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You are here: Home --> Forum Home --> General Forum --> Q&A Threads --> Lord of the Rings Roleplaying Game Q&A Thread
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Fletch
The Last to Post
Karma: 19/15
237 Posts


Two Characters

A sample of available characters (any errors are my fault. Tell me, and I'll fix them)

Rathas the Magician
Human
Age: 24

Attribute/Modifier
Bearing: 9/+1
Nimbleness: 7/0
Perception: 10/+2
Strength: 5/0
Vitality: 7/0
Wits: 12/+3

Stamina: 0
Swiftness: 2
Willpower: 3
Wisdom: 2
Health: 7
Defence: 10
Courage: 3
Renown: 0

Edge: Wise
Flaw: Reckless

Order: Magician
Ability: Spellcasting

Spells:

Blinding Flash
Create Light
Lightning
Healing Spell
Enhance Food

Skills: Healing+2, Insight+3, Intimidate+1, Language (Westron)+4, (Elvish)+2, (Sindarin)+1, Lore (Magic)+3, (History: Realm-Gondor)+3, (Rings of Power)+1 Observe+3, Persuade+3, Conceal+1, Debate+1, Games(Riddles)+1, Observe+1

Equipment: Robes, Staff, Dagger(2d6+2 damage)

Background: Hailing from the land of Gondor, Rathas is a young apprentice magician who grew up on the legends of Sauruman and Gandalf the Grey, and hopes to become a great wizard one day. His youthful enthusiam makes him reckless at times, rushing into situations that he could've avoided, but he's also gifted with the wisdom to get himself and others out of trouble. Wearing the red robes of the apprentice, he travels toward Isenguard, to study at what was once Saruman's place of refuge. Unlike the evil wizard, his intentions are virtuous, and he prefers a travelling life to study in dark, arcane halls. He has learned quite a few things on the road, and who knows what else he will learn?


Posted on 2009-04-01 at 19:39:47.

Fletch
The Last to Post
Karma: 19/15
237 Posts


Next


Frerain
Dwarf
Age:65

Attribute/Modifier
Bearing: 9/+1
Nimbleness: 4/-1
Perception: 8/+1
Strength: 12/+3
Vitality: 10/+2
Wits: 7/0

Stamina: 3
Swiftness: 1
Willpower: 1
Wisdom: 1
Health: 13
Defence: 9
Courage: 3
Renown: 0

Edge: Faithful
Flaw: Stiff-necked

Order: Warrior
Ability: Favoured Weapon (Hammer)


Skills: Appraise+1, Armed Combat(Hammer)+7, Debate+1, Lore(Realmwarves)+1, Survival+1, Weather-sense+1, Insight+1, Healing(Herbs)+2, Inspire+2, Intimidate+2, Observe+3, Ranged Combat(Bows)+3, Siegecraft+2, Language(Dwarf)+4, (Westron)+2

Equipment: Chainmail, Hammer (2d6+3 damage), trail rations

Background: A Dwarf descended from the mountain mines of Moria, Frerain adopted a wandering life as a smith before discovering his true gift as a warrior. He worked as a mercenary for some time, but lately has taken to adventuring and plying his trade, both as a warrior and a smith with his hammer. Well tempered in the fires of battle, he's a stalwart companion, faithful to the end, but he inherits the stiff-necked traits of his Dwarven brothers, always believing his way is the only way. He tends to adopt a fatherly way with younger adventurers even in middle age, and he would glady lay his life down for one of his trusted friends. He would, however, much rather lay down the lives of any who stand in his way, or in the way of his companions.


Posted on 2009-04-01 at 19:48:22.

Fletch
The Last to Post
Karma: 19/15
237 Posts


Just a note

Note: These are the real attributes, but they don't have to be played this way, as it'd be better in a semi-freeform kinda way like was suggested over in the other thread. Don't let it scare you away, if you have any questions, just ask!


Posted on 2009-04-02 at 02:44:04.

   
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