cool
You weren't being dumb, Ody. And neither was I trying to imply that.
We may have different ways of approaching this situation, but it's solved now.
And yes... those purses... somehow I bet they weren't snakeskin. 
Typing Furiously RDI Staff Karma: 177/19 3012 Posts
Posted on 2014-08-14 at 08:23:16.
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odya ouya eakspya ommoncya? No, the how about "DO YOU SPEAK COMMON!" or maybe "DOO YOUUU SPEEAAK COOOMMOONN?"
Such goes the interrogation.
Devil's Advocate Karma: 59/18 2581 Posts
Posted on 2014-08-14 at 15:44:40.
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Lizard Speak...........
On our character sheets I saw for Wembley he had 2 undefined languages.
LANGUAGES KNOWN: Common, Cidal, Sylvarii, Khord, Goblin, Orc, +2 more
So why can't one of those be Lizard?
PUN-dit Karma: 158/25 6331 Posts
Posted on 2014-08-14 at 16:41:52.
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well
because you did not define them before we started the game. Thus you have the potential to learn languages but no way to do so instantly.
The Tired RDI Staff Karma: 291/33 6348 Posts
Posted on 2014-08-14 at 17:04:45.
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Talk Slowly and Use Small Words......
So is the Lizard guy knocked out or just subdued?
Dudley may try to communicate, after all he does worship "She who Always Steps on Stones". They might relate.
PUN-dit Karma: 158/25 6331 Posts
Posted on 2014-08-14 at 17:24:27.
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ummm
If sharing the same god was all you needed to be able to communicate, then the word would be a much better place.
You unfortunately cannot communicate beyond pictograms and pointing with the Slaa'ker and tying them up eliminated both as an option.
So at this point I need to know which way you'd like to take.
The Leader Lizard is subdued, not dead.
The Tired RDI Staff Karma: 291/33 6348 Posts
Posted on 2014-08-20 at 17:32:49.
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Move along
I'm for moving along and trying a new portal.
RDI Fixture Karma: 122/12 2025 Posts
Posted on 2014-08-20 at 18:06:46.
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i second the new portal idea
Devil's Advocate Karma: 59/18 2581 Posts
Posted on 2014-08-21 at 03:08:18.
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yep
I third that next portal idea. 
Typing Furiously RDI Staff Karma: 177/19 3012 Posts
Posted on 2014-08-21 at 17:49:45.
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okay then
So you will go to the Weapon room, run through quickly to avoid monsters if you can, go to the Pool area and then to the Dinning room again? That is the plan (not counting for disaster, attacks, disease, traffic?
The Tired RDI Staff Karma: 291/33 6348 Posts
Posted on 2014-08-21 at 18:12:20.
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Sounds good to me. Then we try new paths.
Devil's Advocate Karma: 59/18 2581 Posts
Posted on 2014-08-21 at 19:48:30.
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What?!?!
No, no, no... I'd much rather avoid the war room if we can. Can't we just try either the east or south portal right here in the cellar? My preference is the East Portal.
RDI Fixture Karma: 122/12 2025 Posts
Posted on 2014-08-21 at 19:57:01.
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Who??
Who was it that said there was an inherent futility in indecision?
The Tired RDI Staff Karma: 291/33 6348 Posts
Posted on 2014-08-21 at 19:59:34.
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This guy perhaps?
“Nothing is so exhausting as indecision, and nothing is so futile.”
Bertand Russell, Philosopher [1872 - 1970]
RDI Fixture Karma: 122/12 2025 Posts
Posted on 2014-08-21 at 22:05:32.
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Food...................
I'd think the Cids would want to beeline to the dining room. Get a good meal and then try a different door. Try to work our way back to the diningroom.
PUN-dit Karma: 158/25 6331 Posts
Posted on 2014-08-21 at 23:43:45.
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