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You are here: Home --> Forum Home --> Recent posts by Riaucard
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Topic: Survival rpg idea thing
Subject: GamePlay

Ok lets start with what you will need

-a coin
-a d6
-a d20
-and a bit of imagination

im sure none of these will be too hard to find.

now lets start with everyones favorite part

your character should preferably be human, for sake of consistency, but really its whatever the GM allows. Throw the poop, be the monkey, fly the plane. fun is most important, but unbridled fun isnt as fun as liimited fun because limited fun provides obstacles to work around, yes, this makes no sense, but whatever.
The Gm should reward players who limit their characters, and the Gm should also exploit those character limitations, responsibly of course.

ok example time: say you have a character, well hes got a terrible fear of... spiideeerrsss (dun dun dun), Well a responsible GM would do his best to put spiders in the most inconcievable places and if the player roleplays well enough give his character bonuses when fighting (or runnin from) his eight legged adversaries and penalties if the player roleplays his characters fear poorly. But you already knew this!

now say a character really likes apples, well good give him a small boon, a resist disease bonus and a bonus in finding and growing apples, if he ate an apple that day. well now lets not make it too easy to find apples, you want your players to experience the wonderful world of ebola or something, maybe malaria. maybe you just dont want him to be the only one exempt from some kind of disease based challenge where the players have to find the cure, dont want people to nag about you favoriting players! well ok so now apples arent common if even in existance, now we could add tantalizing "apple-like" fruits that cause paralasis or damage, but my god theyre delisious! or maybe not. GM's choice.

now lets move on to simple

Combat: Enemy has 5hp, you have 10hp. you attack, gm flips coin, Heads enemy take a punch for 1dmg. yeah boring lets spice it up a bit.
now you could do the above thing players, but would if you targeted a body part. so lets say were fighting a imp like creature, well it has 6hp pool, but its head has 2hp and body 3hp. yeah much less than 6 and it certainly cant live if it loses even one of those, of course targeted attacks require more flips, body 3 head 5. majority heads= hit, simple. so you go for body easier to hit with only one more hp. Hit Hit Miss Hit, boom, dead monster goo everywhere and at worst he could have only done 4hp of damage. so congrazts you punched a thing, use its skull to make a mace.

the importants of

Gathering and Crafting: (bill cosby voice) alright so ya got a character for your game and it turns out hes hungry, so what are ya gonna do? Well ill tell ya, you're gonna have go and get some food(\bill cosby voice). ok so you have your character, lets say his name is george, getting some food, well in 5 hours hes got 1 days worth of pineapples, on his own, no tools, nothing to put them in to help transport them, but the trees were really close to camp. he give them to Lindon, who is apparently a chef, because thats what his player said he was. Lindon being a chef (and the only one who had any kind of occupation, apparently), with his trusty knife, and a fire (yea not sure how that helped) turned 1 day of pinapples that was gathered in 5 hours by jobless george, into 3 days of sliced pineapple goodness in 2 hours. yea tools and backstory can help.

now lets say george was a carpenter, his other survivor friend Hefley was a lumber jack, with the axe george made him out of sticks and stone and rope, Hefley got 5 days of firewood in 3 hours (thats a good sized tree or two), he gives 1 day of firewood to George, who also gets 1 unit of rope made by Shelly the weaver, that she made from bison hair she got from Sam the Hunter, who also gave george 1 unit of hides, George has just what he needs to make some tents, and with his skill and tools makes 3 tents in 3 hours. And with 3 tents between George, Lindon, Hefley, Shelly, Sam, and Zack( an unmentioned farmer) thats 2 people per tent, enough for everyone to have portable shelter without being cramped. phew, thats a lot of stuff, right? well dont worry, its actually much faster paced since coin flips are involved. occupation increases production, while tools increase production and reduces time.

Travel: people walk at 3 miles an hour (yes Miles not kilometers, its what i grew up with), it takes a day to cross a large island on foot (in this game anyway), brain. math. paper. awesome.
you could run, but not everyone can keep up such a pace for long.
boats can be made, animals ridden, cars driven, travel faster and safer.
while the GM may have a map of the island, the players might not, they can make or find one.

Saves: roll a 6, 1-2 fail, 3-4 1/2 dmg or reduced effect, 5 save, 6 Counter!

Obstacles/skill: roll a 20, gm determins required roll 20= auto win, 1= spontanious combustion.

Roleplay Roleplay Roleplay: did i mention to roleplay? yes rp is most important, good roleplayers get goodies like not dieing or a shiney new broken shotgun or maybe even a shiney new not broken shotgun. they also get the most fun.

tomorrow is map creation.
also feedback and suggestions are welcome as always.

Posted on 2013-04-08 at 03:15:32.

Topic: Survival rpg idea thing
Subject: Survival rpg idea thing

ok sorry about the lateness, my device was left at a hotel, but this is a thing now.

so ok lets start with the


ok there are 3 types of play

Regular/Survivor: (character) is a person who's on the island(s) s/he is there for whatever reason the player decides (character) is there for (other players do the same). for whatever reason this (group of) character(s) wants of the island. if they can live long enough to find a way is up to how lucky and intelligent they are.

Civilization: The Player(s) are part of the super secret (Organization) and their job is to clear an island and establish a (something) base there.

Conquer: Your part of some group that is on or knows about the island(s) players are charged with killing all the (somethings) on the island(s), including but not limited to: everything.

here are some important

Bits Of Info

Civilizations: any inhabitants that have grouped together and created atleaste a single building.

Vegitation: plant life ranging from trees to grass, that dont have enough sentience to activly try to kill you. just be careful about what you eat. (this is mandatory for every map)

Herbivorous Animals: plant eaters, still dangerous. (Mandatory)

Carnivorous Animals: Lions and tigers and bears ect. may activly hunt you, but usually not.

Monsters: Abominable Creatures of verious shapes, sizes, and intelligence. ranging from blobs of goo or flesh to things resembling creatures of myth to science experiments gone bad. these guys are out to ruin your day in various ways for GM enjoyment. they have a possabily to to be:
-tool using
-fire breathing/Acid spitting
-and any combination of the kinds availible to the GM
of course you cant combine opposites like flying/swimming/burrowing and Giant/Tiny.

Hunger: everything is measured in days, character can go 10 days without food with no ill affects besides that distracting pain, 11-29 days subtract a single point from all rolls by 1 every 2 days, day 30 is death. characters gather things like food water and gas in how many days it will last a SINGLE person. 3 people? you need 3 days of food to feed them for 1 day. amount/people=how long it will last.

Thirst: can live 3 days without drink. no penalties, just death on day 3.

Gas/Electricity:There may be things on the island that require power. while you may not be able to carry electricity, you can carry gasoline providing a day of power from a generatior (powers up to 1 mile) or a single day of vehicular transport (2x travel speed, 3x on roads) fo each unit of gas. there might even be a power plant on the island.

more later

Posted on 2013-04-08 at 00:28:48.

Topic: guest what
Subject: guest what

i am back. and i have the story writing+ skill thanks to some creative writing classes.Yay. also DM/GMed off site for the first time a few months ago, so got some practice in that.

other than that i learned a little webdesign and some art stuff, maybe ill link to my DA account and start updating that again. finally get some of those 'ol pictures i promised i would put up ages ago.

also got a bit of a game idea im working on. its a survival-ish thing that i might be able to get working soon. put what i have on that by this weekend. but it should work though, has everything you need for a good game. An objective (escape the island[s]) for motivation, a simple random map generation (just a 4d, a 6d, and a coin) for replayability, its open ended, has enemies (usually) for conflict, has roleplay, and of course it has some survival stuff. game play is simple too, usually a coin flip or percentage roll. its driven by a combination of role play, luck, and the map.

but ill put what i have of te actuall play over the weekend.

welp be back in a bit gotta go eat

Posted on 2013-03-27 at 23:57:56.

Topic: Once in a Lifetime [Questions and Answers]
Subject: yarr

had to deleate my post because im a terrible person and dont read the QnA like a respectable player! but not to worry as i was the last to post and didnt screw up the game.

as to breaking the wall is there anything i could use in the room that wouldnt hurt my alignment?

Posted on 2012-04-06 at 17:47:25.

Topic: RDINN Quilt? Would you contribute?
Subject: well i think.....

Tanns should be a king falling out of his throne. (in reference to his short, and rather ignored, rule over the inn) *miscevious grin*

Posted on 2012-04-06 at 03:49:11.

Topic: Shadow Cathedral Q/A
Subject: nice posts so far

they put my 'yeah im still here, but i cant really add much to the story right now' post to shame.

I never figured Marius as the loose cannon type, maybe a little unorthadox, but every adventure needs the loner type character (theyre good for immersion if done right!)

and as for descerning north any map will tell you its up and slightly to the left.(lamejoke)

Posted on 2012-04-06 at 03:40:53.

Topic: GOODDAY: Welcome to Pyron
Subject: sounds interesting

ill wait for a bit more info before i decide if im joining or just lurking about.

Posted on 2012-04-04 at 20:30:54.

Topic: The Shadow Cathedral
Subject: buwahama!?

Chale was stareing wide eyed at where the priest once stood, even after all these years there are still surprises. "By the gods" said Chale in surprise "He just turned into mist." Chale shuddered 'to think that the mist weve been walking through may have been the people of this town' he thought.
the got lost and somehow ended up in a forest "what the...." said Chale "shouldnt be nothing but sheep for miles 'round here, never saw anything of a forest on our way over". then with a frown "we may turn to mist ourselves if we dont get out of here soon".

(Ooc: had to rewrite this one a few times cuz i get dyslexic when im tired )

Posted on 2012-04-04 at 02:52:39.
Edited on 2012-04-04 at 03:05:11 by Riaucard

Topic: life overload
Subject: yup

im back now

Posted on 2012-03-27 at 19:01:19.

Topic: life overload
Subject: life overload

really buisy wont be posting for little while longer sorry!

Posted on 2012-03-25 at 16:33:01.

Topic: Adventure Time!
Subject: like a true hero, he takes things that dont belong to him

(whether it be from container or corpse)

upon entering the room he saw Pheo, scratch that, a cardboard cutout of pheo he realized.
"what th-" henry started to say
then everything funky, every thing started to fizzle and fuzz, like a tv that was loseing connection. *fzzrrr shhhh*
then there was a horrid soul freezing scream that would make a Banshee quiver in fear. then everything faded leaveing only a door and a sign.

"Portal room -the Directorate of travel through time and space" read henry guessing the bookkeeper was the one that caused all this.

Shrugging Henry opened the door, revealing a hallway, as he stepped in he felt as if he was no longer being watched. looking around Henry saw the hallway was well lit, all though where the light was coming from he could not tell, the walls where white bricks, and the floor made of greenish tile. Runes and writeing covered the walls, as well as... blood. looking back he saw the door was gone, however there were other doors along the seemingly endless hallway. Nervous henry turned left and went down the hallway, reading the signs. several of them said "Certain Death" and if that wasnt hint enough there were blood stains on the wall opposite of these doors. one however said "BookKeepers Palace" he peeked inside seeing a square room with more doors. there was a door that led to the "Control Room" the "Viewing Room" the "Kitchens" the "Throne room" several doors marked "trial room" and a "Confiscated Objects" room.
"this BookKeeper will obviously be in the Viewing Room, as he would want to keep an eye on his prisoners.' thought henry 'so ill go to the control room, turn off the power, and hopefully keep my friends from dying a painful death. opening the door led to a locker room with a door on the other side. in an open locker there was a robe it was white with a red fringe, on it was a note "Reminder: GamesCon portal at S6SS2D5R2 go to immediately after work" it said.
"what the heck is a GamesCon" henry asked himself "hmm i better take the robes, mine are looking a bit...torn" putting on the robe Henry entered the other door.

He still didnt feel like he was being watched, nor did he feel like any time had passed since he entered the portal room. looking around henry saw that he was in a dimly lit basement of sorts on a wall he saw what could have been part of a spaceship with how many buttons were on it, a piece of tape said "power box".
"this is gonna take a while" said henry "a long while".

(now would be the time to finish those trials!)

Posted on 2012-03-20 at 02:18:58.

Topic: Demonic Vending Machine
Subject: Then....

It spits out a shirt that says "I fed the Demonic Vending Machine and all i got was this lousy T-shirt"

I feed it Robin Hood's hat, some music, and tights.

Posted on 2012-03-20 at 01:00:17.

Topic: I'M DYING!!!
Subject: Oh dear your dying, that doesnt sound like a very productive....

...way to raise a child.

just hope your kid doesnt end up like me.

Posted on 2012-03-20 at 00:35:01.

Topic: Friend Computer wants you!
Subject: but you are only a red

your not allowed to know what and what isnt treason. *bzapt*

Posted on 2012-03-17 at 17:20:23.

Topic: Friend Computer wants you!
Subject: Friend Computer

is so wise, that stateing the obviousness of Friend Computers wisdom is Treason.

Posted on 2012-03-17 at 16:46:47.

Topic: Friend Computer wants you!
Subject: muahahha

a game with almost no rules and nearly indescriminate killing! lovely!

i would like to be Blowz or Steam, preferably Blowz.

Posted on 2012-03-16 at 21:57:39.

Topic: Shadow Cathedral Q/A
Subject: We post fast

because were dedicated.

Posted on 2012-03-15 at 20:52:20.

Topic: What sort of game should I run?
Subject: looked at some of the games i was in

The only ones I beleive havent fizzled are Shadow Cathedral (obviously) and maybe Once In A Lifetime. I vote for ZITs er, I mean ZIC because zombies wont go out of style untill they start sparkling. And as with any other game I played the only thing that can keep me from posting is RL in overdrive.

and keeping the loving going on around here, Squishy Bear Hugs!

Posted on 2012-03-15 at 20:49:12.

Topic: Shadow Cathedral Q/A
Subject: two suggestions!

i think the horses should be a chesnut horse and a spotted black horse

it also would be like Marius to let those who would be Unworthy of his attention drive, if i read his description right.

Chale was the one who drove them to the village, but mabe Marius was just takeing a break, perhaps to clean some guns or something?

Posted on 2012-03-15 at 01:31:43.

Topic: Free-Roam Zombie RP, rules and important details inside!
Subject: oh darn

saw it in recents so i thought it was new!

Posted on 2012-03-14 at 21:52:45.

Topic: Free-Roam Zombie RP, rules and important details inside!
Subject: sounds interesting

perhaps i might be able to join at a later time? if any of the gams games were to fizzle i might wish to join this one.

Posted on 2012-03-14 at 21:40:44.

Topic: A Storyteller's Welcome
Subject: *lowers towel gun*

awww was kinda hopeing to use this but you already have a towel.

as for inspiration you came to the right place, more than half of our games could be converted into books or even movies (castle rautenburg would make an excellent movie), with a little editing of course.

but please make yourself at home, take a seat, grab your self an ale and a bite to eat if you wish, and if you ever lose that towel you can always find one, theyre everywhere as we always need keep some handy for the newer inn goers.

Posted on 2012-03-14 at 21:34:07.

Topic: The Shadow Cathedral
Subject: ring of fire

it was a pleasant day, though it was doubtful to last long as it never does when your in this line of work. "better enjoy it while i can" Chale said to himself. life was simpler when he wasnt an adventurer, but he couldnt think of anything else he'd rather do even if some of the jobs were rather unsettleing, like their current one. 'always fire' Chale thought to himself wishing he could forget, but he never could, not for long anyway.
Chale saw the smoke and frowned and gave the reins a flick, sending the horses into a sprint.
upon seeing the charred body, he went pale, remembering a crazed laugh and red and orange robes, then a click and a shower of flames. Then the body twitched bringing him out of his flashback. Before he could act, maybe even possibly save the person (or atleast ease him into death, as he felt was his duty as a healer), the body burst into flames again, filling the air with the smell, that Chale knows and hates.

Posted on 2012-03-14 at 21:21:36.

Topic: Shadow Cathedral Q/A
Subject: swashing the buckle


since when did pirates NOT have access to ship destroying cannons, what kind of swashbuckler are you if you dont know what a cannon is, or any other weapon that uses gunpowder for that matter.

Posted on 2012-03-14 at 01:17:58.

Topic: Shadow Cathedral Q/A
Subject: it costs over 400,000 gold coins to fire this gun for two turns.

as long as its balanced, im fine with guns in a dnd game.

now if you'll excuse me im going to make a sandwich.

Posted on 2012-03-13 at 20:51:54.

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