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You are here: Home --> Forum Home --> Recent posts by Shaithis
Topic: Legacy of the Shade Lord Q&A
Subject: Sorry


A little confusing... but by all means, you can post now.


Posted on 2008-05-14 at 15:37:02.

Topic: Legacy of the Shade Lord Q&A
Subject: Game On


The game thread is here

Game on. Please post whenever you are ready. We will just be light roleplaying until everyone's finished with character gen. I'll post here again when that happens.


Posted on 2008-05-14 at 15:30:47.
Edited on 2008-05-14 at 15:35:09 by Shaithis

Topic: The Legacy of the Shade Lord
Subject: The Legacy of the Shade Lord


The moon Dosojin hangs low in the sky as the bedraggled travelers begin to appear in the village of Sodgrove. The lights in the thatched cottages were still lit, there were still folk about, but things were coming to a close. The strangers made their ways one at a time through the windy road, coming at last to the enormous house shaped edifice at the top of the hill. Looking back, one could see the land surrounding the village for quite a long way, and the men in armor who stood in the towers behind the large house could see even farther.

This gave small comfort, given the recent past.

However, the sky is clear, and the sun set, so the weary travelers came to the large house, yellow timber roof shaped like the arch of the letter A. The main entrance is a double door affair, easily fifteen feet tall. Inside is a warm inviting room. Crossing the threshold, you are approached by two well groomed servant boys and the Housekeeper, an elderly lady with laughing blue eyes. Your heavy pack and cloaks are taken as the Housekeeper greets you heartily and asks if you need rooms for your stay.
"We have a few left," she says with an inflection in her tone that suggests you should take her up on the offer before they become full.
You are ushered into the mead hall where you see perhaps half a dozen other folks. They look up when you enter. Some tables are open, and the couch, and the bar has only one person at it. The other tables are occupied by local folk, obviously given their full curly beards and plain clothes.
The bartender sees you enter, nods at the Housekeeper, who leaves, and nudges one of his barmaids and points you out. She looks up at you and smiles sweetly, approaching to tend to your needs.
There is also a pair of minstrels setting up their gear near the massive stone fireplace.


Posted on 2008-05-14 at 15:20:20.

Topic: D&D 3.5: Legacy of the Shade Lord
Subject: and such things


several of you should have gotten emails from me rounding out your equipment. Once I get any kind of response regarding getting started, I'll create the main thread.




Posted on 2008-05-14 at 02:08:00.

Topic: D&D 3.5: Legacy of the Shade Lord
Subject: Aww


Well, ok then. I hope the inspiration was in a positive manner... lol

By all means. Lurk away. I am about to get things started once I hear from Oko... everyone else is almost ready.


Posted on 2008-05-14 at 01:37:54.

Topic: D&D 3.5: Legacy of the Shade Lord
Subject: I tried to tell em..


But they wanted the gold xD



Posted on 2008-05-14 at 01:15:44.

Topic: D&D 3.5: Legacy of the Shade Lord
Subject: Yes


I did. Thank you.



Posted on 2008-05-13 at 20:33:10.

Topic: D&D 3.5: Legacy of the Shade Lord
Subject: Characters


Either PM them to me or email them to me. You probably do not want to post your entire character sheet. You are welcome to post info about yourselves... such as physical description and the like. And if you all like, while we're finishing character generation, I can set a scene, start the thread for light roleplay until everyone's finished, that way we can get a feeling like we've all met and are getting to know one another.

How's that sound?


Posted on 2008-05-13 at 20:29:07.
Edited on 2008-05-13 at 20:29:28 by Shaithis

Topic: Legacy of the Shade Lord Q&A
Subject: Excellent!


And yes, I just replied.



Posted on 2008-05-13 at 20:22:17.

Topic: D&D 3.5: Legacy of the Shade Lord
Subject: Spells template


Name:
Player:
Spells per level: (starting at 0 level; for example, 5,4,4,2)

Standard DC Modifier: (10 + int/wis/cha bonus + spell level)


Domains: (2)


Specialty: (if any)

0th:

1st:

2nd:

3rd:

4th:

5th:

6th:

7th:

8th:

9th:

Posted on 2008-05-13 at 20:03:58.

Topic: D&D 3.5: Legacy of the Shade Lord
Subject: Character Sheet


Name:
Player:
Draconic Origins:
Race:
Class:

Str:
Dex:
Con:
Int:
Wis:
Cha:

Level(s):
HP:
AC:
BA:
INIT:
SPD:

F:
R:
W:

Skills:

Abilities/Feats:

Weapon total to hits and damages
For example
Longsword: +5/1d8+2

Equipment:

Background:

Description:


Posted on 2008-05-13 at 19:59:21.

Topic: D&D 3.5: Legacy of the Shade Lord
Subject: Character sheets


I've had a bit of trouble reading some of the character sheets That folks have sent me. To avoid chaos, just type it up. I'll write a template character sheet and you can just copy/paste and send it back.

Posted on 2008-05-13 at 19:55:44.

Topic: Legacy of the Shade Lord Q&A
Subject: The Kingdoms


Here is an update on geography. Keep checking this post for updates.


Bizzux
Bizzux is the biggest, and oldest city in the known world. To be a citizen of Bizzux is to be among uncountable millions. Crime is surprisingly low due to the flying draconic patrols, ever vigilant to keep the bustling metropolis a well oiled machine. That's not to say that crime is not around. Those that benefit from others just have to go about their craft in a much more cautious way. The Grand Service of Bizzux serves as both a ground army and a naval fleet. Other metropolis' dare not incur Bizzux' wrath, as both a courtesy and out of fear. Emperor Hosteratix the Eternal holds the crown in Bizzux. As far as Hosteratix is concerned, the Elder Wyrm holds the crown over all dragonkind. With an immeasurable hoard, and the means to decimate any foe that cross him, Hosteratix rests easy knowing fully of his supremacy. Hosteratix once earned a favor of the draconic god of time, Chronepsis. Hosteratix has not aged since. While he grows in size and power, he looks as grand as a dragon a third his age. Hosteratix is 5,640 years of age. His brood is sizable, estimated around 500 draconic children, many of which he has far outlived. His eldest living son, Prince Arikdasadakuundax the Mighty, (AR-ik-da-sa DA-koon-dax) leads his armies and also holds a sizable fiefdom of his father's territory called Belwick. When the Shade Lord came, Hosteratix was deceived and forced to serve Marellis. The Shade Lord fused the emperor of dragons with the Plane of Shadow, making him truly endless.

Bizzux is on the far eastern shore of the continent. (think Virginia as far as weather & static location) The Eastern side of the territory is a gigantic port. The dockworkers spend many generations in the salty ocean air, never even seeing the grand spires and wonders of their city. Bizzux' major exports include: most grains, fine armor, fine cloth goods, paper, non-tropical fruits, Silver, and ornate furniture.

For times sake, I will just give basic info for the rest of the cities, I will add more to them as I get time. If you just want specifics about any certain one, tell me.

Six Towers
SxSW of Continent. Directly south of Devil's Spire.
Ruler- Lord Sulphisextantus the Unliving
Terrain Type: Swamp.
Main Export: rice, cane & granulated sugar, iron, alchemy supplies, crude mercenaries (rogues & fighters).

Norcross
NW of Continent. Borders Devil's Spire to the southwest. (Devil's Spire is directly southwest of Norcross, seperated by a mountain range.)
Ruler- Seifu the Enlightened
Terrain: Primordial Forest.
Main Export: Highly Trained Mercenaries, (monks & rangers) herbs, silk goods, lumber, coal.
To the north of East Rose is a primordial forest within a deep valley. Within this enchanted forest lies the kingdom of Norcross. This is the rulership of the Green dragon Seifu the Enlightnened. Before the Shade Lord came, Seifu was dedicated to the study of philosophy, meditation and martial arts. His massive and ancient dojos have produced some of the most fantastic warriors the world had ever seen...

In the aftermath of the coming of Marellis, the Shade Lord, Seifu has been lost for some twelve years. He gave his life defending the sacred teaching institutes. As a gift from the Shade Lord, the conquering general was given the territory. Il'Hadrisster the Merciless, Wraithlord, the Grey Dragon, is the headmaster there now.

The remaining monks and warriors of the dojos are scattered, as are the brood of Seifu, some sixty green dragons of various ages. These monks are known throughout the land as loyal hirelings and terrifying shock troops. Most monks give long and sober thought before committing to any arrangement of employment, but once they do, the earth will move before they are swayed from the course.

Devil's Spire
NxNW of Continent. Directly north of Six Towers.
Ruler(s)- Devil's Spire is ruled by two Red Dragons named Ember (Male Red Dragon) & Singe (Female Red Dragon) The two are "married" out of individual gain. Ember is more of a magic user, while Singe is a bloodthirsty warrior. Each of them seek to overthrow Six Towers to the South, yet combined, they are still no force for the power of Sulphisextantus. Until they are comfortable, they brood and act as if they support Sulphas in all his affairs at Wyrm Crown.
Terrain: Mountainous on it's borders, and red clay desert valleys in between.
Main Export: Evil aligned wizards, slaves, minor & medium magical items, scrolls.

East Rose
Direct Center of Continent.
Ruler- Antagony the Keeper of the Kingdom, the Wight Queen.
Terrain- Vast Rolling Hills.
Main Export: Nothing. East Rose is the Trading Hub of the Continent. All land based travelers must pass through East Rose as some point if they are on a long trek. It's almost like a giant market. Tents and vendors always being set up, and going on their way. One is wise to keep an eye on his coin purse, as gypsies and vagabonds are often among the throngs of travellers.The road east of East Rose leads directly to Bizzux. While the road West will take you to Black Fey Ferry, which can then take you to Six Towers through Black Fey Marsh by boat.

Posted on 2008-05-13 at 19:31:56.
Edited on 2008-05-15 at 03:40:50 by Shaithis

Topic: D&D 3.5: Legacy of the Shade Lord
Subject: Starting Gold


That's a good point. Who am I to question the desires of dragons.

2700 gp it is.





Posted on 2008-05-13 at 14:40:25.

Topic: D&D 3.5: Legacy of the Shade Lord
Subject: Starting gold


Which would you all prefer?

starting gold plus 3rd level equipment,

or

3rd level gold?



Posted on 2008-05-13 at 06:00:01.

Topic: D&D 3.5: Legacy of the Shade Lord
Subject: in a high pitched voice...


Deich Kind!

Posted on 2008-05-13 at 05:19:00.

Topic: D&D 3.5: Legacy of the Shade Lord
Subject: Troupe Style


Is where the party generally stays together as a group. Individual members may still have a personal agenda and when in town may split up, but otherwise they are assumed to be in the same area.

Posted on 2008-05-13 at 05:17:54.

Topic: D&D 3.5: Legacy of the Shade Lord
Subject: Still Open


Recruitment for Legacy of the Shade Lord is still open.

All characters will be at least partly draconic in lineage, all alignments are open, and we have plenty of room.



Posted on 2008-05-12 at 20:22:24.

Topic: Legacy of the Shade Lord Q&A
Subject: starting gold


I rolled it for you straight out of the PG.


Posted on 2008-05-12 at 19:09:04.

Topic: Legacy of the Shade Lord Q&A
Subject: Characters and starting stuff


You are welcome to email your character to me or pm it to me... whatever's easier for you. My email addy should be in my profile.

Starting stuff...

I'm going to assume that the equipment you start with came with you from your home town or wherever you came from first. Sodgrove is a small village, and while it has the amenities of home (blacksmith, general store, etc) you'll find little more than basic goods. So what I'll do is give you starting gold and let you purchase what you feel you need. Horses are not necessary this early, but you may want to think about them later. They are available in Sodgrove.



Posted on 2008-05-12 at 18:31:57.

Topic: Dragon Lance Movie
Subject: urk


Well.

Hm.

I have nothing good to say, so I think I'll keep it to myself.

I'm just glad I wasn't involved in that.

Posted on 2008-05-12 at 03:21:37.

Topic: D&D 3.5: Legacy of the Shade Lord
Subject: Ok


There is a Q/A thread for Legacy now.

Magic items will be handled after character generation is finished. But have no fear; I won't throw you to the wolves without something.

Other than pm'ing me with the details of your character, nothing special.





Posted on 2008-05-11 at 22:18:11.

Topic: Legacy of the Shade Lord Q&A
Subject: Draconics


All characters in Legacy have some draconic ancestry... As dragons are magical creatures, many have a natural ability to shape change into other forms. Many more learn magics that can transform them as well. Given how magically inclined dragons are, it is not unreasonable that at least one dragon of every color has come across the shape changing ability. Also, the libido of a dragon that can shape change is not exactly going to be limiting his exploits.

So throughout the passage of time, certain areas become prolific with the blood of certain colors.

Bizzuks, for example, is teeming with descendents of Silver, Gold and Brass.

Blackfay Marshes are crawling with black scaled lizardfolk, halflings with horns, humans with scales and black skinned dwarves.

East Rose is rife with Blue humans and elves.

The countryside is home to the dracotaurs, draconic wolves, and even draconic birdlife and small animals.

Not everything is partially draconic, but there's enough around to see one a day at least while travelling. If travel is possible in your neck of the woods.

Posted on 2008-05-11 at 17:06:27.
Edited on 2008-05-14 at 02:04:21 by Shaithis

Topic: Legacy of the Shade Lord Q&A
Subject: Legacy of the Shade Lord Q&A


This is the Question and Answer thread for Legacy of the Shade Lord, a D&D 3.5 game. Post questions here and I'll post answers same day.

The Party thus far:

Name......Race........Origin
Ixion.....Human.......East Rose (Inactive)
Torigad...Dwarf.......East Rose
Snowlily..Snow Elf....Undecided (Inactive)
Manuhol...Human.......Norcross
Tellanth..Human.......Bizzuks (Inactive)
T'puuli...Dark Elf....Unrevealed
Melven....Gnome.......Unrevealed

Posted on 2008-05-11 at 16:55:05.
Edited on 2008-08-02 at 05:25:30 by Shaithis

Topic: D&D 3.5: Legacy of the Shade Lord
Subject: And Deucalion


No, Oko's last comment was rework... so I figure she's still diligently working on her concept.

This is not going to be a formulaic party. I don't want any of you to be worrying about the other players while making your characters. If you're all bards, you're all bards. Speaking of which, an all bard party could wipe the floor with any equally leveled group; but that's something for the common thread.

Anyway, just focus on what you want to do. Rogue is perfectly cool.

Posted on 2008-05-11 at 14:55:25.

 


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