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You are here: Home --> Forum Home --> Recent posts by Astrid
Topic: Weird War II Q n A
Subject: ominous signs?


naught we can do but press on eh? captain?

Posted on 2016-02-26 at 10:59:59.

Topic: Star Trek: the Edge of Duty Q&A
Subject: time paradox


fixed.

though i'm quite clueless on telling 24hr time. i may need help in the future...
but i'll ask if i cant figure it out

Posted on 2016-02-26 at 10:55:52.

Topic: Star Trek: the Edge of Duty Q&A
Subject: poster bugs?


orders are good

Posted on 2016-02-26 at 10:44:13.

Topic: Star Trek: the Edge of Duty
Subject: 2365.02.07


Stardate: 2365.02.07
USS Peregrine, jeffries tube A17 - 0647

Karri pulled herself along the jeffries tube, the antigrave belt kept her afloat making the movement process exceedingly easier then manually crawling through the rather confined space.

Reaching for the bulk head a small spark of static zapped her. Letting a small growl an shaking her hand in irritation karri pursed her lips making her canine teeth peak from benieth her lips. The one down side to using anti-grave when your covered in fur, the low frequency emp built up in your fur causing static. Sighing she grabbed the bulkhead grounding herself out before reaching for her scanner.

The scanner emitted a horizontal beam an flickered along the bulk head then beeped giving her a rendered schematic an statistical analysis. Same as all the rest in this sector, good. Karri quickly pulled up a sub menu an added this quadrant to the list of cleared sectors.

The next hatch exit was only a couple feet forward. Reaching the hatch she popped it open. Making sure her tail was clear she pressed a small panel button on the anti grave belt an it slowly powered down she eased down onto the floor of the tube. Poking her head through to make sure the area was clear she lowered herself down.

It wasn't a far drop to the main corridor flooring below, maybe four feet. Karri enjoyed the moment letting herself hang for a moment relaxing letting the feeling of her bodies suspended weight stretch out her body. Karri pulled the hatch door closed with a hollow metal on metal clang turning the seal latch, before dropping to the floor.

Landing in a crouch Karri looked around for a second before standing smoothing out her slightly frizzed hair an pulling her uniform straight she walked off as if nothing was amiss, an she hadn't just spent the good portion of her slated work shift squirreled in a jeffries tube.

Mentally tallying the remainder of the sectors she had left.Three or four more days she'd have all the scans done. Normally it wasn't done unless the ship had taken damage, but it passed the time rather then sitting watching her tail twitch in engineering with nothing to do which made her snappy an irritated. karri wondered if it was part of her fickle catish nature.

Reaching engineering she dropped her scanner off an quickly filed a duty report out for her work shift sending a copy to the chief engineering officer Thorson.

Karri sighed making one last scan of the work area to make sure it was picked up of any tools an left engineering.
heading to her quarters Karri stretched an sighed, might as well have a nap.


Posted on 2016-02-26 at 10:41:08.
Edited on 2016-02-26 at 10:53:45 by Astrid

Topic: Star Trek: the Edge of Duty Q&A
Subject: found it!!


i found this, it dosent really help with my post ....but

http://www.cygnus-x1.net/links/lcars/index.html

i think its the right ship

i should have a post up later today...

Posted on 2016-02-26 at 09:47:34.
Edited on 2016-02-26 at 09:49:12 by Astrid

Topic: Chat game Recruitment/Reminders
Subject: ^


bump

Posted on 2016-02-26 at 09:20:15.

Topic: Chat game Recruitment/Reminders
Subject: YEA!


welcome to Impulse who joined with his char Santaiga!


next chat night will be next Thursday (March 3rd).


Also i'll be editing an changing the info on the QnA page to update it as well.

Posted on 2016-02-25 at 20:45:00.

Topic: Chat game Recruitment/Reminders
Subject: reminder to remind


chat game today!

Posted on 2016-02-25 at 15:33:52.

Topic: Chat game Recruitment/Reminders
Subject: cgr


everyone is welcome even if your just lurking

Posted on 2016-02-24 at 12:58:48.

Topic: Chat game Recruitment/Reminders
Subject: ...but wait theirs more....


ok so i'ma shoot in the dark an try an restart this beast...

ON THE 25TH (Thursday)

i'm thinking of having set dates for "official" nights being the second and the last Thursday of the month...

an hosting an open evening game chat room?

game time would start the same
@ 6 eastern and 3-4 mountain central.

(i might schedule an half hr intermission break round 9 eastern 6-7 mountain central as it seems that's when most of us poof for food ect)

as always feel free to join or toss me a PM

Posted on 2016-02-24 at 07:17:43.

Topic: Who Owns Rusty Dull Swords? (W.O.R.D.S.)
Subject: message in a bottle


Yumminess

Young

Uncouth

Minds

Mingle

Intermittent

Especially

sentiment

superciliously


Posted on 2016-02-24 at 06:56:29.

Topic: Make it Mythical
Subject: hee heee



1. One Chop monks. balding striped monks resembling small, short tailed squirrels. They tend to be powerful musical little creatures with a tendency towards trading music for power, which they hoard away. while others work for power for fame they do things
"just for fun" they are notorious for hiding things. the battle cry is POWER!

2. Funk-e bunny. Chaotic Evil steam-punk bunnies. They have large gears an odd spectral glowing dye on their fur. They cannot wait to lure you into a false since of security with their Moe & cute mannerisms and glowing fur and bite your head off with their razor sharp front buck teeth. celebrating they successful hunt with the tribal dance the hustle.

3. Commode Dragon. Lumpy, Brackish, and speckle lizard. Roughly 9 ft in length, this is a truly evil creature. I makes it's prey suffer in agony from an acrid stench from its slimy mouth. It's teeth are +2 magic weapons its breath is + 50. It stinks from stagnant swamp water an bacterial decay, fights others of its kind for territory and prey, and eats said prey alive, often preferring large burly construction workers.

4. Jelly-OH! - Once this gelatin creature has been making the rounds in your local ocean, as a form of sustenance for the past fifty years. It comes in all sorts of flavors, including red, and green! Most prefer the orange or red variants. though careful not to mistake the box jelly-oh from the instant. The most feared is the aspartame riddled cousin the diet jelly-OH's which ensnare you with their tentacles of false claims an lies.(also they taste horrible)

5. penguin - Small terrestrial sea dwelling avian which gained notoriety in the last decade for they love songs an spiffy tuxedo's. The most famous is a small jovial one who is a horrible singer who makes up for his social & fashion fopa's with intricate dance an inter-species friendships.

Posted on 2016-02-24 at 06:40:17.

Topic: Who Owns Rusty Dull Swords? (W.O.R.D.S.)
Subject: try


Siberia:

Silly
Incohearant
Babblings
Echo
Ringing
Into
animation



Posted on 2016-02-23 at 18:27:44.
Edited on 2016-02-23 at 18:28:21 by Astrid

Topic: Make it Mythical
Subject: banana phone


1. The Iflet. A furry gray creature with pencils for legs and has a black for its nose. It also has ears like pompoms, and it knows how to play the trumpet. They usually live in bundles. an live in trees

2. The Razorback. A gigantic pig-like animal with large tusks which it hunts its prey with. that lurks the bushes. It's wild and attacks anything in its way. It has a hide so thick an arrow can't penetrate it, and has wiry stiff hairs on its back.

3. The Chipmunk. A furry evil little brown rodent with black and white stripes on its back. An beady soul sucking black eyes. They have special pouches in their cheek to carry nuts and other food in. Much of their time is spent hoarding food.

4.fuzzy bunny. evil little fuzzy creatures. They have long ears an odd pink & reddish eyes. they cannot walk but hop. They have long "bucked" front teeth an eat vegetables in a nibbling omm nomm fashion. they can run fast an kick hard.

5.

Posted on 2016-02-23 at 18:21:17.

Topic: Star Trek: the Edge of Duty Recruitment
Subject: (hums the original trek theme)


ok i'll mock up a char tomorrow

Posted on 2016-02-23 at 01:02:15.

Topic: Chat game Recruitment/Reminders
Subject: ^


^
spamertize bump

Posted on 2016-02-23 at 01:00:20.

Topic: Bug Report: Chat
Subject: ^_^!!!


EEEEEEEEEEEEEEEEE!

you don't know how excited that makes me for chat games !!!

Posted on 2016-02-23 at 00:59:14.

Topic: Star Trek: the Edge of Duty Recruitment
Subject: spacey stuff


if you want me back, i'd be interested?

Posted on 2016-02-23 at 00:54:54.

Topic: Chat game Recruitment/Reminders
Subject: lets light this beast!!


ok so i'ma shoot in the dark an try an restart this beast...

ON THE 25TH (Thursday)

i'm thinking of having set dates for "official" nights being the second and the last Thursday of the month...

an hosting an open evening game chat room?

game time would start the same
@ 6 eastern and 3-4 mountain central.

(i might schedule an half hr intermission break round 9 eastern 6-7 mountain central as it seems that's when most of us poof for food ect)

as always feel free to join or toss me a PM

Posted on 2016-02-23 at 00:47:27.

Topic: Bug Report: Chat
Subject: really really!!


OMG new chat ... dont tease !!

rofl





Posted on 2016-02-23 at 00:44:05.

Topic: Weird War II
Subject: puppets


Star brought her hand up to shield her eyes from the light as the wax priestess crumbled to the floor.

Turning to make sure the men were ok.
Star gruffly scoffed.

"anyone dead?"

Stars brow furrowed an she brought her hand to her mouth to muffle a loud sneeze, waving her other hand in front of her as if to wave off the offending dust.

softly mulling over the priestess words.

"Hamon-rye in yaeud syd maebad bldy"

Star turned an looked at the captain.

"she said Hamon-rye is not longer master in my temple. "

Star looked at the crumbled puppet on the floor.

"then what .... or who... is?"

Posted on 2016-02-19 at 13:23:06.

Topic: Chat game Recruitment/Reminders
Subject: fly by the seat of your pants


uhh... kind of a mix of both. in general i make up a couple campaign ideas as "jobs" for the guild an the group chooses from them. if we don't get to finish a "job". which is more often the case we have the option to continue it or if the group doesn't remember or has fizzled on the idea i do a quick wrap up an we pick a new one.

alot of the games take a while because of the rp an character interactions vs wack an slash.

i dont really run rules as much as i'm not very familiar with any. (haha ~.~; )
im more a cause an effect...

its about the fun, thinking on your feet an enjoying the creativity.

as for characters.
i'm pretty open to anything as long as you dont go Omnipotence on me.





Posted on 2016-02-19 at 12:54:40.

Topic: Introspective
Subject: -bump-


So eloquently put.



Posted on 2016-02-18 at 21:45:53.

Topic: Chat game Recruitment/Reminders
Subject: spamtastic bump


ok so i'ma shoot in the dark an try an restart this beast...

i'm thinking of having set dates for "official" nights being the second and the last Thursday of the month...

an hosting an open evening game chat room?

game time would start the same
@ 6 eastern and 3-4 mountain central.

(i might schedule an half hr intermission break round 9 eastern 6-7 mountain central as it seems that's when most of us poof for food ect)

as always feel free to join or toss me a PM

Posted on 2016-02-18 at 20:46:37.

Topic: Chat game Recruitment/Reminders
Subject: roll the dice


days are optional we can set a couple days depending on average availability....


Posted on 2016-02-18 at 01:19:56.

 


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