Hammer has described the terrain as rubble; no buildings, no structures, and no indications of a path or street.
We have an unknown quantity of enemies approaching from the East, West, and South. If we seek to flee we're driven north toward the water sound (which, Ody has noted is a concern).
We are more than 1000 yards (estimate from game post page 3) from the ship, so Dagger and his Stout Hearts are too far away (if they are not encountering problems of their own) to provide assitance.
Note:What I am going to propose in my post is something like falling back north (partially not a full out flee) in a regroup effort (as we're seperated). Attempt to diminish the amount of our attackers via the righteous fivine might of Cedrus (turn undead), and deal with the remaining pirates. Additionally via the turning rules, any turned undead that fail to flee and cower (say the terrain prevents their escape) can be assaulted while still afraid so long as the one who commited the turning (ie me) does not attack them.
Althougth we are all inexperienced, I am assuming limited knowledge as a Paladin of Cedrus that Turning the foes would be an appropriate course of action as out-right fleeing seems risky due to terrain. Aka, Skeletons, even of the Pirate variety, will suffer holy justice.
Also note:I would not presume Jaufre is fully aware of the "let-the-allies-handle-the-turned-foes" benefit of Turning, and as can be seen with his equipment (short sword and small wooden shield), he lacks in bone-crunching preparedness.
Further discussion of how we should proceed is appreciated (and looked forward to) as I tidy up the rest of my post.