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You are here: Home --> Forum Home --> Recent posts by Raven
Topic: Continuing Where We Last Left Off Q&A
Subject: Whaaaa?


This had better not be another April Fool's joke.

Just like the boss-man, gimme a holler and I'll be there!

Posted on 2010-04-01 at 20:09:13.

Topic: Important News
Subject: What?


What nonsense is this? This can't be real? This isn't what I signed in for.

Ban members who can't write perfect English? That's more than a little wierd. You can't really assume that people like, coming from another country where we speek a different language, could all of a suddne learn to type perfectly?

All I wanted to do was to play my nice theif character or my preist who was going to become a diety himself. And now you'll ban me for being Finish?Preposterous! There! got even that right. :/

Al, you've been a good friend for me throughout all these years, but this is just too much.

Posted on 2010-04-01 at 19:53:24.

Topic: Like Metal? Check out My Band!
Subject: \,,/ \,,/


Hell yeah! Nice going Josh! You guys should fly over to Finland - the promised land of Death Metal. I'm sure you'd find a load of fans in here as well.

Posted on 2010-03-31 at 18:51:57.

Topic: Monsters' Paradise Game Recruitment
Subject: All righty then


Ok. I'll need to ponder on the choice of characters.

I too like the idea of the dwarven hero too. I like it a lot. He would be wielding dual battleaxes and wearing practically no armor except perhaps his numerous tattoos. Would that work for you? Tattoo magic?

Then again the vampire might work fine too. Could you give some more insight on how the evil characters fit in the campaign? I can see one planning to overthrow his master or otherwise attempting to gain more power. But siding with a hero of the slave races, how does that work? Or perhaps I should not worry about such a thing?

Posted on 2010-03-29 at 18:34:30.

Topic: Save the Princess Q and A
Subject: Sure thing


No problems.

Posted on 2010-03-29 at 18:19:54.

Topic: Monsters' Paradise Game Recruitment
Subject: Cuulness


Hey there!

Would you still have room for another old-timer? Two character ideas (without going through them in too much detail even inside my head) immediately came to me.

a) A dwarven hero from them olden times. A Warhammer slayer type of warrior. Totally fearless and excelling in skill and willpower over most humanoids and monsters alike, naturally (or unnaturally in this case, I believe) excluding demons, dragons and such. A bersekerin barbaric? fighter of sorts wielding weapons of immense power.

b) Another hero (preferably human) from the times long gone, but this one has been defeated and turned into an undead by some... say vampire? lord considering him a valuable asset. However the turning may have been a foolish idea in the sense, that the hero's will was too strong to succumb.

Posted on 2010-03-29 at 08:58:41.

Topic: I Love Awesome Tabletop!
Subject: :)


Sounds very, very, very nice, Brom. Oh how you made me miss the golden old times of table top playing. It's been way too long since I've had the chance to play a really, honestly good role-playing game face to face with some friends.

Thanks for sharing your lovely gaming experience with us, old friend.

Just an evil note: You could've made this a Blog entry too.

Posted on 2010-03-28 at 11:08:35.

Topic: Save The Princess, Save The Wyrm
Subject: Not dead, yet.


Suddenly the fight was all over. All of the bugbears were lying dead on the ground with none of Brandr's group sharing their faith. The ranger wiped his opponent's blood from his long blade on the red hued grass beside the corpse. As he stoop back up, Brandr could feel a sharp pain in his abdomen where the monster's axe had bitten through his armor and cut his flesh. Every shallow breath he took turned into a wave of agony running through his body. Though not a healer himself, Brandr knew he'd lost a lot of blood and was in serious need of help.

He could only admire the skill of his sylvari companions. Not one of them had received even the slightest of cuts during the fight even though each of the bugbears probably easily weighted more than two syls together. Not feeling too well and certainly not in the shape to fight any more, Brandr slowly moved to where Peter was getting back on his feet. The priest looked like he'd been run over by a bull the size of a wagon. His plate armor was no longer shining, but boasted a couple of new dents and a lot of blood instead.

"… Brandr, big fellow, you appear to have the worst of it, let me have a look at that.", the lad said with a new found seriousness he had seemed to lack in the morning. Like a good healer, the priest was now more concerned for the well being of his companions rather than the shape of his armor. The tall northerner waved Peter's comment away. "You're no good to us if you black out after healing me, Peter. Take care of yourself first and only worry about me after you're done. I'll keep D'hurgen at bay till then."

With a grunt, Brandr sat down on the edge of the terrace and took as deep a breath as he dared. They were not even inside the manor yet and already two of their number were badly hurt. Shaking his blonde head sadly, the ranger wondered what was in store for them next.

Posted on 2010-03-27 at 20:20:02.
Edited on 2010-03-27 at 20:20:18 by Raven

Topic: where did the webmaster go?
Subject: :/


Olan old friend. I can understand that you feel some obligation towards us and the site and thank you for giving everyone a head's up on what's going on.

However I'm sure everyone agrees with me that you should take all the time you need to get everything sorted out and only when you really feel it's no extra burden to you, should you return. Us... We won't be going anywhere. You're stuck with us for good.

Oh and give a big and a warm hug to D and the kids from me and mine. We're really sorry to hear of your loss. If you need someone to talk to, I'm right here.

Posted on 2010-03-18 at 09:26:04.

Topic: Any Idea if YeOlde is OK?
Subject: Yeah


My thoughts exactly. I've sent him a personal email, but haven't gotten any reply so far. We started a new Audalis game which was taking off pretty nicely and he seemed exited about it as well. So this sudden disappearance of his made me worried...

So if anyone knows YeOlde personally, please let us know if everything's ok.

Posted on 2010-03-18 at 09:10:49.

Topic: Save the Princess Q and A
Subject: Not Brandr


Nomad, Brandr cannot heal. He's a ranger with no healing proficiency.

Posted on 2010-03-15 at 05:56:45.

Topic: Demon Wind Q&A
Subject: Anybody here?


Bossman, what's the status of the game? I hope I haven't killed another one by simply joining it. That would REALLY start looking bad on my resume.

Posted on 2010-03-14 at 10:54:02.

Topic: Save the Princess Q and A
Subject: meh


Sorry for not posting yet guys. A nasty case of stomach flu and getting ready for a work trip have eaten up my time and energy. I'll try to manage a little something tonight at the hotel.

Posted on 2010-03-14 at 10:51:09.

Topic: Save The Princess, Save The Wyrm
Subject: Darn beast


The thrill of battle made Brandr feel really alive. The possibility of death made him move without a thought. Blocking a blow from the left with his axe, he grinned evilly at the enemy. A quick side step to the right bending his knees brought the ranger under the bugbear's left arm and gave his slim sword an opening. The strike lacked the momentum to fully penetrate the ugly humanoid's thick skin, but still left a nasty bleeding wound on its side.

As the bugbear tried to pull itself away from the biting sword it made the mistake of turning its back on Brandr's axe - a mistake it had to pay for in blood. Unfortunately for the northerner, the monster's armor caught the tip of the axe and the blade didn't sink in very deep. Though the creature was getting worse with every blow, it was made of stronger stuff than anything the ranger had come upon before. But Brandr wasn't worried. Yet.

The beast shook away the pain and bellowed a curse in its own language at the somewhat smaller man. A wave of terribly bad smelling breath hit Brandr's face and almost made him throw up. Thinking of what had just made its way down the bugbear's throat made him sick… and it nearly cost him his life. The heartbeat's hesitation gave his ugly opponent an opening and it immediately made good of it. The huge creature took a step back and swung it's equally large axe at the ranger. On the last possible moment, Brandr saw the strike coming and tried to jump back to avoid it. And he almost did. Almost.

Though he'd been cut and bruised more than a few times in his life, the familiar wave of agony still put Brandr into a slight shock. Had he had more time to think about it, he would've found out that he couldn't really breath for a few moments. Fortunately the bugbear's axe hadn't broken any of his ribs or pierced his lungs, but despite all the action the blonde warrior could feel his hot blood running down on the skin of his belly.

To survive the fight Brandr really had put every bit of his concentration into it. He was oblivious to what was going on around him and his opponent and could only hope his companions were faring better. Taking a more defensive stance, Brandr blocked another (gladly a bit weaker this time) blow from the bugbear's axe with his own and brought his longsword down hard at the creature's less armored legs.

Posted on 2010-03-11 at 06:22:27.

Topic: Demon Wind Q&A
Subject: Who, what, where?


Not that I'm in a position to hurry anyone, but since I love the game so far, I'd like to play more.



Posted on 2010-03-06 at 07:20:41.

Topic: Hello all!
Subject: Yayzers!


Hello and welcome to the Inn!

I already fear for your innocence. I'm afraid even though Merideth was kind enough to give a warning, it'll be in vain. The truth is, that no matter how well you're prepared, Eol will get you in the end.

But have no fear, dear. Though he may seem.. hmm... somewhat intrusive at first, you'll soon find out the true beauty of his personality. After all, he wouldn't be part of our Staff, if he weren't such a fabulous dude. (This last part was of course here just to point out what a nice fellow I am too)

As for feeding the Grugg... Well that's up to you and the power of your will to fight the urge to do so. I can only say... don't. You might survive to regret it.

Any questions - don't hesitate to ask.

Posted on 2010-03-06 at 07:12:42.

Topic: RDInnsider - The March Issue Is Here!
Subject: woohoo


Nice work, my dear friends! Very nice!

I've personally no real experience in publishing, but back in the days when I was fairly active at the university, we had a course in InDesign. Nice piece of software with a major downside common to Adobe products - the price. $699

Posted on 2010-03-04 at 17:18:40.

Topic: Save the Princess Q and A
Subject: Oh man!


No panic, dude. Just try to survive the outage. It can be almost as bad as losing your phone.

Posted on 2010-03-04 at 17:11:54.

Topic: Demon Wind
Subject: Ahh... food!


Darkness had fallen by the time the familiar shadowy figure of The Lonesome Traveller came into view. The ride had been very pleasant to Danamar. He was surprised to find out how much he'd missed being outside the confinement of the city's walls. The air, though quite fresh in Visden too, tasted even better on the road. As they got closer to the inn, a sweet smell of roast drifted from the chimney and made the syl's stomach growl. He smiled as he thought of the famous roasted vegetables of Anna, the keeper's wife.

There was no one to meet them in the courtyard which to Danamar was somewhat strange. During their previous visits, the happy stableboy Bil had been waiting for them at the gate grinning from ear to ear and yelling his greetings in his high pitched puberty changed voice. This time Bil was nowhere to be seen and instantly the priest of Therassor guessed why. The malevolent wind must have scared the life out of the people in Kendal's inn as well. Danamar was about to call out saying it's ok just when the messy familiar face peered out warily from the stable door.

After recognizing the arrivals as the Bloodguard who'd tipped him well on their last visit, Bil was his smiling self again. Tariel stayed behind to chat with the boy about the events of late at the inn while the rest entered the Traveler with Danamar leading the way. He took a quick glance around the common room noting everyone, their location and looks before turning to greet the innkeep, Kendal. All conversation had died as they stepped through the doorway, but there was little wonder to that. The scarlet signs marking them as the Bloodguard tended to have that effect on people and considering the strange occurrence from a few nights ago, the reaction did not feel out of place.

“Ahhhh, welcome Master Danamar,” he said coming up to them giving them a little bow of his head, “and to your party as well. It is so good to see you!”

Danamar smiled and gave Kendal a slight bow. "Most pleasant to meet you too, Kendal. I hope things have been well for you and yours?"

Kendal, the bartender/innkeeper of the Lonesome Traveler, seemed truly glad to see them, even more so than usual for your average Innkeeper at prospective customers. He gestured them to his largest table which would easily accommodate their party.

“You are surely hungry and thristy,” he said then without waiting for an answer he turned and yelled towards the kitchen, “ANNA! GUESTS! THEY NEED FOOD!”

Turning back to them he smiled sheepishly, “I’m sorry we don’t have much, just some mutton, cheese, bread and maybe a little honey, but we have enough I think. Tell me what you want to drink and I will get them right away.”

Smiling warmly to Kendal's apology, Danamar lowered his sling bag on the floor and nodded towards the kitchen. "Your dear lady wouldn't happen to have some of her wonderful vegetables available, would she? I would love to have some, if you please. And perhaps a pitcher of your fine cider to wash them down?" The black garbed cleric took his seat and let his gaze wander around the room. Slowly as the rest of team gave Kendal their orders, the other patrons went back to their conversations and the familiar feeling returned to the inn.

Kendal returned with their drinks and sighed heavily, “It is good to see you again, things have been a might strange around here lately.” If questioned he will tell a similar tale as Bil the stable boy related to them.

“Are you here…” Kendal began and then paused, “.. here to … investigate?” The last was said in a low whisper as if he were afraid others might over hear. Yet before they can answer, one of the men at the bar bangs his mug on the table, “Here now.. we empty over here.. you done jawin there Kendal?”

Kendal gives them a sheepish look, “Pardon me, if you need anything else just holler.” He hurries to the bar to tend to the other customers.

Not being able to answer, Danamar took a sip of the cider instead and waited for Anna to come around again with his order. He found that his eyes kept returning on the old woman near the fire.

Posted on 2010-03-02 at 19:08:13.

Topic: Demon Wind Q&A
Subject: Ugh!


Sorry for not posting yet, mate. I was forced to work during the weekend, but I'll drop in something tonight. (Finnish time)

EDIT: Posted have I.

Posted on 2010-03-02 at 16:32:31.
Edited on 2010-03-02 at 19:08:34 by Raven

Topic: CANADA
Subject: :D


@ Addy

Well done Canada!

Posted on 2010-03-01 at 19:22:16.

Topic: Save the Princess Q and A
Subject: :(


Oh bummer! There's a lot of that going around in here too. Hope Mr. W is getting better already!

Posted on 2010-03-01 at 13:34:17.

Topic: Demon Wind Q&A
Subject: Hmm..


I still haven't posted any response to YeOlde's post either. Sorry. Will try to find time tomorrow. No need to wait up on me, I'll backpost...

Posted on 2010-02-27 at 21:06:14.

Topic: Demon Wind
Subject: Rockin'


Danamar listened intently to the younger sylvari's words all the while looking her in the eye. A human probably couldn't have taken the stare (with perhaps the exception of Daldren Grey) or would have felt uncomfortable at the least, but the bladesinger's beautiful eyes did not even flinch. Before their first common assignment in the Blood Guard and more specifically the MV6, it had been a long, long time since he had looked into those eyes. But he could still remember it like yesterday…


Alanmir Amarillis, Lord and General, watched his second and only living son dance through the sword routine for the 16th time in a row on the sweet summer morning. The young man's pace had not slowed down a bit during the heavy hour of training he had been running through with his father, but his feelings were showing on his sweating face.

The venerable soldier wasn't surprised to notice one little mistake there and another there seeping into the rhythmic movements of Danamar's practice. The frustration was almost too much for the young warrior to handle while maintaining his concentration on the routine. It was not the fact that his father was watching him so closely, no. It had been like that for as long as Danamar could remember. Neither was it the endless repetition of strikes, dodges, spins and jumps. What was nagging on his mind was a little sylvari girl wearing a dazzling silky silver gown and whose long hair danced freely in the slight morning breeze.

Elessarae was her name. Elessarae of the powerful Isiliri family. Daughter of the royal bard Arensilendyl Isiliri and captain of the Guard, Almara Isiliri. Their families had been acquainted for centuries and their parents were true friends. She was some 30 years younger than him at 16 years of age, but still she was one of his best friends or perhaps even the best. And she kept following him everywhere.

But even that wasn't what finally made Danamar cut his practice short much to the disappointment of his father. It was the fact that Elessa was following the same routine, though unarmed, with visible ease. Though she lacked the burden caused by an armor or a weapon, she also didn't have the needed strength altatoror', or big brother as she lovingly called him, did. Yet the dance of death seemed to come so much more easily for her than it ever did to him.


… Danamar nodded to Elessarae after she finished her tale. He nodded again to her question obviously not hearing it on the first go and she was forced to repeat it to get the priest's attention. The evil wind, the demon of the Chakran Mountains and the MAUS were whisked away by her words and a truly genuine smile rose to Danamar's pale lips. "Ah… Elleseler'… How I've missed you… But I have a confession to make, Elessarae. Lord Alanmir sent me a letter telling of your coming days before you showed up. I've known who you are all along."

Danamar reached out and softly touched the tip of her nose like he'd done a hundred times before almost a century ago. "So many years have passed since our paths parted, that it took me a long while to recognize the little girl I remembered you were. Life… and death changes us all." The green eyes were shining as they held hers. "I said nothing for I felt you wished to keep your true identity hidden. And that is how it shall be until you wish otherwise. To me, like the others, you shall remain as Elessarae - bard and warrior."

Posted on 2010-02-26 at 21:19:54.

Topic: Not Really a Game, But...it COULD Be
Subject: Danamar Amarillis, Demon Wind


DANAMAR AMARILLIS

In the year 318 ER Alanmir and Iliana Amarillis witnessed the birth of their second boy child. They along with their friends and family considered the child a gift from the gods. When Danamar was born his parents were already approaching their fifth century and having a child at such an old age was quite rare even amongst the sylvari. The child’s birth was a blessing in another sense as well. For nearly a century before Danamar first saw daylight, the couple had lost their son Thaniar, who had disappeared while searching for lost ancient artifacts in the ruins of Faelth’nor - a legendary elven fortress near the Chakran Mountains. Great festivities were raised in Danamar’s name. Alanmir and Iliana along with their kin and friends celebrated his birth for two full weeks in a row.

The Amarillis family is a lesser branch in the tree of Londelirinen nobility. Traditionally members of the family have held important administration or religious offices in the sylvari kingdom. Alanmir and Iliana were no exception to the rule. Danamar’s father had been a very skilled and experienced officer in Rimen'arrana, the Riders of the Storm until his retirement from active military service some 45 years after the birth of his second son. Mother Iliana was raised and trained from a child to serve in the temple of Kith-jora and she has served her goddess with honor for 300 years so far.

Despite their important roles and positions of power in the administration, the members of the Amarillis family have traditionally been restless and willing to travel the world. The death of Danamar’s brother during an expedition was not exactly a rare fate amongst the young members of the family. Many left their homes to find adventure and regrettably few ever returned. Alanmir and Iliana were afraid Danamar might follow his brother’s example and face the same destiny. Therefore they decided to travel with the child themselves and show him as much of the world as possible to silence the call of adventuring.

However Alanmir soon felt too old to be constantly on the move and wanted to return to Londerlirinen and settle down again. But the bug had already bitten his young son, and before even reaching adulthood Danamar wished to go out into the wide world and explore its secrets and mysteries. The old fear of losing their child reared up its head again and once more Alanmir and Iliana found themselves looking for a solution to the problem.

During all the years they had been away, the old soldier’s merits had not been forgotten, and the people in charge of running the nation were well aware of his trips outside the sylvari lands. Therefore when the border town of Quevin in Coria was established in 430 ER and a volunteer was needed to represent Londelirinen, the name of Alanmir Amarillis was raised on the table. The idea of permanently living outside the syl society in a human country did not seem appealing at first and almost felt like a punishment. But Alanmir, always looking for the positive side of things, saw it as an answer to the dilemma they had. Now his young son would be able to see foreign life, but still stay at home with his parents.

Alanmir received a position in the Council of Quevin and was nominated as the commander of the town’s militia. Therefore the training the father had given to Danamar had a clear continuum in the Town Guard. In his youth, whenever his father had the possibility, Danamar studied the way of the sword with him. Alanmir was not one of the chosen few, who possessed the skill to become a Bladesinger, but he was an exceptional swordsman nevertheless. The father’s fascination with the blade quickly overtook the son as well and his enthusiasm and skill showed great promise to become a mighty warrior himself.

The next decade was a new kind of learning period for Danamar. He studied the life of humans and sylvari and even other races - how they mingled and struggled through everyday problems. The young syl found the younger races most interesting, especially the humans. There were considerable differences in the concept of a family between his kin and the Corians. Unlike a sylvari family, in which both sexes where considered perfectly equal, in most human examples, the man seemed to be the stronger - more dominating part. But what fascinated Danamar the most, were the children, particularly the number of them.

During his service in the Guard, young Lord Amarillis made a few good friends of his fellow human militiamen. He was invited to visit their families and often returned the favor. The affection between the siblings in the human families woke up a yearning in his heart and soul. He was naturally well aware of the fate of his deceased brother, and knew his parents were way too old to have another child. But secretly, when he was alone, Danamar imagined a little brother for himself. One he could teach all he had learned - show all he knew. But that was not to become reality, at least not as such.

The young syl had never considered himself a true believer or a religious person as a child. His mother of was a devout follower of Kith-jora and his father’s belief was of no less fervor. But his fellow soldiers in the local militia swore in the name of Therassor, the God of Just Battle. The elves had a different name for the human god and Danamar’s father had often told him of Nim’megil or White Sword. Though Alanmir always considered the Forest Father the greatest of all the gods, he respected and followed the dogma of Therassor. The honor and dignity that was justice had a great effect on Danamar. More than often he found himself in the local temple listening to the preaching of a human priest and accepting the words into his heart.

Finally six years ago, against the wish of his parents, Danamar applied and was accepted to become a novice in the local group of Warders of the Gate. He showed great promise and his devotion as well as his ability to absorb new things allowed him quick advancement. Then only 18 months after joining the ranks of the organization, the syl graduated as an Acolyte. His training with Father Berinius was over. The Battle Lord had taken the young sylvari noble under his wing and chosen him as one of his priests. He was now a cleric and a messenger with a mission to spread the truth of justice to all evil.

Danamar’s parents, though not happy with his choice, still showed their love and acceptance and begged their son to stay in Quevin. But the black-haired Warder knew the border-town was in good hands and he was no longer needed to keep it safe. So as the spring of year 448 reached Quevin, Danamar packed his gear, mounted his stallion and rode out to find adventure.

During the next couple of years the fresh priest of Therassor traveled through Londerlirinen and Coria. Wherever he went, Danamar was at first viewed with suspicion. His fellow sylvari thought he had forgotten their traditional ways and abandoned the love of Kith-jora. And despite how hard he tried, the young Lord Amarillis was not able to make his kin understand his choice. In his the sylvari had become intolerant and narrow-minded. Though he was still loved as one of the people and not looked down upon, Danamar no longer felt quite as at home as before.

Nearly two years ago, Danamar Amarillis was traveling through the southern parts of Coria near the Pardinese border when he heard the local farmers complaing about a roaming band of raiders, which had been plaguing the villages for a few months. It felt like a perfect mission for a servant of justice, and the young cleric joined a mixed group of farmers, soldiers and bounty hunters who set out to catch the raiders.

The chase was hard and long. Both sides faced heavy losses, but in the end the justice prevailed and the outlaw gang broke apart and the lone raiders were picked up one by one. The farmers and villagers returned home and soon Danamar found himself riding through the lands alone looking for any signs of the fleeing bandits. One day he came upon a scene where three bounty hunters had caught a single half-orc and had it cornered against a steep hillside. Deciding to let them handle the situation, he sat on his saddle on top another low hill and watched silently.

The orcish warrior did not want to be caught and challenged one of the bounty hunters into a duel. Much to Danamar’s surprise the mercenaries agreed. But soon it became apparent that the hunters had fooled the orc. Instead of giving it a fair fight they all fell upon him when his back was exposed. Danamar was enraged by their behavior and rode down to stop them from murdering the helpless half-orc.

Knowing the beast had taken part in atrocities and that the bounty hunters probably felt they had good excuse to mutilate it, Danamar only settled for berating them and drove them away. Saying a quiet prayer to his god, the syl was about to leave the dead bandit behind when he heard an almost inaudible and agonized cry. Having thought the creature dead, it was now his own turn to be chastised for not bothering to check.

The cleric dismounted and drew his blade planning to put the half-orc out of its misery, when the pain-clouded eyes caught his and pity softened his hard heart. The teachings of Father Berinius rang in his mind. “In a fight, the enemy - no matter how evil, must be given a fair chance to defend its life. Wrongdoers must be punished, but no more than they deserve. Should a man strike down a defenseless murderer, a murderer he would become in turn.”

There was no doubt in Danamar’s mind that the half-orc raider had done evil things, but in his heart he felt the poor being had certainly paid for its crimes on that day. Calling for the healing powers of the White Sword, he closed the terrible wounds on the torn body and sighed with relief. The Battle Lord would not have granted him the power if it had not been the right thing to do.

Nursing the half-orc, Org, back to full health took weeks of the sylvari’s time. Many times he wondered why he bothered to help an evil being, but he had quickly learned of Org’s limited capabilities to understand everything that happened around him. As they walked and talked together, Danamar found out that Org’s heart had not been tainted with evil completely. It had joined the gang for it had been offered no other choice. No other group would accept a creature such as he. During the fifth night when Org slept, Danamar prayed for his God to reveal the evil in the half-orc’s soul to him. But he felt no familiar waves of evil emanate from Org. The relief was tremendous, for the syl had for some strange reason started to like the half-orc. He saw the other as a lost child, who taken a wrong turn on the path of his life; a person who needed guidance and tuition. In a way, Danamar felt he had finally found the little brother he could never have.

The odd duo’s travels had finally brought them to Pardinal. The 20 or so months they had adventured together had not been easy for either of them. Danamar had done his best to turn the half-orc to the path of goodness and to hammer the laws of Therassor into Org’s thick skull. There had been some success, for the barbaric warrior’s behavior was no longer as chaotic as it had been, and he had learned to respect other beings… to a degree.

Many a time the syl had considered leaving his friend behind. But inside he knew, despite how much frustration he felt, that Org was not ready to take on the World on his own. The anger and pain he felt at times was nothing compared to the damage and agony the half-orc might cause to others, should he return to his old ways. And it wasn’t all that bad. Danamar had experienced great moments of joy and happiness while traveling with Org, and especially so when his friend had shown progress. Yet there was still a lot to be done.

But like so often in life, all good things come to an end. The evolving relationship between a syl and a half-orc came to an abrupt end in a not quite so glorious way. After an evening in a tavern in Portua the story of Org came to an end.

The orcish warrior had been drinking heavily against the good advice Danamar had offered him. Things had been going well for weeks between them and Org had not gotten into any trouble anywhere. Therefore the sylvari cleric had not worried too much of his friend’s drinking although the half-orc was getting intoxicated fast. Despite his heavy build, Org didn’t have the head for beer or moonshine and the situation soon got out of hand.

The bestial temper of his father’s side quickly surfaced when a local thug called Org a pig face. It took only a heartbeat for the half-org to break the man’s nose, hand and both knees, and Danamar only had time to get on his feet when something hit him on the top of his head and the syl priest lost consciousness. When he finally came to, Danamar found himself surrounded by the Portuan city guards with the barkeep yelling and pointing this way and that.

A wave of sadness flushed over the syl as he was picked up from the floor by two of the guard and when his eyes caught a familiar shape lying on top of a broken table, he knew Org was no more. A heavy dagger was still stuck hilt deep in the half-orc’s back and a pool of dark red blood covered the floor all around him. Although he had always feared and secretly known the coming of this day, losing a friend - no matter how out of the ordinary - made Danamar sick.

The warrior priest was quickly cleared out of any charges the keeper had against him. A number of people spending the evening in the tavern had accounted the events to the captain of the guard and said the sylvari had nothing to do with killing. Danamar was released immediately, but the captain suggested him to visit other establishments from then on to keep out of trouble. The man Org had assaulted had bled to his death as well, but Org’s murderer was never found.


Posted on 2010-02-26 at 19:58:00.

 


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