The Red Dragon Inn - home of the Audalis campaign setting.  Online D&D gaming, art, poerty, stories, advice, chat, and more

We currently have 4063 registered users. Our newest member is Hammeyaneggs.
Online members:
Username Password Remember me
Not a member? Join today! | Forgot your password?
Latest Updated Forum Topics  [more...]
Gaming surveys - What game do you own the most books for... (posted by CyrDraconis)What game do you own the
Q&A Threads - Return to Charadun - Q&A (posted by Chessicfayth)Return to Charadun - Q&A
Posting Games - The Morphing Game (posted by Chessicfayth)The Morphing Game
Posting Games - The One Word Game (posted by TannTalas)The One Word Game
Recruitment Threads - Return to Charadun - Recruitment (posted by Eol Fefalas)Return to Charadun - Recr
Latest Blog Entries
Revenge of the Drunken Dice
Latest Webcomics
Loaded Dice #80: Priorities
RPG MB #15: Master of the Blade
Floyd Hobart #19: High School Reunion IV
There are currently 4 users logged into DragonChat.
Is the site menu broken for you? Click here for the fix!

You are here: Home --> Forum Home --> Recent posts by Darren
Jump to: [First Page] [Prev] 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35   
Topic: Footprints Recruitment
Subject: Aye...


..aye...
Yeah, thanks for the tips. Patience is a virtue, people say ^^

Posted on 2011-02-20 at 08:55:31.

Topic: Sirrings in Kirkenheim - Realms of Syonia
Subject: Errr


You need to authorise us to post if you want us to post in the game thread :p

Posted on 2011-02-19 at 10:31:00.

Topic: Footprints Recruitment
Subject: Footprints: Corruption in Tithuana


Hello all!

I've been working on a game system that I've named "Footprints" for the moment. No particular reason for the name.

I have a world and an adventure plot set up, and I was hoping to get a chance to test out the system and world and mayhaps improve them.

EDIT: Posting minimum will be about once per week or a bit less, no prior knowledge of system needed (of course, because no-one knows it yet!) and posts will need to be relatively good, IE: good grammar, and bit more than just one sentence. Two sentences is fine

-------------------------

Here is a simple, basic description of the world:

The Lords were being of great power, who journeyed the universe. Most of their energy was devoted to their journeys. Spotting from afar a barren rock with a core of magical energy, they decided to stop and use it as an anchor at the most powerful Lady's suggestion, giving the name Anchor. They linked their realm, named Vessel, to Anchor with four magical lines descending straight to the core.
Now the Lords were able to create. And they did, creating first two towers of light, named Nest and Mast, the first of a yellow light and the second deep blue-white, the one waxing while the other waned in an eternal cycle.
Around the tower of Mast they built their halls, before turning their joint power to create the Gods, lesser beings in their own image.
The Lords retreated to their halls, wishing to see what these beings would do with their autonomy.
The Gods created as they once were, and the Vesselan people came into existence, then grass and the Root plant for their nutrition. However, most of the Gods did not wish to remain observers, and they created lands and kingdoms on the lower part of Vessel, between Mast and Nest, on the plains of Deck, and pitted the Vesselans against each other in great wars.
But the Vesselans rose up and demanded an end to this. The Vesselan people split, into Deckies and Masties, the first group continuing the glorious, endless war, and the second building a city around the halls of the Lords.

But the Lords hadn't noticed the consequences of their magical Lines linking Vessel to Anchor: around the Lines, where once was rocky, barren desert now lay fertile lands, many creatures and the Anchoran people. The Anchorans knew of the presence of other beings, who they saw as divinities, but the inhabitants of Vessel were ignorant of the Anchorans. An Anchoran man of great power, by the name of Dangine, decided to make his voice heard following the unjust death of his family, and lifted his village from the ground, guiding it along a magical Line to halfway between Anchor and Vessel, before commiting suicide. This floating island was named Dinghy in memory of Dangine, and it became the town for diplomacy between Anchor and Vessel.

This was many years ago. Since then, the whole world has had a common language, unnamed due to its unilateral use. (An underground realm was discovered, named the Depths, but I shall not mention it too much.)

Now, around the four magic Lines: the city-state of Tithuana, a realm whose culture is based on knowledge, with a nearby Deckie campsite; the once-great city of Ethrona which lies now in ruins (due to the king insulting a Depthian prince) and is controlled by bandit gangs, and nearby the town of New Ethrona composed of the survivors; a cordial agreement of many small kingdoms inculding Maringa and Smythia; an ancient town, Ronthara, now in constant war between breakaway New Ethronans and Smythians.

-------------------------

Magic is split into three forms: magic from Within, practiced by those known as Sorcerors, tapping into energy within themselves to perform almost any imaginable task; magic from Beyond, devout followers of Gods, Lords or even principles who can petition their benefactor to give them power for a single purpose; magic from Without, practiced by Mages, who draw from the residual magic around them and bind it with runes and rituals from long ago. Compared to Sorcerors they are less versatile but more powerful as their magic is not limited. They tend to use natural components to reinforce their rituals.

-------------------------
THE PLOT:

It is the Knowledge Festival in Tithuana, a very important occasion. But one of the group has been contacted by a Tithuanan councillor for whom they have worked in the past for a very, very important matter, with high rewards. The letter did not leave any hints.
This group member, now part of a mercenary party, was a day away from Tithuana.
The party has arrived in the doorway to the Blind Eagle Tavern and is waiting for this councillor to arrive.

Posted on 2011-02-13 at 14:33:09.
Edited on 2011-02-25 at 14:04:16 by Darren

Topic: New Campaign Setting/Altars & Archetypes
Subject: A&A?


Never heard of the system before, but have a had a quick read. I've been spending some time on a game system trying to maximise the simplicity while also trying to cover all eventualities... that sounds like a cool idea.

Count me in, dude.

Posted on 2011-02-07 at 15:09:53.

Topic: Demon Wind
Subject: Affirmative.


Teo was relieved that Mendez' joke didn't fall flat as expected.
But the joker had already moved on.
"An Urgent Message?!" Mendez whispered, acting as if it were of the gravest importance, "Is it that the world is to end? The fall of Audalis! Why didn't we listen!? WHY!?"

From the pouch could be heard a squeak that one might take as a sort of sigh.

"Alright, I'll stop the joking. Elessarae is with us," he added, before leading the new arrival to the table.

"Here's someone who says he has an important message for Elessarae, by the name of..." turning to Tadirien, "what did you say your name was?"

Posted on 2011-02-06 at 11:22:33.
Edited on 2011-02-13 at 11:10:12 by Darren

Topic: Demon Wind
Subject: Lulz


Mendez turned to stare at the Syl who had entered with much ruckus, and glanced at the others in the team before deciding to take the initiative.

He headed over to the Syl with a mischievous grin and a gleam in his eye.
Teo had finished his crust of bread, and squeaked up from the pouch, *I know exactly what you're plannin' on doing. You'll prob'ly think you're funny, too.*

As he arrvied before the new arrival, he stifled laughter in anticipation.
*Bad joke incoming...*
Turning to show the MV insignia, "So how about that silver piece?" he asked with the same mischievous grin, amplified many times.

Posted on 2011-02-05 at 11:26:03.

Topic: Demon Wind Q&A
Subject: Understood


Thanks. [yoda]Edit, I will.[/yoda]

Posted on 2011-02-03 at 13:08:23.

Topic: Demon Wind
Subject: Mendez


Mendez listened as carefully as he could to the conversation between Daldren and the old woman.
Teo was in a pouch hanging around his shoulder, nibbling on a small piece of bread found on the floor... hopefully not too stale for his friend. Then again, Teo would really eat anything he came across, and wouldn't complain.

*This is stale,* piped up the rodent with a squeak.
Mendez sighed as he responded, "Was that a complaint?"
A small crunching sound could be heard, *I'm glad to see you know my tastes.*
"All too well, Teo..."

((OOC NOTE: Asterixes are for Teo's replies, not understood by anyone else as much more than squeaks.))

Posted on 2011-02-02 at 16:39:56.
Edited on 2011-02-04 at 11:34:53 by Darren

Topic: Oblivion based game
Subject: Hmmm


I'd noticed, but the discussion it seems to have generated (a little later than expected) obviously means it's of some interest. ^^

Posted on 2011-01-25 at 09:15:44.

Topic: Oblivion based game
Subject: I would recommend not...


Nay. The plotline and fun parts will probably be known to all beforehand, making metagaming quite a bit easier.

Posted on 2011-01-24 at 15:07:41.

Topic: Oblivion based game
Subject: Ooooh


Don't count me out for playing it.

Don't count me out for DMing it, either. ^^

EDIT: I noticed you mentioning your limited GM skill. I am similarly experienced, AKA not-at-all, so if I DID GM this eventual game... Hmmm.

Posted on 2011-01-23 at 18:22:28.
Edited on 2011-01-23 at 18:23:57 by Darren

Topic: Demon Wind Recruitment
Subject: Mendez


Sent a very short (sorry) next post for Monsieur Mendez Ortega, modified slightly as you will see.

Posted on 2011-01-22 at 23:12:06.

Topic: Demon Wind Recruitment
Subject: Oooh.


I've had a read through, and a bit of thinking, but I can't handle Mendez. Sorry for the "false alarm" but I really can't put myself "in his shoes" as the saying goes.

Sorry... hope the game goes well.

Posted on 2011-01-16 at 20:59:24.

Topic: Demon Wind Recruitment
Subject: Check the beginning of the thread :p


I'm not surprised I'm not remembered, I even forgot I was subscribed to this thread, myself. I asked to join in the beginning, and when I got an email notification I decided to pop back in.

No previous PnP experience, but can hold my own in actual posts and am relatively knowledgeable about 2e, 3e and 3.5e. (note the "relatively")

Posted on 2011-01-16 at 19:53:34.

Topic: Demon Wind Recruitment
Subject: Remember me? ^^


Ohai!

Long time no log-in.

I'll happily take on the character if no-one else will. I'll be able about twice a week.
Not the "if no-one else will". If anyone wants to take it on instead of me, I'll happily let them

Posted on 2011-01-12 at 13:23:28.

Topic: Demon Wind Recruitment
Subject: *raises hand*


Hey, I'd quite like to join in if possible.

I don't mind about the system, because I have just about NO experience with any of them.

I'd quite like, if possible, to play a Champion (or an adapted version) taking a mêlée role.
(http://www.giantitp.com/articles/mYkD5jL8N9SAcClN3pZ.html)

If you want to see any experience on the RDI forums, well...I haven't played any games here. But in general play-by-post RPs I have some experience, so I SHOULD be alright.

~Darren

EDIT: If I am a Champion, I'll base my Avatar as a kinda Avatar of Kith-Jora.

Posted on 2010-01-17 at 19:25:42.
Edited on 2010-01-17 at 20:15:10 by Darren

Topic: Tomb of the Unnamed Hero - 4e Q&A
Subject: Jonathon Swift


Jonathon Swift
Human Unaligned Fighter level 1
Age: 21
STR: 12 (1)
CON: 13 (1)
DEX: 19 (4) (racial bonus)
INT: 11 (0)
WIS: 10 (0)
CHA: 10 (0)

AC: 14
Init: 8
BAB: 8
Speed: 6

For: 14
Ref: 15
Will: 11

Skills:
Acrobatics: 4
Athletics: 6
Endurance: 6
Intimidate: 5
Stealth: 4
Streetwise: 5
Thievery: 4

Class Features:
+1 to attacks with one-handed weapons

Feats:
Mêlée Training (DEX)
Improved Initiative

At-Will powers:
Cleave
Combat Challenge
Footwork Lure
Sure Strike

Encounter Powers:
Passing Attack
Second Wind

Daily Powers:
Harrier's Ploy

Languages: COMMON, ELVEN

ITEMS:
Equipped:
Cloth Armour (clothing)
Dagger

Other:
Swift Ancestral Longsword (Standard longsword, with the letters "SWIFT" engraved into the blade near the intersection between blade and hilt. Only sentimental value. Strapped in leather scabbard to Jonathon's back)
Adventurer's Kit
87 gp

Backstory:
Jonathan's father was a city guard, from a long line of city guards, specialising in the use of the classic longsword. But, to his father's dismay, he spent his time training not in the use of their ancestral weapon, but in the use of lighter, quicker weapons. Having spent the beginning of his life training, he plans to seek adventure for the pure thrill of it and nothing more.

Posted on 2009-11-27 at 21:24:00.
Edited on 2009-11-29 at 19:06:03 by Darren

Topic: Anyone willing to help?
Subject: Help


I guess I might as well post this up here for everyone.

I don't have much experience in PnP roleplay, but from my limited experience in...er...just about everything I found this useful for villain making.
http://www.giantitp.com/articles/rTKEivnsYuZrh94H1Sn.html

It's on the site of The Order of the Stick, for those who know it. The creator has a whole page devoted to DnD additions, or rule editing, etc.

Anyways, I hope that helped.

Posted on 2009-11-22 at 10:27:47.

 
Jump to: [First Page] [Prev] 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35   


  Partners:       Dungeons and Dragons resources, from 2nd to 4th Edition gamegrene.com | for the gamer who's sick of the typical Dungeons and Dragons Adventures, #1 resource for D&D Dungeons and Dragons 4th Edition  
View/Edit Your Profile | Staff List | Contact Us
Use of the RDINN forums or chatrooms constitutes agreement with our Terms of Service.
You must enable cookies and javascript to use all features of this site.