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greenleaf
Resident
Karma: 8/9
379 Posts


Hah

Passing notes to the DM, Sui -- bad boy

DA - Let's not forget that Bullseye also had a weapon out. What I was pointing out that was that Firewind and/or Preacher *might* have felt bad about it. The two of you would have probably fired the first shoots, but the two of us might have shed a tear (maybe).


Posted on 2006-10-19 at 05:00:48.

DarkAutumn
Queen Hugglepounce
Karma: 47/29
674 Posts


Tear?

Awwww! Now that is so sweet. Such tender, sensative men in my midst. *sniff sniff* Who'd've thunk it?



Posted on 2006-10-19 at 06:08:45.

greenleaf
Resident
Karma: 8/9
379 Posts


Yeah

We are such softies....

There might have even been a prayer post Now we'll never know!


Posted on 2006-10-20 at 04:42:30.

Bromern Sal
A Shadow
RDI Staff
Karma: 158/11
4402 Posts


Congrats Raven!

Guardian earned himself an IP in Awareness/Notice. Tough check and he did it.


Posted on 2006-10-21 at 13:27:51.

Raven
Resident Finn
RDI Staff
Karma: 77/3
1131 Posts


Frank rules!

Wohoo!

Oh and I'll be gone for a few days. Heading off to Estonia to see a couple of friends. Won't be back before Monday.


Posted on 2006-10-24 at 13:33:18.

TannTalas
Trilogy Master
RDI Staff
Karma: 181/119
6817 Posts


Ok small Problem

Ok Players I have an Idea about what we should do to get Mery Deth out of the building but I am not sure how to really go about it as far as a game post. So what I will do is send the idea by Weds night to all the players presently in the van and see if we can get this plan worked out. Brom thanks for your patiance on our posting.


Posted on 2006-10-30 at 14:03:29.
Edited on 2006-10-30 at 14:41:33 by TannTalas

Blammm
Resident
Karma: 9/0
236 Posts


Is that what is holding up the game?

Is that why we are at a stand still? We need to come up with a plan to get Merry Deth out? I thought we were waiting for the DM to post.

Alright, well, I suppose I'll wait until you post your idea on Wednesday.


Posted on 2006-10-30 at 14:28:30.

TannTalas
Trilogy Master
RDI Staff
Karma: 181/119
6817 Posts


Blammm

Yeah I think its me sorry about that.
Also you do know how to get an avatar rt??.


Posted on 2006-10-30 at 15:25:10.

Blammm
Resident
Karma: 9/0
236 Posts


Yep

I know how to get an avatar... just don't feel the need.


Posted on 2006-10-30 at 15:57:55.
Edited on 2006-10-30 at 15:58:18 by Blammm

suicidolt
RDI Fixture
Karma: 44/13
612 Posts


DTI, what a nice clothing line...

It's tuesday and I haven't recieved anything of your idea. I have tomorrow off, but this is the only free moment I have today, so I can catch up on the info tomorrow and respond in kind. My idea, btw, was to forge (I have some skill in forgery) the gang symbol and deliver a letter to MD personally. If nothing else, it could get one of us inside with a gun on him. I just need some paper and a pen. So anyhow, let's go kick some commie butt!

- Sui


Posted on 2006-10-31 at 09:08:57.

TannTalas
Trilogy Master
RDI Staff
Karma: 181/119
6817 Posts


OK heres my Idea

Ok my idea is that we get Spiff, Firewind and Peacekeeper indoors of the Hole somehow, once inside the hole while Spiff talks to his contact, Peacekeeper does a recon and a head count and finds out exactly what room Mery Deth is hanging out in. Now Spiff’s job will be to give the rest of us up to the Wild Things in a manner of speaking. How and what he tells them to get more of them out of the building is up to him. Maybe also tell them to be on the lookout for a Media with a camera as I can give him Digitalscribes description.

Now Firewind’s role in this is very important for as a Medic he may know how to whip up something to knock Mery Deth out cold to make her easier to transport. Once Spiff has gotten a lot of the Wild Things out hunting for us somewhere other then where we really are(Hint Hint) BullsEye, and Myself using the Silenced SMG’s from the cops and Coyote using Preacher’s Silenced SMG move into the building and extract you guys and Mery Deth. While we are doing this Spiff and Peacekeeper take out any guards around her and Firewind drugs her so that once we get there we throw her over a shoulder and head out of the building. Preacher waits just around the corner in the van with the engine running waiting for us to make it out, and then off we go.

That’s pretty much my idea. Is it workable??


Posted on 2006-10-31 at 14:47:39.

suicidolt
RDI Fixture
Karma: 44/13
612 Posts


Workable? Yes ...

I doubt we can justify 3 people delivering a package unless its size justifies it. Now, mind you, we are in a delivery van, so we could rummage about and find a pen or marker along with a package and tape. With a little forgery, Spiff could whip us up a purty little Wild Things package. In the package we would have to put the extra firepower and, if large enough, one of you 'cause frankly Spiff and Firewind won't last long in a gunfight by themselves. Whacha think?

- Sui


Posted on 2006-11-01 at 01:35:34.

TannTalas
Trilogy Master
RDI Staff
Karma: 181/119
6817 Posts


Ok ya got it wrong

Ya got part of it wrong no package just you going to the Hole with the other 2 to give us up. Trust me Peacekeeper can keep both of you alive she's that good.
Ya tell them some BS about where we are put Digitalscribe in it and sit back and relax as an honored guest for giving us up till most are out then ya call us in. after that the plan is the same. Also if your still logged in meet me in chat.


Posted on 2006-11-01 at 01:44:21.

greenleaf
Resident
Karma: 8/9
379 Posts


Yes

It is a good day to die!!!!


Posted on 2006-11-01 at 02:17:55.

Bromern Sal
A Shadow
RDI Staff
Karma: 158/11
4402 Posts


I had no idea...

...that we had a Klingon amongst us.

BTW - Welcome Vesper as Jazzer everyone.


Posted on 2006-11-01 at 19:16:50.
Edited on 2006-11-01 at 19:45:42 by Bromern Sal

   


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