Rystefn K'ryll Original Palassassin Karma: 66/191 544 Posts
Alignment
Alignment isn't limiting if you play it the right way. The right way being "not limiting." If you play it as a descriptor and nothing more, then it's no more limiting than any other descriptor. Short of class restrictions, I let people play it however they want and give no penalties for alignment change... I mean, realistically, it's common for people's outlook to change through their lives, right?
It's hard for me to imagine alignment being restrictive unless you're trying to force people to play extremes of whatever they wrote on their character sheet. Most people are clustered towards the middle, leaning a bit towards good and a bit towards lawful, but people don't just act the same way all the time generally. A person who's normally lawful good will sometimes lash out for no good reason when they're having a bad day. A chaotic evil person could risk live and limb to save a stranger. People are complex that way.