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You are here: Home --> Forum Home --> General Forum --> Recruitment Threads --> Traveller game interest?
Parent thread: Characters in upcoming Traveller games
    Messages in Traveller game interest?
Is there room?

Any chance you guys have room for another player? Am I too late? If so I'd like to waitlist in case someone has to drop.

I'm looking through the books now - would be my first Traveller game, though I'm familiar with DnD pretty much since ADnD started, PF and a few homebrews. I pick up as I go pretty well.

I'll start a character in any case, so I'm ready to go if you want me.

*edit: was going to look at books. The dropbox links are saying they've been disabled. Reading Book 0 now in any case.

Occasional Visitor
Karma: 2/0
34 Posts

Posted on 2014-05-06 at 18:22:05.
Edited on 2014-05-06 at 18:36:11 by kaeroku


Fuel

With it being an Antimatter ship does that mean that we have to provide the antimatter? Otherwise we have to come up with $5000/month...

And does that then mean we have an added 34 tons of space(formerly for fuel), to allocate as we choose?

Resident
Karma: 16/1
428 Posts

Posted on 2014-05-06 at 18:30:27.
Edited on 2014-05-06 at 18:33:50 by Padre J Roulston


Don't rush a miracle man, you get lousy miracles

Details will follow

The Tired
RDI Staff
Karma: 291/33
6348 Posts

Posted on 2014-05-06 at 18:50:39.


..

Hey Al, did you get my sheet thing? I need to know how wrong it was.

Ma' Nozzle
Karma: 38/0
668 Posts

Posted on 2014-05-06 at 19:03:04.


Sorry *contrite face*

I'm not trying to rush things, just excited

Resident
Karma: 16/1
428 Posts

Posted on 2014-05-06 at 20:18:32.


Sure, right

It's shaping up to be quite promising indeed!
Don't think there's much harm done in bumping things just a bit.

Occasional Visitor
Karma: 4/0
41 Posts

Posted on 2014-05-06 at 20:21:25.


Whew

Learning new systems on the fly is hard work!

Managed to get a character shaped up. Based it on 4 terms but I can redact the last one if needed without too much trouble.

Always exciting to be looking at a fresh C-sheet. Should we share our general builds so we can look for any glaring holes in party makeup? I'm happy to completely rebuild if needed to accommodate the group.

Cheers!

Occasional Visitor
Karma: 2/0
34 Posts

Posted on 2014-05-07 at 00:11:52.


...

Let's wait to see what Alacrity says about sharing characters... but I'm a shooter type character

Resident
Karma: 16/1
428 Posts

Posted on 2014-05-07 at 00:13:50.


Agreed

Let's see what big Al has in stock for us, but simply put, I'm rocking a pilot. Going to draw a few sketches of her now, if anybody wants I can try to doodle yours too. Not doing much anyway!

As with learning new systems, I think Traveller is quite interesting. A simple d6 base, some solid rules, and the supplements offer a wide array of extra careers and rules to drink from. The only matter tingling my number-crunching senses is the lack of structured character development (such as gaining levels in D&D), short of some lengthy skill training and, of course, buying gear, augmentations, etc.

Then again, that might just not be the point of it. My biggest issue right now is tidying up the backstory, and choosing a noteworthy "secret" so I can be blackmailed. Heh.

Occasional Visitor
Karma: 4/0
41 Posts

Posted on 2014-05-07 at 00:21:43.
Edited on 2014-05-07 at 00:24:37 by Amathiel


...

Gaining levels in game is basically the same as taking a new career term... Every 4 years you gain a new skill based on what you have been doing, and the GM determines the roll for a second skill... Then aging appropriately.

And there is the Central Supply Catalogue for gear and such.

Resident
Karma: 16/1
428 Posts

Posted on 2014-05-07 at 00:25:56.
Edited on 2014-05-07 at 00:26:40 by Padre J Roulston


Didn't catch that before

Is that so? Still a long way to go then.
Gotta take care with that aging, depending on the overall goal you have at character creation, you can start with quite an old one.

Occasional Visitor
Karma: 4/0
41 Posts

Posted on 2014-05-07 at 00:30:27.


age

The characters can start quite old, but age doesn't count for much... If you can get your hands on the anagathics (the drugs to stop the aging process) you can basically stay at one age forever.

Resident
Karma: 16/1
428 Posts

Posted on 2014-05-07 at 00:32:50.


Age junkies

Anagathics basically make you dependant... gotta spend thousands of credits every month to keep the aging halted, otherwise you suffer aging effects immediately. Dangerous stuff.

I'm going for a clean aging. Overall medicine probably has everyone well past the century mark anyway, and my character isn't too old by any means.

Occasional Visitor
Karma: 4/0
41 Posts

Posted on 2014-05-07 at 00:35:31.


.

Yeah you do get dependant... but if you are a scientist... particularly a chemist... you can make it yourself

It isn't too bad, but yeah it is expensive.

Resident
Karma: 16/1
428 Posts

Posted on 2014-05-07 at 00:37:17.


Gonna get something together soon

Looking forward to getting killed during character creation.

Also can my secret be I killed the drug addicted alien I knocked up while filming a sex tape behind my wife's back that I only made to pay back my gambling debts? Or is that being too selfish with the sins.

Gregg
RDI Staff
Karma: 357/190
6192 Posts

Posted on 2014-05-07 at 01:05:31.


   




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