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You are here: Home --> Forum Home --> Recent posts by Alacrity
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Topic: Save The Princess, Save The Wyrm
Subject: plans don't fly, wondering why, beware the red eye


“I say we split up." Brandr, "You're carrying too much armor to sneak in unnoticed, Peter, so you'll have to go through the front door. But you'll need someone watching your back. Why don't you take Ela, Derry and Noctus with you and we'll circle around the back with Crow? We can all get fairly close to the front door under cover of the trees. It's not fool proof, but better than nothing. After Crow has checked the main entrance, he and I will try to stay unnoticed and continue to the side door with our backs to the wall. Just give us some time to get there…" Brandr looked at the syl rogue for affirmation. "Count to… say… two hundred before you enter?"

"Ahh the old divide and be conquered plan. One of my personal favorites and I employ it often.” Noctus commented, “Of course I tend to try and get my enemies to do the dividing and me the conquering. Interestingly enough it seems to work just as well on young ladies as it does monsters. Since we have no idea of what or how many 'things' there are I think we should stick together. It also cuts down the chance of us accidentally attacking each other in the heat of the moment. As for the method of entry I would suggest that since Crow will be the one to put himself at risk clearing the way for the rest of us that we allow him to choose the route."

"Noctus, my friend." The stress was on the last word. "I will let that go because we've only worked together for a short while and you apparently do not know me or the ways of my people well enough." Brandr replied. "Were we up north in Vidarak land, I couldn't leave such an insult pass unpunished. I do not attack anyone by accident, be it friend or foe. Not in any situation. As for being divided and getting conquered… You maybe somewhat correct. Should there be a huge force inside, four people might not be able to hold them off in the hallway shown on the map. But I doubt six would fare little better."

Still looking directly at Noctus, Brandr continued: "However, being able to engage the enemy from two sides and possibly catching them unaware of the rear attack would be well worth the risk. But I can't force you to do as I suggest. If you all wish to go through the front door, by all means do so. I'm still going to circle around to the side door."

“Brandr let me go first to make sure the way is clear.” Crow spoke to him as he quickly passed him by to head towards the door.

Being together for such a short time had not given the party time to iron out a plan of attack in these situations. Disagreements happened as they did in their first adventure, but once the fighting began the unity formed as each knew what they had to do.

PAFFT

The sound was heard by all, a distinct noise that sounded like a bladder of ale being hit with force. All thoughts of dissent and orders were gone as everyone looked toward the castle.

“KILLIEEE! KILLIEEEE!” came the high pitched cries of a dozen short dog-faced humanoids running towards you, each with a javelin in each hand and wearing dirty rags and broken wooden shields on straps across their backs and chest. The front shields were all crude painted in red with an eye emblem. Kobolds! How the heck did they get here? These foul creatures were the dretch of even the most evil society.

There was no time for talk. They were closing in at 30 yards away, with Crow being closest to them all. You are outnumbered two to one, and the kobold’s only strength was on numbers.

OOC: Combat. I need actions in combat for the round and a follow up with what you plan to do beyond that. You are surprised of course by not caught flat-footed.

Posted on 2010-01-25 at 01:19:44.

Topic: Save the Princess Q and A
Subject: smell


If you have a quick to answer question, you are best to pm or email me.

Smells ... Smoke in the wind, burnt wood, a vague sense of energy spent(sometimes described as ozone).

If anyone touches or examines the ground, the oily residue is smell-less and non-toxic (like glycerin really).

Posted on 2010-01-23 at 16:33:11.

Topic: Save the Princess Q and A
Subject: Whoa...


Only two posts so far. Don't tell me I have lost the party when you have just got in.....

Posted on 2010-01-22 at 13:16:37.

Topic: Save the Princess Q and A
Subject: Time


I won't be posting again until Sunday, unless there is a small issue that needs addressing.


Want to give a heads up. The company I work for is having its big conference on Feb 16th. As I am in charge of printing all the materials for said conference I will become very busy soon. I'd like to believe I will get materials soon, but I know in my heart it will be all marketing materials, all training binders and all brochures in the two weeks before the event. So if I "disappear" at the start of Feb. without a word - this is why. I will be back after the insanity ends. But I hope it will be more spread out this year.

Incidently - I have played this module since 1985. It was the first adventure Vanadia ever played. It is also the first my daughter (MMV) played as well. I have sent at least a dozen different parties through it and you people were the first ever to dig under the shield to get in. Extra bonus experience for Raven for suggesting it.

Always hoping for the best but expecting the worst.

Roger (Al)

Posted on 2010-01-19 at 13:21:11.
Edited on 2010-01-19 at 13:24:40 by Alacrity

Topic: Dear Ogre
Subject: Dear BirdBrain


How the heck were you expecting to get some hot Nymph action as a hawk? You should have taken the direct approach, threaten her tree and she'll be like puddy in your hand.

Now, your best fate is a roasting rack, because hawks make good eating.

Hungerly,
The Ogre

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Dear Ogre,

We had a dragon living in the caves nearby that was hunting our livestock. We had set up an agreement with it, it ate some many sheep and wwe didn't bother it. But then this knight shows up and kills the dragon (using a poison sheep - one of my sheep too) and now he and his cronies are terrorizing our town. They set themselves our lords and work us like dogs. How can we get rid of this scum and get them to never come back?

Posted on 2010-01-18 at 03:37:27.
Edited on 2010-01-18 at 03:37:51 by Alacrity

Topic: Save The Princess, Save The Wyrm
Subject: Boys will play, save the day, looking in the undead way


Moving away from the roots of the apple trees, you soon discover that digging under the shield proves to have positive results as the shield does not seem to extend under the ground. With Brandr and Peter taking over for the boys, they start to make a burrow underneath shorn up with the boards.

Meanwhile, Ela and Crow worked in the same area to see if they could have any effect on the shield with arrow and bows, timed to the other attacks upon it. The water thrown by the ladies merely poured off the shield without a reaction, but the impact of anything against the dome caused it to go redder in that area for a briefly second. But even then, it wasn’t drawing enough magical energies away to make a difference.

“Look out!” BOOM!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

The bad hooch had been lit, causing a huge fireball to erupt across the shield and upwards into the air. For a moment, the energy of the shield before you becomes transparent and the redness collects around the blast. The archer fires a few arrows in rapid secession but they are still stopped. However, the shockwave passed quickly, almost dispersing the fire in the process. A loud cheer comes from the men behind the blast, as if they were somehow victorious by merely creating a big boom.

After an hour of digging and planking, there is a trench created under with enough room for all of you to move underneath if only one at a time. It will require some crawling and your horses will have to be left behind. You grab what equipment you need from your horses, and prepare yourself to enter the dome. The young apprentice once again tells Derry to take the Emergency kit so he might use its power to save his master and the princess.

OOC: I will assume everyone is moving in with the main weapon at ready. If you’d like to change that let me know. It doesn’t matter who enters first because nothing jumps you immediately.

You stand on the edge of an apple orchid that grows right outside the manor house. The red light within makes the leaves look black and the apples hanging ripe as if soaked in blood. For those with infravison, the redness is blinding for a few moments, as if you walked into the bright sunlight from a darken room. However your eyes grow accustom soon enough, except for the odd quality that human eyes seem reflect the red light back making them look undead and demonic to the Syls.

It is quiet.

Very quiet.

Almost too quiet. There are no sounds of the wind or of animals or even insects.


Brandr is the first to notice a dead bird on the grass where you stand - then another and another followed by a squirrel to two. When the ranger cautiously moves the animal corpse with his boot, he notices the grass has a slightly greasy liquid on it.

Noctus produces a map that one of the local ladies drew up quickly and crudely to give you some sense of direction. She had suggested the party was mostly in the Grand Ballroom.



Players map

Posted on 2010-01-17 at 17:46:58.
Edited on 2010-01-17 at 17:49:45 by Alacrity

Topic: Dear Ogre
Subject: Dear Boopoo


First off, get a respectable name. No one is gonna be scared of Lord Boopoo, no matter how much firepower you have. Go for something simple, but scary - Azak, Black Bart, Kinslayer or Stephen Harper.

Secondly, you need to start off with some marketing. Nothing says professional like Hired Goons. Get some henchmen, undead or living, doesn't matter and get the word out that you are lean, green, and mean business.

Lastly, some say that respected is earned. Personally I believe respected is best burned - into the memory. You need to make an example or two out of a couple of population centres. I kno those are future shivering servants but you can't make an omelet without breaking a few heads.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Dear Ogre,

What races or beings make the best minions for a middle management alu-demon with hopes of cracking that glass pit cover?

Signed
Britney Lohan

Posted on 2010-01-15 at 19:58:07.
Edited on 2010-01-15 at 20:00:16 by Alacrity

Topic: Save the Princess Q and A
Subject: Actually


My hero killing ratio (for players that have not abandoned the game - you leave me and I kill with gusto) is really very low. In fact, I believe Jal was the only one and the character had tragic death written all over him (literally)

That being said, I will make you think you are all going to die - often and with gusto.

Posted on 2010-01-15 at 15:25:17.

Topic: Save the Princess Q and A
Subject: giggling is good


I will be posting this weekend. Tried last night but all I could think was "kill them all" so I decided it was time to step away from the computer and go to bed.

Posted on 2010-01-15 at 15:13:26.

Topic: Dear Ogre
Subject: Dear Dak Whisperfoot


I have always believed that to one's self be true - so I'd think you'd best go with the backstab. Meat shields are a dime a dozen - I know because I have a couple of dozen in my freezer right now. Great for late night snacks. Your profession requires skills, time and patience. Fighter have no brains, wave a sword around and get all the glory. I say that you're justified. Stab him once for me.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Dear Ogre,

There is this princess in the castle next door, and I would really like to get to know her, spend some time, and get into her dress, if you know what I mean. Problem is, in order to get a date, I have to climb to the top of the tallest tower, rescue her from a fire breathing dragon and I have to sign a contract to marry her for the rest of life. Any thoughts on getting some action without the to have and to hold?

Signed,
Alacrity Fitzhugh

Posted on 2010-01-14 at 14:19:25.
Edited on 2010-01-14 at 14:34:47 by Alacrity

Topic: Save the Princess Q and A
Subject: don't mind if I do


Such a civilized suggestion Raven. Thank you.

Posted on 2010-01-13 at 20:41:03.

Topic: Save the Princess Q and A
Subject: well


I have been called an ogre, an Old prude and a clone of Olan in a single day on the forum. Only so much a guy can take.

Posted on 2010-01-13 at 20:32:07.

Topic: Save the Princess Q and A
Subject: Excuse me


Olan is ten years my junior - I was making people paranoid and twitchy long before he came around. I have party members that just kill the guy who wants to hired them because he "has" to be the bad guy. Olan was 7 when I first starting playing. So who cloned whom???? Eh?

Not that was ever my intent.

Posted on 2010-01-13 at 20:18:07.
Edited on 2010-01-13 at 20:18:26 by Alacrity

Topic: Save the Princess Q and A
Subject: Next on Mythbusters - can moonshine destroy a magic shield


So Ela and Crow to the West, Peter and Brandr will start to the left of the roadway, then also moving west to get away from roots. Derry is moving with the Diggers, but hanging back with the apprentice. Noctus is off somewhere private acquiring a general map of the castle from a local. The young men with the wagon are working to the east by themselves, piling all the earthenware jars against the shield. Judging by the wagon set up about 30 yards away flipped on its side for cover, you think they may have done something like this before.

I am going to assume that if you find a way in, you are going to take it so we don't spend too much time hanging around.

You might wish to discuss amoungst yourself a basic "marching" order so I know who is usually first, who opens the doors, who checks for traps, who gets hit with the traps, whose turn is it to buy a round, etc etc etc.



Posted on 2010-01-13 at 13:35:08.

Topic: RDInnsider - The March Issue Is Here!
Subject: moved


I think they will be moving the olympics to florida this year because rain is melting away Vancouver's ski hills.

Posted on 2010-01-12 at 18:53:19.

Topic: Save the Princess Q and A
Subject: where we stand


Still awaiting a post from Raven and Tann.


I'm need a bit of detail as to where people are. Merideth and Crow are off to the .... to use weapons. Brandr and Peter are digging ...... of the castle. Noctus is busy and Derry is .... to help. Is anyone supervising the explosives?

You can post here or in the game just if you want to be specific, it is helpful. Otherwise I will move you like a pawn in a meaningless game played by a mad, hungry, bored and arbitary god.

Posted on 2010-01-12 at 14:58:27.

Topic: Save the Princess Q and A
Subject: hey!


How did your daughter get into my notes!!!!!?????

Lovely story. Glad to see you encourage her to write. I started Veronica on this very module when she was eight years old and she has become both a great player and a excellent writer too.

Posted on 2010-01-12 at 01:54:57.
Edited on 2010-01-12 at 12:56:06 by Alacrity

Topic: Save the Princess Q and A
Subject: only in the funny papers


Suddenly, a piano falls upon the ranger killing him instantly. Everyone must Save vs spells or become paralysed standing around wondering where the piano came from.

Posted on 2010-01-11 at 19:31:13.

Topic: Fantasy/Scifi art by Arthur Wang
Subject: check out the crudely drawn map!


Ummm....No. Definely not an artist. My stickmen are overweight, I'm that bad. I wish I could draw and I always love to go through the gallery of someone who can. You have some wonderful pieces in your gallery.

Posted on 2010-01-11 at 19:27:19.

Topic: Save the Princess Q and A
Subject: don't mock the crudely drawn map!


Although crudely drawn, it is there for your benefit. I have no problem leading you through the castle blind.

"There are 6 doors in this room, going left to right with two on the west wall, 1 on the north, one between the NNE wall and the NE wall and one half build intoi an alcove of the EES wall. The other doors are in the ceiling and floor, respectfully."

Posted on 2010-01-11 at 19:18:28.

Topic: Fantasy/Scifi art by Arthur Wang
Subject: Welcome AW


Welcoem to the inn. We always enjoy new members here. Feel free to look around and if you have any questions, feel free to drop me or any other moderator a line.

Always good to have another artist on board.

Don't feed the Grugg.


Enjoy,
Alacrity

Posted on 2010-01-11 at 18:56:18.

Topic: Save the Princess Q and A
Subject: If you look on the crudely drawn map


If you move to either side of the palace, you will be away from the roots.

Posted on 2010-01-11 at 18:54:00.

Topic: Save the Princess Q and A
Subject: matter of style


I stand corrected

Posted on 2010-01-11 at 17:29:57.

Topic: Save the Princess Q and A
Subject: A map!


Overview - princess


Well it is one of my patented crude maps - I am no artist. However this gives you an overview of the shield, the orchard around the manor and the roadway in. Assume the top of the page is north. The big circles are apple trees, the haevy line is the shield. There is a roadway in, and a side entrance to the kitchen. You'd get all this from the people. Noctus has found a lady with a wealth of knowledge and he is pumping her for information as you dig/burn or dose.

You will get a better (but still crudely drawn) map when you get in.

Where the boys are digging now will accomplish nothing as they will hit the roots of the apple trees and take hours to get through (left of roadway). However they will quickly discover that the shield does not extend past the ground.

Posted on 2010-01-11 at 15:43:40.

Topic: Speed of Games
Subject: It depends


In my experience on this site I find that games have a curve where you get a lot of posts at the beginning and then it slows down. It is hard to keep people playing regularly online because Real Life tends to interfere with a good fantasy. That being said, there are games here that keep a constant speed - usually one post per week is the best. But my last five attempts at games have all crashed becaused people stopped posting.

I don't know if it is only this site though. I know I have tried a few Sci-fi based forum games on other sites (don't tell Olan) and discovered much the same pattern if not worse. I think that with a Play by Post game, you often get start up and then crash.



Posted on 2010-01-08 at 19:25:25.

 
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