The group was both pleased and angered with their sneak attack. The nearer goblin in the tree was dad and crushed on the ground in front of them, but the one in the rocks above remained. The group turned their attention to the remaining guard in an attempt to silence the creature before it could alert those at the pyre.
The first to act were Hornet and Soledad who both turned and fired at the guard. Hornet’s bolt came close, but the concealing rocks saved the creature, as they did from Soledad’s firebolt. The witch was again angered to see her fire splash harmlessly against the rocks and not into the face of her target. Lily ran up the hill a bit and fired her sling but shooting uphill and still 75’ away, her shot did not do any good. Uthal moved forward as well and decided that instead of taking out the creature immediately he would pin it where it was with the spell grow spikes – which caused spikes to suddenly emerge all around the goblin in such a way that any movement it made would almost certainly result in a very unpleasant experience. (I assume this is the spell you meant since “spider growth” is not a spell I am familiar with, you have this spell, and it makes sense.) The little goblin shrieked at its new predicament.
But the creature didn’t have long to shriek as Thaoran and Silver both struck it with arrows at the same time. Tharoan’s hit it in the shoulder and Silver’s flew straight into the creature’s eye. It stopped making noise as it fell over and was skewered by one of Uthal’s spikes. It lay there unmoving above the party on the ridge.
That left the two dwarves. Gerdar moved forward to the dead goblin and retrieved his javelin. Dok also moved forward and passed Gerdar in order to take a forward position facing the pyre – the most likely place from which more enemies might show themselves. (Dok spoke about “rear-guard” but also about protecting from reinforcements – as the source of likely reinforcements are forward – I moved him there. I hope that is ok.)
As the group repositioned themselves they wondered if their assault had been noticed – and they did not have long to wait in order to find out. Only moments after the goblin above them had gotten spiked a horn of some sort sounded on the ridge – forward and above the group. Almost certainly it came from about where the pyre was located. What those who were up there were doing nobody could tell, but that they were doing something now seemed obvious.
But the groups tally now included two more goblins.
Overview
The goblin guards are dead. All directly around you is quiet. The ridge climbs to your right. You could get about 100’ up (To where the dead goblin is) but after that it is a shear cliff straight up. Moving laterally along the ridge would (below that 100’ mark) be difficult going and quite slow but possible.
To your left the Hreusen River flows. Fairly clear paths (thanks to goblins gathering firewood) go forward (North) along the river. Movement there looks easy. To get to the pyre’s location you would need to go about 100 yards (300 feet) forward – a bit less for Gerdar and Dok who are ahead of the rest. From there you would need to turn right – and go about 100’ up the ridge to reach the pyre. At about the same level that the goblin guard’s body is at Boris told you there would be a flat space where they have built the pyre. From where you are at you cannot see that flat space – just the tower of smoke emanating from it. Behind it the cliff rises several hundred feet straight up. All you know about what is there is that you heard a horn.