Topic: Demon Wind Recruitment Subject: Ody
Hey, we can always swap if you wish. I like swashing buckles, and you seem to like psychotically talking to rat familiars
Posted on 2011-06-18 at 10:07:52.
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Topic: Footprints Discussion Subject: Well
You may think otherwise, but the information that DHarem is giving here (is noticing, even), I gave to Mysterion a while back. I'm not using this as a Deus Ex Machina method of getting back on track, I'm just reusing previous helpers.
Posted on 2011-06-13 at 16:06:51.
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Topic: Footprints: Part One, Chapter Five Subject: Chapter Four: Meddling
DHarem frowned at Varis' question, before replying with incertainty: "I have no idea. He mentioned something about his prison collapsing, and he ran off, in a southwards direction."
In the meantime, the six nurses had left through the main door and the Scarlet nurses nodded them off, shrugging at the stoic silence of their contemporaries.
DHarem stared into space for a moment, then jumped, as if frightened by something.
"They had a small red bow attached to their collar. All six of them."
Posted on 2011-06-13 at 16:04:39.
Edited on 2011-09-04 at 14:44:54 by Darren
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Topic: Orb of Cleft Q&A Subject: Well,
...wait for my call, if you don't mind. I'm thinking about introducing you earlier, though, judging by the speed of things xD
Posted on 2011-06-13 at 15:55:03.
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Topic: Make the Stats to Your Favourite Characters Subject: Hehehe
Character Name: Rico Rodriguez
"Class": Special Agent
ATTRIBUTES:
Strength: 2
Toughness: 6
Agility: 7
Finesse: 8
Knowledge: 0
Charisma: 13
Will: 0
Luck: 2
SKILLS:
-Parachute Training: +13 to all Parachute and Grappling Hook usage.
-Gunsman: Incredible speed and accuracy with guns of any form.
-Spatial Awarness: Rico has what could be called "spidey sense". He can see things around him, in any direction, without even looking.
-Pilot: Rico can pilot or drive any vehicle with extreme skil, due to his great spatial awareness.
-Insane Skills: Rico makes blowing up ballistic missiles with a fighter jet, before leaping from the said fighter onto a passenger jet in mid-flight, before throwing the pilot out, strapping explosives to their back and parachuting away... look easy.
-Badass: If you said "what the f***" whilst reading the last skill, you can say it again, don't worry. Nine times max, however.
-Infatiguable: Rico can, 24/7, do any number of ridiculously tiring tasks. Always. Anytime.
ATTACKS:
Mainhand: Holdt R4 Pitbull, 6/mag, high power.
Off-hand: Holdt R4 Pitbull, 6/mag, high power.
INVENTORY:
-Black shirt, unbuttoned at top (+1 Charisma)
-Black jeans.
-Black, stylish shoes.
-Cool silver/black belt.
-Small silver cross on black string, around neck.
-Holdt R4 Pitbulls
- 1 Moebius Strip's worth of ammunition.
-Reuseable parachute.
-Reuseable rare-earth magnet grappling hook.
Posted on 2011-06-12 at 14:16:49.
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Topic: Haiku - Renga Game Subject: Yup
Interminable dance of
dark and not-dark in this space.
Sun rising over,
Deep, dark forest of trouble,
bring light, hope and joy,
Posted on 2011-06-12 at 07:56:39.
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Topic: Introductions are in Order Subject: Velcome
Welcome! Again
Hope you find the Inn to your liking. If it smells a bit funny, don't worry, you'll get used to it...
Posted on 2011-06-11 at 21:15:44.
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Topic: Footprints: Part One, Chapter Five Subject: Whups
DHarem frowned as he recalled the events and prepared to recount them as concisely as humanely possible.
"To quickly sum this up, we were hired by one of the councillors to stand by in case of problems, at a Knowledge Duel. Another councillor against a foreigner. The foreigner won, but a mage attempted to attack. Karrain and I stopped him, but at the cost of Khan, the attacker, nearly dying. I rescued him, and he teleported away, telling me to meet him this evening, in his tower, with only those I could trust."
A wink at Varis, "Lord Caese here managed to end up in the clinic, I don't know how, and I got into a fight with the local Guard Captain's mooks. The rest is history."
As Thomas was about to open his mouth, Bon murmured, with a deep tone, "Those six 'nurses' are wearing armour. I can hear clanking. Keep on guard."
Posted on 2011-06-11 at 20:22:57.
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Topic: Footprints Recruitment Subject: Sup
Hey all,
Got a place open for someone to take over a badass character by the name of DHarem.
This may be temporary, and may be permanent: I just think it's a waste for such an awesome character to end up being NPCed.
Anyone interested in playing a Monky/Clericky ninja?
Posted on 2011-06-11 at 20:16:47.
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Topic: Footprints Discussion Subject: :(
It's a bit of a shame, I like what you've done with DHarem.
I'm gonna keep roleplaying him, though, in case As said in the other thread, hope to see you around soon.
Posted on 2011-06-11 at 20:04:25.
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Topic: Destiny Flight - QnA Subject: :(
Life sucks like that.
Hope to see you around sometime: the world and the interwebs are a very small place.
Posted on 2011-06-11 at 20:02:38.
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Topic: Make the Stats to Your Favourite Characters Subject: You should have expected this...
Yeah, copy-paste of the one above. But hey, it's needed, just to prove the point xD ... that these characters with swords all seem to have the same abilities.
Raziel
Race: Wraith
Class: Swordmage (Forgotten Realms, 4th Edition)
Weapon Specialization: Greatsword
Swordmage Swordbond: Soul Reaver
Posted on 2011-06-11 at 17:57:15.
Edited on 2011-06-11 at 17:58:00 by Darren
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Topic: Orb of Cleft Q&A Subject: Oh
In case you hadn't noticed, you can use Karma for some things. For example, asking questions, such as "Is there a trap here?" or "What it the DC to jump across this chasm?".
It costs to get the answer, of course.
You can also get bonuses. For example, if the DC on the said chasm is too high, you can pay for a bonus to your roll or to the final score. A 1d2 can become 1d2+1 or 1d3. Of course, the latter is cheaper
Just ask the Gamemaster.
These little nudges using Karma points can be for absolutely anything. And don't forget the earning Karma rules: good use of Karma can earn even more
Posted on 2011-06-11 at 10:22:36.
Edited on 2011-06-11 at 15:19:07 by Darren
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Topic: Orb of Cleft Game Subject: And...
... the female voice rings out again.
"Two seeking to join. Two awaiting entry. Challenges are to be adjusted accordingly."
Posted on 2011-06-10 at 19:21:03.
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Topic: Orb of Cleft: Newbies welcome! Subject: Heheh
Looks like I'm jacking up the difficulty a bit, and hoping that works to cycle us through the pool a bit
Posted on 2011-06-10 at 19:19:26.
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Topic: Footprints Discussion Subject: ME
... is liking all of this
Posted on 2011-06-10 at 19:16:32.
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Topic: Orb of Cleft Game Subject: Hah
Nothing is found amongst the skeletons, save two small, rounded, yellow snacks. They smell like Cheezi Puffz Deluxe (tm), though they are mouldy, and the "yellow" is actually grey fur.
The now illuminated area to the left is a boarded cubbyhole. Nothing in it.
The calm, female voice rang out once more, in perfect tone, heard perfectly in the minds of both adventurers.
"Questions may be answered. Yours will be at the price of five Karma points."
Posted on 2011-06-10 at 06:32:22.
Edited on 2011-06-10 at 06:54:11 by Darren
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Topic: Orb of Cleft: Newbies welcome! Subject: Stuff
Ody, he's level 1 of course he's got very few skills. So yes, for now he only has one song type :p
Pyro, yup, into the pool you go. But no worries, because you may get an NPC role in the meantime
Posted on 2011-06-10 at 06:26:32.
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Topic: Orb of Cleft: Newbies welcome! Subject: Hay!
And velcome!
Sadly for Standgrid, I'm not gonna allow him armour yet. The sword yes, but you have a small handicap in Karma to make up for it . You'll easily catch up, Imperial.
You two are gonna join in soon, don't worry.
Posted on 2011-06-08 at 11:47:44.
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Topic: Orb of Cleft: Newbies welcome! Subject: Nice!
Another person! Woot!
You're welcome here. No need for a backstory, this is more as a light lolfest in fact, the less in-character, the better! Well, ok, not the better, but you play as you will.
Take a look through the classes and pick one, and fill in the character sheet above. I'll introduce you two (Imperial Fire and Ody) at the same time
Posted on 2011-06-04 at 16:17:14.
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Topic: Orb of Cleft: Newbies welcome! Subject: Cool!
A new player!
Fill in this mini character sheet. You can see the classes on the Q and A page.
Name:
Player:
Classes:
Appearance:
Posted on 2011-06-04 at 09:15:35.
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Topic: Hey, I'm looking for a game! Subject: Hey
Welcome back to the Inn
I'd offer you a place in one of my games but they seem to be quite full
Posted on 2011-06-04 at 09:03:27.
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Topic: Footprints Discussion Subject: I also...
... lay Renewal on it, cancelling out the cancel. Nah.
Posted on 2011-05-31 at 08:40:14.
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Topic: Footprints Discussion Subject: Time to play a card...
I play Lazy GM (spell).
Cost= 0
Players have to continue the narrative by talking, as no extra events are going to happen anytime soon. You've got enough going as it is
Posted on 2011-05-30 at 15:51:18.
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Topic: Orb of Cleft Game Subject: Room A5
The two valiant - or not - adventurers step into the long room. To their left, a pile of skeletons, smashed and battered. To their right, a small section and passageway to the next room.
On the left hand side, a small nook, with space for about three people, is in place. A quick glance at the ceiling shows planks, and the occasional hinges.
Posted on 2011-05-30 at 15:47:00.
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