The Red Dragon Inn - home of the Audalis campaign setting.  Online D&D gaming, art, poerty, stories, advice, chat, and more

We currently have 4063 registered users. Our newest member is Hammeyaneggs.
Online members:
Username Password Remember me
Not a member? Join today! | Forgot your password?
Latest Updated Forum Topics  [more...]
Gaming surveys - What game do you own the most books for... (posted by CyrDraconis)What game do you own the
Q&A Threads - Return to Charadun - Q&A (posted by Chessicfayth)Return to Charadun - Q&A
Posting Games - The Morphing Game (posted by Chessicfayth)The Morphing Game
Posting Games - The One Word Game (posted by TannTalas)The One Word Game
Recruitment Threads - Return to Charadun - Recruitment (posted by Eol Fefalas)Return to Charadun - Recr
Latest Blog Entries
Revenge of the Drunken Dice
Latest Webcomics
Loaded Dice #80: Priorities
RPG MB #15: Master of the Blade
Floyd Hobart #19: High School Reunion IV
There are currently 4 users logged into DragonChat.
Is the site menu broken for you? Click here for the fix!

You are here: Home --> Forum Home --> Recent posts by Kamina
Topic: Pathfinder: Adventures in Runewen Q&A
Subject: Happy New Years!


Happy New Years to everyone! I hope everyone enjoys their New Year's Eve tonight and is enjoying the game so far. My schedule has finally settled down now, so I'll be posting Sundays as I originally planned. Can't wait to see the next round of posting!

Posted on 2014-12-31 at 17:06:35.

Topic: Pathfinder: Adventures in Runewen
Subject: Mayoral Meetings


The next morning Pynn went room to room waking everyone, all except for Delacard whom was still sleeping on his barstool. Once they were all gathered in the main room of the Inn, and Delacard awoken, Pynn went about fixing up breakfast for everyone. It was quite simple, just some fried eggs and chunks of bread with a light mead to wash it all down. As everyone finished eating looked to all of them. "Mayor's office is just down the street and to the right. Can't miss it, it's a four story building, big sign out front saying what it is. Glad that someone out there was willing to take this job."

With the strange words from the bartender still ringing in their ears, the party made their way to the Mayor's office. The roads were still muddy and just as empty as they were the day before. Occasionally they would see a frightened villager duck in to a door and slam it shut behind them. Eventually they made it to the Mayor's Office. Pynn was right it was quite hard to miss. Four stories tall, and a large sign hanging above the door. Stranger still, every window was completely boarded shut, and two guardsmen stood at the doorway. As everyone drew closer to the building the doors opened and Arvin ushered them inside. "Come come, we must hurry. The Mayor is waiting for you!" Pushing them along, Arvin led them all to the large doors at the back of the first floor. Once they were escorted inside, Arvin left the room, closing the doors behind him.

The Mayor's office was in a state of disarray. Papers and books scattered across the Mayor's desk and floor. The bookshelves had been pushed in front of the two windows which were also boarded shut. Sitting behind the desk in the chair was a small and pudgy man. His hair was balding and his eyes squinted at them from behind a small pair of spectacles of which the left lens was cracked. Standing up, he walked out from behind his desk and excitedly shook everyone's hand. "Welcome! Welcome! I thank you all so much for heading our call. As you've seen Dalhurst is not thriving right at this moment. We've had many problems you see, many, many problems yes! And you've come to help solve them! Oh joyous days lie ahead!!" The mayor spoke rapidly and excitedly, barely letting anyone else speak. "You've seen our windows boarded up, the fear and exhaustion in everyone's eyes, the empty streets!? Of course you have you walked them to get here, oh silly me. Oh! Oh my oh my! My manners I simply forgot my manners! My name is Oswald Wurz, or Mayor Wurz to my citizens! Now, Dalhurst's problem, oh yes our big big problem!" Mayor Wurz leaned in close to the party as he spoke, this time quieter, yet still very quickly. "The dead walk here in my town. We don't know where they came from, or why they only come at night. But we can't leave our town, oh no we can't do that at all! We tried to get help, yes we did, but no one ever made it down the mountain! Then Arvin volunteered to go, we thought he died too! But now look! He brought you here and my town is saved! It's very easy yes!? You stop the undead, you save our town, I give you gold! You're heroes in Dalhurst! Surely folk such as yourself like the sound of that!? So will you help me? Will you save Dalhurst!?" Mayor Wurz looked expectantly at everyone wringing his hands together, his gaze darting back and forth between their faces and the weapons they carried.

Posted on 2014-12-29 at 23:23:30.

Topic: Pathfinder: Adventures in Runewen Q&A
Subject: Posting today


Alright I'll be home from my Christmas vacation tonight and I'll have my next post up about 7-8pm pacific. Enjoyed readig your posts guys!

Posted on 2014-12-29 at 14:14:17.

Topic: Pathfinder: Adventures in Runewen Q&A
Subject: Sick leave over


So I've been sick the past week, and finally got better. My work schedule gives me Sunday off so I'll have my post up then. Sorry I didn't mention anything earlier.

Posted on 2014-12-12 at 21:11:36.

Topic: Pathfinder: Adventures in Runewen
Subject: Weekly post a day later


As the door closed behind them, the party stood in the silent and empty Inn. They fanned out and slowly moved up the stairs towards the rooms on the second floor. All the rooms were empty and held very little within them other then some basic furniture and boarded windows. As these rooms were claimed, some ventured back to the ground floor to retrieve their room key so they could secure their belongings in the rooms, some stayed in their room uncaring in the key after finally being able to rest properly, and the others stayed on the ground floor for a drink and some cold mutton.

For the rest of the afternoon the party went about their business, enjoying their feet being on solid, unmoving ground. Around 5'0'clock Pynn started up the fireplace again, throwing in some larger logs that would last well in to the night. "Drinks are on the house tonight, courtesy of Arvin."

Late in the night, as most of the party was preparing to sleep in an actual bed after so long on the road, Arvin finally arrived at the Inn. Exchanging a few curt words with Pynn, he turned to the party. "I apologize for coming to you so late. My business took much longer then I anticipated. At the request of the Mayor you all shall meet me outside of his Office's tomorrow morning shortly after dawn. I hope you have all settled in nicely, I'll see you in the morning." Arvin turned once more to Pynn and murmured something before leaving the Inn.

Posted on 2014-12-02 at 01:07:17.

Topic: Pathfinder: Adventures in Runewen Q&A
Subject: I'll be late


So due to my work schedule I won't be able to post on Sunday, so my weekly post will instead show up on Monday night! So if you're posts aren't quite ready then don't worry to much about it.

Posted on 2014-11-27 at 22:58:14.

Topic: Pathfinder: Adventures in Runewen Q&A
Subject: Posting


So this weeks post is up. I sent Salv a pm so I'm hoping to hear back from him soon. Looking forward to your posts!

Posted on 2014-11-24 at 15:54:54.

Topic: Pathfinder: Adventures in Runewen
Subject: A week of Travel...


((OOC: I'll npc Salvator for this time around, I'll fire him a PM as well))
------------------------------------------

Delecard eyed the letter over again as he and his caravan sat off the side of the road waiting on the five others mentioned in the letter. As the sun lazily rose in to the sky he saw four figures approaching from the southern road. An Elf, two Humans, and a Gnome all came up to his caravan, none of which gave him more then a glance. A while later the fifth arrived wearing battered armour and a helm obscuring their features. Delecard sat upon his main wagon as they all waited on the one who brought them together. Then over the hill he came, the Old Man walked up to them and spoke. "Greetings my young companions. I am glad to see you all accepted my request. You all know the rumours of Dalhurst, and I can tell you now that something sinister is indeed at work. Today is the start of our journey to discover what has truly happened to the people of this town. We leave at once, as you can see our Dwarf friend here has all the necessary equipment for travel. We can get better acquainted with one another on the road."

Delecard watched as the elderly man climbed up in to the back of one of the carts and called out to the assembled group. "You may call me Arvin, now let us be off young ones. Dalhurst shan't wait forever!" With that he turned to his Oxen and snapped the reigns in his hands. Slowly the caravan started moving down the road on to Dalhurst.

-----------------------------------------

For seven days the group travelled through the foot hills and in to the mountains. There was little to do as the caravan travelled, and Arvin spoke not at all about what awaited them in Dalhurst. He'd only ever say "It is not something one can explain. It will all make sense why you are needed once we arrive."

On the fourth day of their travels the clouds started to roll in as they entered the mountain path. The clouds only got darker until the sixth day when they let loose their torrent of rain. The day only got worse as the wind picked up, buffeting the canvas covering of the wagons and the travellers. On the seventh day, as the storm continued to torment the adventurers, a shape could be made out in the distance. Those who looked close could see the south facing log wall that presumably ran around Dalhurst. In the next hour it took to traverse the path, the storm slowly subsided and the clouds withdrew enough to allow the sun to greet the adventurers. By the time they reached Dalhurst it would almost be noon.

As they drew closer Arvin spoke again. "Now everyone be on your guard, we are not as safe as you'd like to think." When the caravan finally drew up the gate a lone guard halted them. The guard looked haggard and worn, and his armour and halberd did not look any better. "Who goes there? No one has come up this road in many months. What is your business?" Arvin climbed down from out of the wagon he had been sitting in and walked to the guard. He handed the guard something and the two exchanged whispers. As Arvin walked back to the wagon the guard stood aside to let the caravan continue. "Welcome to Dalhurst adventurers, pray the gods be with you on your journey."

Once they were well within the gates Arvin stopped everyone and brought them together. "Before I can explain what is happening here I must go find the mayor and tell him you are here to help. Meanwhile make your way to the Grey Leg Inn, tell them Arvin sent you and they will get you set up with room and board, and have somewhere safe your wagons and livestock my good Dwarf. Now be off with you, await me at the Inn and I'll return before sundown." At once Arvin turned and disappeared in to the town.

The party slowly made their way to The Grey Leg Inn, trying to avoid the worst parts of the muddy road. Very few were outside to greet them, and those that were only gave frightened and tired glances to the new arrivals. Around 1 in the afternoon, the party arrived at the Inn. Outside on a small wooden stool sat a grim looking, bald Half-Orc smoking a pipe. He stood up from his stool and waved everyone over. "I assume you're the ones Arvin said would be arriving. The names Pynn, head on inside and I'll get your animal in the stables. You all have separate rooms upstairs, just claim one and let me know the number once I'm back inside. Pynn came up to Delecard and took the reigns from him. As the party walked in to the Inn they looked back to see Pynn taking the wagons and animals around the side of the Inn.

Inside the Inn was quite bare. There was a fireplace on the Eastern wall across from the door, the bar along the North wall, the stairs on the South wall led upstairs to the rooms, and only four tables were scattered throughout the centre of the room. At this time there was no one inside and the fireplace only had dying embers within it.

--------------------
((OOC: Feel free to back-post over your week of travel, get to know each other better if you don't already. Decide which room you want at the Inn, #'s 1 through 14, and then do what you'd like. Also each room has a bed, a small empty chest, and a window boarded up with closed curtains. Either wait in the Inn for Arvin or feel free to wander Dalhurst!))

Posted on 2014-11-23 at 22:59:58.
Edited on 2014-11-29 at 20:14:50 by Kamina

Topic: Pathfinder: Adventures in Runewen Q&A
Subject: Woops


Miscounted there, but yes Sunday thing still in effect. Ignore Kamina's counting, it happened during gameplay of DA: Inquisition.

Posted on 2014-11-19 at 14:02:29.
Edited on 2014-11-19 at 22:32:33 by Kamina

Topic: Pathfinder: Adventures in Runewen Q&A
Subject: Posting


Well everyone has posted which is great! Whenever stuff like this happens I'll try and get the next post up right away. Otherwise I will be posting an update every Sunday.

Posted on 2014-11-19 at 11:15:45.

Topic: A new Pathfinder Adventure
Subject: Almost there....


The moment Vespers character sheet comes into my possession I'll make the first post for this game. Looking forward to it!

Posted on 2014-11-15 at 19:59:51.

Topic: A new Pathfinder Adventure
Subject: 5 down


Well I'm just going to wait a bit, see if Vesper comes back with a character, if not then we will start the game with the party of 5!

Posted on 2014-11-14 at 15:44:01.

Topic: A new Pathfinder Adventure
Subject: 4 down!


Everything looks great Chessic. I must say I very much enjoy your first choice of weapon, I have never actually had the chance to see it in action.

So that just means two more characters needed to be brought in and we can start the game!

Posted on 2014-11-14 at 00:22:54.

Topic: A new Pathfinder Adventure
Subject: Progress


Completed characters:
SirSadaar
I-Binary
Salvator Navaar
Chessicfayth
SilentOne
Vesper

Posted on 2014-11-13 at 12:31:31.
Edited on 2014-11-16 at 00:07:23 by Kamina

Topic: Pathfinder: Adventures in Runewen Q&A
Subject: The story so far



  • Six young adventurers were approached by an elderly man and requested to meet at the Creht Foothills if they wished to aid the town of Dalhurst. Once they made it to the Foothills they were greeted once more by the man who called them here. He explained they would be travelling to Dalhurst by way of the Dwarf's Caravan and gave his name as Arvin.


  • After a week of miserable travel along the mountain road, the party arrive in Dalhurst. After Arvin got them through the gates, he asked that the party awaits him in the Grey Leg Inn. Arriving at the Inn they found a Half-Orc named Pynn awaiting them. He gave them their choice of rooms as he took the caravan to the stables out back.



Posted on 2014-11-13 at 12:28:40.
Edited on 2014-11-30 at 01:15:21 by Kamina

Topic: Pathfinder: Adventures in Runewen Q&A
Subject: Pathfinder: Adventures in Runewen Q&A


This will be the Q&A for Pathfinder: AiR. I'll hold on to the character sheets since they're from off site. I will post the classes and races here though so no worries. You'll all end up getting to know each other in game any ways!

DM: Yours truly

Players:

  • Zilvra Naerth Half-Drow "Fighter"/Slayer(SirSadaar)

  • Kestross Vallaharn Human Swashbuckler(I-Binary)

  • Delacard Mackarrel Dwarf Cleric(Salvator Navaar)

  • Zarzuket Holshtor Gnome Magus(Chessicfayth)

  • Takrome Elemmiire Elf Ranger(SilentOne)

  • Kherast Vahn Human Wizard/Cleric(Vesper)



  • Posted on 2014-11-13 at 12:17:54.
    Edited on 2014-11-16 at 00:09:43 by Kamina

Topic: Pathfinder: Adventures in Runewen
Subject: Pathfinder: Adventures in Runewen


For years Runewen has been one of the more peaceful countries of the world. Ever since King Loghain reclaimed the throne from those who wished to end the Runewen line, the country has been in a state of peace. However in recent months rumours have started to spread about the town of Dalhurst. Remote and hidden away in the Creht Mountains, it was the only town among one of few safe routes through the mountains. Travellers have stopped coming over the mountains, traders from Dalhurst have stopped showing up in villages among the foothills. Some brushed it off as the dwellers of Dalhurst finding somewhere else to go, others believe something darker is at work. Word has spread that a man has put together an expedition in to the mountains to discover what really happened in Dalhurst. Many have searched for this man, yet only a few were selected to take the journey.

----------------

Delacard Mackarrel

The young Dwarf had spent much of his time in the Creht Foothills, and in doing so, developed a reputation for himself as a defender and healer of the nearby villages. It was of no surprise to these villagers when in the early days of spring, a weathered old man came searching for the dwarf. Though Delacard was never approached directly, a letter managed to make its way to him. Within the letter were enclosed a very short set of instructions.
"In five days time you shall meet five others on the mountain road to Dalhurst. Bring supplies for a long journey." -A

----------------

Kestross Vallaharn - Zarzuket Holshtor - Takrome Elemmiire - Kherast Vahn

The four adventurers Kestross, Zarzuket, Takrome, and Kherast had spent many months together on the road, aiding those in need, and adventuring as adventurers do. Though they may or may not have been interested in the rumours of Dalhurst, they couldn't help but be drawn towards it after a very interesting stay at a roadside Inn. Sitting at a table together and enjoying their rest after clearing out a cave of Goblins for a village in the forest a few days back, they were approached by an elderly man in a dust covered robe. He sat with them and talked with the group well in to the night.

Hours passed before the man stood, and as he did so he spoke. "The four of you have seen your share of adventures, and I sense good hearts dwell within all of you. Within the past months I assume you have heard of the plight of Dalhurst, people like you could help the town. If it is within your power to aid those in need as you have done so many times before, meet me on the mountain road to Dalhurst in five days. If you leave tomorrow you will be there on time." When the last words left his lips, the man turned and left the Inn with great haste. If any followed him out the door, they were only met with the cool midnight air.

----------------

Zilvra Naerth

Ever since her incident, Zilvra had been travelling and hunting for those who wronged her. Once in awhile she would hear rumours of her quarry, only to arrive too late or at a dead end. Travelling alone for so long had made her withdrawn and bitter towards others. On her most recent attempt to find her quarry, she found herself unable to shake herself of a strange elderly man. He had followed her from the city Agido and out in to the forest near the Creht Foothills. On the sixth night of his following, he approached as Zilvra set up her camp.

"You have no reason to trust anything I say as I have been following you for no reason it would seem, but I ask that you listen to my request. I do not doubt that you have heard the rumours of Dalhurst. If you believe you can help those in need, meet me on the road to Dalhurst in five days time." With that, the man wandered down the road and disappeared in to the darkness.

----------------

At the base of the Creht Mountains, in the Foothills on the mountain road, the six adventurers came together. The first to arrive was the Dwarf with his personal caravan of carts, oxen and mules in tow, loaded with everything needed to survive a trek in to the mountains. Next came the party of four, following the lead given by the Old man who joined them in the Inn. Finally came the Half-Blood, the last to join. As the six stood in the road, a familiar face came over the hill in front of them. Smiling, the elderly man stepped towards the group.

"Greetings my young companions. I am glad to see you all accepted my request. You all know the rumours of Dalhurst, and I can tell you now that something sinister is indeed at work. Today is the start of our journey to discover what has truly happened to the people of this town. We leave at once, as you can see our Dwarf friend here has all the necessary equipment for travel. We can get better acquainted with one another on the road."

The elderly man climbed up in to the back of one of the carts and called out to the assembled groups. "You may call me Arvin, now let us be off young ones. Dalhurst shan't wait forever!"

Posted on 2014-11-13 at 11:53:00.
Edited on 2014-11-16 at 02:15:59 by Kamina

Topic: A new Pathfinder Adventure
Subject: Questions answered


Vesper: If you can post once a week and want to join then go ahead and make a character! Party of 6 just means I get more to do

Chessic: I did mention max HP yes so I'd fix that before sending in the character As for Eschew Materials I wouldn't worry to much about it. I'm not big on forcing people to keep track of spell components unless they're super hard to find

Posted on 2014-11-12 at 21:28:37.

Topic: A new Pathfinder Adventure
Subject: Anything goes


Sounds good to me. Only real limitations I put on creation is that 3r party stuff comes to me first. Long as it's from the books then I give the 100% go for it!

Posted on 2014-11-11 at 21:28:41.

Topic: A new Pathfinder Adventure
Subject: Bump


Alright so I have Sadaar's and Binary's characters. Once the last 3 characters come in I'll get everything rolling! Looking forward to starting this game guys!!

Posted on 2014-11-11 at 18:54:53.

Topic: A new Pathfinder Adventure
Subject: Welcome if you wish to join


So far I have a Fighter for sure, a Ranger, Cleric, and Swashbuckler in the making. Feel free to be whatever you wish, don't feel obligated to fill a role. Welcome aboard!

Posted on 2014-11-08 at 19:43:08.
Edited on 2014-11-09 at 04:14:44 by Kamina

Topic: The Duchy of Richmond
Subject: Ready for adventure


"For the moment I'd like to treat this as a reconnaissance, moreover to access our situation. the numbers an what we have to work with. Other then surprise skirmishes or an all out raid on a village, I'm hopping to keep altercations to a minimal. if we find the numbers higher then we can expected or that we feel we can handle. I will send word to Lord Ravenwindhelm to send reinforcements. We'll take an hour two at most to see to what supplies we may need an rest our mounts. We'll take supplies enough for 3-4 days but not enough to encumber our speed. I want our presence to seem natural so I'm loath to push our pace, yet at the same time i neither wish to dawdle. I do not think the situation is yet dire or that an hour spent watering our mounts will cost some poor villager their life. Yet all the same the sooner the situation is dealt with the better."

Callen sat and nodded with his eyes closed as Tor spoke about their plan. "Does this suffice? If there is no other question we'll leave in an hour. We have a way's yet before we need part company." Callen looked to Sir Anthony and the two new clergy men that were to replace Father Konrad. They seemed interesting enough. The one seemed like just another Cleric, though the blonde haired boy with the tattoos was interesting. He didn't seem like the run of the mill Cleric. Shaking his head Callen went placed his bag back on the floor beside him. "I'll be ready to go whenever you are Tor."

Posted on 2014-11-08 at 04:06:24.

Topic: A new Pathfinder Adventure
Subject: One final note


You guys can decide if you know eachother or not before we start playing. Depends if you want to roleplay your first meeting or not. Also keep in mind you're 3rd level so you have some experience under your belt and have travelled a bit.

Posted on 2014-11-07 at 20:55:22.

Topic: A new Pathfinder Adventure
Subject: Welcome aboard, and swashbucklers


Well so far that's Sadaar, I-Binary, Salvator, and Silent One. And as for Swashbucklers, if you'd like to play one then go for it.

Posted on 2014-11-07 at 02:44:19.
Edited on 2014-11-07 at 20:53:57 by Kamina

Topic: SW Unknown Regions
Subject: Look before you leap


"Aye, Master Jedi. No sweat. Seems them I.D.'s came in handy though." Valum nodded as the Quarren spoke. "Now the real games begin though, eh? One hour out. Better let our fellow crew members know to lock and load." "I shall be back when we arrive at the end of the jump."

Valum left the cockpit and made his way back to the crews quarters. He walked up to the door of the Trandoshan and rapped his knuckles on the frame. "We shall be coming out of hyperspace shortly. I recommend getting your gear together shortly." Not waiting for a response, Valum made his way to Levince's room and knocked on the frame of the door again. "Sergeant Levince, we will be exiting hyperspace shortly. I recommend gathering your gear and meeting near the cockpit soon."

-A few hours later-

Valum once again stood in the cockpit, this time with Levince. "Master Jedi, Sergeant... I ain't the navigator on this job, which way?" "I would like to see the ancient sector, if you please...." Looking over at the console, Valum looked over the three sectors. "The sector where the signal is originating. It appears to be the most likely to have something there. Let's set course to the ancient sector."

Posted on 2014-11-05 at 04:28:48.

 


  Partners:       Dungeons and Dragons resources, from 2nd to 4th Edition gamegrene.com | for the gamer who's sick of the typical Dungeons and Dragons Adventures, #1 resource for D&D Dungeons and Dragons 4th Edition  
View/Edit Your Profile | Staff List | Contact Us
Use of the RDINN forums or chatrooms constitutes agreement with our Terms of Service.
You must enable cookies and javascript to use all features of this site.