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You are here: Home --> Forum Home --> Recent posts by Lano
Topic: The Lost Mine of Phandelver Q&A
Subject: edited


hmmm, guess I'm used to the real life game I'm playing where a sneak attack...is exactly that, a sneak attack.

The Player;s Handbook description is pretty vague as to what precisely is sneaky about it, or what it entails besides "Exploiting a foe's distraction." why not a higher to hit instead of extra damage, my brain asks.

Seems odd is all. I kind of thought of it as a backstab or something.

Posted on 2017-06-02 at 20:22:49.
Edited on 2017-06-02 at 20:33:03 by Lano

Topic: The Lost Mine of Phandelver Q&A
Subject: Sorry


Still need to waste a turn travelling

edit: Just for more explanation: Distances changed, but not that much, the goblins were in the forested area, not on the edge of it. Even if they did more 20 feet or so, if you're sneak attacking, you're not running at full speed, I figure, you're carefully maneuvering around the enemy.

Posted on 2017-06-02 at 14:13:59.
Edited on 2017-06-02 at 14:58:39 by Lano

Topic: The Lost Mine of Phandelver Q&A
Subject: arrows


At this point, using a bow would risk shooting an ally.

Posted on 2017-05-30 at 23:07:03.

Topic: The Lost Mine of Phandelver
Subject: End of round 2


Pavel charges into the trees, and heads towards the closest goblin. It foolishly steps out to meet him, a sword in hand, growling. But with one sure, quick slash, Pavel slices open the creature's chest with his longsword, causing to fall the ground, groaning, blood gushing from it's wound.

The other three are stepping out from behind their trees to attack Pavel head on. As they do, something you didn't notice before suddenly materializes out of the wood - it's an elf of some sort, wielding two short swords. She jumps into the fray, stabbing the goblin Dane wounded in the back before the other two notice she's there. It falls to the ground.

The cornered goblins look worried, but are also surrounded, so they prepare to fight to the death. The two go for the elf, hoping she's an easier target!

She deftly doges the first attack, but the second goblin gives her a nasty cut on the arm with it's sword!

Posted on 2017-05-30 at 23:06:05.

Topic: The Lost Mine of Phandelver Q&A
Subject: Then again,


Since pavel already riolled, i'll go ahead and just post when i get a chance...

Posted on 2017-05-30 at 10:08:45.

Topic: The Lost Mine of Phandelver Q&A
Subject: Yes


You were right to post and you are right that it missed. Pavel can also go ahead.

well, we just got started and i do think there have already been some character moments, like how you guys played out discussing what to do next. How much it matters, i can't say for sure.

My main reason for soing this was to learn 5e rules because i dont have many real life people to play with. To that end it has been helpful so far

Posted on 2017-05-30 at 10:07:34.

Topic: The Lost Mine of Phandelver
Subject: End of round 1


The arrow that Dane looses catches one goblin in the side, who staggers a little, but is still standing as he moves behind a tree.

All four goblins then aim and fire at the charging Pavel! The black arrows fly, bouncing off his armor and shield, except for one which catches him under the shoulder.

[Goblins deal Pavel 5 points of damage]

[Goblin's Status:]

Goblin1: 7
Goblin2: 7
Goblin3: 7
Goblin4: 1



Posted on 2017-05-29 at 12:51:33.
Edited on 2017-05-29 at 12:54:31 by Lano

Topic: The Lost Mine of Phandelver Q&A
Subject: also


Pavel, you didn't need to roll actually, since you're not technically attacking yet (it'll take a turn for you to reach the goblins) but the first roll can be applied to your next attack (but not the second). Was it a natural 15?

Posted on 2017-05-29 at 12:38:15.

Topic: The Lost Mine of Phandelver Q&A
Subject: Pavel's sheet


http://docdro.id/FpdaeKr

Posted on 2017-05-29 at 12:34:47.

Topic: The Lost Mine of Phandelver Q&A
Subject: Chessic


It's alright, I appreciate the apology.

Posted on 2017-05-29 at 12:34:29.

Topic: Let's play edition 5
Subject: bah


bump

Posted on 2017-05-24 at 07:41:59.

Topic: The Lost Mine of Phandelver Q&A
Subject: bah


bump

Posted on 2017-05-24 at 07:41:19.

Topic: The Lost Mine of Phandelver Q&A
Subject: Well,..


You guys can do that, if you want. Just keep in mind that having a mix of character engaged in both range and melee means that you have to be careful to not hit your party member.

The goblins are spread out enough where it kind of still makes sense to do that, but for future reference this won't really work in a bottleneck sitch.

Posted on 2017-05-22 at 21:38:12.

Topic: Let's play edition 5
Subject: So...


Anyone else interested in joining this game? looking for one more player for now.

Posted on 2017-05-21 at 23:01:06.

Topic: The Lost Mine of Phandelver Q&A
Subject: answers


Yes, you could dive in those bushes for some cover, the same that the goblins are getting.

The delay is more for the distance, with the water slowing you down, it'll probably take up a turn to reach and engage the goblins, so they'd get a round of free shots on you.

I'm not 100 percent sure what I'm doing with Oskarr yet, but don't worry, I won't let ya'll die. You'll get some help in some form or another. I might post in the recruit thread to see if anyone else wants to join soon as well.

Posted on 2017-05-21 at 22:48:34.

Topic: The Lost Mine of Phandelver Q&A
Subject: AC


The goblins are 17 to hit if they have their shields out, which these don't. So they are 16 to hit. It looks like four of them.

Posted on 2017-05-21 at 18:05:13.

Topic: The Lost Mine of Phandelver
Subject: Here they come


As you proceed carefully towards the edge of the stream, you see that on the other side, the thicket opens up into a clearing where four goblins are seen rushing into the thicket for cover.

[Initiative Roll:Goblins= 14, Dane = 16, Pavel = 15, order is Dane, Pavel, Goblins

The goblins have some cover in the trees across the stream, but you can still hit them if with range if you try, though at a penalty. They are getting ready to attack from range with shortbows]

Posted on 2017-05-21 at 17:58:21.

Topic: The Lost Mine of Phandelver Q&A
Subject: Post soon


I will do that

Posted on 2017-05-15 at 16:36:12.

Topic: The Lost Mine of Phandelver Q&A
Subject: good question


1 square is 5 feet.

Also, just saying I may bring an npc here and there in case battles get too heavy.

Posted on 2017-05-12 at 01:45:07.

Topic: The Lost Mine of Phandelver Q&A
Subject: Map


The black squiggly is where ya'll are at the moment. You notice the forest on the east side of the river thins out as it approaches the cave entrance.


HTML tutorial




Posted on 2017-05-10 at 16:39:21.
Edited on 2017-07-06 at 22:05:56 by Lano

Topic: The Lost Mine of Phandelver Q&A
Subject: Map


I might post a map soon to help with viisualization

Posted on 2017-05-10 at 07:35:34.

Topic: The Lost Mine of Phandelver
Subject: On you go


You all easily avoid the snare trap and continue all the more carefully after noticing it. As you continue down the trail, not ten minutes later, the point man stops the group again, noticing something strange about the layer of leaves covering the path. Poking at it carefully, it becomes clear that they are covering a pit. Again, you easily avoid it by moving around it.

As you continue along the trail, it begins to run parallel to medium sized stream, following along it gently. At least along the path you walk, it probably doesn't run much deeper than ten feet deep, if you had to guess, and about 30 feet wide at it's widest. After a bit more time walking, you begin to see a rocky hill out in the distance through the wood, which you now can see has an opening that suggests a cave.

You are heading nothwest, along the west side of the stream. On the east side of the stream, the closer you approach the cave, the thicker the woods get.

The stream runs straight into the cave mouth, and you can tell it gets shallower there and you can probably easily walk through it without having to swim. There is a ledge on the east part of the entry way but you'll have to crossover water to get to it.

You also notice at this point that the tracks you have been following all but disappeared, likely intentionally covered up.

Posted on 2017-05-09 at 21:09:04.

Topic: The Lost Mine of Phandelver Q&A
Subject: Don't apologize for post brevity


Doesn't bother me.

You three get 75 experience points each, so if you're keeping track, go ahead and add it.

Posted on 2017-05-09 at 20:56:19.

Topic: The Lost Mine of Phandelver
Subject: On the road again


After tying off and hiding the cart and ox as best they can, the party moves out, single file, picking up the trail that the latest goblin left behind. It leads to a path the moves northwest into the woods. It's a cutaway dirt path where woods encroach closely on either side for the most part, and you can tell it's well used, footprints and drag marks of all sorts scaring the ground. These eventually become obscured by a layer of dead leaves and random fallen branches

Pavel leads the other two party members down the path and as he walks, suddenly stops, noticing something strange on the ground. Bending down to look closer, he sees that there is a long, thin rope hanging very low off the ground, some of it covered by leaves but not completely covered. If you had the guess, this was some sort of trap mechanism. Looking even closer, you discover that it is connected to some sort of snare trap, where, if you triggered it, would cause the rope to wrap around your leg or ankle and suspend you from the air.

That's the only suspicious thing you see for right now, and it's easily avoidable now that Pavel has spotted it.

[If there's nothing further ya'll wanna do here, you can just proceed, Pavel just made a passive perception check]

Posted on 2017-05-06 at 09:19:28.

Topic: The Lost Mine of Phandelver Q&A
Subject: Norm


We'll see how it pans out i guess. Maybe something like if you can't post for four days we skip you or i play for you. Just throwing an idea out, im open to suggestions as to how you want to handle it.

Posted on 2017-05-04 at 09:57:13.

 


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