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You are here: Home --> Forum Home --> General Forum --> Q&A Threads --> Overthrown Q&A
Related thread: Overthrown Campaign
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    Messages in Overthrown Q&A
Overthrown Q&A

For all of you who have questions out there, which haven't already been answered.

Wee Grugglet
Karma: 57/27
1669 Posts

Posted on 2008-09-21 at 02:05:13.


Well...

Just reiterating the fact that this IS here. ANy questions, ask away.

Wee Grugglet
Karma: 57/27
1669 Posts

Posted on 2008-10-19 at 05:08:52.


A statement not a Q or A

I am having gun with my new character. Keep up the good work

Not Dragon Mistress
Karma: 105/32
2282 Posts

Posted on 2008-10-19 at 05:44:45.


Q&A YAY!

Didn't even know this was here. If a question comes up I will certainly ask away. Thanks!

RDI Fixture
Karma: 64/11
1427 Posts

Posted on 2008-10-19 at 14:11:06.


I do what I can.

I'm glad you're enjoying your character Brianna, and I hope everyone else is as well. I am liking the way the adventure is unfolding so far.

Wee Grugglet
Karma: 57/27
1669 Posts

Posted on 2008-10-19 at 16:53:21.


Four becomes three...

Tek has messaged me, and informed me that RL has caught up with him, and limited his time in the Inn. As he is committed to one game, and has been for far longer than this one, and also runs a game, he is unable to make time for this one. Therefore, the chosen four are the chosen four, minus one, now. We'll see how this works out, and I will do my best to accommodate the change.

Also, just to move it from recruitment to the Q&A:

I will be trusting players to make their own rolls. When you post such things in a thread, please post them in the following format:

Attack Roll/Physical Damage/Other Damage/Additional Effects.

For example, my assassin attacks with a flaming dagger as part of a death attack:

28(to hit)/3(physical damage)/24(sneak attack damaage) + 4 (fire damage)/ DC 26 fort save or death.

In regards to the extra damage and additional effects, please state what they are, as some creatures may be immune to effects (undead to sneak attack and crits, just for an example)

Cheers,

Gboy

Wee Grugglet
Karma: 57/27
1669 Posts

Posted on 2008-10-25 at 04:35:26.


Bump.

For reiteration...

Wee Grugglet
Karma: 57/27
1669 Posts

Posted on 2008-10-31 at 02:13:37.


What is it with Aardvark?

He always seems to be really late to post... Oh well, I will continue posting in the Campaign, hoping he will catch up sometime.

Update posted.

Wee Grugglet
Karma: 57/27
1669 Posts

Posted on 2008-11-03 at 20:50:44.
Edited on 2008-11-03 at 21:03:04 by gboy


.

I can join, I'll look in recruitment for specifics

RDI Fixture +1
Karma: 67/14
1556 Posts

Posted on 2008-11-17 at 03:32:31.


Sheets

Thought I'd post the sheets. They are in the following posts.

Wee Grugglet
Karma: 57/27
1669 Posts

Posted on 2008-11-17 at 03:43:09.


Brianna's Character.

Eldárwen Pallanén;
1/2 sun & 1/2 moon elf
Rgr1: CR 1; ECL 1; Size M;
AL NG;
HD 1d8+1;
hp 9;
Init +3;
Spd 20 ft (base 30 ft);

Str 14,
Dex 15,
Con 12,
Int 16,
Wis 14,
Cha 14.
SV Fort +3, Ref +5, Will +2;

AC 16, touch 12, FF 14; BAB +1;
Grapple +3;
Atk:

Unarmed +3 melee (1d3 + 2,),
Longbow, composite +4 ranged (1d8 + 1/crit x3,),
Longsword +3 melee (1d8 + 2/crit 19-20,),
Dagger +4 (1d4 + 3/crit 19-20,),
Sling +4 ranged (1d3 + 1,),
Quarterstaff +3 melee (1d6 + 2,);

SQ Low-light Vision,
+2 to saves vs enchantment, immune to sleep effects;

Languages spoken: Common and Elven, Goblin, Orc, Silvan

Skills:
Appraise +3,
Balance -1,
Bluff +2,
Climb +2,
Concentration +3,
Shape +2,
Craft (Armorsmith) +3,
Craft (Bowmaking) +6,
Craft (Embroidery) +3,
Craft (Gemcutting) +3,
Craft (Locksmithing) +3,
Craft (Other) +3,
Craft (Trapmaking) +3,
Craft (Weaponsmith) +3,
Diplomacy +2,
Disguise +2,
Escape Artist -1,
Forgery +3,
Gather Information +2,
Handle Animal +4,
Heal +5,
Hide +3,
Intimidate +2,
Jump +1, Knowledge (Dungeoneering) +5,
Knowledge (Geography) +5,
Knowledge (Nature) +6,
Listen +6, Move Silently +1,
Perform (Act) +2,
Perform (Comedy) +2,
Perform (Dance) +2,
Perform (Keyboard) +2,
Perform (Oratory) +2,
Perform (Percussion) +2,
Perform (Sing) +2,
Perform (String) +2,
Perform (Wind) +2,
Perform +2,
Ride +3,
Search +5,
Sense Motive +2,
Spot +6, Survival +5,
Swim -4,
Use Rope +2;

Feats: Armor Proficiency (Light), Martial Weapon Proficiency, Point Blank Shot, Shield Proficiency, Simple Weapon Proficiency, Track.

Class Special Abilities: Favored Enemy, Low-light Vision, Wild Empathy.

Possessions: 4 gp, 2 sp, 9 cp, (0 gp, 0 lb), Arrows (50) (2.5 gp, 7.5 lb), Throwing axe (8 gp, 2 lb), Backpack (2 gp, 2 lb), Bedroll (.1 gp, 5 lb), Winter blanket (.5 gp, 3 lb), Hunk of cheese (.1 gp, .5 lb), Flint and steel (1 gp, 0 lb), 3 Trail rations (per day) (.5 gp, 1 lb), Waterskin (1 gp, 4 lb), Whetstone (.02 gp, 1 lb), Chain shirt (100 gp, 25 lb), Dagger (2 gp, 1 lb), Composite longbow (100 gp, 3 lb), Longsword (15 gp, 3 lb), Belt pouch (1 gp, .5 lb), Traveler's outfit (1 gp, 5 lb).

Wee Grugglet
Karma: 57/27
1669 Posts

Posted on 2008-11-17 at 03:44:15.


Nimu's Character

Arhaedielle
Female Elf
Druid Shapeshifter
Age: 135
True Neutral
8hp
15 AC

Str 10
Dex 16 +3
Con 10
Int 13 +1
Wis 18 +4
Cha 14+ 2

Languages:
Elven
Common
Druidic
Sylvan

Skills:
4 Concentration
4 Diplomacy
4 Knowledge (Nature)
4 Listen
4 Profession (Herbalist)
4 Spot
4 Spellcraft
2 Survival

Feats:
Combat Casting

Weapons:
Scimitar
Daggers (4)
Sling (20 bullets)

Armor:
Leather

Special Abilities:
Nature Sense
Wild Empathy

Predator Form:
+4 Strength, +4 Armor
Land based speed 50
Attack 1d6


Prepared Spells:

0
Cure Minor Wounds (2)
Detect Magic

1
Cure Light Wounds
Entangle


Wee Grugglet
Karma: 57/27
1669 Posts

Posted on 2008-11-17 at 03:45:33.


woot woot

My character all pretty and stuff


Name: Herald Bareok
Class and Level: Swashbuckler/1
Race: Human
Alignment: CG
Deity: Paucon
Size: M

Description:

Age: 19 Gender: M Height: 6'1 Weight:159 lbs
Eye Color: Blue Hair: dark brown Skin: pale


Ability Scores:

STR 14 +2
DEX 16 +3
CON 14 +2
INT 16 +3
WIS 8 -1
CHA 9 -1

Vital Statistics

HP 15

Experience: 0/1000


AC: 17
Touch: 13
Flat footed: 14


Initiative +3
Speed 30ft.

Saving Throws:

Fort +4
Ref +3
Will +1

Combat:

Base Attack Bonus +1
Grapple +3

Attack 1:
Rapier
Attack Bonus: +5
Damage: d6+2
Critical: 18-20
Type: P

Attack 2:
Shortsword
Attack bonus: +4
Damage: d6+2
Critical: 19-20
Type: P

Attack 3:
Dagger
Attack bonus: +4
Damage: d4+2
Critical: 19-20
Type: P/S



Attack 4:

-

Skills:

Appraise (int) -
Balance (dex) - 7
Bluff (cha) - 3
Climb (str) - 4
Concentration (con) -
Craft (int) -
Decipher Script (int) -
Diplomacy (cha) - 3
Disguise (cha) -
Escape Artist (dex) - 7
Gather Information (cha) -
Hide (dex) -
Jump (str) - 6
Knowledge (int) -
Listen (wis) -
Move Silently (dex) -
Perfom (cha) -
Profession (wis) -
Sense Motive (wis) - 3
Sleight of Hand (dex) -
Speak Language (n/a) -
Spellcraft (int) -
Swim (str) -4
Tumble (dex) - 7
Use Magic Device (cha) -





Feats:
Weapon focus Rapier
Iron will
Toughness



Special Abilities:
Flaw shaky
Weapon finesse







Languages:
Common
Elven



Gear:
Rapier
Shortsword
Dagger
Studded Leather Armour
Buckler
Thunderstone x2
Tanglefoot bag x2
rations x2 days worth
waterskin
Gold pouch


Money:

Copper: 10
Silver: 19
Gold: 18
Platinum: 2

RDI Fixture +1
Karma: 67/14
1556 Posts

Posted on 2008-11-17 at 04:33:10.
Edited on 2008-11-17 at 04:36:48 by Jozan1


Thief!

Stole my job there... Oh well, leave it up. Good to have you.

Wee Grugglet
Karma: 57/27
1669 Posts

Posted on 2008-11-17 at 04:34:35.


.

hehe, stole the DM's job!


Glad to be in your game playin one of my fav. classes in your game!

RDI Fixture +1
Karma: 67/14
1556 Posts

Posted on 2008-11-17 at 04:36:00.


   
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