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You are here: Home --> Forum Home --> General Forum --> Q&A Threads --> Star Trek: the Edge of Duty Q&A
Parent thread: Star Trek: the Edge of Duty
    Messages in Star Trek: the Edge of Duty Q&A
Works for me...

...I'm good, either way.

Lord of the Possums
RDI Staff
Karma: 475/29
8917 Posts

Posted on 2016-03-18 at 11:53:43.


Tactics..........

I was going to have John visit Star Base security to see if they had more information the Kuldar ships. Any facts I should be able to find? I would think if Star Fleet was involved in "Peace" negotiation they would have intel on their "War" abilities.

As I said before I could just clone the info from Enterprise NX-10 apply to those vessels. Seeing that Drake wanted a "Detailed" report I am working on details.

PUN-dit
Karma: 158/25
6331 Posts

Posted on 2016-03-18 at 12:01:07.


I think...

... that the Kuldar capabilities/armaments would be slightly more advanced that the NX series, actually. I remember reading that they were something like a century behind current Starfleet/Federation technology but, even at that, it would put them a century or so ahead of what might have been available on the NX ships.

Olan's call in the end, of course, just musing based on what I've gathered so far.

Lord of the Possums
RDI Staff
Karma: 475/29
8917 Posts

Posted on 2016-03-18 at 12:04:37.


Yeah..But....

The Enterprise NX-01 didn't have Lasers, it had Phase Cannons and Plasma Artillery.

I copied this from Wiki:

General characteristics
Class NX
Registry NX-01
Maximum speed Warp 5.06 (maximum speed)
5.2 (emergency)
Auxiliary craft

2x Shuttlepods
2x Workpods
Armaments Spatial torpedoes
Photonic torpedoes
Phase cannons
Plasma artillery
Defenses Polarized hull plating

100 years would put them more like NCC-1701:

Launched 2245
General characteristics
Class Constitution
Registry NCC-1701
Maximum speed Warp 6 (cruising speed)
Warp 7 (maximum safe speed)
Warp 8 (tolerable for brief period)
Warp 9 (at extreme risk)[1]
Auxiliary craft Shuttlecraft
Armaments Torpedo launchers
Phaser banks
Defenses Deflector shields
Propulsion Impulse engines
Warp drive
Power Matter/antimatter warp core
Length 289m

It has Phaser technology so I guess I can do a hybred to lesser weapons and warp and give them deflectors.

Oh baby have I ever got my GEEK on now....yee haw....

PUN-dit
Karma: 158/25
6331 Posts

Posted on 2016-03-18 at 13:35:44.


Sure...

...but, technology-wise, the "original Enterprise" would be no match for the modern-day Saber class, either. Starship phaser arrays are, in the "current time," 10+ generations ahead of those on the Constitution class where output and modulation thresholds are concerned... shield technology has, similarly, advanced substantially since the Kirk-era. *Shrugs*

And, I don't think "Earth lasers" were specified, anywhere, so, in my mind, anyway, who's to say that a Kuldar laser cannon isn't equivalent to the Constitution class' phaser banks? As I said, it's totally up to Olan where the final effect of their tech lies, in the end, but I'd venture to guess that a little imagination and free-thinking on the part of the TAC/SEC department players wouldn't be frowned upon... Get that geek on and hybridize the NX and Constitution class tech to find a middle-ground as you see fit. If, by some chance, it seems to be over or under powered as you present it, I'm sure someone will let you know and appropriate edits can be made.

Lord of the Possums
RDI Staff
Karma: 475/29
8917 Posts

Posted on 2016-03-18 at 13:52:38.
Edited on 2016-03-18 at 13:53:20 by Eol Fefalas


GEEK Me Up Scotty.......

Hehehehe..... Oh I'm so gonna have something.

But I'll PM it to Olan first so he can bless it.

Did we say what sector we are in or is that too specific?


PUN-dit
Karma: 158/25
6331 Posts

Posted on 2016-03-18 at 17:52:15.


nah

You don't have to have me bless it. Be creative!

The basic idea is that the Kuldar and Rytain should be no real threat to us. Their weapons would have a REALLY tough time penetrating our shields, and even if they did, the armor on the Peregrine would be more than a match for them.

Feel free to invent crap and Treknobabble it.

Fun is Mandatory
RDI Staff
Karma: 379/54
7263 Posts

Posted on 2016-03-18 at 17:55:21.


SB 118

Is located very close to the Borders of federation space and the Klingon Empire, Ody. So, extreme "eastern/south eastern section of the Alpha Quadrant.

Lord of the Possums
RDI Staff
Karma: 475/29
8917 Posts

Posted on 2016-03-18 at 17:56:47.


Hebert

Well, hebert has made his accidental entrance to the peregrine, lol

Newbie
Karma: 4/0
24 Posts

Posted on 2016-03-18 at 18:13:42.


LOL... Nice!

Out on the town with the wife. Post when I get back or, at the latest, tomorrow morning!

Lord of the Possums
RDI Staff
Karma: 475/29
8917 Posts

Posted on 2016-03-18 at 18:16:40.


Wait what?

Did I just read the Captain's post correctly? We're losing the CTO and CMO? Are they being replaced?

RDI Fixture
Karma: 27/1
673 Posts

Posted on 2016-03-18 at 18:23:54.


Yes and yes

The players have withdrawn, so we're bringing new ones in. This way, it becomes part of the narrative instead of quite as much of a soap opera switcharoo.

Fun is Mandatory
RDI Staff
Karma: 379/54
7263 Posts

Posted on 2016-03-18 at 18:33:02.


Chief Medical Officier doohicky

Yep, prepare yerselves. First time playing Trek. I'll have tons of questions. *waggles brows*

Cartographer
RDI Staff
Karma: 36/1
171 Posts

Posted on 2016-03-18 at 18:35:32.


phew

Ah cool. Had me worried as PO Cook isn't ready to run the Sickbay alone.

Welcome Yanamari! Look forward to working with you.

RDI Fixture
Karma: 27/1
673 Posts

Posted on 2016-03-18 at 18:40:36.


And...

...welcome, Brennus! New TAC Chief, yes? Looking forward to serving with you, sir!

Lord of the Possums
RDI Staff
Karma: 475/29
8917 Posts

Posted on 2016-03-18 at 18:48:47.


   




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