Well we are well balanced depending on what Alacrity will throw at us....
We have you Nomad as the Mage.
We have Ody as the Cleric with the ability to shape-change. Unlike a normal Druid/Shaman he has access to all Cleric spells so having enough curing spells should be no problem.
We have Keeper as our Ranger who provides a good scout, a good fighter and a back-up cleric.
Then we have me as a Fighter/Thief which gives us a 2nd good fighter and the group's thief. My skills are concentrated in Opening Locks and Finding/Disarming Traps plus with my magical thief tools I should be able to open most locks and disarm most traps.
We all have good gear and if Alacrity allows us to forage among the dead party members, NOT LOOT, we will be able to up grade our potions and magic to better help us continue threw the Tomb. I have looked over the other characters sheets and there are a few items that could be very helpful for us, especially the Potions of Healing x3 each of them carried.
Its really all up to Alacrity in the end but I think the 4 of us should give it a go
