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You are here: Home --> Forum Home --> General Forum --> Recruitment Threads --> An Open World 3.5e D&D Adventure Starring YOU!!!
    Messages in An Open World 3.5e D&D Adventure Starring YOU!!!
Actually

It'd probably be best if we got some clearer explanation of characters by players in this thread.

Because from what I'm seeing, there seems to be 2 meatshields, 2 spontaneous "casters" and whatever Philo is playing.

That's zero sneaky types, zero divine.

I did mean it when I said you'd want a well rounded party.

Gregg
RDI Staff
Karma: 357/190
6192 Posts

Posted on 2014-04-09 at 01:42:55.


*fades in*

Wilder/Soulknife multiclass. Good at charging.

*evaporates*

Cheshire Cad
Karma: 107/3
1202 Posts

Posted on 2014-04-09 at 02:18:21.


I Can Adapt.

Out of the five of us, I've yet to firmly cement a role. I can make a sneaky little rogue/fighter/invisible hand/master thrower. If we need some sneaking. I could also get my divinity on! However, I can't thoroughly do both. So from what I saw we may be missing one or the other. Somebody else may have to step into it.

Bill-osopher
Karma: 37/4
502 Posts

Posted on 2014-04-09 at 02:31:22.


*fades in*

In chat last night, an idea was put forth and kicked around some.

Details are varied and variable, but it boils down to our immediate past being, "We accidntally killsed somehting big and now we're heroes." And everything that would follow after that.

Thoughts?

*evaporates*

Cheshire Cad
Karma: 107/3
1202 Posts

Posted on 2014-04-09 at 05:02:28.


Ayup

Personally I like it. Hill Giants were the enemy we kicked around last night, but honestly it doesn't matter. Anything big and corporeal that could terrorize a town would work fine. I'm also a fan of the "drunk while we did it" kind of heroism here so we don't have to explain what we did.

Ma' Nozzle
Karma: 38/0
668 Posts

Posted on 2014-04-09 at 12:24:30.


Spinning a tale.

I'd leave the particulars up to me, if I'm going the route of the beguiler. I'll spin a tale so wretched and rife with inaccuracies that our paladin may have to atone just for the witness of such heinous accounts!

Bill-osopher
Karma: 37/4
502 Posts

Posted on 2014-04-09 at 14:06:46.


.

So I'm still kind of lost on what everyone is at the moment. A few people wanted to re do their sheets so can we get a summary?


I'm a Half elf Paladin. bam

RDI Fixture +1
Karma: 67/14
1556 Posts

Posted on 2014-04-09 at 14:19:47.


*fades in*

I am starting over from scratch.

Details to follow.

*evaporates*

Cheshire Cad
Karma: 107/3
1202 Posts

Posted on 2014-04-09 at 15:04:39.


Characters

So far we have:
-Moonlit Elf sorceress / wild soul
-Half-elf horseless, spelless paladin
-Human? swashbucker / psychic warrior
-Undecided beguiler (maybe, might still go rogue/fighter/invisible hand/master thrower... but leaning heavy on beguiler atm.)
-and a starting over from scratch (favored soul by my last recall)

Bill-osopher
Karma: 37/4
502 Posts

Posted on 2014-04-09 at 16:15:52.
Edited on 2014-04-09 at 16:23:10 by Philosopher


Characters

That's starting to look pretty balanced to me. We've got a lot of bases covered.
Philosopher, do you think with the Beguiler and Sorceress/Wild Soul we cancel one another out? We're both charmers/illusionists. I'd prefer the sorceress route, but I can switch over to a wizard for a little more spell variety if need be. Maybe a specialist illusionist? or enchantress?

I like the oops we killed someone idea. Killed someone while drunk indeed, there's all sorts of trouble we can muster up with that. We could still fit in some sort of other group dynamic with that idea too. I'm into the idea of a circus or caravan of sorts.

A lot of these group ideas are... less than noble shall we say. Our poor paladin might have a hard time explaining himself there. So here's a thought, you've got a half elven paladin, Jozan. Wanna be my kid? The noble knight with the trickster mother is kind of hilarious to me.

RDI Fixture
Karma: 64/11
1427 Posts

Posted on 2014-04-09 at 16:39:36.


*fades in*

I'm in chat if anyone wants to talk game.

*evaporates*

Cheshire Cad
Karma: 107/3
1202 Posts

Posted on 2014-04-09 at 16:42:33.


*fades in*

I will be the Dread Pirate Robertson Crusoe.



.....or not.

*evaporates*

Edit: I make no candlesticks. Only small, waxy staves of illumination.

Cheshire Cad
Karma: 107/3
1202 Posts

Posted on 2014-04-09 at 17:42:30.
Edited on 2014-04-09 at 17:47:15 by Chessicfayth


Wild soul vs. Beguiler.

Mm. I've never looked into the wild soul until about five minutes ago. It does seem to be a redundancy on my end. On the flip side, you still get sorcerer spells, so if you are to be our designate spell chucker, it may be wise to broaden your spell list a bit, and rely on your spontaneous enchantments to be the niche in your character. Otherwise I'd suggest a more upfront character.

Ultimately I will leave the choice up to you. If you have a great love for this character, I can easily step into a less redundant role.

Bill-osopher
Karma: 37/4
502 Posts

Posted on 2014-04-09 at 17:44:52.


Meow

Cats are sneaky. I can be a cat.

I can be that backup curious cat that shows up during curious moments within the odd-dom. Maybe she'll help. Maybe she'll watch. Wait, amendment, she'll always watch. She's a cat.

No, this is not an attempt at encroaching any local cat territory

PS. She may or may not also have damage reduction, so she is not scared of brooms.

Dreamer of Bladesong
Karma: 144/12
2561 Posts

Posted on 2014-04-09 at 18:11:01.


Wild Soul / Beguiler

She's starting to come together a bit more, and I am falling in love. My intentions are to be heavy on the illusions and charms with a few divinations, combats, and transmutations thrown in the mix.

The sorcerer concept makes the most sense for this character, but the spell list is pretty limited, so I can change to a wizard to a little more diversity if need be. Again that would be a specialist of some sorts.

What do you think?

RDI Fixture
Karma: 64/11
1427 Posts

Posted on 2014-04-09 at 18:33:25.


   




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