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You are here: Home --> Forum Home --> Recent posts by Chessicfayth
Topic: The Skill Check Game
Subject: *fades in*


Passed. You are decidedly buff. However, that doesn't help you convince anyone of anything.

I roll a wisdom check to restrain myself from punting certain family members off of a bridge.

*evaporates*

Posted on 2014-04-05 at 23:09:55.

Topic: Prometheans: Genesis - Q&A
Subject: *fades in*


Daniel will be there.

*evaporates*

Posted on 2014-04-05 at 02:14:19.

Topic: In defense of Roll Play
Subject: All good ideas.


Unfortunately, I haven't been able to join a group since two moves ago. Been looking in the area, turned up zip so far.

These posts are based on a few things I've seen here on the Inn, and many, many, many more horrors of past groups.

But again, good ideas. Thank you for the feedback.

Posted on 2014-04-04 at 15:49:18.

Topic: In defense of Roll Play
Subject: *fades in*


I get that. And I have to admit that alot of those concerns my never have entered my head if it hadn't been for the DM's I ended up with.

But it never ceases to amaze me how MARRIED to the rules some DM's can be. Getting back up on the Shadowdancer soap box, starting as a character level 1, level 1 Shadowdancer wouldn't overpower a character, so I don't know why nobody is willing to accept that. The prereqs are a Dex of 13, three feats so tame they're on the fighter's bonus feat list, and ranks in Move Silent, Hide, and Perform (dance), all skills which would be perfectly reasonable to have training outside of a class. You could argue that the skill ranks would give to big of an advantage, but the only thing that really sets it apart is the Hit die, and I'd gladly take a substantial cut there to play the character I want. Hell, I'd do it on the wizard's hit die, and its a MARTIAL character.

I guess what it boils down to is that I can't stand GM's who heavily restrict players, then complain that players aren't making the effort; that telling this story takes both parties. And they're right about that. But if you have the right to kill or nerf the character I WANTED to role play, I have the right to muchkin the $&%@ thing until it resembles a character I'm CAPABLE of role playing.

(Edit: Because there is only so many times I can role play a lvl 1 Rogue/Bard/Fighter/Druid/Ranger/Monk/Wizard/Sorceror before they all become stale.)

....Wow, went off on a tangent there. Sorry.

Posted on 2014-04-04 at 15:26:39.
Edited on 2014-04-04 at 15:33:48 by Chessicfayth

Topic: ^ < V game
Subject: *fades in*


^ Time Warp
< Time Machine
V Time Warp Again

*evaporates*

Posted on 2014-04-04 at 04:06:16.

Topic: Demonic Vending Machine
Subject: *fades in*


It spits out and off-duty cop in need of a tow.

I feed it the collective works of Tim Burton, Dr. Seuss, and Steven Hawking

*evaporates*

Posted on 2014-04-04 at 04:05:01.

Topic: The One Word Game
Subject: *fades in*


Kids

*evaporates*

Posted on 2014-04-04 at 04:03:11.

Topic: The Skill Check Game
Subject: *fades in*


It lands on edge. Try asking a magic 8-ball.

I roll a Charisma check to persuade my brother to stop whining.

*evaporates*

Posted on 2014-04-04 at 04:02:23.

Topic: Add On Story. Fill in 3 words!
Subject: *fades in*


explodes outward sending

*evaporates*

Posted on 2014-04-04 at 04:01:07.

Topic: Corrupt a wish
Subject: *fades in*


Granted. However, do to the failings of focus testing, nobody will drink the new stuff! Better start working on Froth-n-Slosh Classic!

I wish for a bottle of Yoohoo

*evaporates*

Posted on 2014-04-04 at 03:59:53.

Topic: Last one to post wins - Part II
Subject: *fades in*


I am in doubt as to the veracity of this information.

*evaporates*

Posted on 2014-04-04 at 03:57:32.

Topic: Last one to post wins - Part II
Subject: *fades in*


I've never understood the fascination with drinking. Makes it hard to evaporate, you know.

*evaporates*

Posted on 2014-04-03 at 17:30:59.

Topic: ^ < V game
Subject: Not to my knowledge


^ Over bear-ing
< Overbearing
V Over bare-ing

Posted on 2014-04-03 at 17:26:56.

Topic: ^ < V game
Subject: Old Hat


^ Hairy
< Hare-y
V Harry

Posted on 2014-04-03 at 04:21:08.

Topic: ^ < V game
Subject: All in the head


^ Mental Might
< Mind ain't Right
V Thoughtful plight

Posted on 2014-04-03 at 03:12:18.

Topic: Who Owns Rusty Dull Swords? (W.O.R.D.S.)
Subject: Guess I've waited long enough.



Gastroenterology

Going
Around
Spreading
Terrible
Rumors
Often
Ends
Negatively;
Then
Endless
Retaliation
Occurs,
Leading
Our
Guests
Yonder.

Posted on 2014-04-03 at 03:09:21.

Topic: Last one to post wins - Part II
Subject: *fades in*


Challenge was the word for it too.

*evaorates*

Posted on 2014-04-03 at 02:59:43.

Topic: In defense of Roll Play
Subject: *fades in*


It sounds interesting yeah. I would be just as interested in finding out where such a character fits in during modern times as I would be medieval ones. That said, I have a thing for medieval settings. Those, and high sci-fi, so those are usually my go-to. But its the character more than the setting its in that interestes me. Usually.

*evaporates*

Posted on 2014-04-01 at 17:02:30.

Topic: In defense of Roll Play
Subject: *fades in*


open to the idea. what'd you have in mind?

*evaporates*

Posted on 2014-04-01 at 03:01:06.

Topic: In defense of Roll Play
Subject: *fades in*


There you go then Grugg. Talking aardvarks.

*evaporates*

Posted on 2014-04-01 at 01:33:21.

Topic: Character ideas
Subject: *fades in*


Would be interesting to see a small party go forth in which each was the main character of their own story like this.

*evaporates*

Posted on 2014-03-31 at 12:39:30.

Topic: In defense of Roll Play
Subject: In defense of Roll Play


While we all know that Role Play is preferable to Roll Play, I can't help to ask why it so often has to be an either/or option. I freely admit that I have painfully limited experience when it comes time to actually play D&D, but it seems to me that the Roll Play aspect gets the short end of the stick quite often.

I would love to join a game with a character that was well-thought out, has a thorough background, realistic motivations and flaws. I'd love to have that character in a long, serious game that will see that character challenged, and bonus points to any campaign that forces said character to change their worldview, or at least throroughly examine it.

That said, it is NOT that particular set of desires that drew me to D&D.

A particular issue that I keep seeing pop up between DM's and players is levelling. Players wanting more levels faster, and DM's preferring to concentrate on the story. And while the DM has undisputable control of the game, and I accept and encourage that, I don't understand how that simultaneously makes them automatically correct on this issue 100% of the time.

I see the DM's side of the argument in this: encouraging the Role play is a good thing, it really is. And I understand that after all the work that goes into creating and maintaining a game world, you want to see your story completed. Fair enough. By the same token though, what some DM's seem to be forgetting, is that a lot of players have just as vivid a vision of exactly what they want their character to be. And a lot of times, the levelling system itself is holding the character back.

I've posted elsewhere about my absolute rotten luck with being able to get a Shadowdancer character into a campaign. I tried D&D in real life for 3 years straight, different cities, different groups, different DM's, and not ONCE have I found a DM who'd let me start out with it, nor stay with one party enough to level it sufficiently. Rotten luck on my part, but its soured me on the whole Role Play insted of Roll Play thing, instead of at least trying to use both.

Because I have this picture in my head of the character I want. And its not about the abillity to teleport between shadows, or summon a shade to help, or any of that other stuff (in the interest of honesty: its not ONLY about that). I want to understand the mindset, or at least one particular mindset, that would draw a character to chose shadow over light or dark, both literally and metaphorically. I want to see NPC's react to somebody with these abilities. Houw would shadowdancer's react to NPC's that feared those powers they didn't understand? Hated them? Worshipped them?

And yeah, also because it would just be cool the things I could do in game with a shadowdancer. But again, is that a bad thing? The advantage of higher level characters, in my mind, is the chance for higher level abilities to be use in story telling. Dramatic entrances and exits, more power to help shape the game world and the responsibility that goes with that.... another thing I'd love to see is a wizard in the party that constantly bestows intelligence and the ability to talk on the animals it meets, and see the cumulative effect on the world over time. A silly thing to do, but it could be fun dealing with the consequences of that. And having to put down a talking animal rebellion would stick with a player, don't you think?

I'm just rambling at this point, so I'll wind this down. One last thing to think on though. The Inn lately, and real life for some of us, has rather a high turnover on games started and abandoned. While its nobody's fault when real life gets in the way, its punishing to put work into character after character, only to have to discard them before they ever reach the vision you had for them. So don't automatically discount your player's calls for higher levels. Sometimes they're just as into the story as you are. They just want to be into it with the character they imagined, not the one they have.

Posted on 2014-03-31 at 12:35:00.

Topic: New Game, anyone interested?
Subject: *fades in*


As I've said in other threads, I'm definitely interested in joining a game. Unfortunately, I have no experience with 2e, and so have no idea how to set up.... well, anything.

I don't even know what the differences are between that and 3.5e, the edition I learned on.

*evaporates*

Posted on 2014-03-31 at 12:03:19.

Topic: WANTED: NEW GAME TO PLAY
Subject: *fades in*


Comerades, don't be taken in by the honeyed words of the fistfish herald.

Holy-hyphenation and altruistic alliteration. That is the path forward.

*evaporates*

Posted on 2014-03-18 at 04:11:46.

Topic: WANTED: NEW GAME TO PLAY
Subject: *fades in*


Also looking to join a game.

*evaporates*

Posted on 2014-03-18 at 03:53:04.

 


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