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Topic: Paranoia: Commies Q&A Subject: a word on wounds
Paranoia does not use hit points. Instead, the following system is (more or less) used:
* Healthy/no damage * Stunned - character is unable to move for one combat round. After that, he may act normally. * Wounded - character is unable to move for one combat round. After that, skill checks and such function at -4 until healing is obtained. If untreated, the condition will worsen. * Incapacitated - suffers the effects of wounded, but also cannot act (is unconscious). * Killed - the end of the road. A clone replacement is in order. * Vaporized - killed, but all gear is also destroyed. The pinnacle of clone damage.
Steam is currently wounded. Ammpe's stun has worn off.
Posted on 2018-08-29 at 10:41:59.
Edited on 2018-08-29 at 12:48:00 by t_catt11
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Topic: Paranoia: the Only Good Commie is a Dead Commie Subject: at your service!
Steam has a brief conflict of conscience before deciding to side with this agent of the Computer as it moves to eliminate traitors. The Armed Forces clone draws his laser pistol, intent on coordinating with the laser cannon against any potemtially treasonous teammates.
The friendly, feminine, computerized voice speaks again.
"Threat detected. At your service, target acquired."
The laser spins quickly towards Steam and fires, striking him in the forearm just below the hand holding the pistol. The yellow beam burns a hole through not only the reflec armor, but through skin, flesh, and bone. Also through flesh, skin, and reflec amor on the exit side.
And is remarkably painful!
Arguably worse, the shock of the trauma casuses Steam to lose his grip on the expensive and delicate firearm that Friend Computer had so thoughtfully issued. The laser pistol impacts the ground with a sickening *crunch*; hopefully, it isn't too damaged.
Slipp rushes to the yellow button and presses it, hard. At his action, the blast door whooshes open. However, this does not seem to have impacted the laser cannon in the slightest, as it continues to hum and swivel.
Actions?
Posted on 2018-08-29 at 10:29:03.
Edited on 2018-08-29 at 10:43:58 by t_catt11
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Topic: Paranoia: the Only Good Commie is a Dead Commie Subject: the red button
Steam confidently presses the red button on the console. As soon as he does, a slight humming sound can be perceived - but the door does not slide open. Instead, a computerized feminine voice speaks.
"At your service, citizen. Automatic defense system activated."
The hum immediately grows louder, and the laser cannon rotates towards the team and begins firing!
Ammpe is the unlucky clone chosen to be the first target - the yellow laser completely ignores his red reflec armor, and the blast knocks him to the ground. The team leader now lies, stunned, on the ground.
The cannon then rotates a bit as it pulls a bead on the next troubleshooter.
Actions?
Posted on 2018-08-28 at 22:05:16.
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Topic: Paranoia: Commies Q&A Subject: regarding colors
I touched on this in an earlier Q&A post, but let me revisit. In this world, red does not necessarily mean "avoid me!"
Alpha Complex is color coded according to security clearance. Red level (you guys) is the second lowest level. You may interact with items of your clearance level or lower - red or infared (which appears as black).
As such, you would understand the system where you use red doors, grab red handles, press red buttons. Elevators of your clearance would have red buttons, for instance.
It is treason to access anything of a clearance level beyond your own - touching the yellow button is treason. Using a green laser barrel is treason. Opening a blue door is treason. And so on and so forth.
Posted on 2018-08-28 at 17:07:26.
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Topic: Hidden Corruption Q&A Subject: timeline...
Okay, the plan as I see it:
1) Heal. 2) Equip armor 3) Check on Nya, Davena, etc. 4) Eol had mentiond dragging undead bodies outside to burn them, Brom has concurred. With sixteen bodies, this will take a little time. Do this before or after pursuing other gigglers/aiding the town watch? 5) A comment at one point had asked me about Mort (the Innkeeper). Do you intend to check on him before you leave? 6) Search and destroy giglers/assist town watch. 7) Find the mage contact, late hour be damned.
Let me know, folks!
Posted on 2018-08-28 at 17:02:56.
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Topic: Paranoia: Commies Q&A Subject: :D
I mean, I did PM everyone about this thread before we started...
Posted on 2018-08-28 at 15:46:43.
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Topic: Paranoia: Commies Q&A Subject: marching rder
Per our fearless leader's PM, I have the marching order as follows:
1. Artie 2. Steam 3. Brighte 4. Slipp 5. Blowz 6. Ammpe
If there are objections, voice them here.
Posted on 2018-08-28 at 15:33:04.
Edited on 2018-08-28 at 15:38:27 by t_catt11
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Topic: Paranoia: Commies Q&A Subject: marching order
I need to know the official marching order. In case... there's a puddle to be stepped over. Yeah.
Posted on 2018-08-28 at 13:27:48.
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Topic: Paranoia: the Only Good Commie is a Dead Commie Subject: moving out
With lunch forgotten, you leave the cafeteria and head into a red corridor, feeling what seems like hundreds of eyes boring into your back. A last glance over your shoulder reveals the Yellow troubleshooters enlisting the aid of some random Red clones to help deal with the wounded and clean up what is left of Dweebs.
Turning left, you see a large red blast door on the side of the corridor. It is labeled "SWR Sector". Next to it is a small panel with a speaker and a black button.
Pushing the button has no immediate effect, though after a delay, a computerized voice politely asks for your team number, which Artie is able to provide - down to the "dot R dash two".
After you proceed through the blast door, it closes behind the team, and you find yourselves in a small room similar to an airlock, with a yellow laser cannon on the ceiling and another large blast door in front of you. This door has a small sign with two buttons below it. The sign reads "SWR SECTOR. To activate automatic defense system and to open access door, use controls below."
The two buttons beneath the sign are side by side - a red one on the left, and a yellow button on the right.
Posted on 2018-08-28 at 13:13:44.
Edited on 2018-08-28 at 13:14:18 by t_catt11
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Topic: Hidden Corruption Q&A Subject: haha
lol @ re-hilting...
Posted on 2018-08-28 at 12:51:52.
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Topic: Hidden Corruption Q&A Subject:
Heh... that's the point of those silver screen moments. To give you guys some ability to piece together what's going on (or what you might think is going on), when it wouldn't make sense for your characters to know - or even begin to guess.
Players that don't post lose their ability to vote on what the party does, so unless there are voiced objections, I'm taking Brom's plan as "The Plan". I feel like it meshes well enough with Aranwen's stated desire to go after the gigglers.
I've been in contact with Kithran's player (PrincessAli); she's a bit bummed right now, which is impacting her posting, but I expect to see posts from her, so I'm not worried.
I have heard zero from Atharis' player (oz). I've never gotten the feeling that he has really bought into playing this game, so I am officially worried. Given that his last post was twelve days ago and contained zero meat as to what his character would do, and given that he hasn't been putting a ton of effort in from day one... he needs to be very worried. I have already warned you all that I will be stunned if everyone survives this adventure. A surefire way to make that happen is to not put effort into the game.
Posted on 2018-08-28 at 12:44:58.
Edited on 2018-08-28 at 12:45:59 by t_catt11
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Topic: Paranoia: the Only Good Commie is a Dead Commie Subject: you there!
The two Yellow clearance clones rush up. "Everybody freeze!" the first clone orders. "What's going on here?" he demands.
Brighte has casually kicked the spork towards Dweebs. "He was snooping around us," the shifty clone claims, gesturing at Dweebs. "Claims he lost his team, and then that alarm started sounding and a spork dropped on the floor next to him. Probably trying to hurt friend Computer and blame it on new reds!"
Dweebs looks as flabbergasted as if Brighte had suggested he grew wings in a plot to fly and drop a bomb on Friend Computer. "I... I did no such thing!" he sputters. He points at Brighte. "He was the one tinkering under the table, check the security feeds!"
The two Yellow clones nod. "That is a reasonable suggestion, Citizen," the second clone states. "Let's check the recording and get to the bottom of thi..."
"What is he doing now?" Brighte interrups. "Don't you see? The way his eyes are shifting...aaaarrggllaarbblllrrrgraaaaghhhhh!!!!!"
Whatever Brighte's last word was is cut off by a blinding pain that tears through the minds of everyone in the group. All six of you find yourselves on the floor, twitching and flopping like landed fish, where you are joined by Dweebs, the two Yellow clones, and at least three dozen other Red clones in a near perfect circle aroound your table. As you lie on the ground, flopping in burning agony, anyone who has not voided their bladder in the past hour discovers that this can be checked off the to-do list.
Dweebs is one of the first to regain the ability to move as the pain subsides some three minutes later, and he stumbles away from the table, sobbing. As soon as they are able, the two Yellows give pursuit, and in short order, the annoying clone is well ventilated by their laser fire. Regretfuly, three other Red clones are injured and one is killed, but such is the price of eliminating treasonous mutants from Alpha Complex.
Posted on 2018-08-28 at 00:00:37.
Edited on 2018-08-28 at 00:01:08 by t_catt11
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Topic: Hidden Corruption Q&A Subject: cool
Looks like notifications went wonky for a bit. If nobody else posts by tonight, I'll post tomorrow; it's not necessary for Kithran/Atharis to post for me to move things forward.
Though some plan would be good to know. Do you folks intend to pursue the gigglers after healing? I assume you will be getting your equipment first?
Posted on 2018-08-27 at 17:07:38.
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Topic: Hidden Corruption Q&A Subject:
Okay. So Gib will heal. I assume Cedriv will heal, need him here to say for sure.
Need to know what Kith and Atharis will do. Atharis - I need some sort of substantial post from you, man. It's been too long.
Posted on 2018-08-27 at 13:29:26.
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Topic: Paranoia: Commies Q&A Subject: posts...
C'mon, folks.
Posted on 2018-08-27 at 11:03:38.
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Topic: Hidden Corruption Q&A Subject:
The gigglers are likely close the the inn. A block or two, maybe?
Posted on 2018-08-24 at 17:21:50.
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Topic: Hidden Corruption Q&A Subject:
I am so sorry to have misrepresented this game.
Posted on 2018-08-24 at 16:54:57.
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Topic: Hidden Corruption Q&A Subject:
Okay, Han Solo.
If you just now got a bad feeling, I wonder where you have been?
Posted on 2018-08-24 at 16:50:29.
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Topic: Hidden Corruption Q&A Subject:
Hah, it was a glorious fight, no doubt.
If not for Aranwen and Ch'dau (and Kithran, for that matter), that could have been curtains for Gib. He'd have at least been down and bleeding to death.
Posted on 2018-08-24 at 16:43:16.
Edited on 2018-08-24 at 16:44:24 by t_catt11
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Topic: Paranoia: Commies Q&A Subject: the story?
So, you clones have a decison to make.
Bright's actions were surely not so subtle as to go unnoticed by the crowd. Then again, people *were* making it a point to look away.
He is attempting to pin the blame for the damage on Dweebs.
Will you coorborate his story potentially helping him out - and potentially risking yourselves here?
Will you cotradict him outright?
Will you take more of a wait and see approach?
Posted on 2018-08-24 at 16:40:52.
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Topic: Hidden Corruption Q&A Subject: that was a challenge...
That one was no walk in the park. Everyone but the mages took at least one wound, if not more.
Health: Ch'dau - moderate wounds Aranwen - serious wounds Gib - critical wounds Kithran - moderate wounds Midge - unwounded Cedric - minor wound Atharis - unwounded
Magic: I have Midge down three mana points now, four remaining. The three burned were all conjuration, so his remaining points can be of any type.
Cedric is also down one first level spell.
Posted on 2018-08-24 at 16:36:06.
Edited on 2018-08-29 at 16:27:05 by t_catt11
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Topic: The Corruption Hidden Beneath the Surface... Subject: fall back!
Ch'dau's lamp throw is textbook, as it strikes a zombie flush in the face and spatters it with flaming oil. Sadly, he cannot take the time to admire his handiwork, instead shoves a table in the way to block the entrance.
The group falls back to the stairs, some more reluctantly than others. Aranwen cuts down two of the shamblers in the process, but the two are quickly replaced - and then some - by the press of bodies forcing their way through the doorway, and now, through the vacated window. Ch'dau's table holds for a time, though the banging from the other side promises to change that...
Cedric calls on Solanis to banish the undead, and for a moment, things look hopeful. Several turn to flee, creating a traffic jam at the doorway where Midge's swam continues to ravenously attack the rotting flesh - dropping one of the zombies in a partially blocking manner.
But then, the giggler is upon you, and chaos reigns supreme.
This freshy turned pilgrim is fierce, laying about with claws and fangs. Slashing, leaping away to let a zombie press in, leaping back in the moment its target is occupied. Aranwen takes a pair of gouges, though he remains unaffected by he paralysis these things inflict. And the zombies simply keep coming. Two, six, ten. Will they ever stop?
Gib lays about, felling two zombies of his own.
Atharis cannot seem to shake the alcohol enough to force a spell to form.
The stars of this fight are Ch'dau - and Kithran, who leaps from the stairs to stab a zombie deep in the back. The kazari, meanwhile, makes quick work of every walker who dares approach.
Then, the giggler leaps and sinks its fangs into Gib. The warrior priest can see the glee in the creature's eyes even as he feels the unholy cold grip his muscles. The thing draws back a taloned hand, intent on driving the nails into the helpless priests's throat, but as the blow falls, it staggers for a moment before three hundred pounds of fur-covered muscle explode through it; Aranwen slashes it through the leg, and Ch'dau tackles the thing to the ground before rending it very nearly in two with one of his short blades.
The zombies mindlessly press on pummeling Gib, but Aranwen and Kith are there to remove them, and soon, Ch'dau rejoins. The fight lasts a few more bloody moments, but finally, comes to merciful end.
Fifteen zombies and one giggling monstrosity lie motionless around the common room of the Inn, though all but the mages suffer from various injuries.
The Inn falls silent as Gib regains the ability to move... but from somewhere outside, you can hear at least two more abombinations gigle to one another.
Posted on 2018-08-24 at 16:29:53.
Edited on 2018-08-24 at 16:33:17 by t_catt11
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Topic: Paranoia: the Only Good Commie is a Dead Commie Subject: making adjustments...
Brighte locates a spork - the only utensil type available on the table, then as casually as possible, reaches beneath and begins to pry at the speaker with it. After several moments of futility, there is a satusfying *crunch* as a corner pops loose - followed almost immediately by a high pitched, wailing klaxon and an audible alarm.
ALERT. ALERT. SYSTEM TAMPERING DETECTED AT TABLE TWO TWO FOUR - DELTA. SECURITY PERSONNEL RESPOND.
All pretense of not staring is lost as Red level clones around the packed cafeteria gape at the developing schene. A pair of Yellow level clones rush towards the table, laser pistols drawn!
Posted on 2018-08-24 at 15:35:45.
Edited on 2018-08-24 at 15:36:17 by t_catt11
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Topic: Hidden Corruption Q&A Subject: okay
I was prepping a post of my own, but I'll hold for you!
Posted on 2018-08-23 at 16:05:28.
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Topic: Hidden Corruption Q&A Subject: swarm
Midge is still on the stairs, yes.
>the caster must remain stationary and undisturbed to control the awarm; if his concentration lapses or is broken, the swarm disperses in two rounds.
Posted on 2018-08-23 at 15:18:48.
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