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You are here: Home --> Forum Home --> Recent posts by Tuned_Out
Topic: The Leather Coats Avengers
Subject: May the adventure begin!


City of Sherrill
12pm on Friday
March 9, 212awd (After Winter Dark)


The journey to Sherrill had been plagued with inconveniences. Poor weather had reduced visibility beyond the comfort of the caravan leader, forcing numerous stops until the rains and winds lightened. In all of his time upon the surface Toraad had grown to loathe the rain, though he had learned some adaptation; a cloak had be drawn tight around him for much of their passage. The sopping texture of the ground, the continuous sinking with each step, always made him long for the feel of sturdy earth beneath his boots. Squalls had often infiltrated the encampments, simple arrangements of the carts, preventing all attempts at lighting fires. With the aspect of warm meals of lost, attitudes had been sour and Toraad had been no exception, brooding in the gloom with his soaked rations. Perhaps it was more that he despised the unpredictability of the sky, for he could not determine its nature the way he could the stone in the tunnels of his former home. Regardless, every member of the caravan had longed for the end of the journey.

Alas, the weather had not been the only issue; they had a passed the shattered remains of another caravan just days outside of Sherrill. The smashed carts had barricaded the road, the thick mud around them holding them fast in place. Already displeased at the loss of time the weather had caused him, the caravan leader had sent out scouts; an old trail they had passed looped down towards a mill and around the barricade. They did not advance without the expectation of some attack from the mill, the remains in the road a clear indication that caution should be taken. However, when no attack came there was a moment of shock, before relief set in. They passed on without incident, not noticing the eyes watching them from within the trees. Two days later the caravan was besieged by arrows, followed by a surges of motion all around.

Although the attack was easy to defeat, numerous casualties were suffered. Furthermore, Toraad's unwillingness to allow any of the attackers to escape, because of the harm they had caused his companions, unnerved his fellows. Attending to the wounds of the injured calmed him just enough to ease his mind over their carelessness; the distant walls of Sherrill had been a welcome sight indeed.

The coin Toraad had earned with the conclusion of his contact had allowed him to to repair and replace his equipment. Fresh supplies for when he decided it was time to venture once again. With the remained of his coin he had invested in a room at the Twisted Blade, a tavern that had a surprisingly better ale selection than any he'd encountered within a month. Also to his pleasure, Toraad had been informed upon renting his room that a renowned bard was playing his final show within two nights time; it was just what he needed to lift his spirits.


The Twisted Blade
City of Sherrill
7pm on Sunday
March 11, 212awd (After Winter Dark)


Much of the performance had been showy in nature, captivating the crowd and bringing a smile to Toraad's face; it'd been long since he had relaxed. However where most of the show merely washed over him with feelings or relief and amusement, a sudden shift in tone snapped his attention back to the performer.


"Now is the time for me to vacate The Twisted Blade ... I thank one and all for your patronage ... especially for making me feel welcome in your fair city since I first arrived ... but my 'Family' and I are needed elsewhere ... hired by a merchant this very afternoon!

Roving bandits are an increasing threat ... all along the 50 mile plus trade route ... between Sherrill ... and the city of Lasch ... near the northeast edge of the Forest of Frie.

Rumors of sinister activity ... a taint of evil ... spreading from somewhere ... beyond the city of Lasch ... threaten the safety of peace loving people ... everywhere!

A trade caravan of 3 wagons ... is scheduled to leave in the morning ... at 9am ... so if anyone wants to join me ... to help guard the wagons ... payment is 25 Gold Coins ... plus an additional bonus reward for safe delivery ... meet me at the stables at 8:30am tomorrow morning ... if you have a stout heart for adventure ... and a need for hard earned coin ... we will travel to Lasch to investigate these rumors ... then after the wagons are secure ... and our bonus is paid ... we will Avenge the Leather Coats!"


Hearing the Bard's final words stirred morals of duty and honour in Toraad that had been passive for some time. His time among mercenaries had taught him that too much reliance upon the ways of his people resulted in betrayal. However, Toraad had always clung to the teachings of Steel, and refused to give up so easily on his heritage. To hear words of honor from a human, and for such an immediate venture was something he had not expected, but the journey spoke to him. It seemed he'd be on the road once again; sooner than expected. Returning to his room, Toraad prepared his equipment for the following day.

In the early morning light, Toraad Goronfal marched toward the awaiting caravan, carrying with him all he possessed. Clad in splintmail with a silver holy symbol of steel hanging from his neck, the dwarf was obviously armed for battle. A warhammer and a simple hatchet rested at his right, and two hand axes rested at his left. A simple buckler, inlaid with an image Steels symbol was strapped to his left arm, and a pack was slung over his right shoulder with five javelins strapped to the side; both arms ended with ornate bracers. Toraad easily spotted Rextugenous awaiting adventurers, and, to his dismay an elf stood beside him. Begrudgingly stifling a scowl, Toraad nodded to the bard. "I reckon thar be a great undataking at hand. May I offer ye the might of Steel by yer side? Thar be no better cause ta fight for din one of honor."

Posted on 2011-11-01 at 02:57:29.
Edited on 2011-11-01 at 02:58:41 by Tuned_Out

Topic: LC Avengers QnA
Subject: The plan


Unfortunately the due dates of multiple assignments were shifted and as such I need to get work done for school.

So rather than attempt to quickly form my notes together today, I'm going to take my time and make sure that the intro has substance tomorrow afternoon when I am off early (love Mondays for that).

Posted on 2011-10-30 at 17:35:35.

Topic: LC Avengers QnA
Subject: hmm...


Had a series of delays on trying to get things organized, what with midterms. Should have everything up an running tomorrow. Just double-checked my equipment so I can fill in the sheet too.

Also, thank you for the good read Raven, hope my intro is not too shadowed following that, aha.

Cheers!

-T_O

Posted on 2011-10-30 at 04:26:22.

Topic: Tumbleweeds again?
Subject: But to save Wall Street in this dimension....


Generated Game:

DM You find yourself in your friendly local gaming store. Your objective is to prevent the collapse on Wall Street. You encounter Grugg, an orc, a lawyer, and George Lucas.
Chewbacca I try to scare the lawyer to death.
DM You fail and lose one hit point. You have 1 left.
Super Mario I try to eat the orc alive.
DM You succeed and the orc is defeated.
Justin Bieber I try to throw a spork at Grugg.
DM You fail and lose one hit point. You have 1 left.
That guy in the Matrix I try to persuade Grugg to take a sleeping pill.
DM You succeed and Grugg is defeated.
Chewbacca I try to persuade George Lucas to take a sleeping pill.
DM You succeed and George Lucas is defeated.
Super Mario I try to throw a bottle of Grugg's natural fragrance at the lawyer.
DM You succeed and the lawyer is defeated. You successfully prevent the collapse on Wall Street.


....we needed to accquire the power of Grugg to save the day...

Posted on 2011-10-29 at 13:14:05.

Topic: LC Avengers QnA
Subject: Would not have it any other way, aha


Looks good. I shall fill out the proper paper work and get my intro post up as quick as I can. Have a midterm exam tonight (Wed) and another on Friday, but I'll do my best to be quick about it (weekend by the latest).

Cheers!

-T_O

Posted on 2011-10-26 at 03:32:58.

Topic: Good morning Red Dragon Inn! Or is it Evening? I am never really sure!
Subject: Missing Notes


hmm...that reminds me, I had a notebook with character and item concepts in it that I lost a while ago... I'll have to restart my efforts in looking for it.

Posted on 2011-10-24 at 14:33:12.

Topic: LC Avengers QnA
Subject: A slight correction, if I may


The end of my intro has my contract run out as of arriving in Sherrill, giving me some time to say, visit the Twisted Blade upon the night that the locals claim a great performance is occurring.

If my previous employer happens to be the same as the caravan leader whom Rex is helping, then I suppose there will be the interesting side remarks as I just dropped him off in town.

Posted on 2011-10-24 at 03:23:24.
Edited on 2011-10-24 at 03:24:00 by Tuned_Out

Topic: LC Avengers QnA
Subject: Up and About


Background is now up.

Ideas for the intro-post,are also in full swing, should have it ready sometime soon.

Also, loving spell approval!

Posted on 2011-10-23 at 20:48:16.

Topic: The Leather Coats Avengers
Subject: Toraad's Background


Too weak; but then, so was every other drink the dwarf had found since leaving his homeland. He placed the now half-empty tankard upon the table. What he would do for just one more stout, dwarven ale; a real drink with strength and body, and an enriched flavour unlike anything the surfacers had to offer him. A scowl crossed his face as he thought of his homeland, as one did every time. Never was he sure if he should be angered over how he left, or simply lament the great loss of a home. Gazing into the watery contents of his tankard, the dwarf once again reflected upon the events which brought him to the surface, far from the depths of the Silver Mountains, almost half a century ago. Toraad Ovmek, Third Son of Falgan the Wise, Great Grandson of Thirbak the Stalwart Defender; recalling his former name was a bitter experience.

Within the depths of the Silver Mountains, past great forges and through sprawling halls, lay the home of his youth. Much of the vast history of his kin had been documented upon the stone walls of the city, proudly reminding each and every dwarf of the rich tradition their ancestors had worked so hard to create; a tradition each dwarf should aspire to maintain and venerate, in hopes of one day joining their honoured ancestors. Aside from their history the great walls were also imparted with religious significance, displaying carvings venerating different deities to whom his kin worshipped; Cutter, the all All-Father, Granite 'O the Hills, the God of Construction, and Steel, the God of War. Steadfast were his kin in personifying aspects of loyalty, duty, and honour, to maintain and exemplify the glory of their past, and their faith in the gods. Toraad was no exception. Indeed, born the third son of the Ovmeks, an upper class family, Toraad had predetermined expectations to be an example by which the other dwarves compared themselves, especially with the blood of Thirbak the Stalwart Defender flowing through his veins. His great grandfather had been one of many of Steel's worshippers who had left to fight in an event known as the Winter Dark Wars, saving countless lives, rallying his kin, and preventing enemy advances. In the closing battles of the wars Thirbak was slain, but not before allowing his allies to prepare a significant assault; because of this, his remains and equipment were not lost, and Thirbak was returned home to be honoured for his valour by his kin. Upon returning to the Silver Mountains, Thirbak received a proper burial, and his armour was then passed down to his grandson Falgan, for Falgan's father had also perished in battle, should it be needed again. Within the following weeks Thirbak was added to the carvings that lined the halls; another prime example of an ancestor.

This ancestry placed a fairly large amount of pressure upon Toraad and his older brothers, Werif and Vonis. Werif, the eldest, had shown poor skill with a weapon, but an incredible mastery of both forging and mercantile. As Werif would adopt the responsibilities of Falgan as head of the Ovmek house someday these were important skills to have, skills which Vonis, the second brother, lacked entirely. Unlike his older brother, Vonis had displayed not only great strength and accuracy with weapons, but a mind for tactics that rivalled the current military leaders of their home. It came as no surprise when Vonis sought to become a soldier, and through his training he quickly began to clime the ranks. Toraad himself was a different matter, tradition brought him into the holy service of Steel, as was the case with every third child of the Ovmek family. He was gifted with his grandfather's armour and sent to join the clergy. There he was trained in the art of war, similar to Vonis' military training, but with the additional reverence of their deity which allowed him to call upon a portion of Steel's might for assistance. He was further taught his duty as a cleric of Steel, to ensure his kin were able to devastate their foes in active war, and to ensure no enemy survives once engaged in combat.

Many years passed as each brother grew in there respective fields. There were times when Toraad's duty would have him aid a patrol outside the city, where he would encounter Vonis hard at work defending their home, but ultimately the brothers had little to do with each others lives and a distinctive gap grew between them. Even during festivities that involved all of their kin the brothers remained apart; there was little that brought them together. Then their father fell ill. It is unclear what caused Falgan's illness, but no matter the attempts to cure him, nothing could prevent his condition from worsening. The brothers fell into bitter arguments whenever they began to discuss their father's condition, and what to do if he continued to worsen, but ultimately each returned to their own way of life, with Werif adopting a bit more of the responsibilities of the head of the house.

Years continued to pass, their father's health continued to degrade, and the brothers continued to grow more distant. Falgan had stepped down completely, allowing Werif to operate the Ovmek household, while Vonis had continued to gain prestige in the military, and gained himself an authoritative position within the city. Meanwhile, Toraad had continued in his service to Steel, assisting patrols and scouting parties as they defended the city. However, one such scouting mission went astray.

Deep within the tunnels outside the city Toraad and the scouting party had been tracking goblinoids who had ventured too near the city. Eventually they caught up to the careless creatures and skirmishes occurred for hours to come. Through his training, Toraad was able to keep his kinsmen able-bodied for anything they could come across, but it was this confidence which was their undoing. Delving deeper into the tunnels to cut down fleeing goblins, as it was against Steel's teaching to let the enemy survive, the dwarven party emerged in a large chamber with a sudden drop in the middle crossed by a bridge two dwarves wide directly in front of them, and what seemed like a narrow ledge along the cavern walls. On the other side were a series of goblin archers. The initial surprise of organization amongst the goblins was costly, as grimy arrows sunk deep into openings in the party's armour, slaying two of their number. The remaining members of the party fired their crossbows before readying their shields and axes, taking a formation to cross the bridge. However, this was what the goblins anticipated. As the first dwarves made their way across the bridge they noticed distinct damage to the point in which it connected to the other side, damage which cracked further under the combined weight of the dwarves. A shout came from the front ranks as they dove to towards the goblins, but it was to late; the last of the group were mid way across. The sound of crumbling stone filled the cavern as the bridge gave way, those at the front were able to make the distance under unsteady footing, but Toraad and those midway were less than lucky. He called out to Steel, hoping for some sort of assistance as the bridge broke away beneath their feet and they began plummeting into the chasm, stone crashing down upon their heads.

Hours later Toraad awoke, half-buried in rubble and surprised to find he still drew breath. The same could not be said about his kin. Those who he could see were certainly dead, their necks broken, or stones impaling them. With all the strength he could summon he managed to pull himself free but found himself restricted by the armour that had saved his life; the metal had become bent and warped by the impact, causing it to bite into his flesh and inflict pain upon movement. Resigning that they could be of no further use, Toraad undid the clasps of his armour, and cast the metal scraps aside, all save for the bracers. He doubted they would offer him any real protection, but they remained intact and something about their design had never seemed to fit with the rest of the suit. Looking about, Toraad also had to come to terms to the fact that he had no weapons available to him, for all seemed destroyed from the decent. In frustration he struck the stone wall with his fist, shattering some of the loose stone. He stared at his hands for a moment, thinking he might have found a solution to his weapon problem if he encountered goblins, then the larger problem dawned upon him; he needed to find a way out. After searching the chamber he found a singular passage leading out of it, and gave his thanks to Steel. Despite his lack of knowledge of these lower passages, Toraad was determined to at least perish in service to Steel rather than waiting for death to come to him.

The winding passages led him this way and that, and although he knew well enough where he was in relation to his home, the tunnels always seemed to twist away when ever he began to draw near. Eventually he recognized the sounds of goblins, and peering around the corner he observed two heading his was; Toraaad knew he needed to time things properly if he wanted to survive. As the enemies approached, he called upon Steel for protection as he charged out at his foes, taking them by surprise. With devout intensity, Toraad smashed his fist into the first goblin, knocking it senseless, then grappled the second drove it to the ground. Completely dumbstruck the grappled goblin was unable to put up much of a fight as the dwarf thrashed the life from it. The other goblin began to rise and draw its blade as Toraad dropped its dead companion. Noticing the other goblin lunge, the dwarf moved as quickly as he could to defend himself, barely avoiding the rusted blade. A sharp strike to the creature's wrist forced it to drop the weapon, and gave Toraad the opening to drive his foot into the its gut. As it collasped, Toraad gripped its head and forcefully twisted; the resounding snap stole the life from the creature. Skirmishes such as this continued for days as the tunnels continued to wind; he acquired food and drink from looting small encampments in small alcoves to keep himself going. After exhausting himself raiding one camp, he heard the hustle of many forms toward his location. As quickly as he could he ran until he noticed a small inlet in the wall. Examining it further he found that it led into a small chamber, and moved within; it would have seemed like nothing more than an are pocket if the walls had not glistened with mithral. Remaining still in his small chamber Toraad could just see the forms of many goblins run past him. He had found a small sanctuary.

From within his sanctuary Toraad continued to strike out at the goblins, venturing out to raid their encampments, as he began to plot a course out of the tunnels. At times he called to Steel for protection, at others for healing, and others still for silence so he could rest. It was comforting that Steel had not forsaken him for his lack of armour or weapons; he had been unwilling to use the tools of the goblins, and was satisfied with how he was able to defeat them with his own might. However, Toraad did not just use the silence to rest, he also used it to train. Over the time he spent within his sanctum he tried to improve the strength of his blows, striking the walls with all his might. At first his caused extreme pain, ripping his flesh and grinding his knuckles, but gradually, over the weeks he spent there, the pain began to subside and he could almost swear that he was beginning to damage the walls. There were even moments when he thought he observed mithral flecks within the wounds on his hands, but dismissed them as tricks of the eye. Eventually he became satisfied with both his might, and his plan to escape the depths. Thanking Steel for not abandoning him, he once again braved the tunnels in search of home.

Swiftly he travelled, for without the burden of armour he moved much quicker than he used to, and encountered fewer goblins than he expected. More than that, he discovered a passage that he had not seen during his times out of his sanctum. Studying it closer, it seemed to rise out of the depths, as if something had recently carved its way through the stone. Not thinking twice about a way up Toraad quickly moved up the tunnel, determining, quite unexpectedly, that he was nearing the mines outside the city. Emerging through the bored opening and the end of the tunnel, Toraad felt some relief, for certainly this passage lead toward the Dunthal clan mine just north of the city, once he reached them it would be only an hours journey to home. Moving steadily toward the mine, Toraad recalled the typical sounds of hustle and bustle he had not heard for over a months time; however none could be heard. Upon his arrival, Toraad was horrified to find corpses lining the entrance and slumped against the carts that held the days product. Closing the distance between himself and the mine, Toraad called out to see if any of his kin still lived. A strange his resounded from within, and a dark serpentine form seemed to move through the doorway, the lifeless form of a dwarf in its maw. Toraad knew he was in no condition to take on such a creature alone, and called out to Steel for assistance. Slowly moving to the wall, Toraad watched as the creature's eyes followed him. Suddenly it began to charge for him, but Toraad had closed the distance he needed. Slamming his hand against the stone wall, Toraad spoke a prayer to Steel and a concussive force resonated out from within him and shook the very cavern. The dark creature looked about, hissing in defiance even as the ceiling collasped down around it and sealed the entrance to the mine. The effort of channelling the divine might of Steel had worn him, and his hand stung where the energy had been released. He slumped to the ground to rest; and hour later a patrol found him.

Toraad's return home had not been the happy occasion he had desired. His father had passed, and Werif had not only become the official head of the family, but a prominent figure in the city as well. Meanwhile, Vonis had inherited Thirbak's armour and gained himself a position as one of the military leaders of the city. Toraad stood before them now, each with a look of disgust upon their face; Toraad noticed the pattern upon Vonis' new armour seemed to match his bracers, but his brother barely looked at him. He had been charged with the purposeful destruction of the Dunthal mine, a direct betrayal against his kin. Furthermore, there had been no evidence of the serpentine creature he claimed to seal away, and was also charged with the deaths of the miners. For these charges he was addressed as Toraad Goronfal, his mother's clan, as a means to disown him by relating such shameful acts to a bloodline other that Thirbak's. Outrage emanated from the Goronfal clan, but they were silenced by the council determining his fate. They had admitted, were it not for his true bloodline he would have been executed immediately, but he would be given the choice of exile in dishonour. Knowing he had done nothing wrong, Toraad grudgingly selected exile. What stung him the most was that, as he was escorted out of the chamber, he overheard the next topic for discussion: the reopening of the Dunthal mine. Toraad was marched to the passage leading to the surface and away from any other mines.

And so that is what brought Toraad Goronfal, priest of Steel, exile, traitor, accused murderer, to the surface some forty years ago. As was normal of Steel's clergy, he began to do mercenary work as he traveled the land. However, try as he might to move on, a darkness still clung to his heart over his exile. Occasionally he even took to hiring himself out under the name of Toraad Oynxheart, an allusion to his bitter past that none asked about. In all his travels Toraad continued in his faith to Steel, the only one who had not forsaken him, and sought to hone the physical techniques he had learned in the depths of the mountains.

Grumbling to himself, Toraad had not noticed his boss return from the stables. They were bound for Sherrill and that was the end of his contract. From there his life was once again open-ended, but he found no comfort in that. He downed the remainder of his tankard; it was still too weak.



Posted on 2011-10-23 at 18:04:31.
Edited on 2011-10-24 at 03:04:46 by Tuned_Out

Topic: Good morning Red Dragon Inn! Or is it Evening? I am never really sure!
Subject: My, my...


...the time does fly by lately.
reverted to lurking throughout the week, but should catch up where I'm due tomorrow.

just wanted to drop a line wishing all the innmates well in their own endeavors

Cheers!

-TO

Posted on 2011-10-22 at 03:24:49.

Topic: Smuggler's Moon Q&A
Subject: *rumbly Half-Orc Gasp*


N'ver!

Ye don' turn ye back on Jarek Hawkes! Not me brother, ye don'!

Oughta keelhaul ye in dry-dock for such traitor talk ye scallywag

... lol

Cap'n, I do believe we're getting restless

Posted on 2011-10-17 at 03:40:18.

Topic: Smuggler's Moon Q&A
Subject: but.... but....




The anticipation is overwhelming!

*sigh* phew, well now that I'm done making a scene, the first mate is ready to go...

Better still, the Crew is at attention Cap'n, best let 'em know what's what afore they decide shore leave be to their likin

Posted on 2011-10-16 at 23:38:13.

Topic: Gauging Interest for a Party of Avengers
Subject: Interest is perked.


I've been lurking for a while now, though I am interested.
Honestly, I expected a bigger turn out.

Busy with school work until late tomorrow, though I may be able to check in earlier.

If you'll have me, and don't mind me coming in ~late I'll happily join the adventure.

Need time to look over the notes you've posted though, as I'm torn between character ideas.

-T_O

Edit: I do enjoy being the cleric, aha, since the need is so obvious... I'll get back to you as soon as I can.

Posted on 2011-10-14 at 02:07:59.
Edited on 2011-10-14 at 02:09:23 by Tuned_Out

Topic: Smuggler's Moon Q&A
Subject: :P it is not that bad


I don't mind. I gain free time tomorrow afternoon.

^_^ so, since it isn't up yet, this means I don't have to feel bad about missing the update!

Hope you found the drive Cap'n!

Posted on 2011-10-14 at 02:03:22.

Topic: Smuggler's Moon Q&A
Subject: ...everything is Savvy


I don't mind the wait. Got two reports and two midterms this week. Though I've noticed all of my other games have fell into nothingness...

Been meaning to update Khash's back-story in the character thread to, that fun little tidbit as to why he tends not to wield blades, but lo and behold it remains on paper on my desk.

If I get the time before Friday, up it goes.

P.S. I've slipped on via the school wi-fi again, so I cant update it now; notes for the first mate are at home.

Posted on 2011-10-11 at 16:06:20.

Topic: Smuggler's Moon Q&A
Subject: Matter of Low Profile.


Just observing our full scope, though I agree we'll likely be in port a while longer.

Eol is still planning to update and move our story along (at least a bit I assume, seeing as Cap'n BoBo and Horse split, and Colin disappeared from view).

Other than that we have:
+ Davi's Pursuers
+Previous enemies of the Hawkes (alerted to our presence by Jericho's public service announcement)
+Taro, who is still alive and will likely be causing trouble
+the HBA, provided we continue any association with Braydyn (though even if we dont I'd assume they'd coming asking questions, and not in a nice way; reading the guide to freeport in my no-wifi free time was fun )
+ the standard perils of freeport, as Asim has experienced first hand


So, I'm sure we can entertain ourselves while we wait, but maybe sending our poor stab-victim back into the inn where a cross keeper and a murderous brute are located might need a little revision. That being said, at the very least Willow and Khash need to nurse their wounds a bit.

Mind you, we need to leave the bar before any of it matters...

aha, I'm over analyzing; tis the life of an engineer

The first mate stands ready for action!

Posted on 2011-10-05 at 03:27:22.
Edited on 2011-10-05 at 03:45:55 by Tuned_Out

Topic: Hello
Subject: oh, hello


Just noticed the thread. Tend to be a tad distracted in my comings and goings, but well met nonetheless.

Now, if I may assist with your colour concern. Just below PitF(r)iend's guide is Scarab's tutorial for formatting text.

Cheers!

-T_O

Posted on 2011-10-05 at 03:10:55.

Topic: Smuggler's Moon Q&A
Subject: More Praise


Very nice collab indeed!

Posted on 2011-10-03 at 23:42:18.

Topic: Vote for the Inn
Subject: Keep at it :)


We've snagged 4th, but I think it's largely thanks to the reset.

Good work though everyone. We weren't even on the list when I voted yesterday.

Posted on 2011-10-03 at 14:26:14.

Topic: Smuggler's Moon Q&A
Subject: No worries.


It is savvy cap'n. RL comes first.

Once I tidy things up tonight I'll get that backstory added into the crew thread... got distracted by my brawl continuation....

Looking forward to getting things into motion.

Posted on 2011-10-03 at 14:22:44.
Edited on 2011-10-03 at 14:23:18 by Tuned_Out

Topic: Tales from the Smuggler's Moon
Subject: Play time....


Mid-day, 19th of Chad, 2005

Braydyn Shortcloak was in a terrible mood. Certainly his drenched clothing were enough for the mere passerby to guess at his sour disposition, but the silent squalls of discontent which filled the halfling's heart were unmeasurable. His day had been ruined by a number of things.

His morning had begun with a rude awakening when three men barged into his room at the Seacat's Folly. Two human thugs stood in his doorway as the halfling leading them delivered his message, twirling the lock-picks in between his fingers with a sadistic grin. Braydyn had recognized the messenger as one of Orm Redleaf's men before the man opened his mouth. The hour to repay the loan had come and gone; the HBA wanted a return on their investment. In the shock of the intrusion Braydyn had stuttered out that he had a deal that would generate the needed coin in the docks district just before noon. At the good news disappointment flashed from both the thugs, but the halfling nearly smiled, pointed to Braydyn and told his companions to 'get him ready'. Within moments Braydyn was dragged from his bed, hastily dressed, lofted over the shoulder of one of the brutes, and 'escorted' out of the Eastern District.

Dusting himself off, Braydyn had still held hopes that he could turn the day around. He still had time; after all he hadn't been greeted that morning with a bolt in his crest. He had made his way through the Warehouse District to where his merchandise was being held, but was stalled when it took the owner of the warehouse until mid-morning to locate the laborers he had promised. Moving on, he then had to hire a second messenger to locate the merchant ship purchasing his goods when he found his first in a pile of of spilt rum and bile. Later still he was forced to take a slow pace as he and his men crossed over into the Docks. The narrow cobbled roads had already been filled with the hustle and bustle of activity and Braydyn cursed the fact the the vessel had been forced to dock near the Broken Mug. As he had traveled his way along the streets he constantly had to duck and swerve through the traffic, but nothing could have prepared him for what happened.

Braydyn had barely registered the shouting in the distance, something about the brothers Hawkes- the name vaguely familiar. When that vocal conversation ended it was followed by a sudden surge of movement as many travelers dodged aside; a half-orc driving them into motion, a human shouting warnings and directions on his back. With only seconds to react Braydyn just managed to avoid being trampled; his laborers were knocked aside however. In the wake of the Hawkes' surge, two of Braydyn's crates were destroyed. He had quickly surveyed the damage, calculating his losses (his personal profit margin was gone) and he would have made just enough to repay the HBA.

But things had not gone as Braydyn had hoped. Arriving at their destination, the laborers made quick work in loading the goods as he talked the trade. The agreed sum for the merchandise had still met his mark; fate decided to turn the other way. As he turned to leave the ship he watched as two of the laborers hefted the gangplank off the ship and into the waters, and felt the tip of a sword against his back; he'd been caught in a trap. The ship had begun to sail out and he was relieved of his valuables as the captain -Trevel by name- made a spectacle of his gullibility, calling him half a man and other derogatory nterms; Braydyn took advantage of the man's bravado, snatching a dagger and stabbing him in the leg before taking a leap from the deck before the ship passed too far from the wharfs.

The swim back had been a struggle, and his limbs were worn from the effort, but Braydyn had managed to stay afloat and return to the docks. He had wondered if he should not have just let himself go into the drink, since the HBA would kill him soon enough; in his heart the halfling knew he did not want to die from either option. Wandering the streets he had weighed his options, even debating hiding in the Star of the Sea orphanage for a moment before realizing it would be too obvious to the rest of his kin. Slipping in amongst the crowd he had managed to acquire more than one coin pouch, their owners being too drunk to notice.

That is what brought him here. That is what brought Braydyn to the Rusty Hook with a mood that rivaled a dwarf with a grudge. He had used his stolen coins to purchase food and drink to ease his spirit and warm his bones, the half-elf barmaid seemed to know better than to try to ask him what happened. There was a period when she had stopped making rounds to check on the customers which made Braydyn look beyond his own table. He was shocked to see her sitting with the half-orc and human who had added to his misfortune this day. Anger bubbled in him but he held it back, drinking steadily and observing the situation. Braydyn watched as the group separated, as another half-orc stormed across the tavern, and as the first blow was struck. The chaos the ensued flared across the entire room; despite his anger Braydyn was a wet match, moving under his table. He didn't want to die this day.

------------------------------------------------------------

The Rusty Hook; Late Afternoon

Two groans escaped in unison as Khash knocked two salts' heads together. He still hadn't located his friends, and the crowd was becoming more violent. His size no longer mattered, the amount of alcohol in some of the men seemed to give them thoughts of grandeur, many 'rising to the challenge' to 'defeat the monster' that still walked the Rusty Hook. Khash didn't mind a free chance to teach bigots a lesson, but bigots liked to fight in numbers.

Dropping his current 'students' Khash let out a rumbling chuckle as the other two men who flanked him went wide-eyed. They looked to each other, a wave a hesitation showing in their stance before Khash took a step further. Suddenly they grinned and charged forward. Ducking down Khash drove his fist into one mans stomach, knocking the wind from him. The other ran straight into Khash's shoulder and was buffered off with a shrug, but the sound of rushing air filled Khash's ear. Turning about sharply the half-orc came face to face with two tavern toughs, however he had little time to react as one drove their wooden weapon into his sore ribs. Groaning in pain Khash stumbled back and the brutes advanced, swinging wildly. He debated again in drawing his mace, but Khash knew Wil would never forgive him if he lost her a place to practice her trade; he needed to finish up quickly. As a cudgel ricocheted off his shoulder, Khash brought his knee into the attacker's gut and a fist into his back, winding him entirely. Unfortunately, the maneuver left him open to the other tough's swing; as cudgel met ribs yet again Khash stumbled to the floor.

Looking up, Khash could just make out a small form under the table he had fallen by. " 'alfpenny?" he sputtered "What're ye doin'?"

Braydyn scowled at the oaf who laid at his feet, the suspected insult lingering in his ears. The tough who had felled the half-orc was dragging his companion to his feet so they could share in the beating they were planning for him. When Khash had spoken to Braydyn the tough looked up and saw him in his hiding spot, a devious grin upon his face.

"C'mon G'er" the tough chuckled "the big one be yours. I've spied me a half-pint to play with."

The building anger that lay dormant in Braydyn snapped as desperation set in, causing him to kick Khash sharply in the ribs. "Get up ye lummox! We don't have time fer ye ta lay down!" He saw the half-orc stir, and he hoped for the best; the brutes were heading their way.

Why....why do they all hit the same spot? Khash let out a gasp of pain as the halfling's foot met his injury. Braydyn's words had also met their mark however, and Khash lifted his head to see their foes moving to strike; he waited for them to get closer. At the last possible moment he acted. Snatching the front of Braydyn's soaked shirt, Khash dragged him out from his cover as one tough flipped the table. The other was caught off-guard and tripped as Khash lashed outwards with his legs. Without thinking Khash let go the halfling and leapt upon the fallen tough, driving his weight into the man's chest.

Braydyn was left momentarily stunned at the exchange before he realized the other man was coming at him. Backing up desperately he bumped into an unconscious form on the floor, some poor drunkard with his a tankard half shattered around him. Grasping at the fragments, the halfling began throwing them with all his might at the brute before him. Most were smashed into nothingness by the cudgel, but one got through, catching the thug in the eye. As the man recoiled in pain Braydyn dashed between his legs and straight into Khash, who had returned to help him.

“Guns ahoy!” Someone shouted in the distance. Khash tried to pinpoint the direction, recognizing the voice.

‘Yo ho, the guns!’ Another familiar voice boomed just outside the crowd. Khash grinned as he formulated a plan; Braydyn didn't like the look he was getting.

------------------------------------------------------------

A series of curses escaped Braydyn's lips as he soared over the crowd towards the bar. Falling to meet the floor, he tried to tuck into a ball to resist the impact, but missed his timing and skidded painfully. Recovering, he ducked in and out of the remaining patrons between him and his target, the dwarf at the bar. Sprinting the remaining distance, Braydyn looked absolutely haggard, but relief flashed across his face as he spotted the seaman who now stood with the dwarf. He still couldn't believe he was doing this.

"Cap'n Hawkes?" Braydyn breathed, sore and tired from his ordeal "Khash'll be along shortly."


Posted on 2011-10-03 at 03:43:59.
Edited on 2011-10-05 at 03:52:52 by Tuned_Out

Topic: Smuggler's Moon Q&A
Subject: When in doubt... freeform


I figured dragging Halfpenny off the Moon would leave her without much notable authority. So, I inserted my own halfling.... mostly I wanted to post some more brawling.

Cheers!

-TO

Edit: and yes, it is a beast of a post.... and a quest or NPC crewmate if anyone wants to pursue it aha

Posted on 2011-10-03 at 03:39:54.
Edited on 2011-10-03 at 03:51:24 by Tuned_Out

Topic: Smuggler's Moon Q&A
Subject: Say Cap'n...


weren't there to job-offering NPC's in the bar? Hope we didnt lose either of them in our rowdiness.

I'll be unable to post til sometime tomorrow. Got tied up with lab reports. Khash'll deal with a few more ruffians and catch up; if there is anything you'd like to occur that invovles the first-mate's immediate presence then let me know.

If memory serves correct I believe Jean Gusto was somewhere in the Hook when all this occurred too....

-TO

Edit: by the by, the cast & crew thead needs some updating. I found my backstory notes for that somewhere and shall have it up this weekend.

Also I believe Asim needs a promotion from Notable NPC to Crewmate

Posted on 2011-09-29 at 21:44:07.
Edited on 2011-09-29 at 21:47:13 by Tuned_Out

Topic: Who Owns Rusty Dull Swords? (W.O.R.D.S.)
Subject: ...in memoriam...


Tournaments

Though
Our
Usual
Rebellious
Nature
Allows
Macarism,
Events
Need
Tender
Serenity

*sigh* I'm so distracted lately... :-/

Posted on 2011-09-29 at 02:05:38.
Edited on 2011-09-29 at 02:06:45 by Tuned_Out

Topic: Smuggler's Moon Q&A
Subject: Savvy


Seems Khash'll have ta snap to it an' swim though the crowd; an' past the riot guards

Will get to it soon.

-TO

Posted on 2011-09-27 at 21:54:47.

 


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