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You are here: Home --> Forum Home --> General Forum --> Recruitment Threads --> Chaotic evil game???
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Takley
RDI Fixture
Karma: 25/34
607 Posts


what if im not saying anything

what if the point is not to say something inteligant, but something strange and peculiar?

LOUD NOISES


Posted on 2011-09-15 at 23:44:11.

Darren
RDI Fixture
Karma: 36/8
868 Posts


Hm

Chaotic. But not particularly evil.


Posted on 2011-09-15 at 23:52:58.

Rystefn K'ryll
Original Palassassin
Karma: 66/191
544 Posts


Alignment

Alignment isn't limiting if you play it the right way. The right way being "not limiting." If you play it as a descriptor and nothing more, then it's no more limiting than any other descriptor. Short of class restrictions, I let people play it however they want and give no penalties for alignment change... I mean, realistically, it's common for people's outlook to change through their lives, right?

It's hard for me to imagine alignment being restrictive unless you're trying to force people to play extremes of whatever they wrote on their character sheet. Most people are clustered towards the middle, leaning a bit towards good and a bit towards lawful, but people don't just act the same way all the time generally. A person who's normally lawful good will sometimes lash out for no good reason when they're having a bad day. A chaotic evil person could risk live and limb to save a stranger. People are complex that way.


Posted on 2011-09-16 at 00:53:30.

Takley
RDI Fixture
Karma: 25/34
607 Posts


true

that makes sense. besides, simplicity is overated.


Posted on 2011-09-18 at 05:04:07.

   
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