 = 10 (base) + 9 (armor) + 3 (shield) + 1 (dex)
Initiative Modifier: +1 = 1 (dex) + 0 (misc)
Base Attack Bonus: 3
Spell Resistance: 0
Touch AC: 12 Flat Footed AC: 22
ATTACKS
Waraxe, dwarven +1 attack: 8 damage 1d10+5 critical 20/x3
Sling attack: 4 damage 1d4+3 critical 20/x2 range 50
Grapple Modifier: 6 = 3 (Base attack bonus) +3 (STR) + 0 (size)
Feats
Craft Magic Arms and Armor
Self-Sufficient (Benefit: +2 bonus on all Heal checks and Survival checks.)
Armor Proficiency (heavy)
Armor Proficiency (light)
Armor Proficiency (medium)
Shield Proficiency
Weapon Focus (Waraxe, dwarven)
Martial Weapon Proficiency (Waraxe, dwarven)
Languages
Undercommon
Gnome
Giant
Common
Dwarven
Cleric abilities
Turn or rebuke undead
Dwarf abilities
Darkvision (60 feet)
Stonecunning
+2 save vs poison
+2 save vs spells and spell like effects
+1 attack rolls vs (half-)orcs and goblinoids
+4 dodge bonus vs giants
+2 racial bonus on Appraise checks (rare or exotic)
+2 racial bonus on Stone/Metal Craft Checks
Speed unaffected by armor or encumbrance
SKILLS
Craft (Weaponsmithing)¤ (int) Level 11 = 8 (rank) + 3 (ability mod)
Craft (Armorsmithing)¤ (int) Level 11 = 8 (rank) + 3 (ability mod)
Heal (wis) Level 12 = 8 (rank) + 4 (ability mod)
Knowledge (nature) (int) Level 7 = 4 (rank) + 3 (ability mod)
Profession (Siege Engineer) (wis) Level 12 = 8 (rank) + 4 (ability mod)
Speed: 20ft.
Light Load 1-76lb.
0Medium load 77-153lb.
Heavy Load 154-230lb.
Max Load (lift over head) 230lb.
2X Max Load (lift off ground) 460lb.
5X Max Load (push or drag) 460lb.
Money
PLATINUM 254
GOLD 6
SILVER 1
COPPER 8
POSSESSIONS
Full-plate +1 (50 lbs)
Hammer (2 lbs)
Shield, large, steel +1 (45 lbs)
Waraxe, dwarven +1 (8 lbs)
2 x Artisan's tools, masterwork (10 lbs)
Backpack (2 lbs)
Bedroll (5 lbs)
Blanket, winter (3 lbs)
Bullets, sling (50) (25 lbs)
Canvas (sq. yd.) (1 lbs)
Cleric's vestments (6 lbs)
Flint and steel (0 lbs)
Hammer (2 lbs)
2 x Healer's kit (2 lbs)
Holly and mistletoe (0 lbs)
Holy symbol, silver (1 lbs)
Oil (1-pint flask) (1 lbs)
2 x Pouch, belt (6 lbs)
7 x Rations, trail (per day) (7 lbs)
Rope, silk (50 ft.) (5 lbs)
Signet ring (0 lbs)
Sling (0 lbs)
Spell component pouch (3 lbs)
Traveler's outfit (5 lbs)
Waraxe, dwarven (8 lbs)
2 x Waterskin (8 lbs)
Whetstone (1 lbs)
Small Steel Mirror
Sack
SPELLS
DC: 14 Level: 0th Spels per day: 5 Bonus Spells: +1
DC: 15 Level: 1st Spels per day: 3 Bonus Spells: +1
DC: 16 Level: 2nd Spels per day: 2 Bonus Spells: +1
DC: 17 Level: Spels per day: 3rd 1 Bonus Spells: +1
Domains: War & Earth
Edited per suggestions below @ 2006-10-17 18:15
Posted on 2006-10-17 at 07:58:43.
Edited on 2006-10-17 at 18:17:20 by greenleaf
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Topic: Cerebral Paradox - Cyberpunk 2020 Subject: Not much time currently
DA, I had my hand out for the body guard's weapon. I hope to be a bit more decrriptive in future posts, but currently things at work are well ... interesting!
Bammm, Welcome to the game!
Hey GM!
I would like a short description of what we see
MAP
Posted on 2006-10-17 at 05:12:12.
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Topic: Cerebral Paradox - Cyberpunk 2020 Subject: Shoot out in the OK Van
Walk into a van were even the medic can trick shoot and expect to outgun a larger number? Come on! A deal maker has to be smarter than that!
Posted on 2006-10-14 at 19:58:06.
Edited on 2006-10-14 at 20:00:20 by greenleaf
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Topic: Cerebral Paradox - Mature Content Subject: Something is wronng
Firewind placed his free hand out and advised “Mr. Coyote, you have a better chance of living if you had over all your weapons butt first.”
Posted on 2006-10-14 at 01:58:09.
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Topic: Cerebral Paradox - Cyberpunk 2020 Subject: Still here
Focus has been outside the van so far.
Posted on 2006-10-09 at 03:11:25.
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