In case you hadn't noticed, you can use Karma for some things. For example, asking questions, such as "Is there a trap here?" or "What it the DC to jump across this chasm?".
It costs to get the answer, of course.
You can also get bonuses. For example, if the DC on the said chasm is too high, you can pay for a bonus to your roll or to the final score. A 1d2 can become 1d2+1 or 1d3. Of course, the latter is cheaper
Just ask the Gamemaster.
These little nudges using Karma points can be for absolutely anything. And don't forget the earning Karma rules: good use of Karma can earn even more
