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You are here: Home --> Forum Home --> General Forum --> Q&A Threads --> Voyages of the Rocinante - Firefly RPG QnA
Related thread: Voyages of Rocinante - Serenity/Firefly RPG
Related thread: Voyages of the Rocinante - Back-history
Related thread: Characters in Rocinante
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    Messages in Voyages of the Rocinante - Firefly RPG QnA
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Alacrity
The Tired
RDI Staff
Karma: 291/33
6348 Posts


Rulle #1 - Odys bounce

Yes there are rules. Now I have to see if it is worthwhile changing them all on you.

Bwahahahaha!


Posted on 2013-08-21 at 17:56:25.

Alacrity
The Tired
RDI Staff
Karma: 291/33
6348 Posts


hurm

The new rule system is a bit of the old but a huge leap towards more of the "Fiasco" role playing system. Plot points are now a key feature and assets and complications change frequently and then disappear. It is more geared towards roleplaying to create a storyline than the current system. Not sure I like it, but I need to read the rules over again.

This is only a preview rule system so the core rulebooks might explain things better. But what I see could not be used for online gaming.

However, I can always convert the modules.



Posted on 2013-08-22 at 13:18:37.
Edited on 2013-08-22 at 13:28:36 by Alacrity

Alacrity
The Tired
RDI Staff
Karma: 291/33
6348 Posts


couple of things

Is anyone going to let John in on what has all happened? Might be a good idea to include him in the loop.

I hate to say "no" but the timeline you have and the timeline you need to get Rocinante to fly is the difference of hours to days. You have 4 hours, you need 4 days. Any attempt will be rolled on the Impossible difficulty.

You do have some advantages. John has a radio set at their frequency. They can't come in with guns blazing out of fear of damaging the violin. Asher does have an arsenal.

But you will be outmanned, outgunned and hunted by ruthless Mercs in 3-4 hours.





Posted on 2013-08-22 at 18:32:13.

Odyson
PUN-dit
Karma: 158/25
6326 Posts


Happy, happy... joy, joy......

Aren't you just full of joy and light.

Well it makes the most sense that Wolf inform John, that or Wyatt as he is making the plan change, isn't he?

If we're heading for the cave we best load the mule with weapons, they ain't gonna do no good in Ash's cabin.


Posted on 2013-08-22 at 19:05:54.

Alacrity
The Tired
RDI Staff
Karma: 291/33
6348 Posts


It builds character

Remember, without a challenge or two, this would be a game about a bunch of sweaty guys and beautiful women floating through space with nuthin' to do.


Posted on 2013-08-22 at 19:36:54.

Odyson
PUN-dit
Karma: 158/25
6326 Posts


Huh.......

Where's a 10 foot pole when you need one!



Posted on 2013-08-22 at 20:49:32.

Alacrity
The Tired
RDI Staff
Karma: 291/33
6348 Posts


10' pole? The triplets can't measure well.

BE A MAN
We must be swift as a coursing river
BE A MAN
With all the force of a great typhoon
BE A MAN
With all the strength of a raging fire
Mysterious as the dark side of the moon


Posted on 2013-08-22 at 20:52:30.

Odyson
PUN-dit
Karma: 158/25
6326 Posts


As In ..I Wouldn't Touch That Line With A............

Lonely men in the Black with a Lovely women?

What about the other two?
--------------------------------------


You who have dreams, if you act they will come true.
To turn your dreams to a fact, it's up to you.
If you have the soul and the spirit,
Never fear it, you'll see it thru,
Hearts can inspire, other hearts with their fire,
For the strong obey when a strong man shows them the way.

Give me some men who are stout-hearted men,
Who will fight, for the right they adore,
Start me with ten who are stout-hearted men,
And I'll soon give you ten thousand more.
Shoulder to shoulder and bolder and bolder,
They grow as they go to the fore.
Then there's nothing in the world can halt or mar a plan,
When stout-hearted men can stick together man to man.

Give me some men who are stout-hearted men,
Who will fight, for the right they adore,
Start me with ten who are stout-hearted men,
And I'll soon give you ten thousand more.
Shoulder to shoulder and bolder and bolder,
They grow as they go to the fore.
Then there's nothing in the world can halt or mar a plan,
When stout-hearted men can stick together man to man.

-------------------------------------------
Give Me 10 Men
STILL MOTIVATED by Firefly
(Click On Blue)


Posted on 2013-08-22 at 23:11:15.
Edited on 2013-11-21 at 17:13:21 by Odyson

Odyson
PUN-dit
Karma: 158/25
6326 Posts


A Theme Song For The

Jon, Doc Stephanie and Grace are still out there.

Destiny's Flight
(Shameless Hint)


Posted on 2013-08-23 at 01:17:34.
Edited on 2013-08-23 at 01:25:01 by Odyson

Alacrity
The Tired
RDI Staff
Karma: 291/33
6348 Posts


Well

I have some plans to revive Destiny once this campaign is over. I have some ideas rolling around.


Posted on 2013-08-23 at 01:48:07.

Odyson
PUN-dit
Karma: 158/25
6326 Posts


Hope...........

Then we'll have a theme song, lol.

Hope you liked it.


Posted on 2013-08-23 at 02:03:34.

Alacrity
The Tired
RDI Staff
Karma: 291/33
6348 Posts


Destiny

Way I see it, we bring back Captain Jon, Stephanie (NPC), and I will see if my daughter wants to revive Grace. Vanadia had a character in a previous attempt who was a Gov't experiment that she really wanted to flesh out more. So we'd need a pilot and a gunfighter which I am sure we could find.


Posted on 2013-08-23 at 12:40:03.

Teller of Aryn
RDI Fixture
Karma: 21/1
509 Posts


Raises hand

Ah, I would like to throw my name into the hat as a Pilot?

Please?


Posted on 2013-08-23 at 15:21:09.

TannTalas
Trilogy Master
RDI Staff
Karma: 181/119
6817 Posts


Me! Me! Me!

I'll play the gunfighter and I already have a pic and general concept in mind for him


Posted on 2013-08-23 at 15:21:50.
Edited on 2013-08-23 at 15:22:34 by TannTalas

Alacrity
The Tired
RDI Staff
Karma: 291/33
6348 Posts


See

I told you it wouldn't take long. It is like it was Destiny or something.


Posted on 2013-08-23 at 15:30:08.

   
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