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You are here: Home --> Forum Home --> Recent posts by Impulse
Topic: Supernatural / hunter interest?
Subject: As a guide line


I haven't introduced everything yet, I think I might introduce the mechanic later..?

There's going to be references to willpower, virtue and vice, don't worry about that for now.

Here's a very rough char sheet. Really all I want right now are skills, attributes and a char concept

Name: Virtue: Profession:
Player: Vice:
Chronicle: Concept:

Mental:
Intelligence: *
Wits: *
Resolve: *
Physical
Strength: *
Dexterity: *
Stamina: *
Social
Presence: *
Manipulation: *
Composure: *
Skills
Mental
Academics
Computer
Crafts
Investigation
Medicine
Occult
Politics
Science

Physical
Athletics
Brawl
Drive
Firearms
Larceny
Stealth
Survival
Weaponry

Social
Animal Ken
Empathy
Expression
Intimidation
Persuasion
Socialize
Streetwise
Subterfuge


Health: (5+ Stamina)
Willpower
Morality

Weapons:


Posted on 2016-09-22 at 13:21:11.
Edited on 2016-09-22 at 13:21:38 by Impulse

Topic: Supernatural / hunter interest?
Subject: Skill Examples (and specialization)


Now for skills it's very very similar. The only difference is. There's no initial dot in skills. ((One thing to note right now, at char creation, you can't have a dot higher than 3 at the beginning)

For the jock example, Let's just go physical (primary), Social (Secondary) and Mental (Tertiary) again.

Primary: 11. Secondary: 7. Tertiary: 4.

Mental (Tertiary-4 dots total)
Academics
Computer: *
Crafts:*
Investigation:*
Medicine
Occult (Zombies):*
Politics
Science

So for this I decided, he spends a decent amount of time on his computer, he has experience trying to find things, he's taken a wood working course before and he has a secret love of the occult. Particularly zombies. Now all of the dots are only 1 so that means very very limited knowledge of everything.

Physical (Primary- 11 dots total)
Athletics (Football/Running):***
Brawl:**
Drive:*
Firearms:**
Larceny
Stealth:*
Survival:*
Weaponry:*

This one is going to be a lot, a total of 11 dots! He's obviously skilled in running, gotten in a decent amount of fights ( Remember, 2 dots is average!), knows how to drive, has some experience with a gun (goes hunting with his parents perhaps which also accounts for the stealth and survival skill) and perhaps he plays with a knife as part of his image and knows how to use it (to limited degree)

Social(Secondary-Total of 7 dots)
Animal Ken:*
Empathy:
Expression:
Intimidation:**
Persuasion:*
Socialize:**
Streetwise:*
Subterfuge:

I think you guys get the point, but this one is a total of 7 dots! Not a lot but good enough to get a decent range of skills or to be very skilled in one thing.


Posted on 2016-09-22 at 13:17:04.
Edited on 2016-09-22 at 13:24:54 by Impulse

Topic: Supernatural / hunter interest?
Subject: Clarification example!


So I realize this is a bit difficult so hopefully this will clarify it a bit


This is what we all start off with, one dot in each. Depending on char concept, I rank the different groups (Physical, mental, social) with how strong the group is.

((Note, 2 dots in something is considered average!))

So for a confident athletic jock who struggles in school, I would start off with the below, then rank them.
Mental
Intelligence: *
Wits: *
Resolve: *

Physical
Strength: *
Dexterity: *
Stamina: *

Social
Presence: *
Manipulation: *
Composure: *

He'd be highest in physical, second in social, then least in mental. So for the lowest grouping, I get THREE additional dots . Like below.

Mental (Tertiary-3 EXTRA dots)
Intelligence: *
Wits: * * *
Resolve: * *

2 EXTRA dots in wits to represent ability to think quickly on his feet, 1 EXTRA dot in resolve, because he doesn't crack under pressure and no extra dots in intelligence. total of 3 extra dots

Next Physical would be highest as he's super athletic. So this is the PRIMARY group, 5 EXTRA dots.

Physical (Primary - 5 EXTRA dots)
Strength: * * *
Dexterity: * *
Stamina: * * *

2 EXTRA in strength and stamina (I picture him as a powerful running back or something, able to plough though people) and an extra dot in dex to be average. A total of FIVE EXTRA dots.

With a jock, they tend to be very social so I ranked it secondary. This means I get 4 extra dots.

Social (Secondary - 4 EXTRA dots)
Presence: * * *
Manipulation: * *
Composure: * *

I put an extra 2 dots in presence, he's rather big and he just isn't ignored very often. When he speaks people listen to him. An extra dot in manipulation and composure each. He knows how to get what he wants to some degree and can also stay composed under pressure again.

Posted on 2016-09-22 at 13:06:54.
Edited on 2016-09-22 at 13:23:11 by Impulse

Topic: Dark Sun Q/A
Subject: ,,,


At the very least, I would suggest doing the short rest so that you don't have to lug the guy around and you can also heal

EDIT
You can also interrogate them now as i think I already included the short rest

Posted on 2016-09-21 at 15:30:54.
Edited on 2016-09-21 at 15:31:44 by Impulse

Topic: Supernatural / hunter interest?
Subject: ...


Nice! Looking forward to that.

These games, it's very difficult to handle money and gear and the like.

I'll say depending on your background you can just say "I have this thing" or as a character you can say "I want to get a rifle" and if you're a cop, I"d be like sure. If you're a researcher who didn't have a gun I'd be like hmm.. Why do you have it?

If you give a satisfactory response, I'd be like why not!

In the Supernatural rpg, they have something called the resources stat or lifestyle stat? I think I might just assign that.

Either way it'll be really lax, I'm not here to bar you from getting stuff that sounds cool

Posted on 2016-09-21 at 15:29:21.

Topic: Supernatural / hunter interest?
Subject: Great


So sounds like the prequel is good, I think it'll be good to introduce you all to the world and then after playing for a bit, then I can get into more complex stuff like tactics and perhaps supernatural powers

Posted on 2016-09-21 at 11:20:46.

Topic: Supernatural / hunter interest?
Subject: rules


First choose a char concept, could be something simple like vengeful widow to terrified researcher but with a lust for knowledge. Something simple, you guys know how to do this

Next choose your attributes. You have three tiers, primary which nets 5 points, secondary which nets 4 points, then tertiary which gives you 3 points. So you rank a group with how developed that attribute ranking is. You automatically start off with a free point in each attribute! So this is how it looks like at first

Mental
Intelligence: *
Wits: *
Resolve: *

Physical
Strength: *
Dexterity: *
Stamina: *

Social
Presence: *
Manipulation: *
Composure: *

So for a very athletic, charming jock who doesn't know very much. I'd rank primary: physical, secondary Social, then Intelligence tertiary. So I'd want him to be really strong, high stamina as well. ((2 dots is average btw). High presence (able to be noticed, make a good impression), average composure, average manipulation. This character isn't going to have a lotta intelligence, so I'll leave that at one, get good wits (Ability to think fast on your feet) and average resolve. So it'll look like this.
Mental
Intelligence: *
Wits: * * *
Resolve: * *

Physical
Strength: * * *
Dexterity: * *
Stamina: * * *

Social
Presence: * * *
Manipulation: * *
Composure: * *

Looks a bit difficult at first but it's easier than it looks. Now you'll be doing this again for the different skill groups. Unlike attributes, you don't start off with a free dot in each. As well, 2 dots still means average.

Primary: 11. Secondary: 7. Tertiary: 4.

Mental: Academics, Computer, Crafts, Investigation, Medicine, Occult, Politics, Science.

Physical: Athletics, Brawl, Drive, Firearms, Larceny, Stealth, Survival, Weaponry

Social: Animal Ken, Empathy, Expression, Intimidation, Persuasion, Socialize, Streetwise, Subterfuge

Next choose skill specialties. You get three. A specialty gives you an extra die in the dice pool for actions relating to that subdivision.

This is just a subdivision within a group that show you have more knowledge in that particular field. For instance, the jock from the earlier example might have a lotta points in athletics but let's say he's a football player, then I could put that into a specialty which would be Athletics: * * * (Football).
It could also be weaponry (Knives) if you're playing someone like a chef or something like that. The specialty can be anything you want it to be!

I'll just put this out for now and we'll see how everyone handles this, I know char creation is probably the most daunting part about this game but I swear it'll be a lot more simple once this is done


Posted on 2016-09-19 at 10:00:26.

Topic: Supernatural / hunter interest?
Subject: that's okay


Thanks for showing interest anyways!

Posted on 2016-09-19 at 09:57:17.

Topic: IRON AGE Game
Subject: ...


Savis thanks Zick with a nod and a bestial growl, ((supposed to be friendly)).

As he fought longer and longer, he found it was getting more and more difficult to remain focused, to actually do something useful for his team mates.

The monk struggled against the ground, Savis let out a vicious snarl and took his rapier out, stabbing at the man.

((He intended to keep stabbing him, over and over again until the man was dead or outwardly not moving. If the man died, he would probably not register that immediately but then he would find one of his team mates and stand in front of them ,just trying to protect him now that his blood lust was alleviated))

Posted on 2016-09-19 at 09:30:31.

Topic: Dark Sun Q/A
Subject: questions here i guess


I'll check the Q/A thread more often, this time I'll answer any questions in character here (if you ask the elf) and at the end of the week, I'll post it all together in the dark sun game.

Posted on 2016-09-19 at 09:23:44.

Topic: Dark Sun Game
Subject: ...


The first point of the matter is whether or not there's any loot to be had. Briefly checking the bodies, then dragging them to the center, it appears that a handful of Cp is to be had. The sprinters also had a few water skins in their pocket, enough to last a few more days with water. No food though. A bone dagger, arrows and a crudely drawn map leading back to the city was found. The map, a piece of what looks like to be dead bark, blackened in some areas, was carved in with a dagger and it has a few locations on it. The way back to town roughly for instance but also, they've marked a few small "settlements" with access to water and food.

Their pockets full (Well fuller) and as some people are injured, the time has come to take a rest and heal up. It seems like the hill was the best spot to do so and everyone reconvenes there.
Reynard and Doc Klk offer to heal everyone, and they do their best to. (15 for doc, 16 for Reynard).
((Together they can allow people to heal 2d4 extra points of healing if they use their hit dice.))

Everyone rests as best as they can, drinking water from their dwindling supply, eating light food. Doc Klik checks on the elf every once in awhile.(The hour is up and you guys have the decision to take the long rest or not)

Soon the elf awakens and he lets out a groan and a curse in Elvish as he feels his wounds. "Damn. As he opens his eyes, he flinches slightly at the sight of the thri-kreen right above him but doesn't make any outwardly hostile move. He just sits up and stares warily at everyone.

Posted on 2016-09-19 at 09:22:39.

Topic: Supernatural / hunter interest?
Subject: concerning previous experience


You guys could have previous experience if you'd like. Like previous knowledge of the supernatural or even maybe one or two practical experiences with the supernatural.

I think as of now, I might do a kinda prequel story where we rp the first kinda story of how you guys met and formed a hunting group (referred to as a cell) and then after this, We can just time skip it?

Or we can get rid of the prequel altogether?

Btw Boo Boo, This game isn't too bad rules wise, It takes a bit of effort to make the character but aside from that there's not really much to do.

As a DM, especially over play by post, It's rather easy to figure out the rules on my own and I won't have to ask you "tell me how many dice to roll when you do ______" So all you'd really have to do is be like "I want my character to do some research" and I would roll teh dice and be like "Okay you found _______".

So don't worry about not knowing the rules and lore, you can just rp, just tell me what you want your char to do and I'll figure it out mechanics wise, okay?

Posted on 2016-09-19 at 09:07:18.

Topic: Supernatural / hunter interest?
Subject: we can have a poll


I don't like saying that it's the GM's game or my game cause I like to think of it as our game, where we work together to collectively tell a story. I just have a different role than the player but it's not just my game

So far we have one for we've worked together already,

I'll go with the majority rules one.

Brom, I'd rather not have to make you adjust your char concept If that doesn't fit with you, I can come up with another scenario!

As for the rules, I think I've decided on the WoD ruling system, not the supernatural rpg. Though I'll definitely be drawing inspiration from the supernatural rpg, I find that the hunter: the Vigil pdf has a lot more lore and freedom, there's a lot of ways to make your character unique versus in supernatural. ((By the unique ness I"m talking about the different enhancements you can get later on and the different factions if you've read them already))
As for experience level, it would be at the first tier, I don't want to over complicate the game or at least I'd rather build up to it when we all have a bit more experience

Edit

Furthermore if you guys did want to start off as a group already, how did you guys want to have met?


Posted on 2016-09-18 at 21:25:34.
Edited on 2016-09-18 at 21:27:09 by Impulse

Topic: Supernatural / hunter interest?
Subject: up to you guys!


If that's how you'd like to go, we can totally do that, everyone is a hunter already and what not, you guys could've hunted together or something.

The reason why I did this is to explain for the lack of experience on your part, ((That is to say, I'm assuming most of you don't know the WoD rules and hunter: the vigil setting). I sure as heck don't have a lotta experience as well either

IF you'd like, we can have this be the first starting event, then you guys can play with this until it's resolved, then we can time skip it to whatever experience level you'd like.

It's just so that the both of us can get used to a new learning system But if you guys just wanna jump right into it, fine by me!

Posted on 2016-09-18 at 18:40:51.

Topic: Iron Age Q/A
Subject: I'm late!


Darn I should really check the threads themselves rather than relying on the latest updated forum topics

I'll post sometime tonight! Don't worry about the late response shield

Posted on 2016-09-18 at 09:58:03.

Topic: Supernatural / hunter interest?
Subject: char sheet


Hey all, I finally went looking for a char sheet so if you'd like to just take a look at this,

I'm thinking of saving them to a drop box bin as they're interactive and you guys can just access your char sheets from there. I'll do some more toying around with them first!

https://mrgone.rocksolidshells.com/pdf/HtV/HtV_ArtDeco_4-Page_Editable.pdf

Posted on 2016-09-18 at 09:54:38.

Topic: Supernatural / hunter interest?
Subject: sounds cool!


I'm liking the variety between the char concepts, I'm open to having anything played!

For the basic premise of the game, I've been thinking about this, lemme know if it suits your character or if I should come up with a new one.


((Btw am i allowed to swear?))

"Life is simple. Well. Relatively. You did your stuff and nobody bothered you, (job, drugs, crime, w/e). It was reasonably good. Now, for the past couple weeks, there's been a string of bad luck. Accidents happening, people getting sick, some people just abandoning their "post" just to drink, f**k and do drugs. (Either job, role as a leader or perhaps people in the faith community). I think this is all because of the Stranger. I've caught a glimpse of em, tall, uses a cane and has a white suit. Ahole shows up, then all of a sudden something happens. It happened to _____ ((you can decide what happens and who it happens to)). But the weirdest thing of it all... I swear. For a second, out of the corner of my eye, the guy had horns and his skin was red. Made me shudder. Still does in fact.

I've told some people but they don't believe me. They give me weird looks. But I know something weird is up... I've heard that some others have been seeing the stranger too. Maybe I should pay them a visit"

Aight so that's what I'm thinking the basic premise of this will be. In order for that to work, your character would have to care about someone or something (Maybe you had the bad luck/accident happen to you). Furthermore you would have to care enough to report it.

I like this because it explains the zero experience you guys would have with the supernatural and it allows you to invest something into the world (i.e. You care about your town and now some supernatural entity is doing something to it)

Also, you can change how your character feels about the situation, I'm not telling your char how he/she feels. As long as your char has a vested interest, perhaps he/she wants to get revenge.

Posted on 2016-09-18 at 08:59:26.
Edited on 2016-09-18 at 09:05:13 by Impulse

Topic: Dark Sun Q/A
Subject: hey all


sorry about the late post, I was keeping an eye on the top 5 posts and I didn't realized you guys updated this

Concerning the late post shield, no worries, RL gets in the way and I understand, You don't need to apologize or feel compelled to post when you're busy!

Awesome, thanks for the feedback guys I'm thinking I"ll try to stay away from combat and put more social encounters and exploration though!

Concerning the thing Nomad just said, That sounds good, I mean I can update more than once a week if we want it in the main forum, If someone asks a question, I can just answer that individual question if you guys would like or you can ask questions in the Q&A forum and i'll answer it in the Q&A forum and at the end of the week, I can post a summary of the characters reaction?

Lemme know what you guys want!

Posted on 2016-09-17 at 21:49:01.

Topic: Supernatural / hunter interest?
Subject: cool!


Looks like we're leaning more towards a rp oriented game with a bit of combat which makes sense. Combat over play by post can get tedious if that's all we do.

As for the time period, I'm thinking it'll be mordern, 2000's at least, probably 2010's.

As for setting, I'm thinking I'm gonna use Toronto as its something im most familiar with and as well it has a nice balance between total downtown with towering buildings and nice quiet towns, suburban areas.

I'll have a map later!

I've gotten through a lot of the pdf and I'm liking it a lot, i'll post char creation summaries sometime,

Mechanics if anyone wants to know is the game uses only d10s. A lot of them. When you wanna do something, you have to pick the stat and skill that makes sense, (picking a lock = dexterity + larceny)

The "dots" you have in that combination determines the amount of dice you roll, for example 4 dex and 3 larceny equals 7 dice rolled, a success is a 8-10, and if you roll a 10 you can reroll it and keep a success.

Concerning everyone's experience setting, for the simplicity for both of our sakes, you guys will be at the first tier. Minimal or no practical knowledge of the supernatural, if you know of supernatural things, it's either through word of mouth, someone taught you or research through text.

I have a basic premise in my mind so I'm very excited and to be honest i'm hoping to get this game started by next week but i think that's too optimistic

Char creation details will be posted later this weekend - this wednesday! Thanks for being patient guys

EDIT: Also nice picture! Thanks for letting me know general char concepts too, I'll work to incorporate them in the story.

Also! I don't know if this is common but if anyone knows about the plot point variant in DnD, I like rolling with that.

I don't actually keep track of plot points but at anytime you create something about the world and determine pre existing relationships, events, or memories without consulting me.

So it sounds complex but it's pretty simple.

Say in this situation, a group of hunters are hunting a supernatural creature and they discover their weapons aren't able to be used against it.
One of the players can look at their background and say to themselves. (Say he's a student and he has a prof that studies the occult). "I know a guy who might be able to help us, His name is Dr.Washburn. Or was Doctor Washburn. He ain't a doctor no more.".

With this, you could spring that on me at anytime and I'll roll with it, it could even go further into NPC neighbours or something like a room mate.

It's a bit complex but I like it because you can interject a bit of backstory and especially, you can determine pre existing relationships.

I'll trust you guys not to abuse stuff

Posted on 2016-09-17 at 21:36:25.
Edited on 2016-09-17 at 21:44:28 by Impulse

Topic: Supernatural / hunter interest?
Subject: pdf


Yea the pdf is pretty hefty, super fun to read! I have a lotta time waiting for the bus so that's when I do most of my reading hehe,

Really excited to get this started! If any of you have a char concept in mind, lemme know and i'll keep an eye out while reading

EDIT:

One thing I'd like to stress, reading the pdf isn't required, I'll give the basics of char creation and I can handle the mechanics for you, You just have to tell me who you want your char to be and i'll be the one to do the sheet, you guys still make the choices but you don't have to know the rules and such per say.

THe pdf is there just in case you want to read it!

Posted on 2016-09-16 at 11:04:31.
Edited on 2016-09-16 at 11:07:44 by Impulse

Topic: Supernatural / hunter interest?
Subject: update


Hey all! Turns out I have more time on my hands than i originally thought, I'm about ~110 pages into the handbook so I expect a tentative game day of about ~2-3 weeks if that's okay with everyone. I'm hoping it'll be earlier (which it might be) but I want a nice long range so that way if something comes up I won't have to disappoint anyone.

As of now I'm a bit unclear of who's playing right now so when you have the chance if you could just lemme know, I'd like to see how many people i can expect.

As well, I'll post a bit of a more comprehensive char creation sometime this weekend - mid next week. I don't wanna make you guys read the handbook just to play:p

Additionally, if you guys could just lemme know what you'd like from this game, looking for rp opportunities,a dungeon crawler or like a horror game that gives you goosebumps. This part isn't required, I just like asking the players what they expect, ((This goes both ways so if you absolutely hate something like killer clowns for instance, lemme know and i'll stay away from them))

Have a good weekend all!

Posted on 2016-09-16 at 10:33:07.

Topic: Supernatural / hunter interest?
Subject: ETA


It'll be a while if i'm learning a new system before we can have a full game day due to my being in school now unfortunately...

I read the full supernatural rpg codex/cortex system which we can use but personally I feel like it'll be much more limited than the WoD system. I'll do a bit of reading as I"d like to have maybe more options than just plain humans, perhaps humans with a bit of a supernatural edge? So i'll take a look at hunter: the vigil.

If anyone has anything they'd like to contribute, I'd be happy to take suggestions

http://www.danicat.com/nwod/nWoD/Hunter%20-%20The%20Vigil/Hunter%20-%20The%20Vigil.pdf

This is the pdf! Feel free to take a look at it though I don't expect you to read teh entire thing as I haven't read it yet either

Posted on 2016-09-13 at 22:22:43.

Topic: Supernatural / hunter interest?
Subject: wow!


Lotta interest! Super glad to have everybody on board

I think i'd originally be going to use the codex rules that alacrity mentioned,

However I have been entertaining the thought of using WoD rules, I love vampire the masquerade, Such a good freaking world! Handbook is a bit messy concerning rule placement but it's a great system,

Thanks Eol for moving it to recruitment, I hurriedly posted something on my phone

I'll check out the WW2 horror game that alacrity also ran as I've had no experience running this type of game but I'm hoping it'll all go well!

So to summarize, rule system, who has experience with World of darkness rules and who has experience with codex/cortex (Idk which one it is)?

and thanks alacrity, i'll definitely keep that in mind

Concerning the world, I"m thinking I'll just have a map of America (Or Canada where I live ), you guys can set the world base, I'll have a bunch of questions concerning character creation and the like but the basic context of the game will be that the players are hunters that fight supernatural beings in a world like our own, where majority of the population has no idea that ghosts, demons, zombies and spirits even exist. The plot will obviously be a bit more than just hunting stuff randomly, I'm hoping i'll be able to use your characters backgrounds and personalities to jumpstart an appropriate plot after maybe a hunt or two when you guys are more comfortable with the world and the system.

Sound good? If you have any questions at all, feel free to PM me.

And Boo boo, no worries! I'm very new to running games by play by post so it'll be a learning experience for the both of us

Edit:
Nimu I'll also check out the ones you mentioned, I'd like to get some form of inspiration. While I'm excited for running this I'm also nervous! I hope that the game (which seems like it'll run) goes well!


Posted on 2016-09-13 at 20:55:59.
Edited on 2016-09-13 at 20:59:58 by Impulse

Topic: Supernatural / hunter interest?
Subject: Supernatural / hunter interest?


Hey all, just wondering if anyone watches supernatural or likes the prospect of hunting supernatural beings, I know I'm running a game right now and I'm a part of some games too but I've been wanting to play this for a while so, just gauging interest. Anyone wanting to play a modern game where the setting is there are things in the dark that kill humans and most of society doesn't know about them, there's a few called hunters that fight them and try to save people. I'm on my phone rn so formatting is awful, I'd anyone's interested lemme know

Posted on 2016-09-13 at 12:32:27.

Topic: Dark Sun Game
Subject: done! Any suggestions pls lemme know!



As the zombies were slowly killed off and the group of them grew less and less, the fight grew easier. By the final few seconds, the last zombie was easily dealt with as the trio of warriors slashed and hacked at it's limbs, whittling down it's mobility first and then delivering fatal blows to the head. From experience, they realized that this zombie would explode upon death and easily leapt back, taking minimal damage from the explosive spray. (Ochit 1dmg, Reynard and Crowe 3 dmg, rolled really bad saving throws sorry)

Doc Klik was able to surmise that the elf would be able to awaken in just a short hour, albeit injured and tired but he would wake up.

A hail of arrows and firebolts rained upon the lone zombie, tripping and scurrying up the hill to try to get to the mul and dark elf but a fatal blast to the face combine with shots to the chest made it collapse, laying unmoving in the sand.

The elves retreated further and further away east, running as fast as possible during this exchange. By now it would be extremely difficult to face them. They would probably get to town in 2 days if they sprinted but their supplies would probably not last that long. Stretching their supplies, they'd get to town in 5, being extremely conservative with walking and just moving in general.

To the west, the defiled land lays, the air is stale and oppressive, the sand arid and dry. What little plant life that normally remains in the desert, dried up, just blackened pieces of dead wood. Numerous footsteps, 5 pairs footsteps heading towards there and then multiple footsteps running back east. West, That would be where the ruins lay.

The fallen elves and zombies lay motionless, Doc Klik was able to say to herself that the wound is not infected.

((Heads up, level up is coming soon so just keep an eye on your character, level 3 is when you get cool features ))




Posted on 2016-09-12 at 22:37:31.

 


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