Teller, first things first: you being new here isn't an issue
Apologies for the lack of reaction from Assal, but at the moment he was engaged in conversation with Oswald, and *mumbles some poor excuses*. I'll try to get more interaction with our resident midget
If I end up GMing, it'll probably be regulated a little in my style. Basically, when having your character take actions, either leave the result open-ended ("Bob lunges at the goblin" instead of "Bob shanks the goblin") or simply asking whether or not it succeeds or not. I tend to go by rule of common sense ("Does Bob, as a well-trained warrior, have a realistic chance of hitting the goblin? Of course he does") and, if split half and half between two equally possible results, will go by rule of fun (a rickety mine cart getting stuck in the depths of a cavern is more fun than it going round the mine and getting back out again)... and if
that fails due to the two possibilities being equally fun... I'll flip a coin.
If anyone doesn't like that, then please speak up.
Nah Zerowulf, let's just leave it as is. I'll trust you with it

The only problem with having a single thread for all theoretical adventures based from the Lute is that... well, what if you had TWO concurrent adventures? And what if the adventure turned into a campaign?
That was totally not a hint, by the way.
As a side note, nice foreshadowing there