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You are here: Home --> Forum Home --> Recent posts by Rystefn K'ryll
Topic: Storm Damage Photos
Subject: Storm


Wow... I didn't realize you were local... We just got power got back on here ourselves, though we had almost no damage to the building.

Posted on 2008-09-22 at 03:45:18.

Topic: EVERYONE HAS TO SEE THIS
Subject: These guys are awesome


Been following them for a couple of years now. Lots of fun stuff. Slow-mo Home Depot is pretty good, as is Best Buy stunt.

Posted on 2008-09-10 at 22:44:36.

Topic: Whom Gods Annoy - Q/A
Subject: We're Number TWO!


Yeah, group two is awesome! At this rate, we'll be able to meet them at the city gates in four hours.

Posted on 2008-08-19 at 20:57:23.

Topic: Whom Gods Annoy - Q/A
Subject: Right....


Interesting philosophy that dwarf has... They're just kids, so instead of chopping/shocking them to death, he's just going to bludgeon them to death. I'm intrigued. Is he trying to be more sporting or something?

Of course, if you'd rather let all this sort of thing come to light in the game itself, I'm all for it. Half the fun of games like this is watching the other characters to slowly get more and more inside their heads, learning their personalities, philosophies, and histories post by post.

Posted on 2008-08-18 at 00:19:39.

Topic: Whom Gods Annoy - Q/A
Subject: Flail or axe


So... in what universe is a flail any less lethal than an axe?

Posted on 2008-08-17 at 23:21:28.

Topic: ~*Whom Gods Annoy*~
Subject: Complications


Evil men were, in their hearts, usually cowards. It surprised him little that they had rather run than fight. That Chancer had apparently hid from yet another fight was something less than a surprise as well, but the time to deal with that would come later. For now, there were wicked men about and his charge was unprotected in the darkness. Now was the time for action.

Hardening himself for the fight, he quickly pulled a few brands from the campfire and tossed them onto the tent into which the men had fled. They wouldn't hide in there for long - not if they wished to live out the night. Wheeling around to where he could keep an eye on both the tent and the one with the crossbow.

((OOC: Activating Aura of Toughness. If I get enough time before the bandits come out of the tent, readying an action to use my breath weapon on them. Any attacks of opportunity will be trips, as usual.))

Posted on 2008-08-16 at 19:35:54.

Topic: Micheal Phelps Human or Fish??
Subject: Phelps


Considering how amazingly well he did four years ago, at the last Olympics, I would have been surprised if he didn't take a fistful of medals this year. Between excellent genetics and years upon upon years of dedication, he's accomplished new highs in the world of human swimming, and the fact the swims so well many people immediately think it's beyond the capacity of an unaugmented athlete speaks volumes of what he's accomplished.

The highest achievement to which a person can aspire is to be accused of achieving the impossible.

Posted on 2008-08-16 at 14:07:40.

Topic: ~*Whom Gods Annoy*~
Subject: Aim for me


"Look from behind my shoulder, and angle my bow arm toward wherever the sentry is as best you can."

"I'll do what I can, my girl." Even through the sleeves of her gown, Toby's fingers seemed thin as twigs and cold, almost like they were nothing but bone. It was sometimes easy to forget his age, but as he gently turned her towards the hidden foe, those skeletal hands were reminder enough that he had surely seen far more winters than most humans could hope, or fear, to.

"He's right there. Best of luck, and be not afraid to lie low it things get hot. Let Toby take the heat." With that, he enacted his daring, risky plan.

Posted on 2008-08-15 at 04:57:34.

Topic: Whom Gods Annoy - Q/A
Subject: Vision


Yeah, but Toby pointed... Give him a break, he's kind of old and forgets things sometimes.

Posted on 2008-08-14 at 16:55:35.

Topic: ~*Whom Gods Annoy*~
Subject: Risk


Toby listens to her assessment of the plan, nodding to himself, "Aye, there is a risk they'll wake up and raise the alarm, and they do outnumber use rather more than is good for us..." He thinks to himself for a moment, "So here's a thought: Let's see if we can't get these folks to surrender without too much fight. The man with the crossbow is a threat, but if you magic him down right off, I can rush in and scare the tar out of them. Tell them they're surrounded, we've got wizards and archers in the trees covering them, and if they just sit quiet and ties themselves up, we won't hurt any of them."

He looks at the other two seriously for a moment, "So basically the same plan - I'm counting on you two to catch the sentries and the like, only I'll deal with the three in the middle. Watch that crossbow, now, same as before."

Pointing out into the darkness where the man with the crossbow waited, he waited until he heard the sound of spellcasting, then strode purposefully into the firelight, cracking his whip. "Listen up, boys, and listen good!" he shouted, "we're the law, and you've got nowhere to run to... I'm sure you noticed the wizards we got covering you lot, anyone who tries to run will have his soul ripped out of his ears before he gets three steps!"

Posted on 2008-08-14 at 16:42:05.

Topic: ~*Whom Gods Annoy*~
Subject: The beginnings of a plan


Lightly touching the others on the shoulder, Toby gestured for them to quietly follow him away from the camp a bit. Once they're a bit away, he quietly runs over the situation. "By my count, three by the fire, one with a crossbow to the left, and one napping to the right. Probably a few more wandering about somewhere."

He pauses to give the others a moment to add in anything they might have noticed, then continues, "I think best bet is to take the sentries out first, as quietly as possible, then have a look around for stragglers. What think you two?"

Posted on 2008-08-13 at 17:23:18.
Edited on 2008-08-13 at 17:24:56 by Rystefn K'ryll

Topic: D&D 4.0 Discussion
Subject: 4th


Ad, I think the "everyone can do magic" idea comes from rituals... At least no one corrected me when I said before that that's all I could come up with besides multiclassing.

Gina,I didn't say what he aught to do, I simply narrowed the field to what I see as the only two rational options - either admit I'm right, or show where I'm wrong. Maybe I was less than extremely polite about it, but I was being accused of impugning his integrity when I was merely correcting misunderstandings. I made an effort to keep it as civil as I could, and I apologize for where I failed in that.

Posted on 2008-08-12 at 19:24:18.

Topic: D&D 4.0 Discussion
Subject: 4th


Gina, I'm not concerned with convincing people of my "perspective," on that front, I've told people how I see it, and suggested they try it out and see for themselves. I am, however, concerned making sure people understand what the actual rules are when someone goes about trying to discourage people from trying it with wrong information.

Sometimes, there is an objective truth, and in this case, it is that ALL fighters can use shields, regardless of strength. It is that players can craft magic items if they are so inclined. It is that anyone with proper training and materials can perform rituals, but it takes a person of the right class to cast spells. It is that looking at pictures will not tell you the rules of the game.

Posted on 2008-08-12 at 18:09:17.

Topic: D&D 4.0 Discussion
Subject: 4th


Yeah, definitely check it out. You might like it, you might not, but you'll never know if you don't try.

Posted on 2008-08-12 at 17:15:09.

Topic: D&D 4.0 Discussion
Subject: Answers


Sorry, but I blew right past a few things here. Gina, Orcs do NOT have a higher charisma than humans, they have a higher strength and constitution... well, since humans get a bonus to place anywhere they like, even that much is inaccurate. Orcs get a boost to Str and Con, humans get a boost anywhere. If you look at the examples of orcs in the MM, most have a charisma below 10. SEO, I agree about the alignments, but since alignments have pretty much zero bearing as far a game mechanics go, it's a simple thing to re-implement the nine alignment system, as I have.

Sui, you are wrong. I did no such thing, and you accusing me of insulting your integrity by pointing out mistakes you made is either your attempt to turn this into a flame war to try get it all removed or a clear overreaction to having your mistakes pointed out. Rituals are not spells. They are rituals. Wizards and clerics are still crafters of magic items, as they both get the Ritual Casting feat for free, which they did NOT in 3e, so they are, in fact, MORE crafters than ever before. As I said before, the feat only has a strength requirement if you don't get it from your class, which fighters and soldiers DO, and even if it did, the DGM clearly lists human guards with a strength of 16, invalidating the complaint across the board. The artwork is NOT the rules of the game. Never has been, never will be. Frankly, I can't imagine why you would think they are.

So far, the only valid argument you've presented is that the chain is too light. If you're going to condemn the whole game based on that, then we can have a discussion of merits, but so long as you're presenting WRONG information, we aren't discussing merit, we're discussing what the rules actually say. It's a simple factual discussion, and you are wrong. I don't need you to be wrong, you just are. If you want me to post direct quotes and page numbers, I will. We can't both be right when we are saying mutually exclusive things about the rules, and it's not varying interpretations, because all I've said is clearly spelled out in black and white in the book.

Don't stand and there and tell me I'm presenting incorrect information and then try to say that you're not saying I'm wrong. You're clearly saying I'm wrong, and now I'm calling you out. Quote me a rule from any of the books that contradicts what I'm saying. Back your claims up, and I'll do the same, otherwise bow out and admit that everything I say is the complete truth, including that what you said is wrong.

Posted on 2008-08-12 at 16:24:22.

Topic: D&D 4.0 Discussion
Subject: Liar


I never called you a liar. I said you either misread or didn't read the pertinent sections of the rules. There's a profound difference. If you can find a place where I called you a liar, I'll give you a thousand dollar bill wrapped around a gold brick from Ft. Knox.

I'm not talking about the merits with you, I'm talking about the rules. They simply do not say what you think they do.

Posted on 2008-08-12 at 14:43:36.

Topic: D&D 4.0 Discussion
Subject: Charisma


Charisma has often INCLUDED physical attractiveness, but it has never REPRESENTED physical attractiveness. It has always been a stat of that certain something hard to define. More and more, it has come to represent force of personality over anything else, a quality I can very much see Orcs having in spades. In point of fact, the only orcs listed as having a charisma above 10 in the MM are the chieftains (for obvious reasons) and the Eye of Gruumsh, which is basically a warlord - a charisma class... both, by the way, with enough levels under their belts to account for the enhanced scores.

Yes, bard got boned in 3e. It should have been a prestige class (since it was the first prestige class, really). Many things in 3e were kind of screwy that way. I always said Paladins should have been prestige classes as well. It was, however, never as completely without value as the 3.5 ranger.

Posted on 2008-08-12 at 12:41:13.

Topic: D&D 4.0 Discussion
Subject: 4th


Yeah, wizards are support characters, warlocks are nukers.

Sui, you are very, very wrong. There is no feat that allows anyone to cast spells, unless you're referring to the multiclassing feats... Or are you talking about the ritual feat, which lets you cast rituals (not spells). No fireballs or anything of the sort, just the classic fantasy trope of lighting the right candles, reading the scroll, marking the runes, and chanting... only in most fantasy, ANY person at all can do the ritual if they have the instructions... In fact, previous editions of D&D had the same rule. ANYONE could do rituals. Now you need a feat. A feat which requires skill training before you can take it. So it's MORE restrictive, not less. There is NO strength requirement to use shields of any kind. The requirement is to take the feat. A feat you don't need to take if you get it from another source; like, for example... being a guard. Read your DMG. NPC soldiers have proficiency in all armor and shields except for plate. The MM lists Human guards as having a Str of 16, so they would pass your imaginary stat requirements anyway. The equipment chapter in the PHB says nothing about ability requirements for any piece of gear. Players can begin enchanting magic items at level 4, though they cannot make items above their level (and they will often be finding items above their level), using the Enchant Magic Item Ritual, which is nice because no one has to spend XP (always a stupid idea) to make it, and you only need one feat instead of half a dozen or so to be able to make them all. If you read the books, you didn't read them very thoroughly. I can provide you with page numbers to back up everything I've said if you're having trouble following me.

Quick word of advice - if I don't know what I'm talking about, I keep my mouth shut, so if I actually say something, you can bank on it.

Posted on 2008-08-12 at 11:31:08.

Topic: D&D 4.0 Discussion
Subject: Funny


I just get a kick out of seeing the same people who said we only resisted the change to 3e because were too old eight years ago complaining about 4th now, and with far less substance, since the core system is pretty much the same this time, really.

Posted on 2008-08-11 at 22:22:49.

Topic: D&D 4.0 Discussion
Subject: Yeah


It's good for what it is - that's just not the game i want to play right now, is all.

Also, Sui, your link to complaints looks like you guys got carried away trying to one-up each other and forgot pretty much at the outset what you're really making fun of. Very little of what they say bears any relation whatsoever to the actual rules presented in the book. You don't need a high strength to use a shield, you CAN make your own magic items, fighters cannot cast spells without multiclassing (unless you think cleave is a spell for some reason - do you think that?)... I could go on and on, but I'm not going to except to point out one thing more: Charisma hasn't been appearance since.. wait... never. It's never been appearance.

Posted on 2008-08-11 at 17:17:04.
Edited on 2008-08-11 at 17:20:59 by Rystefn K'ryll

Topic: Why'd You Choose Your Avatar?
Subject: Av


...because my traditional av is naked, and that doesn't go around here.

If you care, I generally use Wings of Reflection by Louis Royo. If you're going to leave 10,000 of some pic on a forum, it should at least be one you want to look at, right?

Posted on 2008-08-11 at 16:55:50.

Topic: D&D 4.0 Discussion
Subject: 4th


So I've been playing it a little, and all I have to say is this: It's about damned time WotC dropped the act and just made a tabletop MMO. At least this is honestly a video game sans computer, and for that, it works very well. 3e and 3.5 were hybrid bastard-children trying to pretend to be something other than what they were, and failing across the board. I'm not a huge fan 4th, but it's better then 3 across the board. I can't think of a single thing 3e or 3.5 did better, or even as well as 4th. They gave the monk the boot again (+1M points there), and made the ranger awesome again, instead of the most worthless class in the game beyond 1st level like 3e and completely without any value at all in 3.5.

Yeah, so it's a video game masquerading as an RPG. So was 3e/3.5, but at least 4th doesn't suck at it.

Posted on 2008-08-11 at 16:54:02.

Topic: Whom Gods Annoy - Q/A
Subject: In


I'm in.

Posted on 2008-08-11 at 16:34:56.

Topic: Whom Gods Annoy - Q/A
Subject: Death...


So... Safe to assume the Rystefn Curse has struck down yet another excellent game with tons of potential?

Posted on 2008-07-21 at 01:06:10.

Topic: BIG NEWS
Subject: Wow


So thanks for letting me know... I mean, I know I've been absent around the Inn here lately, but you have my number, chica. way to make a guy feel loved.

Seriously, though. I'm happy you're happy, and I'm glad to hear you're avoiding the family issues so many people have to deal with in these situations. I wish you all the very best of luck as a family.

Also, name the kid after me.

Posted on 2008-07-21 at 00:58:17.

 


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